Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.31 @ 00:52:48 Player: Boris Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (3543) 3543 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2613) 2613 TOTAL SCORE: 11011 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 452 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Imprinter 300 Friendly Fire -499 Cogmind --------- Core Integrity 0/850 Matter 218/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Walking (140) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Leg > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Surveybot 17 Chip System Restoration Module Proton Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Active Sensor Suite Tech Extrapolator Phasing AFG > --- WEAPON ----------- Overtuned Quantum Rifle Flak Gun > --- INVENTORY -------- Angular Momentum Engine Armored Treads Improved Cooling System Improved Cooling System Energy Well Deep Structural Scanner Surveybot 17 Chip 0b10 Decoder Chip [Generic] Makeshift Targeting Computer Tactical Coordination Suite Enhanced Scrap Shield Makeshift System Shield System Restoration Module Thermic Laser Overtuned Beamcaster Proton Cannon Flak Gun Heavy Rocket Launcher Improved Datajack CPS Tube CPS Tube Multitool Falx DRS Beacon [Rating: 101] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Tech Extrapolator Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Overtuned Beamcaster Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Launcher Precision Grenade Launcher Special Weapon Multitool Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Slots Evolved 8 | . . . . . 8 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 6 . . . Weapon . | . . . . . . . . . Parts Attached 267 | 6 24 42 12 7 115 6 7 48 Power 13 | 1 2 2 1 1 5 1 . . Engine 9 | 1 1 2 1 1 3 . . . Core 3 | . 1 . . . 1 1 . . Reactor 1 | . . . . . 1 . . . Propulsion 34 | 2 6 14 1 1 7 1 . 2 Treads 16 | 2 2 6 . 1 4 1 . . Leg 4 | . . . . . 2 . . 2 Wheel 14 | . 4 8 1 . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 132 | 1 5 12 5 3 71 3 3 29 Device 87 | . . 5 1 1 55 3 3 19 Storage 8 | 1 4 1 1 1 . . . . Processor 6 | . 1 . . 1 1 . . 3 Hackware 8 | . . . 1 . 6 . . 1 Protection 23 | . . 6 2 . 9 . . 6 Artifact . | . . . . . . . . . Weapon 88 | 2 11 14 5 2 32 1 4 17 Energy Gun 26 | . 2 6 . . 13 . 1 4 Energy Cannon 19 | . 1 6 2 2 6 . . 2 Ballistic Gun 20 | 2 5 1 1 . 6 1 1 3 Ballistic Cannon . | . . . . . . . . . Launcher 10 | . 2 . . . . . 1 7 Special Weapon 2 | . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 10 | . . 1 2 . 6 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 11 | . . . . . 2 1 . 8 Corrupted Parts 3 | . . . . . 3 . . . System Corruption 7 | . . . . . 7 . . . Parts Lost 20 | . 1 2 . . 6 . . 11 Power 3 | . 1 . . . 1 . . 1 Propulsion 5 | . . . . . 2 . . 3 Utility 8 | . . . . . 2 . . 6 Weapon 4 | . . 2 . . 1 . . 1 Highest Loss Streak 7 | . 1 2 . . 3 . . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 95 96 84 72 73 78 Engine 7 | . 12 10 14 13 2 1 . . Core 2 | . 1 3 . . 1 4 6 5 Treads 9 | . 15 16 . 6 9 13 13 12 Wheel 14 | . 12 11 28 21 8 6 6 5 Device 9 | . . 6 3 2 17 19 20 19 Storage 9 | . 14 14 10 11 6 6 6 5 Processor 6 | . 13 . . 8 7 6 6 7 Hackware 1 | . . . 4 . 8 . . 1 Protection 4 | . . 7 5 5 4 . . 3 Energy Gun 4 | . 1 9 . . 6 12 5 6 Energy Cannon 7 | . 1 16 17 11 2 . . . Ballistic Gun 2 | . 24 1 1 . 1 . 6 4 Slashing Weapon 5 | . . . 