Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.21 @ 22:50:17 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (556) 2780 Value Destroyed (21784) 21784 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (3408) 3408 TOTAL SCORE: 36032 Bonus ------- High Alert Combat Kills 2903 Follower Combat Kills 263 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -458 Cogmind --------- Core Integrity 1401/1450 Matter 13/700 Energy 11/850 System Corruption 3% Temperature Cool (0) Movement Treading (190) Ox1 Location -2/Research Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (2) --- Armored Heavy Treads > --- UTILITY (16) ----- Improved Coolant Injector Large Storage Unit Energy Well Advanced Matter Compressor Enhanced Optical Array Advanced Target Analyzer Advanced Core Analyzer Improved Weapon Cycler Improved Core Shielding Advanced Force Field > --- WEAPON (4) ------- Tiamat Missile Launcher > --- INVENTORY (10) --- Light Particle Reactor Light Particle Reactor Light Quantum Reactor Gravity Neutralizing Apparatus Improved Remote Force Field Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Large Storage Unit Energy Well Advanced Matter Compressor Enhanced Optical Array Advanced Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer Recoil Nullifier Improved Kinecellerator Improved Weapon Cycler Experimental Utility Shielding Energy Mantle > --- WEAPON ----------- KE Penetrator Mass Driver Centrium Greatsword > --- INVENTORY -------- Light Antimatter Reactor Improved Coolant Injector Gravity Neutralizing Apparatus Medium Reflective Plating Long-range Tractor Beam Coil Gun Hypervelocity Gauss Rifle [Rating: 134] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Medium Reactive Plating Weapon Precision Assault Rifle Energy Gun Gamma Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 . 2 . . 2 2 2 . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 14 | . . 2 1 . 2 . . 2 2 1 . . 2 2 Weapon 2 | . . . 1 . . . . . . 1 . . . . Parts Attached 294 | 4 4 27 23 7 22 5 8 68 46 37 3 . 38 2 Power 29 | 1 1 3 1 . 2 1 1 5 3 4 . . 6 1 Engine 12 | 1 1 3 1 . 2 1 . 3 . . . . . . Core 5 | . . . . . . . 1 1 3 . . . . . Reactor 12 | . . . . . . . . 1 . 4 . . 6 1 Propulsion 34 | 2 1 8 4 . 3 1 1 9 1 1 . . 3 . Treads 34 | 2 1 8 4 . 3 1 1 9 1 1 . . 3 . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 99 | . 1 7 6 . 7 . 3 19 24 17 2 . 13 . Device 53 | . . 1 2 . 3 . 3 10 14 10 2 . 8 . Storage 10 | . 1 . . . 2 . . 2 2 3 . . . . Processor 10 | . . . . . 1 . . 4 . 2 . . 3 . Hackware 1 | . . 1 . . . . . . . . . . . . Protection 25 | . . 5 4 . 1 . . 3 8 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 132 | 1 1 9 12 7 10 3 3 35 18 15 1 . 16 1 Energy Gun 1 | . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 56 | 1 . 5 6 3 7 1 2 10 4 8 1 . 8 . Ballistic Cannon 40 | . . 2 2 2 . . . 19 8 4 . . 3 . Launcher 34 | . 1 2 4 2 3 2 1 6 6 3 . . 3 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . 1 . . 4 2 4 . . 4 . Parts Lost 50 | . . 6 . 2 2 . . 4 6 9 1 . 16 4 Power 7 | . . 1 . . 1 . . 2 1 1 . . 1 . Propulsion 2 | . . . . . . . . 1 . . . . 1 . Utility 20 | . . 2 . . 1 . . . 4 2 . . 9 2 Weapon 21 | . . 3 . 2 . . . 1 1 6 1 . 5 2 Highest Loss Streak 5 | . . 2 . 1 1 . . 1 2 3 1 . 5 4 Average Slot Usage (%) 94 | . 74 92 99 100 99 100 100 98 92 90 92 89 88 69 Engine 4 | . 14 10 9 9 6 7 1 3 . . . . . . Reactor 1 | . . . . . . . . . 3 4 5 5 3 4 Treads 12 | . 28 22 17 18 14 15 15 11 5 5 5 5 3 4 Device 18 | . . 2 8 9 26 23 23 19 22 25 26 26 22 13 Storage 12 | . 8 11 9 9 13 15 15 13 14 15 15 15 14 13 Processor 9 | . . . . . 1 7 7 23 10 10 15 15 19 21 Hackware 2 | . . 9 9 9 . . . . . . . . . . Protection 8 | . . 13 18 18 10 7 7 2 12 6 5 5 3 4 Ballistic Gun 14 | . 