Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 21:16:59 Player: UnderDoug Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1854) 1854 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4964 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 99/100 System Corruption 9% Temperature Cool (11) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Titanium Leg Coolant Injector Weight Redist. System Advanced Visual Processing Unit Target Analyzer Advanced ECM Suite Improved Propulsion Shielding Improved Medium Armor Plating Improved Shield Generator Recalibrator Heavy Particle Cannon Improved Grenade Launcher Missile Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced ECM Suite Hardened Light Armor Plating Reflective Plating > --- WEAPON ----------- Pulse Rifle Flak Gun Axe > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Coolant Injector Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner ECM Suite Improved Propulsion Shielding Hardlight Generator Heavy Particle Cannon Autogun Rocket Launcher Missile Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Advanced Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power 1 | . . . 1 . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 68 | 6 15 11 20 13 3 Power 11 | 1 3 2 2 3 . Engine 6 | 1 2 1 2 . . Core 5 | . 1 1 . 3 . Reactor . | . . . . . . Propulsion 26 | 2 7 3 11 . 3 Treads 3 | . . . . . 3 Leg 14 | 2 6 . 6 . . Wheel 2 | . . 1 1 . . Hover 3 | . . . 3 . . Flight 4 | . 1 2 1 . . Utility 16 | 1 2 3 3 7 . Device 7 | . . 2 1 4 . Storage 3 | 1 1 . 1 . . Processor . | . . . . . . Hackware 2 | . 1 . 1 . . Protection 4 | . . 1 . 3 . Artifact . | . . . . . . Weapon 15 | 2 3 3 4 3 . Energy Gun 3 | 1 . . 2 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 2 . . 2 . Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 1 . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 35 | . 2 8 9 5 11 Power 7 | . 1 1 3 1 1 Propulsion 14 | . 1 3 3 3 4 Utility 5 | . . 1 1 . 3 Weapon 9 | . . 3 2 1 3 Highest Loss Streak 11 | . 2 4 7 3 11 To Critical Strikes 3 | . . . . 1 2 Average Backups 13 | 4 13 12 10 14 14 Power 1 | . 1 1 . . . Propulsion 4 | 2 5 3 4 3 2 Utility 4 | . 3 3 3 7 8 Weapon 2 | . 2 2 2 3 4 Tool/Special . | . . . . . . Unused Backups 25 | . 13 1 1 1 9 Power . | . . . . . . Propulsion 10 | . 10 . . . . Utility 8 | . 1 . 1 . 6 Weapon 7 | . 2 1 . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 98 94 91 90 86 Engine 8 | . 12 10 15 . . Core 4 | . 1 3 . 10 6 Treads 2 | . . . . . 16 Leg 22 | . 27 15 27 29 10 Flight 2 | . . 7 2 . . Device 9 | . . 8 11 16 22 Storage 9 | . 14 10 6 7 7 Hackware 5 | . 13 1 8 . . Protection 2 | . . 7 . 2 . Energy Gun 5 | . 5 . 8 6 6 Ballistic Gun 8 | . 13 9 . 6 6 Ballistic Cannon 4 | . 8 9 . . . Impact Weapon 2 | . . . 4 3 6 Peak Build Rating 43 | 6 14 17 33 43 37 Average Rating 22 | 3 11 11 28 36 34 On Entrance 15 | . 6 12 12 28 34 Avg Prop Armor Cover (%) 4 | . . 4 3 . 5 Naked Turns . | . . . . . . Heaviest Build 55 | 12 31 39 42 55 39 Greatest Support 68 | 20 20 20 68 68 66 Greatest Overweight (x) 8 | 2 8 3 6 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 14 12 12 15 15 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 4 13 12 10 14 14 Final Capacity 15 | 8 15 5 15 15 15 Final Carried 15 | 6 15 5 15 15 14 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 1763 | 247 589 220 385 214 108 Remotely . | . . . . . . Salvage Created 1875 | . 819 228 439 170 219 Parts 103 | . 48 15 16 13 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . 9 . . 12 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 47 | . 18 8 10 5 6 Melee 6 | . . . 