Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.22 @ 00:44:58

Player: Trollpotato

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (13)      65
Value Destroyed (254)      254
Prototype IDs (23)         460
Alien Tech Used (0)        0
Bonus (374)                374
              TOTAL SCORE: 1953

 Bonus
-------
Follower Combat Kills      74
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     280/300
Energy                     91/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (150) Ox1
Location                   -9/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY (2) ------
    Medium Storage Unit
     Large Storage Unit
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (14) ---
     Light Ion Engine
           Nuclear Core
     Light Fission Core
     Light Treads
   Compact Wheel
   Compact Wheel
   Compact Wheel
  Improved Heat Sink
    Medium Storage Unit
           Longsword +1

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
   Compact Wheel
   Compact Wheel
>          --- UTILITY ----------
    Medium Storage Unit
     Large Storage Unit
>          --- WEAPON -----------
    Medium Laser
           Assault Rifle
>          --- INVENTORY --------
     Light Ion Engine
           Nuclear Core
     Light Fission Core
     Light Fission Core
     Light Treads
           Aluminum Leg
           Aluminum Leg
   Compact Wheel
   Compact Wheel
   Compact Wheel
  Improved Heat Sink
    Medium Storage Unit
           Longsword +1
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Medium Storage Unit
  Storage                  Medium Storage Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             15   | 6   2   4   1   2   
  Power                    1    | 1   .   .   .   .   
    Engine                 1    | 1   .   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               6    | 2   .   2   .   2   
    Treads                 .    | .   .   .   .   .   
    Leg                    2    | .   .   .   .   2   
    Wheel                  4    | 2   .   2   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  4    | 1   2   .   1   .   
    Device                 .    | .   .   .   .   .   
    Storage                4    | 1   2   .   1   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   4    | 2   .   2   .   .   
    Energy Gun             1    | 1   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          2    | 1   .   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   1   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 6    | .   .   1   .   5   
  Power                    1    | .   .   .   .   1   
  Propulsion               2    | .   .   .   .   2   
  Utility                  .    | .   .   .   .   .   
  Weapon                   3    | .   .   1   .   2   
  Highest Loss Streak      5    | .   .   1   .   5   
Average Slot Usage (%)     98   | .   89  100 100 92  
  Engine                   13   | .   14  14  14  12  
  Wheel                    27   | .   28  28  28  24  
  Storage                  27   | .   18  28  28  28  
  Energy Gun               13   | .   14  14  14  12  
  Ballistic Gun            11   | .   14  9   14  13  
  Launcher                 2    | .   .   4   .   .   
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             31   | 11  23  24  31  31  
  Greatest Support         32   | 20  20  32  32  32  
  Greatest Overweight (x)  1    | .   1   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 14   | 6   12  12  14  14  
  Average Capacity         11   | 5   8   12  12  14  
  Most Carried             13   | 5   12  12  13  13  
  Average Carried          10   | 3   7   9   12  12  
  Final Capacity           14   | 6   12  12  14  14  
  Final Carried            13   | 5   12  10  13  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Scr Mat Min Exi Min 
Matter Collected           477  | 278 .   199 .   .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            309  | 91  .   201 .   17  
  Parts                    14   | .   .   13  .   1   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Combat Hostiles Destroyed  11   | .   .   10  .   1   
  Guns                     5    | .   .   4   .   1   
  AOE                      6    | .   .   6   .   .   
Classes Destroyed          3    | 1   .   2   .   .   
  Recycler                 2    | 1   .   1   .   .   
  Swarmer                  7    | .   .   6   .   1   
  Grunt                    4    | .   .   4   .   .   
Best Kill Streak           3    | 1   .   3   .   1   
  Combat Bots Only         3    | .   .   3   .   1   
Max Kills in Single Turn   2    | 1   .   2   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   .   2   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Damage Taken               775  | .   .   181 .   594 
  Core                     254  | .   .   15  .   239 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              31   | 6   1   20  .   4   
  Largest                  2    | 2   2   2   .   2   
  Hottest                  70   | 70  70  70  .   70  
Shots Fired                49   | 12  2   28  .   7   
  Gun                      37   | 12  2   16  .   7   
  Cannon                   .    | .   .   .   .   .   