14 16 19 17 21 21 22 7 9 8 18 15 11 3 Ballistic Cannon 5 | . . 4 7 8 1 . . 11 6 10 . . 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 102 | 5 26 40 64 64 68 65 66 80 101 102 68 63 101 84 Greatest Support 75 | 40 40 40 42 42 61 67 67 72 70 75 75 75 75 60 Greatest Overweight (x) 18 | . . . 1 1 1 1 . 18 1 1 . . 1 1 Average Overweight (x) . | . . . . 1 . . . . 1 . . . . 1 Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 7 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 4 10 10 10 10 10 10 10 10 10 8 7 10 7 Average Carried 8 | . 1 5 8 8 8 9 9 9 8 7 6 7 7 6 Final Capacity 10 | 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 2 10 10 8 9 10 10 9 10 6 7 7 6 6 Class Distribution -------------------- 23% | Skirmisher 14% | Gunner 12% | Mutant 11% | Tank 11% | Hacker-Tank 8% | Scavenger-Gunner 5% | Commander-Skirmisher 5% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -8/Garrison Tank | -7/Factory Skirmisher | -7/Lower Caves Commander-Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Tank | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Matter Collected 15927 | 238 235 1399 1354 514 1216 283 314 3113 1645 2803 450 . 2303 60 Remotely 2131 | . . 372 . . . . . 223 599 286 . . 651 . Salvage Created 24433 | 73 405 2316 2051 690 1942 212 342 3578 3620 4365 894 . 3827 118 Parts 1129 | 1 37 148 107 40 100 11 9 157 135 176 36 . 162 10 Haulers Intercepted 33 | . 2 5 5 . 3 . . 8 5 4 . . 1 . Recyclers Shooed 30 | . . 1 3 . 5 . . 12 3 3 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . 8 10 . . . 39 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 375 | . 13 52 33 20 32 7 7 46 46 52 13 . 51 3 Melee 1 | . . . 1 . . . . . . . . . . . Guns 202 | . 7 35 17 10 21 5 4 12 26 22 13 . 30 . Cannons 101 | . . 12 8 6 2 . . 21 11 27 . . 14 . AOE 70 | . 6 5 7 4 9 2 3 13 8 3 . . 7 3 Classes Destroyed 21 | 1 6 5 3 2 1 1 1 . 1 . . . . . Worker 35 | . 3 5 1 . 3 . . 12 3 1 . . 3 4 Builder 25 | . 2 1 5 . . . . 4 7 3 . . 3 . Tunneler 6 | . . . 2 . . . . 1 . 2 . . 1 . Hauler 33 | . 2 5 5 . 3 . . 8 5 4 . . 1 . Recycler 31 | 1 . 3 2 . 2 . . 10 5 5 . . 3 . Mechanic 5 | . . . 1 . 1 . . 2 . 1 . . . . Operator 13 | . . 5 2 . 2 . . 3 1 . . . . . Drone 1 | . . . . 1 . . . . . . . . . . Watcher 28 | . 2 5 4 . 2 . . 4 4 2 . . 4 1 Swarmer 59 | . 6 10 4 7 7 5 . 7 . 4 2 . 5 2 Grunt 166 | . 7 28 18 6 11 1 4 22 22 24 7 . 16 . Brawler 6 | . . 1 . 1 . . . . 1 . 1 . 2 . Duelist 11 | . . 2 . 2 . 1 . 1 2 2 . . 1 . Protector 2 | . . 1 . . . . . . . . . . 1 . Sentry 55 | . . 10 9 2 10 . 1 8 4 2 2 . 7 . Specialist 2 | . . . . 2 . . . . . . . . . . Hunter 36 | . . . 2 . 2 . 1 5 7 13 . . 6 . Programmer 36 | . . . . . 3 . . 4 9 7 1 . 11 1 Behemoth 3 | . . . . . . . . . 1 . . . 2 . Samaritan 2 | . . . . . . 1 1 . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 1 7 12 8 5 6 4 3 8 10 8 7 . 8 7 Combat Bots Only 8 | . 6 7 5 5 5 4 3 6 8 5 7 . 8 3 Max Kills in Single Turn 4 | 1 3 3 4 3 2 2 2 4 2 2 2 . 4 3 Gunslinging 1 | . . . . . . . . . . . 1 . 1 . Exploded 4 | . 2 3 3 3 2 2 2 3 2 2 . . 4 1 Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Damage Taken 15281 | . 313 1325 1022 405 1071 65 373 1970 2118 2455 607 . 2872 685 Core 1426 | . 52 153 94 30 78 . 48 376 182 161 49 . 154 49 Absorbed by Shields 1123 | . . . . . . . . . . . . . 845 278 Core Remaining (%) 78 | 100 79 61 . 77 . . 82 55 81 . . 81 88 . Volleys Fired 1121 | . 48 181 96 39 88 10 19 184 144 134 26 . 140 12 Largest 4 | . 2 2 3 3 3 3 3 3 3 4 4 . 4 1 Hottest 195 | . 50 62 97 90 95 95 95 134 131 195 126 . 188 66 Shots Fired 2888 | . 61 326 274 101 252 24 51 427 369 434 93 . 464 12 Gun 1847 | . 48 228 185 67 228 22 48 160 233 224 93 . 311 . Cannon 960 | . . 91 83 32 19 . . 