4 2 . Guns 26 | . 11 2 4 3 6 Cannons 9 | . 7 2 . . . AOE 4 | . . 4 . . . Classes Destroyed 10 | . 5 1 3 1 . Recycler 3 | . 3 . . . . Operator 2 | . 2 . . . . Watcher 2 | . 2 . . . . Swarmer 12 | . 9 . . 2 1 Grunt 19 | . 9 2 3 1 4 Sentry 4 | . . . 4 . . Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Programmer 3 | . . . . 2 1 Subdweller 6 | . . 6 . . . Best Kill Streak 4 | . 4 3 4 2 3 Combat Bots Only 4 | . 3 3 4 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 440 | . 96 31 119 87 107 Missed 124 | . 25 6 28 34 31 Hits 316 | . 71 25 91 53 76 Melee 13 | . . . . . 13 Projectile 303 | . 71 25 91 53 63 Critical Strikes 19 | . 2 2 3 1 11 Damage Taken 5104 | . 833 707 1207 752 1605 Core 1080 | . 124 57 198 189 512 Absorbed by Shields 179 | . . 58 121 . . Core Remaining (%) 63 | 100 . 27 64 . . Volleys Fired 165 | . 65 26 48 6 20 Largest 2 | . 2 2 2 2 2 Hottest 113 | . 73 113 96 91 91 Shots Fired 275 | . 130 44 51 13 37 Gun 215 | . 105 12 48 13 37 Cannon 45 | . 25 20 . . . Launcher 15 | . . 12 3 . . Special . | . . . . . . Kinetic 143 | . 90 25 . 7 21 Thermal 117 | . 40 7 48 6 16 Explosive 15 | . . 12 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 8 15 13 18 14 Robot Miss Streak 8 | . 8 2 2 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 199 | . 75 26 49 18 31 Core Hits 114 | . 33 13 20 13 35 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 10 | . 2 1 3 2 2 Burn 6 | . 2 . 1 1 2 Blast 1 | . . 1 . . . Smash 2 | . . . 2 . . Sever 1 | . . . . 1 . Melee Attacks 41 | . . 6 18 15 2 Impact 14 | . . . 12 . 2 Slashing 20 | . . . 5 15 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4155 | . 1101 812 1141 450 651 Guns 2539 | . 904 150 598 237 650 Cannons 398 | . 187 211 . . . Explosions 572 | . . 451 121 . . Melee 635 | . . . 422 213 . Ramming 11 | . 10 . . . 1 Kinetic 1658 | . 770 307 . 139 442 Thermal 1279 | . 321 54 598 98 208 Explosive 572 | . . 451 121 . . Electromagnetic . | . . . . . . Impact 316 | . . . 316 . . Slashing 319 | . . . 106 213 . Piercing . | . . . . . . Highest Corruption 9 | . . . . 4 9 Average Corruption 3 | . . . . 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . 9 20 Message Errors 8 | . . . . 4 4 Matter Fused 6 | . . . . 1 5 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 8 | . . . . 3 5 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 45 | . . . 37 8 . Projectiles . | . . . . . . Explosions 8 | . . . 8 . . Melee 37 | . . . 29 8 . Knockbacks 6 | . 2 4 . . . Impact . | . . . . . . Kinetic 6 | . 2 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 98 | . . 77 21 . . Shots 3 | . . 2 1 . . Rammed 1 | . . . . . 1 Targets Rammed 4 | . 3 . . . 1 Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 402 | . 324 265 402 60 225 Average Temperature 83 | . 57 115 123 23 75 Received Heat Transfer 1869 | . 384 474 462 54 495 Effects 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions 2 | . . . 2 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . 2 2 1 1 . Heat Transferred 3404 | . 1110 74 1369 259 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 117 | . 117 . 88 47 . Initial 32 | . . . . 32 . Average 24 | . 40 . 22 4 . Influence Increases 1276 | . 509 50 407 170 140 Destroy 0b10 Robot/C 820 | . 360 40 200 100 120 Destroy 0b10 Robot/NC 35 | . 35 . . . . Destroy Leader 214 | . 74 10 70 40 20 Trap Triggered on 0b10 20 | . 20 . . . . Successful Hack 8 | . . . 8 . . Disable Machine 60 | . 15 . 45 . . Destroy Structure 29 | . 5 . 24 . . Partial Spotted 45 | . . . 45 . . Lose Combat Pursuer 45 | . . . 15 30 . Influence Decreases 1276 | . 453 106 335 199 183 Entered New Map 84 | . . 