9 14 1 . . . Naked Turns 12 | . . . . . . . . 12 Heaviest Build 125 | 11 86 104 104 101 117 115 114 125 Greatest Support 40 | 40 40 40 32 28 32 20 20 20 Greatest Overweight (x) 8 | . 5 8 8 8 5 5 5 6 Average Overweight (x) 3 | . 2 2 2 3 4 5 5 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 18 20 19 20 25 25 25 24 Most Carried 25 | 5 20 25 25 25 25 25 25 25 Average Carried 20 | 3 13 20 15 19 24 24 25 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 5 Final Carried 25 | 3 20 25 23 25 25 25 25 5 Class Distribution -------------------- 57% | Mutant 14% | Scrapper 14% | Scavenger-Scrapper 3% | Commander-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Matter Collected 4593 | 183 414 563 704 50 1284 125 42 1228 Remotely . | . . . . . . . . . Salvage Created 5710 | . 491 618 448 . 2708 74 19 1352 Parts 309 | . 34 36 25 . 109 2 2 101 Haulers Intercepted 5 | . 2 . . . 3 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 39 | . . 11 . . . 24 4 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 66 | . 11 11 4 . 32 . 1 7 Guns 32 | . 6 2 . . 18 . 1 5 Cannons 17 | . . 6 4 . 7 . . . AOE 7 | . 5 . . . 1 . . 1 Classes Destroyed 23 | . 8 2 3 . 4 . . 6 Worker 7 | . 1 . . . 6 . . . Builder 7 | . . . 2 . 5 . . . Tunneler 3 | . 1 . . . 2 . . . Hauler 5 | . 2 . . . 3 . . . Recycler 6 | . . . 3 . 3 . . . Mechanic 1 | . 1 . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 4 | . 2 . . . 2 . . . Swarmer 9 | . 6 . . . 2 . 1 . Cutter 1 | . . . . . 1 . . . Grunt 21 | . 5 1 . . 15 . . . Brawler 1 | . . . . . 1 . . . Sentry 10 | . . 1 3 . 6 . . . Hunter 3 | . . . . . 3 . . . Programmer 3 | . . . 1 . 2 . . . Subdweller 9 | . . 9 . . . . . . Zionite 60 | . . . . . . . . 60 Tinkerer 1 | . . . . . . . . 1 Assembled 2 | . . . . . 2 . . . Savage 1 | . . . . . . 1 . . Butcher 2 | . . . . . . . . 2 Martyr 1 | . . . . . . . . 1 Marauder 1 | . . . . . . . . 1 Mutant 3 | . . . . . . . . 3 Best Kill Streak 15 | . 5 1 2 . 15 . 1 10 Combat Bots Only 5 | . 3 1 2 . 5 . 1 2 Max Kills in Single Turn 6 | . 3 1 1 . 6 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . 1 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Hostile Shots Fired 547 | . 44 46 12 . 296 2 . 147 Missed 166 | . 13 15 4 . 86 1 . 47 Damage Taken 7399 | . 318 617 121 . 3437 53 . 2853 Core 1057 | . 33 119 45 . 352 16 . 492 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 417 | . 153 . . . 179 29 . 56 Core Remaining (%) 60 | 100 . . . 21 . . . . Volleys Fired 509 | . 52 46 13 . 177 32 15 174 Largest 2 | . 2 2 2 . 2 2 2 2 Hottest 220 | . 100 160 160 . 220 185 120 200 Shots Fired 823 | . 98 84 17 . 294 40 16 274 Gun 600 | . 87 37 3 . 211 40 16 206 Cannon 174 | . 5 47 14 . 83 . . 25 Launcher 46 | . 3 . . . . . . 43 Special 3 | . 3 . . . . . . . Kinetic 180 | . 76 4 3 . 46 . 2 49 Thermal 551 | . 8 60 14 . 233 40 14 182 Explosive 46 | . 3 . . . . . . 43 Electromagnetic 46 | . 11 20 . . 15 . . . Robot Hit Streak 19 | . 8 19 9 . 13 10 7 13 Robot Miss Streak 7 | . 5 2 1 . 6 1 2 7 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 5 | . 2 . . . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 Shots Hit Robots 510 | . 58 65 19 . 192 12 2 162 Core Hits 281 | . 29 15 8 . 109 5 3 112 Critical Kills 3 | . . 2 . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 22 | . . 3 . . 12 1 . 6 Burn 18 | . . 1 . . 10 1 . 6 Meltdown 3 | . . 2 . . 1 . . . Sever 1 | . . . . . 1 . . . Melee Attacks 89 | . . 6 5 . 19 . 1 58 Impact . | . . . . . . . . . Slashing 88 | . . 