251 126 205 . . 144 9 Launcher 81 | . 13 7 6 2 5 2 3 16 10 5 . . 9 3 Special . | . . . . . . . . . . . . . . . Kinetic 2807 | . 48 319 268 99 247 22 48 411 359 429 93 . 455 9 Thermal . | . . . . . . . . . . . . . . . Explosive 81 | . 13 7 6 2 5 2 3 16 10 5 . . 9 3 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 20 30 30 14 39 16 9 41 32 35 15 . 35 2 Robot Miss Streak 8 | . 3 2 3 3 2 1 1 8 2 3 3 . 4 2 Penetration Max 2 | . . . . 1 1 . . 1 1 2 1 . 2 . Secondary Targets 16 | . . 2 . . 4 . . . . 3 4 . 3 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . 1 1 . 1 . Shots Hit Robots 2162 | . 47 262 212 63 204 17 37 342 275 291 57 . 349 6 Core Hits 1176 | . 33 104 122 37 86 11 20 238 137 170 35 . 167 16 Critical Hits 193 | . 1 . 6 . 3 1 . 4 26 99 7 . 46 . Critical Kills 74 | . 1 . 3 . 2 1 . 1 9 36 1 . 20 . Critical Parts Destroyed 106 | . . . 3 . 1 . . 3 14 60 5 . 20 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 60725 | 1 1584 4907 4471 1572 4629 728 864 11775 9931 7415 1284 . 10381 1183 Guns 29254 | . 515 2846 2538 858 3576 334 590 2696 5146 3195 1284 . 5676 . Cannons 18380 | . . 1373 967 354 331 . . 6090 3199 2924 . . 2990 152 Explosions 12200 | . 1060 641 888 360 526 394 274 2834 1470 1262 . . 1499 992 Melee . | . . . . . . . . . . . . . . . Ramming 891 | 1 9 47 78 . 196 . . 155 116 34 . . 216 39 Kinetic 47634 | . 515 4219 3505 1212 3907 334 590 8786 8345 6119 1284 . 8666 152 Thermal 752 | . . . . . . . . . 573 179 . . . . Explosive 11387 | . 1060 641 888 360 526 394 274 2834 897 1022 . . 1499 992 Electromagnetic 61 | . . . . . . . . . . 61 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 1 1 5 4 1 1 1 17 3 Average Corruption 2 | . . . . . 1 1 1 4 2 1 1 1 8 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 162 | . . . . . 2 6 8 15 37 6 2 . 85 1 Message Errors 25 | . . . . . 1 5 . 3 6 3 1 . 6 . Matter Fused 17 | . . . . . . . . 3 5 . . . 9 . Heat Flow Errors 13 | . . . . . . . . 1 3 . . . 8 1 Energy Discharges 16 | . . . . . . . 5 2 2 . . . 7 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 22 | . . . . . . 1 2 2 9 . . . 8 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 4 | . . . . . . . . 1 . . . . 3 . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . 3 . Targeting Errors 45 | . . . . . 1 . . 3 6 3 1 . 31 . Weapon Failures 14 | . . . . . . . 1 . 6 . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1295 | . 51 30 45 12 8 44 7 361 327 129 . . 191 90 Projectiles 413 | . . 28 27 12 7 . . 140 125 51 . . 23 . Explosions 864 | . 51 2 18 . . 44 7 221 202 78 . . 151 90 Melee 18 | . . . . . 1 . . . . . . . 17 . Knockbacks 127 | . . 7 7 4 6 . . 46 18 22 . . 17 . Impact 7 | . . 1 . . 2 . . 2 1 . . . 1 . Kinetic 117 | . . 6 7 4 4 . . 42 16 22 . . 16 . Secondary 3 | . . . . . . . . 2 1 . . . . . Self-Inflicted Damage 874 | . 93 . 20 51 32 . 12 205 80 74 . . 151 156 Shots 23 | . 3 . 1 2 1 . 1 4 1 2 . . 5 3 Rammed 94 | . 5 8 8 . 20 . . 18 7 6 . . 17 5 Targets Rammed 99 | 1 6 9 8 . 20 . . 19 8 6 . . 17 5 Kicked . | . . . . . . . . . . . . . . . Crushed 5 | 1 1 1 . . . . . 1 1 . . . . . Highest Temperature 339 | . 12 159 56 331 22 98 192 314 229 339 32 . 238 177 Average Temperature 62 | . 5 33 12 85 8 32 69 71 67 94 11 . 66 51 Received Heat Transfer 3924 | . 78 603 567 189 405 9 188 573 594 273 156 . 241 48 Effects 8 | . . . . 1 . . . 3 . 4 . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . Interference 4 | . . . . . . . . 3 . 1 . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 1 . . . . . . . 2 . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 2 | . . . . . . . . . 1 . . . 1 . Heat Transferred 550 | . . . . . . . . . 400 150 . . . . Parts Sabotaged 4 | . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Peak Influence 1058 | 5 365 720 571 799 585 . . 638 788 1058 . . 617 477 Average Influence 353 | 2 190 367 261 558 387 . . 249 320 688 . . 292 321 Maximum Alert Level 3 | . 1 3 2 3 2 . . 2 3 3 . . 2 2 Low Security (%) 26 | 100 46 14 44 . . . . 42 40 . . . 31 . Level 1 36 | . 53 47 36 31 63 . . 32 20 10 . . 36 95 Level 2 28 | . . 31 19 27 36 . . 24 27 44 . . 31 4 Level 3 8 | . . 6 . 40 . . . . 11 44 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 87 | . 2 12 5 . 11 . . 16 15 13 . . 11 2 Investigation 19 | . 2 4 3 . 4 . . 3 1 2 . . . . Extermination 18 | . . . . . 3 . . 2 4 4 . . 4 1 Reinforcement 34 | . . 7 1 . 1 . . 6 10 5 . . 3 1 Assault 6 | . . 1 . . . . . 2 . 2 . . 1 . Garrison 10 | . . . 1 . 3 . . 3 . . . . 3 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 14 | . . 1 . . . . . 4 4 2 . . 2 1 Haulers Reinforced 7 | . . . . . . . . 2 3 2 . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Distress Signals 30 | . 1 10 6 . . . . 3 2 2 . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 535 | . 16 83 53 22 45 8 8 70 63 63 16 . 75 13 Peak Tracking Total 9 | . 6 6 6 4 4 4 3 5 5 5 7 . 9 9 Tactical Retreats 24 | . . 4 2 2 . 2 . 3 8 2 . . 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Traps Triggered 18 | . . 3 1 6 1 . . 7 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Machines Disabled 59 | . 4 3 4 2 . . 2 9 17 15 . . 3 . Max in Single Turn 6 | . 2 1 1 2 . . 1 2 6 4 . . 1 . Garrison Access 8 | . . . . . 3 . . 3 2 . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Machines Accessed 96 | . 7 10 14 . 13 1 1 21 16 6 . . 7 . Terminals 48 | . 6 5 9 . 5 . . 8 7 3 . . 5 . Fabricators 6 | . . . . . . . . 4 1 . . . 1 . Repair Stations 10 | . . 1 1 . 1 . . 4 2 . . . 1 . Recycling Units 12 | . 1 2 1 . 2 . . 2 2 2 . . . . Scanalyzers 10 | . . 2 2 . 2 . . 1 2 1 . . . . Garrison Access 8 | . . . 1 . 3 . . 2 2 . . . . . Total Hacks 278 | . 20 39 44 . 30 2 1 66 38 23 . . 15 . Successful 153 | . 8 23 33 . 13 2 1 33 23 12 . . 5 . Failed 121 | . 11 15 10 . 17 . . 32 15 11 . . 10 . Catastrophic 9 | . . . . . 4 . . 2 1 2 . . . . Database Lockouts 8 | . 3 1 3 . . . . 1 . . . . . . Manual 77 | . 10 13 13 . 7 . . 21 4 5 . . 4 . Terminals 153 | . 16 27 27 . 11 . . 32 15 14 . . 11 . Fabricators 10 | . . . . . . . . 7 2 . . . 1 . Repair Stations 30 | . . 2 3 . 3 . . 11 8 . . . 3 . Recycling Units 24 | . 4 3 1 . 3 . . 5 2 6 . . . . Scanalyzers 37 | . . 7 11 . 5 . . 4 7 3 . . . . Garrison Access 21 | . . . 2 . 8 . . 7 4 . . . . . Terminal Hacks 73 | . 7 12 18 . 3 2 1 13 7 6 . . 4 . Record 4 | . . . . . . 2 . 1 . . . . 1 . Part Schematic 4 | . . . . . 1 . . 1 2 . . . . . Robot Analysis 8 | . 4 3 1 . . . . . . . . . . . Prototype ID Bank 27 | . 2 2 5 . 1 . . 8 3 6 . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Level Access Points 2 | . 1 . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . 1 . . . . . . . . . Terminal Index 2 | . . 1 . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . Garrison Index 1 | . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 8 | . . 2 2 . . . . . 2 . . . 2 . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . . 1 2 . . . . 1 . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 2 . . . . . Load Schematic 2 | . . . . . . . . 1 1 . . . . . Build 3 | . . . . . . . . 2 1 . . . . . Repair Station Hacks 23 | . . 2 2 . 2 . . 10 6 . . . 1 . Scan Component 12 | . . 1 1 . 1 . . 5 3 . . . 1 . Repair 11 | . . 1 1 . 1 . . 5 3 . . . . . Recycling Unit Hacks 12 | . 1 2 1 . 1 . . 2 2 3 . . . . Retrieve Components 12 | . 1 2 1 . 1 . . 2 2 3 . . . . Scanalyzer 30 | . . 7 11 . 3 . . 2 4 3 . . . . Insert Component 16 | . . 3 6 . 2 . . 1 2 2 . . . . Analyze 14 | . . 4 5 . 