  Launcher                 12   | .   .   12  .   .   
  Special                  .    | .   .   .   .   .   
  Kinetic                  19   | 6   1   8   .   4   
  Thermal                  18   | 6   1   8   .   3   
  Explosive                12   | .   .   12  .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         8    | 4   1   8   .   2   
  Robot Miss Streak        2    | 1   1   2   .   2   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        1    | .   .   .   .   1   
    Max Gunslinging Chain  1    | .   .   .   .   1   
Shots Hit Robots           27   | 9   1   14  .   3   
  Core Hits                22   | 2   .   19  .   1   
  Critical Hits            .    | .   .   .   .   .   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           866  | 107 .   725 .   34  
  Guns                     252  | 107 .   111 .   34  
  Cannons                  .    | .   .   .   .   .   
  Explosions               613  | .   .   613 .   .   
  Melee                    .    | .   .   .   .   .   
  Ramming                  1    | .   .   1   .   .   
  Kinetic                  126  | 58  .   47  .   21  
  Thermal                  126  | 49  .   64  .   13  
  Explosive                613  | .   .   613 .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            28   | .   .   28  .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               28   | .   .   28  .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      27   | .   .   27  .   .   
  Shots                    2    | .   .   2   .   .   
  Rammed                   1    | .   .   1   .   .   
Targets Rammed             1    | .   .   1   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        54   | 54  9   18  .   18  
  Average Temperature      14   | 28  6   7   .   9   
  Received Heat Transfer   51   | .   .   51  .   .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         370  | 148 .   185 .   37  
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Peak Influence             266  | 5   18  266 .   81  
  Initial                  6    | .   3   6   .   .   
  Average                  107  | 1   9   130 .   69  
Maximum Alert Level        1    | .   .   1   .   .   
  Low Security (%)         89   | 100 100 86  .   100 
  Level 1                  10   | .   .   13  .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          2    | .   2   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              20   | .   1   14  .   5   
  Peak Tracking Total      3    | .   1   3   .   3   
  Tactical Retreats        1    | .   .   1   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Scr Mat Min Exi Min 
Machines Disabled          1    | .   .   1   .   .   
  Max in Single Turn       1    | .   .   1   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Machines Accessed          1    | .   .   .   1   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                1    | .   .   .   1   .   
  Successful               1    | .   .   .   1   .   
  Failed                   .    | .   .   .   .   .   
    Catastrophic           .    | .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   1    | .   .   .   1   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             1    | .   .   .   1   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         .    | .   .   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Scr Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Total Allies               5    | .   .   3   .   2   
  Largest Group            5    | .   .   3   3   5   
  Highest-Rated Group      81   | .   .   40  40  81  
  Highest-Rated Ally       31   | .   .   16  16  31  
Total Orders               .    | .   .   .   .   .   
Ally Attacks               20   | .   .   10  .   10  
  Total Damage             228  | .   .   128 .   100 
  Kills                    4    | .   .   2   .   2   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   3   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Scr Mat Min Exi Min 
Turns Passed               1660 | 74  73  864 511 138 
Spaces Moved               1488 | 47  74  765 487 115 
  Core                     1    | 1   .   .   .   .   
  Treads                   .    | .   .   .   .   .   
  Legs                     6    | .   .   .   .   6   
  Wheels                   1481 | 46  74  765 487 109 
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  80  100 100 100 
  Average Speed            98   | 79  82  100 100 102 
  Slowest Speed            150  | 80  90  100 100 150 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       46   | 3   19  99  88  25  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     3    | .   .   2   .   1   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             1    | .   .   1   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          64   | .   .   64  .   .   
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      64   | .   .   64  .   .   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Total                      1625 | 68  82  835 512 128 
  Wait                     73   | 5   .   43  19  6   
  Move                     1484 | 46  73  764 486 115 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  16   | 5   6   1   4   .   
  Fast Attach              7    | 6   1   .   .   .   
  Attach                   3    | .   .   1   .   2   
  Detach                   .    | .   .   .   .   .   
  Swap                     5    | .   1   3   1   .   
  Drop                     5    | .   .   2   2   1   
  Fire                     31   | 6   1   20  .   4   
  Melee                    .    | .   .   .   .   .   