6 5 . 19 . 1 57 Piercing . | . . . . . . . . . Sneak Attacks 14 | . . . 5 . 8 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14688 | . 995 1229 744 . 6371 277 28 5044 Guns 8054 | . 627 398 35 . 3488 277 28 3201 Cannons 3223 | . 53 831 343 . 1505 . . 491 Explosions 2323 | . 315 . . . 656 . . 1352 Melee 1088 | . . . 366 . 722 . . . Ramming . | . . . . . . . . . Kinetic 2182 | . 490 40 35 . 882 . 28 707 Thermal 8842 | . 53 996 343 . 4188 277 . 2985 Explosive 1667 | . 315 . . . . . . 1352 Electromagnetic 909 | . 137 193 . . 579 . . . Impact . | . . . . . . . . . Slashing 1088 | . . . 366 . 722 . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 1 1 . 6 . . 1 Average Corruption 1 | . 1 1 1 . 1 . . 1 Corruption Purged 8 | . . . . . 7 . . 1 Corruption Blocked . | . . . . . . . . . Effects 57 | . 5 28 11 . 11 . . 2 Message Errors 19 | . . 9 6 . 3 . . 1 Matter Fused 12 | . 1 5 4 . 1 . . 1 Heat Flow Errors 7 | . 2 5 . . . . . . Energy Discharges 9 | . 2 4 . . 3 . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 3 | . . 3 . . . . . . Misfires 3 | . . 1 . . 2 . . . Alerts 3 | . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 327 | . 54 . 82 . 128 . . 63 Projectiles 14 | . . . 8 . 6 . . . Explosions 132 | . 54 . . . 15 . . 63 Melee 181 | . . . 74 . 107 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 125 | . . . . . 122 . . 3 Shots 5 | . . . . . 4 . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 339 | . 264 234 207 . 339 255 255 314 Average Temperature 77 | . 48 69 81 . 84 99 111 66 Received Heat Transfer 1266 | . 135 117 18 . 930 . . 66 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . Parts Fried 3 | . 1 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 8 | . . 2 . . 5 . . 1 Combat Hostiles 8 | . . 2 . . 5 . . 1 Parts Melted 42 | . . 3 . . 24 1 . 14 Heat Transferred 16333 | . 111 1739 444 . 7452 700 . 5887 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Peak Influence 583 | . 158 . 138 . 583 . . . Initial 7 | . . . 7 . . . . . Average 127 | . 80 . 25 . 222 . . . Maximum Alert Level 2 | . . . . . 2 . . . Low Security (%) 83 | 100 100 . 100 . 65 . . . Level 1 6 | . . . . . 13 . . . Level 2 9 | . . . . . 20 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 . . . 16 . . . Investigation 7 | . 1 . . . 6 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 7 | . 1 . . . 6 . . . Assault 1 | . . . . . 1 . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Distress Signals 3 | . . . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 185 | . 19 19 3 . 61 3 3 77 Peak Tracking Total 7 | . 5 4 2 . 7 2 4 7 Tactical Retreats 12 | . . 2 . . 8 . 1 1 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Traps Triggered 3 | . 1 . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . 1 2 . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Machines Disabled 24 | . 2 . . . 15 1 . 6 Max in Single Turn 4 | . 1 . . . 4 1 . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired 1 | . . . . . 1 . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Machines Accessed 47 | . 9 2 11 5 18 2 . . Terminals 23 | . 7 . 5 . 10 1 . . Fabricators 2 | . . . . . 2 . . . Repair Stations 3 | . 1 . . . 2 . . . Recycling Units 8 | . 1 . 6 . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 162 | . 25 3 39 28 64 3 . . Successful 102 | . 17 3 26 28 25 3 . . Failed 58 | . 7 . 12 . 39 . . . Catastrophic 10 | . . . 1 . 9 . . . Database Lockouts 2 | . 1 . 