1 . . 1 2 1 . . . . Garrison Access Hacks 8 | . . . 1 . 3 . . 2 2 . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . Seal Access 7 | . . . . . 3 . . 2 2 . . . . . Unauthorized Hacks 14 | . . . . . 6 . . 6 2 . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . Reprogram 2 | . . . . . 1 . . 1 . . . . . . Data Cores Recovered 5 | . . . 1 . 1 . . 3 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 85 | . 7 9 11 . 13 . . 20 12 6 . . 7 . Full Trace Events 14 | . 1 2 2 . 4 . . 2 1 2 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 3 4 . 2 . . 2 4 1 . . . . Parts Built 5 | . . . . . . . . 3 2 . . . . . Matter 570 | . . . . . . . . 380 190 . . . . . Time 237 | . . . . . . . . 142 95 . . . . . Total Part Build Rating 25 | . . . . . . . . 15 10 . . . . . Parts Repaired 11 | . . 1 1 . 1 . . 5 3 . . . . . Time 555 | . . 38 38 . 16 . . 238 225 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 66 | . 5 6 3 . 1 . . 14 12 25 . . . . Parts Scanalyzed 13 | . . 3 5 . 1 . . 1 2 1 . . . . Part Schematics Acquired 12 | . . 3 4 . 1 . . 1 2 1 . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Used RIF Installer 1 | . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . Robots Rewired 10 | . . . . 4 . . 4 . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Total Allies 8 | . . . . . 1 . 4 1 . . 2 . . . Largest Group 4 | . . . . . 1 . 4 4 . . 2 2 2 . Highest-Rated Group 103 | . . . . . 32 . 91 103 . . 77 77 77 . Highest-Rated Ally 47 | . . . . . 32 . 31 32 . . 47 47 47 . Total Orders 4 | . . . . 1 . . . . 2 1 . . . . EXPLORE 4 | . . . . 1 . . . . 2 1 . . . . Ally Attacks 65 | . . . . . 4 . 2 51 . . 1 . 7 . Total Damage 1712 | . . . . . 185 . 20 1289 . . 49 . 169 . Kills 10 | . . . . . 1 . 1 5 . . 1 . 2 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Robot Analysis Total 8 | . 4 3 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 1 . . . 2 . . . Drone Launches 22 | . . . . . . . . . 22 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Turns Passed 23288 | 60 788 2621 1643 920 2491 866 1521 3950 3030 1884 1302 20 1939 253 Spaces Moved 10882 | 35 410 1238 746 441 1225 514 885 1738 1197 828 761 13 736 115 Core 5 | 4 . . . . . . . 1 . . . . . . Treads 10877 | 31 410 1238 746 441 1225 514 885 1737 1197 828 761 13 736 115 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 152 177 152 160 160 160 180 160 160 160 180 190 Average Speed 170 | 147 160 160 165 177 172 161 160 172 180 173 160 160 195 190 Slowest Speed 950 | 160 160 160 180 177 177 172 160 950 180 180 160 160 210 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 83 95 80 78 42 77 82 47 63 20 89 8 29 7 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 . 1 . . 1 1 1 . 1 1 1 1 . . Scrap Searched 8 | . . . . . . 2 3 . . . 3 . . . Spaces Dug 14 | . . . . . . . . 8 3 1 . . 2 . Terrain Destroyed 1122 | . 71 71 56 95 33 21 30 228 189 119 20 . 155 34 Melee . | . . . . . . . . . . . . . . . Projectile 261 | . . 4 3 2 2 . . 33 71 39 20 . 84 3 AOE 861 | . 71 67 53 93 31 21 30 195 118 80 . . 71 31 Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Gar Fac Low Low Fac Fac Fac Upp Upp Res Res Total 13688 | 43 478 1554 945 518 1453 533 960 2426 1789 1048 801 12 991 137 Wait 800 | . 1 39 38 2 55 . 7 319 322 . 2 . 15 . Move 10867 | 34 409 1237 745 439 1224 513 884 1737 1196 827 760 12 735 115 Hop . | . . . . . . . . . . . . . . . Pick Up 263 | 4 7 39 19 1 25 3 10 60 36 26 3 . 28 2 Fast Attach . | . . . . . . . . . . . . . . . Attach 137 | 4 2 15 8 2 10 . 1 28 17 20 1 . 28 1 Detach 8 | . . 1 . . . . . 1 1 . . . 5 . Swap 157 | . 2 12 15 5 12 5 7 40 29 17 2 . 10 1 Drop 169 | . 3 21 16 1 19 2 10 38 25 18 2 . 13 1 Fire 1121 | . 48 181 96 39 88 10 19 184 144 134 26 . 