  Ram                      1    | .   .   1   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
   18 | -11/Scrapyard | Discovered new exit (range 16)
   75 | -11/Scrapyard | Entered Materials
  123 | -10/Materials | Discovered new exit (range 16)
  148 | -10/Materials | Entered Mines
  312 | -10/Mines     | Build established: Mutant
  567 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  606 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  607 | -10/Mines     | Discovered new exit (range 5)
  750 | -10/Mines     | Discovered new exit (range 13)
  799 | -10/Mines     | Learned location of Storage (-7)
  803 | -10/Mines     | Learned Materials security intel
  805 | -10/Mines     | Discovered new exit (range 8)
 1012 | -10/Mines     | Entered Exiles
 1012 | -10/Exiles    | Accompanied by 3 allies
 1041 | -10/Exiles    | Met 8R-AWN
 1057 | -10/Exiles    | Met EX-HEX
 1088 | -10/Exiles    | Met EX-BIN
 1100 | -10/Exiles    | Aligned with FarCom system
 1101 | -10/Exiles    | Given EX-Vault access code
 1165 | -10/Exiles    | Met EX-DEC
 1184 | -10/Exiles    | Visited The Gauntlet
 1398 | -10/Exiles    | Opened EX-Vault
 1405 | -10/Exiles    | Found Longsword +1
 1428 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1493 | -10/Exiles    | Discovered new exit (range 11)
 1523 | -10/Exiles    | Left Exiles lab with Longsword +1
 1523 | -10/Exiles    | Entered Mines
 1523 | -9/Mines      | Accompanied by 3 allies
 1614 | -9/Mines      | Assembled infested the area
 1654 | -9/Mines      | Core integrity fell below 50%
 1660 | -9/Mines      | Core integrity fell below 20%
 1661 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01643_ D-53 Grenadier unfolds itself. <x2>
01643_ Mercenary 1a destroyed.
01645_ Trooper 1b destroyed.
01647_ Trooper 1a destroyed.
01647_ 74-V07(g) destroyed.
01647_ Com. Wheel destroyed.
01647_ Med. Laser destroyed.
01647_ M5-FTH(z) destroyed.
01649_ U-05 Engineer lays Concrete.
01649_ Lgt. Ion Engine destroyed.
01649_ Com. Wheel destroyed.
01649_ Dropped Rigged Lgt. Fission Core.
01650_ U-05 Engineer builds a Wall.
01653_ Assault Rifle destroyed.
01654_ U-05 Engineer lays Concrete.
01655_ The unstable cave ceiling collapses.
01655_ U-05 Engineer builds a Wall.
01656_ The unstable cave ceiling collapses.
01659_ U-05 Engineer destroyed.
01660_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?? ??????????#  #????????????????? ??????????????? |
| ?? ??????????#  #?????????????### ???????????????? |
| ?? ??????????#  #?????????????   ????????????????? |
| ?? ??????????#  #??#####???### #?????????????????? |
| ?? ??????????#  #?##   ##??#"  #?????????????????? |
| ?? ??????????#  #?#     ####% #??????????????????? |
| ## ??????????#  ###         " #??????????????????? |
|    ??????????#           ###  #??????????????????? |
| # #??????????#  ####     ###  ###????????????????? |
| # #???????####  ##?##    ## %d  ##???????????????? |
| # #??????##      ##?#   #   d    ###?????????????? |
| # #?????##        ###  #           ##????????????? |
| # #??####                 #      ## #????????????? |
| # #??#                             #?????????????? |
| # #### ###    """ ####             ##????????????? |
| #      #?##   """  ###              #????????????? |
| # ######??#   """        @          #????????????? |
| # #??????#    """                   #????????????? |
| # #??????#                         ##????????????? |
| # #??????##                  ###  ##?????????????? |
| # #???????#                ###?#  ##?????????????? |
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| # #???????##  ########?##    #??####?????????????? |
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|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NeutrinoStructuralSlayer
  Manual?         0
Play Time         00:17:44
  Cumulative      31.9 hours
  Start           2020.10.22 @ 00:29:13
  End             2020.10.22 @ 00:44:58
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          23
  Rogue           23
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          21
Achievement%      19
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: d991e1be-e73f-4f86-a12f-b452e6ad8d26