28 . 40 16 Time Decay 992 | . 433 68 215 129 147 Lost Part 156 | . 20 10 76 30 20 Purge Threat 44 | . . . 44 . . Squads Dispatched 10 | . 2 . 4 4 . Investigation 3 | . . . 2 1 . Extermination 2 | . . . . 2 . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 29 8 26 10 12 Peak Tracking Total 7 | . 4 3 4 3 7 Tactical Retreats 7 | . . . 4 2 1 ECM-based Alert Blocks 9 | . . . 5 . 4 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 8 | . 4 2 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 8 | . 8 . . . . Reused 2 | . 2 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 8 | . 1 4 3 . . Max in Single Turn 3 | . 1 3 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 15 | . 6 2 4 3 . Terminals 8 | . 5 . 3 . . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 1 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 41 | . 18 4 12 7 . Successful 27 | . 11 4 10 2 . Failed 13 | . 7 . 2 4 . Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 21 | . 12 . 9 . . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 12 | . 6 . 3 3 . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 19 | . 7 4 8 . . Record 3 | . . 3 . . . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . . . 2 . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Reprogram Traps 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Patrol Status 1 | . . . 1 . . Zone Layout 3 | . . . 3 . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . 4 . 2 1 . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 4 | . 2 . 1 1 . Retrieve Components 1 | . . . 1 . . Scanalyzer 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . 4 2 . Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 35 | . 35 . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Active Infowar (turns) 2531 | . . 321 592 793 825 Sensors 616 | . . . . 616 . Terrain 1251 | . . . . 427 824 ECM 2406 | . . 321 592 700 793 Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 6164 | 66 1785 1385 849 1219 860 Spaces Moved 3641 | 46 794 1330 478 511 482 Core 26 | 14 2 . 4 . 6 Treads 352 | . . . . . 352 Legs 2157 | 32 792 344 354 511 124 Wheels 235 | . . 234 1 . . Hover 89 | . . . 89 . . Flight 782 | . . 752 30 . . Fastest Speed 34 | 50 120 37 34 130 130 Average Speed 126 | 112 180 92 113 130 143 Slowest Speed 450 | 190 450 330 350 130 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 88 50 35 8 55 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 3 . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 60 | . . 40 20 . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 59 | . . 39 20 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 4857 | 57 1029 1436 701 1025 609 Wait 793 | . 89 41 104 460 99 Move 3636 | 45 793 1329 477 510 482 Hop . | . . . . . . Pick Up 73 | 6 31 3 23 9 1 Fast Attach 24 | 6 6 2 7 3 . Attach 33 | . 4 12 10 5 2 Detach 3 | . . 3 . . . Swap 38 | . 15 5 6 10 2 Drop 47 | . 23 9 8 7 . Fire 165 | . 65 26 48 6 20 Melee 41 | . . 6 18 15 2 Ram 1 | . . . . . 1 Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 9) 929 | -10/Materials | Discovered new exit (range 12) 1162 | -10/Materials | Build established: Scavenger-Mutant 1225 | -10/Materials | Discovered new exit (range 7) 1342 | -10/Materials | Discovered new exit (range 16) 1474 | -10/Materials | Discovered new exit (range 12) 1840 | -10/Materials | Discovered new exit (range 7) 1852 | -10/Materials | Entered Subcaves 1928 | -10/Subcaves | Disturbed a concealed Subdweller 1938 | -10/Subcaves | Core integrity fell below 50% 2092 | -10/Subcaves | Discovered new exit (range 9) 2250 | -10/Subcaves | Visited