140 12 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 99 | 1 6 9 8 . 20 . . 19 8 6 . . 17 5 Escape Stasis 10 | . . . . 10 . . . . . . . . . . Rewire 46 | . . . . 19 . . 22 . . . 5 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . 11 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 276 | -10/Materials | Discovered new exit (range 14) 323 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 14) 525 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Central database locked down 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Utility x2 936 | -9/Materials | Discovered new exit (range 10) 1037 | -9/Materials | Destroyed 7 combat bots 1134 | -9/Materials | Discovered new exit (range 9) 1269 | -9/Materials | Discovered new exit (range 7) 1757 | -9/Materials | Repaired Insulated Plating 1767 | -9/Materials | Discovered new exit (range 8) 1779 | -9/Materials | Build established: Scavenger-Mutant 1876 | -9/Materials | Discovered new exit (range 10) 2049 | -9/Materials | First assault squad dispatched 2357 | -9/Materials | Discovered new exit (range 7) 2880 | -9/Materials | Central database locked down 3001 | -9/Materials | Build established: Hacker-Mutant 3470 | -9/Materials | Entered another Materials area 3470 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3757 | -8/Materials | Build established: Hacker-Tank 4000 | -8/Materials | Discovered new exit (range 10) 4246 | -8/Materials | Central database locked down 4541 | -8/Materials | Repaired Adv. Treads 4668 | -8/Materials | Identified exit to Factory 4950 | -8/Materials | Garrison activated, responded to threat 5106 | -8/Materials | Identified exit to Garrison 5113 | -8/Materials | Entered Garrison 5212 | -8/Garrison | Triggered checkpoint 5375 | -8/Garrison | Discovered exit to Factory (range 16) 5396 | -8/Garrison | Triggered checkpoint 5438 | -8/Garrison | Triggered checkpoint 5656 | -8/Garrison | Phase Generator disabled 5680 | -8/Garrison | Discovered exit to Factory (range 13) 5781 | -8/Garrison | Triggered checkpoint 5889 | -8/Garrison | Discovered exit to Factory (range 9) 5917 | -8/Garrison | Installed Relay Interface Framework 5954 | -8/Garrison | Triggered checkpoint 6033 | -8/Garrison | Entered Factory 6033 | -7/Factory | Evolved 2 slots: Utility x2 6442 | -7/Factory | Build established: Tank 6625 | -7/Factory | Discovered new exit (range 9) 7373 | -7/Factory | Discovered new exit (range 8) 7990 | -7/Factory | Repaired Imp. Medium Treads 8061 | -7/Factory | Discovered new exit (range 22) 8266 | -7/Factory | Build established: Skirmisher 8416 | -7/Factory | Discovered new exit (range 13) 8524 | -7/Factory | Entered Lower Caves 8686 | -7/Lower Caves | Encountered a Warlord checkpoint 8721 | -7/Lower Caves | Learned 4 Factory zone layouts 9316 | -7/Lower Caves | Discovered new exit (range 10) 9390 | -7/Lower Caves | Entered another Lower Caves area 9391 | -7/Lower Caves | Encountered a Warlord checkpoint 9634 | -7/Lower Caves | Learned 4 Factory zone layouts 9721 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9815 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10146 | -7/Lower Caves | Build established: Commander-Skirmisher 10886 | -7/Lower Caves | Discovered new exit (range 10) 10911 | -7/Lower Caves | Entered Factory 10911 | -6/Factory | Accompanied by 4 allies 10911 | -6/Factory | Evolved 2 slots: Utility x2 11056 | -6/Factory | Fabricated Lyr. Medium Armor Plating (x1) 11182 | -6/Factory | Spotted B-75 Beast 11194 | -6/Factory | Allies destroyed B-75 Beast 11509 | -6/Factory | Build established: Skirmisher 11730 | -6/Factory | Found Prototype Processor 11731 | -6/Factory | Identified Exp. Signal Interpreter 12309 | -6/Factory | Fabricated Hyp. Gauss Rifle? 