1 . . . . . Manual 70 | . 13 . 23 . 33 . . 1 Terminals 72 | . 17 . 15 . 38 2 . . Fabricators 11 | . . . . . 11 . . . Repair Stations 11 | . 6 . . . 5 . . . Recycling Units 28 | . 2 . 24 . 2 . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 47 | . 4 3 3 28 6 3 . . Record 30 | . . 1 . 27 . 2 . . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . Open Door 2 | . . 1 . . . 1 . . Unreport Threat 3 | . . . . . 3 . . . Locate Traps 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks 7 | . . . . . 7 . . . Load Schematic 4 | . . . . . 4 . . . Build 3 | . . . . . 3 . . . Repair Station Hacks 6 | . 5 . . . 1 . . . Scan Component 4 | . 3 . . . 1 . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks 11 | . 1 . 10 . . . . . Process 3 | . . . 3 . . . . . Retrieve Matter 4 | . . . 4 . . . . . Retrieve Components 4 | . 1 . 3 . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 29 | . 7 . 13 . 9 . . . Terminals 19 | . 6 . 6 . 7 . . . Track 2 | . . . . . 2 . . . Botnet 1 | . . . 1 . . . . . Operators 1 | . 1 . . . . . . . Skim 15 | . 5 . 5 . 5 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Patch 1 | . . . . . 1 . . . Recycling Units 8 | . 1 . 7 . . . . . Mask 2 | . . . 2 . . . . . Tunnel 6 | . 1 . 5 . . . . . Scrapoids 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 32 | . 8 . 9 . 15 . . . Full Trace Events 4 | . . . 1 . 3 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 45 | . . . 1 12 18 8 . 6 Parts Built 3 | . . . . . 3 . . . Authchips 3 | . . . . . 3 . . . Time 109 | . . . . . 109 . . . Total Part Build Rating 9 | . . . . . 9 . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 142 | . . . 142 . . . . . Retrieved Matter 137 | . . . 137 . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Total Allies 10 | . . . . . 5 3 . 2 Largest Group 6 | . . . . . 5 6 1 3 Highest-Rated Group 220 | . . . . . 140 177 28 220 Highest-Rated Ally 96 | . . . . . 28 31 28 96 Total Orders 9 | . . . . . . 9 . . STAY 4 | . . . . . . 4 . . FOLLOW 5 | . . . . . . 5 . . Ally Attacks 180 | . . . . . 31 38 2 109 Total Damage 4824 | . . . . . 488 611 23 3702 Kills 40 | . . . . . 3 6 1 30 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Robot Analysis Total 3 | . 2 . 1 . . . . . Derelict Logs Recovered 12 | . . 1 . 5 . 3 1 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Turns Passed 20939 | 63 1302 3095 2215 5793 3076 1286 783 3326 Spaces Moved 12993 | 47 692 1706 1202 4003 1721 845 582 2195 Core 59 | 22 . . . . . . . 37 Treads 570 | 25 117 428 . . . . . . Legs . | . . . . . . . . . Wheels 12364 | . 575 1278 1202 4003 1721 845 582 2158 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 105 120 95 105 116 120 120 50 Average Speed 135 | 108 146 165 137 142 118 120 120 120 Slowest Speed 250 | 160 175 250 210 210 120 120 120 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 4 96 66 93 96 42 85 91 89 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 17 | . 2 . 6 4 2 1 . 2 Known Exits Taken 5 | . 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . Scrap Searched 28 | . . 6 . 4 . 11 3 4 Spaces Dug 58 | . 12 2 . . 28 11 5 . Terrain Destroyed 218 | . 28 9 2 . 68 14 10 87 Melee 7 | . . . . . 6 . 1 . Projectile 85 | . 3 9 2 . 46 14 9 2 AOE 126 | . 25 . . . 16 . . 85 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Total 15506 | 57 877 1896 1737 4108 2477 1102 652 2600 Wait 1292 | . 70 39 475 41 376 178 48 65 Move 12985 | 46 691 1705 1201 4002 1720 844 581 2195 Hop . | . . . . . . . . . Pick Up 179 | 5 27 22 24 37 33 8 . 