Clippyterm 2255 | -10/Subcaves | Learned Research machine intel 2277 | -10/Subcaves | Build established: Mutant 2428 | -10/Subcaves | Discovered new exit (range 5) 2740 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2789 | -10/Subcaves | Lost 4 parts (1u3w) 2881 | -10/Subcaves | Visited 4L-MR0's lab 3237 | -10/Subcaves | Entered Materials 3237 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3423 | -8/Materials | Lost 7 parts (1p3n1u2w) 4029 | -8/Materials | Discovered new exit (range 10) 4086 | -8/Materials | Entered Factory 4086 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4241 | -7/Factory | Lost 3 parts (2n1w) 4274 | -7/Factory | Discovered new exit (range 5) 4524 | -7/Factory | Central database locked down 5238 | -7/Factory | Garrison activated, responded to threat 5305 | -7/Factory | Entered Lower Caves 5311 | -7/Lower Caves | Learned Factory emergency access door positions 6103 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6150 | -7/Lower Caves | Core integrity fell below 50% 6162 | -7/Lower Caves | Core integrity fell below 20% 6165 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Titanium Leg destroyed. Critical hit (Smash). Mace destroyed. System corrupted by crushing effect (+3). Slug penetrates B-48 Gladiator. Slammed into B-48 Gladiator. Critical hit (Smash). ECM Suite destroyed. System corrupted by crushing effect (+2). Knocked back. Microactuators fries itself beyond repair. Slug penetrates Wall. Y-64 Sentinel heat short circuits Wave Gun. Core Shielding fries itself beyond repair. System corrupted: IFF burst signal emitted. Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Imp. Terrain Scanner destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ???????????????????????????????????????????## ???? | | ??????????????????????????????????????????## ??? | | ??????????????????????????#?????????????? #?? | | ?????????????????????????? ?????????????? #? | | ?????????????????????????? #???? ???????? # | | ?????????????????????????? #?????#?????# | | ?????????????????????????# ###?????????? | | ?????????????????????????# # ?????????? | | ??????????????????????#+## ?????????? | | ??????????????????????# ????????? | | ??????????????????????? ??????????? | | ??????????????????###### ??????????? ### | | ??????????????????? g#?#?????????? ??????### | | ???????????????#????# ##??##????????????#???# | | ????????????????????# ### #??????? ??? ???## | | ?????????????????????# #;;##??????????????## | | ???????????????????????# @ g = ####???????????## | | ???????????????????????# !% % ##??????????# | | ???????????????????# ## bgY ##########?# | | ??????????????????# ### | | ????????????? ### | | ????????????? $ #?## #### ### | | ????????????? ##### #??### #??# #?# | | ??????????????????## ????# #?## #?## | | ???????????????????## ???# ;# #??# #??# | | ????????????????????## #??# ######??# #??## | | ?????????????????????## #?# #??????? #?#?# | | ??????????????????????# #### ##??????? ???? | | ??????????????????????# ???# ##???????? ???? | | ?????????????????????? ???## ?????????? ##???? | | ??????????????????????###????####?????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ???????????????????????????????????????????#?????? | | ??????????????????????????????????????????????? ?? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: TH 10 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetFortressArmor Manual? 0 Play Time 00:59:30 Cumulative 14.4 hours Start 2026.09.01 @ 20:15:58 End 2026.09.01 @ 21:16:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d106c16a-da16-4801-b89d-431f3b896247