12365 | -6/Factory | Repaired Imp. Medium Treads 12669 | -6/Factory | Discovered new exit (range 12) 12800 | -6/Factory | Identified exit to Factory 12969 | -6/Factory | Central database locked down 13166 | -6/Factory | Discovered new exit (range 19) 13200 | -6/Factory | Identified exit to Lower Caves 14029 | -6/Factory | Build established: Mutant 14067 | -6/Factory | Repaired Lrn. Sensor Array 14124 | -6/Factory | Repaired Imp. Medium Treads 14211 | -6/Factory | Repaired Imp. Heavy Machine Gun 14341 | -6/Factory | Garrison activated, responded to threat 14504 | -6/Factory | Build established: Skirmisher 14570 | -6/Factory | Repaired Imp. Deuterium Engine 14711 | -6/Factory | Discovered exit to Factory (range 9) 14761 | -6/Factory | First assault squad dispatched 14861 | -6/Factory | Entered another Factory area 14861 | -5/Factory | Evolved 2 slots: Utility x2 14862 | -5/Factory | Identified exit to Upper Caves 14947 | -5/Factory | Build established: Scavenger-Skirmisher 15144 | -5/Factory | Fabricated Hyp. Gauss Rifle (x2) 15606 | -5/Factory | Build established: Skirmisher 15654 | -5/Factory | Repaired Antimatter Cannon 15746 | -5/Factory | Repaired Enh. Coil Gun 16511 | -5/Factory | Build established: Tank 16603 | -5/Factory | Discovered new exit (range 10) 16756 | -5/Factory | Discovered new exit (range 123) 16886 | -5/Factory | Discovered new exit (range 65) 17052 | -5/Factory | Destroyed 8 combat bots 17095 | -5/Factory | Found Exp. Signal Interpreter 17322 | -5/Factory | Spotted B-75 Beast 17353 | -5/Factory | Destroyed B-75 Beast 17393 | -5/Factory | Build established: Gunner 17552 | -5/Factory | Repaired Recoil Nullifier 17891 | -5/Factory | Entered another Factory area 17891 | -4/Factory | Accompanied by 6 allies 17891 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18404 | -4/Factory | Found Hvy. Insulated Plating 18430 | -4/Factory | First assault squad dispatched 18715 | -4/Factory | Discovered new exit (range 6) 18869 | -4/Factory | Discovered new exit (range 18) 19446 | -4/Factory | Lost 3 parts (1p1u1w) 19775 | -4/Factory | Entered Upper Caves 19879 | -4/Upper Caves | Learned location of 1 exit from Research 19886 | -4/Upper Caves | Build established: Scavenger-Gunner 19941 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20583 | -4/Upper Caves | Destroyed 7 combat bots 20847 | -4/Upper Caves | Build established: Gunner 20895 | -4/Upper Caves | Learned Research terminal intel 21054 | -4/Upper Caves | Discovered new exit (range 14) 21077 | -4/Upper Caves | Entered another Upper Caves area 21077 | -4/Upper Caves | Accompanied by 2 allies 21077 | -4/Upper Caves | Discovered new exit (range 14) 21097 | -4/Upper Caves | Entered Research 21097 | -3/Research | Accompanied by 2 allies 21097 | -3/Research | Evolved 2 slots: Utility x2 21098 | -3/Research | Identified exit to Research 21099 | -3/Research | Loaded intel: 21 terminal locations 21181 | -3/Research | Garrison activated, responded to threat 21230 | -3/Research | Destroyed 7 combat bots 21250 | -3/Research | Found Prototype Slashing Weapon 21253 | -3/Research | Identified Centrium Greatsword 21432 | -3/Research | Lost 3 parts (2u1w) 21722 | -3/Research | Build established: Scavenger-Gunner 22419 | -3/Research | System corruption reached 10% 22454 | -3/Research | Lost 5 parts (1p4u) 22461 | -3/Research | Destroyed 8 combat bots 22597 | -3/Research | First assault squad dispatched 22621 | -3/Research | Found Prototype Processor 22622 | -3/Research | Identified Exp. Targeting Computer 22763 | -3/Research | Build established: Gunner 22786 | -3/Research | Spotted B-86 Titan 22840 | -3/Research | Destroyed B-86 Titan 22858 | -3/Research | Spotted B-86 Titan 22885 | -3/Research | Destroyed B-86 Titan 22921 | -3/Research | Discovered exit to Research (range 13) 23036 | -3/Research | Entered another Research area 23036 | -2/Research | Evolved 2 slots: Utility x2 23148 | -2/Research | Build established: Mutant 23289 | -2/Research | Self-destructed Last Messages --------------- 23284_ K-01 Serf destroyed. 