23 Fast Attach 44 | 4 4 4 4 4 11 2 . 11 Attach 35 | 2 1 5 . 2 14 1 . 10 Detach 22 | . . 1 . 2 6 5 . 8 Swap 188 | . 19 33 8 1 90 3 7 27 Drop 144 | . 13 35 7 19 30 11 . 29 Fire 509 | . 52 46 13 . 177 32 15 174 Melee 89 | . . 6 5 . 19 . 1 58 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 18 | . . . . . . 18 . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 5) 491 | -10/Materials | Discovered new exit (range 16) 820 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Discovered new exit (range 6) 931 | -10/Materials | Learned 2 Storage zone layouts 986 | -10/Materials | Loaded intel: 27 trap records 1030 | -10/Materials | Learned location of Mines (-8) 1066 | -10/Materials | Learned 4 Recycling zone layouts 1090 | -10/Materials | Learned 2 Storage zone layouts 1091 | -10/Materials | Repaired Assault Rifle 1106 | -10/Materials | Identified exit to Materials 1106 | -10/Materials | Identified exit to Mines 1118 | -10/Materials | Repaired Lgt. Treads 1132 | -10/Materials | Identified exit to Subcaves 1134 | -10/Materials | Central database locked down 1158 | -10/Materials | Learned Storage emergency access door positions 1236 | -10/Materials | Learned Storage stockpile data 1366 | -10/Materials | Entered Subcaves 1535 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1539 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1703 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1766 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2071 | -10/Subcaves | Discovered new exit (range 8) 2814 | -10/Subcaves | Discovered new exit (range 6) 3136 | -10/Subcaves | Core integrity fell below 50% 4072 | -10/Subcaves | Found SUBCON Basin 4457 | -10/Subcaves | Discovered new exit (range 3) 4461 | -10/Subcaves | Entered Recycling 4462 | -9/Recycling | Identified exit to Factory 4783 | -9/Recycling | Build established: Scavenger-Mutant 4889 | -9/Recycling | Scanned before Scraplab entrance 4909 | -9/Recycling | Entered Scraplab 4931 | -9/Recycling | Discovered new exit (range 3) 5138 | -9/Recycling | Learned location of 2 exits from Materials 5172 | -9/Recycling | Build established: Mutant 5191 | -9/Recycling | Learned Materials stockpile data 5265 | -9/Recycling | Learned location of Zion (-6) 5306 | -9/Recycling | Learned location of 2 exits from Materials 6676 | -9/Recycling | Entered Scraptown 6676 | -9/Scraptown | System corruption cleaned by C-Scrubber 6783 | -9/Scraptown | Visited TADAMA 6815 | -9/Scraptown | Visited CPS Storage 6829 | -9/Scraptown | Visited Cyclists 6844 | -9/Scraptown | Visited Comm Corps 6924 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6928 | -9/Scraptown | Learned Factory terminal intel 6931 | -9/Scraptown | Learned location of 2 exits from Upper Caves 6933 | -9/Scraptown | Learned 8 Factory zone layouts 7360 | -9/Scraptown | Visited The Evicted 7378 | -9/Scraptown | Visited Symbiants 7563 | -9/Scraptown | Visited UFD Registry 7563 | -9/Scraptown | Registered with UFD as "Bulletcell" 7603 | -9/Scraptown | Visited Curators Association 7651 | -9/Scraptown | Visited Science Guys 7697 | -9/Scraptown | Visited Observation Area 7966 | -9/Scraptown | Visited Chapter 10 8001 | -9/Scraptown | Visited Scrap Suit Storage 8026 | -9/Scraptown | Visited Derelict Rescue Squad 8054 | -9/Scraptown | Visited Cartography Club 8093 | -9/Scraptown | Visited Research Penetration Think Tank 8127 | -9/Scraptown | Visited Junk Repository 8171 | -9/Scraptown | Visited Modified Component R&D 8329 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8593 | -9/Scraptown | Discovered new exit (range 13) 8621 | -9/Scraptown | Guru changed UFD alias to "Gammasys" 8834 | -9/Scraptown | Visited Assassins FH 9023 | -9/Scraptown | Tech Extrapolator generated special schematic: Vmp. Brace Plating 9149 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 9445 | -9/Scraptown | Found Scrap Suit 9504 | -9/Scraptown | Found Surveybot 17 Chip 9565 | -9/Scraptown | Learned location of Quarantine (-3) 9565 | -9/Scraptown | Learned 20 Factory zone layouts 9565 | -9/Scraptown | Learned 8 Access zone layouts 9565 | -9/Scraptown | Learned 4 Mines zone layouts 9565 | -9/Scraptown | Learned 4 Storage zone layouts 9565 | -9/Scraptown | Learned 16 Lower Caves zone layouts 9565 | -9/Scraptown | Learned 20 Lower Caves zone layouts 9565 | -9/Scraptown | Learned 16 Upper Caves zone layouts 9565 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 9565 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 9565 | -9/Scraptown | Learned 4 Armory zone layouts 9565 | -9/Scraptown | Learned Storage emergency access door positions 9565 | -9/Scraptown | Learned location of 1 exit from Factory 9565 | -9/Scraptown | Learned location of 3 exits from Lower Caves 9565 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 9565 | -9/Scraptown | Identified exit to Factory 9690 | -9/Scraptown | Found Deep Structural Scanner 9817 | -9/Scraptown | Found Scrap Suit 10327 | -9/Scraptown | Entered Cyclist Reading Room 12469 | -9/Scraptown | Entered Factory 12469 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 12470 | -6/Factory | Identified exit to Factory 12472 | -6/Factory | Identified exit to Lower Caves 12473 | -6/Factory | Loaded intel: 26 terminal locations 12638 | -6/Factory | Garrison activated, responded to threat 13469 | -6/Factory | Build established: Derelict-Scrapper 13554 | -6/Factory | Lost 3 parts (2n1u) 13784 | -6/Factory | Build established: Scavenger-Scrapper 13869 | -6/Factory | First assault squad dispatched 14117 | -6/Factory | Build established: Scrapper 14568 | -6/Factory | Learned Extension emergency access door positions 14638 | -6/Factory | Learned location of Proximity Caves (-3) 14792 | -6/Factory | Learned location of 1 exit from Proximity Caves 14824 | -6/Factory | Learned location of 2 exits from Lower Caves 14834 | -6/Factory | Fabricated Tactical Coordination Suite? 14867 | -6/Factory | Learned location of Archives (-5) 14871 | -6/Factory | Fabricated Multitool (x1) 14904 | -6/Factory | Fabricated Mak. Targeting Computer (x1) 14920 | -6/Factory | Learned location of 1 exit from Proximity Caves 15207 | -6/Factory | Build established: Hacker-Mutant 15213 | -6/Factory | Cargo convoy interrupted 15452 | -6/Factory | Scrapoid reinforcements arrived 15513 | -6/Factory | Found Prototype Device 15545 | -6/Factory | Entered Lower Caves 15545 | -6/Lower Caves | Accompanied by 4 allies 15546 | -6/Lower Caves | Identified exit to Lower Caves 15547 | -6/Lower Caves | UFD Scientist delivered a prototype 15548 | -6/Lower Caves | Identified Active Sensor Suite 15552 | -6/Lower Caves | Found Prototype Protection 15571 | -6/Lower Caves | Tech Extrapolator generated special schematic: Active Sensor Spoofer 15916 | -6/Lower Caves | Encountered a Warlord checkpoint 15949 | -6/Lower Caves | Tech Extrapolator