23284_ Destroyed Wheel. 23286_ ALERT: Rogue bot located, Programmers report to Research Zone 5M. 23286_ U-05 Engineer lays Concrete. 23286_ Imp. Armor Integrity Analyzer destroyed. 23286_ Destroyed Imp. Armor Integrity Analyzer. 23286_ Exp. Targeting Computer destroyed. 23286_ Destroyed Exp. Targeting Computer. 23286_ Destroyed Wheel. 23286_ Destroyed Med. Matter Pod. 23286_ Destroyed Lgt. Ion Engine. 23286_ K-01 Serf destroyed. 23286_ P-80 Master destroyed. 23286_ Destroyed Com. Wheel. 23286_ U-05 Engineer lays Concrete. 23286_ Penetrated by Slug. 23288_ The unstable cave ceiling collapses. 23288_ U-05 Engineer lays Concrete. 23288_ K-01 Serf collects debris. 23289_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????"??????????????????????????????????? | | ??????????? ?"""?????????????????????????????????? | | ??????????? """"????????????????????????????????? | | ???????????? """" ????????????????????#??????????? | | ?????????????? ?????????????????? #??????????? | | ??????????????? ???????????????? #??????????? | | ??????????????###+#/#########?????? ???????????? | | ??????????????? k #????? ????????????? | | ????????????????? #???##+####??????????? | | ??????????????????? #?? #??????????? | | ????????????????????? ## s Y #??????????? | | ?????????????????????## s #??????????? | | ???????????##???????## @[ #??????????? | | ??################### #####/##??????????? | | ??# p=% ? | | ??# ! k R% ##/########???????? | | ??# w Y #???????????? | | ??+ #???????????? | | ??# """"""" # # ###########?? | | ### """"""" # # #?? | | """"""" k ## u # # #?? | | ## # # """" ! #?? | | ! ## # # """" #?? | | ## # # """" #?? | | ### ## u # # """" #?? | | ??###########+### ## # # #?? | | ???????? ! # ##! # # #?? | | ??????# # ######+######+######+######## | | ???????? """"" ?# | | ??????# ""T"" ?# | | ??????# ??# | | ???????? ??# % | | ???????!! ???####+#############+#######"####### | | ???????! ? ????? ??????# #???#?????? | | ????????#?##????# ????# #?????????? | | ????????????????# "" #???# #?????????? | | ????????????????# """ #???# = #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 80 Energy Generation 28 Energy Capacity 850 Matter Stores 700 Matter Capacity 1250 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Corruption Prevention 20 Armor Coverage 825 Resistance: KI 50 Resistance: TH 35 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Insulated Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Med. Reflective Plating | -7/Factory | Hacked Imp. Cooling System | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Gravity Neutralizing Apparatus | -5/Factory | Scanalyzed Adv. Heavy Treads | -5/Factory | Hacked Imp. Armor Integrity Analyzer | -5/Factory | Scanalyzed Imp. Coolant Injector | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lyr. Medium Armor Plating | x1 | -6/Factory | Preloaded Hyp. Gauss Rifle | x2 | -6/Factory Hyp. Gauss Rifle | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingProtonStorage Manual? 0 Play Time 02:39:05 Cumulative 498.9 hours Start 2020.08.21 @ 11:56:38 End 2020.08.21 @ 22:50:17 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 129 Rogue 1 Adventurer 128 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 46 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d492d78a-faac-4269-87a9-3b76ded65f14