generated special schematic: Energy Deflector 15951 | -6/Lower Caves | Build established: Scrapper 16115 | -6/Lower Caves | Learned Factory security intel 16583 | -6/Lower Caves | Build established: Commander-Scrapper 16745 | -6/Lower Caves | Found Scrap Suit 16762 | -6/Lower Caves | Lost 4 allies 16831 | -6/Lower Caves | Entered another Lower Caves area 16831 | -6/Lower Caves | Accompanied by 1 ally 16832 | -6/Lower Caves | Identified exit to Zion 16891 | -6/Lower Caves | Learned Factory terminal intel 17139 | -6/Lower Caves | Build established: Scavenger-Scrapper 17614 | -6/Lower Caves | Entered Zion 17614 | -6/Zion | Accompanied by 1 ally 17701 | -6/Zion | Discovered new exit (range 10) 17839 | -6/Zion | Found Prototype Device 17850 | -6/Zion | Identified Phasing AFG 17935 | -6/Zion | Learned location of Warlord (-4) 18037 | -6/Zion | Given A8's code to call for help 18093 | -6/Zion | Found CR-A16's Pointy Stick 18125 | -6/Zion | Tech Extrapolator generated special schematic: Vmp. Humpback 18133 | -6/Zion | Turned away by Imprinter 18203 | -6/Zion | Given the Hacking Drone Bay 18288 | -6/Zion | Learned Factory emergency access door positions 18383 | -6/Zion | Learned location of 1 exit from Factory 18509 | -6/Zion | Found Prototype Launcher 18509 | -6/Zion | Identified Gui. Missile Launcher 18529 | -6/Zion | Identified Enh. Scrap Shield 18643 | -6/Zion | Found Prototype Processor 18643 | -6/Zion | Identified Exp. Targeting Computer 18646 | -6/Zion | Found Prototype Processor 18646 | -6/Zion | Identified Exp. Core Analyzer 18650 | -6/Zion | Found Prototype Hackware 18650 | -6/Zion | Identified Exp. Hacking Suite 18805 | -6/Zion | Build established: Scrapper 18812 | -6/Zion | Found Prototype Device 18812 | -6/Zion | Identified Hacking Drone Bay 19348 | -6/Zion | Found Exp. Core Analyzer 19446 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19446 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19554 | -6/Zion | Attacked by Zionites 19976 | -6/Zion | Spotted RG-CGD(B) 20006 | -6/Zion | Destroyed RG-CGD(B) 20542 | -6/Zion | Build established: Scavenger-Scrapper 20914 | -6/Zion | Core integrity fell below 50% 20917 | -6/Zion | Released all parts (7) 20918 | -6/Zion | Core integrity fell below 20% 20940 | -6/Zion | 99-TNT came to Zion's defense 20940 | -6/Zion | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 20915_ Ovr. Huge Scrapsphere suddenly begins malfunctioning. 20916_ Dropped Deep Structural Scanner. 20917_ Released Imp. Cooling System. 20917_ Released Ovr. Quantum Rifle. 20917_ Released Ovr. Huge Scrapsphere. 20917_ Released Tech Extrapolator. 20917_ Released Huge Storage Unit. 20917_ Released Adv. Heat Sink. 20917_ Released Adv. Sensor Array. 20917_ Dropped Angular Momentum Engine. 20917_ 8P-ORG(z) destroyed. 20917_ F3-VXZ(z) destroyed. 20918_ Acquired CR-A16's Pointy Stick. 20928_ Acquired 17 matter. 20929_ Acquired Mak. Leg. 20937_ Acquired 22 matter. 20938_ Acquired Mak. Leg. 20940_ 99-TNT: "A little bot told me Zion's under atttack, is this your doing?!" 20940_ Mak. Leg destroyed. Map ----- +----------------------------------------------------+ | %= = ""#######???? | | = """""" """ " ""#######??? | | """""""" """"" """"" """#####??? | | " """""""""" """"" """" =% ""#####??? | | " "#"####"#""""#" = """ = "#"####??? | | " ""#######"##"""" * "" "" ""#####??? | | "" ""#######"#####"" ! """ """ ""######??? | | #""""""###########""" """" """"#####??? | | #"""#############"#" " """"" """#####???? | | #####??????######""" """ "" ""########## | | ?????????????#####"" """ "" ""########## | | ?????????????#####"" """" """""########## | | ?????????????#####" """" """#"########### | | ?????????????######" " """####### "### | | ??????????????####"""%= "" "" ""#######% """" | | ???????############""= "" """ " ""###" """" | | ???????##########""" %" "#""" """# | | ???????##########""" "" " | | ???????###########"" " | | ???????####! ### " # | | ???????#### " ""### """" | | ???????#### ""# ""## """" | | ???????##### " "%""### "### | | ???????##### ## " ""########## | | ???????########## """########## | | ###????###########; @ ""######### | | ######??########## ""######## | | ######??########### ""####???? | | ########?????#####"" " "#####???? | | ##################""" " """####???? | | #"###############""""" """###???? | | ""##################""" """#####???? | | "#""#################"" " """""""#####???? | | """"# "####"""###"""#"" """ """##"######???? | | """"" " " """""""""" """ """########???? | | """ """######????? | | """ ""#####?????? | | " """####?????? | | "z" = * ""#####?????? | | d"""" ""#"##?????? | | "" """##?????? | | ] "####?????? | | ""###?????? | | ""###?????? | | "####?????? | | """" """###?????? | | " """"" "#"###?????? | | " """""""" ! """"" """"####?????? | | """#"""""" = "" "" """"####??????? | | " ""####" ! """ """"####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 16 Defensive Hacking 23 Authchip Count 5 Item Schematics ----------------- Cargo Storage Unit | -9/Recycling | Hacked Spk. Treads | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Vmp. Brace Plating | -9/Scraptown | Extrapolated Mak. Core Shielding | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Hvy. Battle Rifle | -9/Scraptown | Extrapolated Structural Scanner | -9/Scraptown | Extrapolated Mak. Targeting Computer | -9/Scraptown | Extrapolated Mak. Terrain Scan Processor | -9/Scraptown | Extrapolated Mak. Light Armor Plating | -9/Scraptown | Extrapolated Mak. Weapon Shielding | -9/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Mak. ECM Suite | -6/Factory | Extrapolated Mak. Heavy Armor Plating | -6/Factory | Extrapolated Active Sensor Spoofer | -6/Lower Caves | Extrapolated Mak. Sword | -6/Lower Caves | Extrapolated Mak. Propulsion Shielding | -6/Lower Caves | Extrapolated Mak. Spear | -6/Lower Caves | Extrapolated Energy Deflector | -6/Lower Caves | Extrapolated Enh. Flamer | -6/Lower Caves | Extrapolated Plasma Flamer | -6/Lower Caves | Extrapolated Arc Thrower | -6/Lower Caves | Extrapolated Mak. Thermal Plating | -6/Zion | Extrapolated Mak. Hacking Suite | -6/Zion | Extrapolated Vmp. Humpback | -6/Zion | Extrapolated Mak. Shrapnel Gun | -6/Zion | Extrapolated Battle Cannon | -6/Zion | Extrapolated Mak. Salvage Targeting Computer | -6/Zion | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Tactical Coordination Suite | x1 | -6/Factory | Authchip Multitool | x1 | -6/Factory | Authchip Mak. Targeting Computer | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipFocalReplicator Manual? 0 Play Time 02:54:44 Cumulative 568.7 hours Start 2024.07.30 @ 16:05:35 End 2024.07.31 @ 00:52:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 184 Adventurer 15 Explorer 1 Win Type - Total 35 Types 9/3/10/2/2/0/5/3/1 Lore% 89 Gallery% 92 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62f683e9-2a82-43b1-b61c-f8229cacc550