Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 21:50:17 Player: Zaros426 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (195) 975 Value Destroyed (8413) 8413 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1153) 1153 TOTAL SCORE: 16321 Bonus ------- High Alert Combat Kills 860 Follower Combat Kills 14 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1150 Matter 200/300 Energy 45/100 System Corruption 32% Temperature Cool (0) Movement Treading (160) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (10) ----- Improved Coolant Injector Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Cooling System Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Quantum Capacitor Improved Medium Armor Plating Advanced Hardlight Generator > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Improved Remote Datajack > --- INVENTORY -------- Antimatter Reactor Particle Reactor Medium Treads Medium Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Advanced Heat Sink Energy Well Experimental Sensor Array Advanced Force Booster Transmission Jammer Improved Core Shielding Advanced Shield Generator Improved System Shield Quantum Rifle [Rating: 141] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon AWS/Autocannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 8 | . . . . . 2 2 . 2 2 . Weapon 2 | . . . . . 2 . . . . . Parts Attached 291 | 13 6 13 3 4 15 16 14 33 77 97 Power 26 | 1 . 1 . 1 2 3 3 3 6 6 Engine 10 | 1 . 1 . 1 1 1 2 3 . . Core 8 | . . . . . 1 2 1 . 3 1 Reactor 8 | . . . . . . . . . 3 5 Propulsion 58 | 8 . 7 . . 5 2 1 1 15 19 Treads 21 | 2 . 5 . . 2 . . . 5 7 Leg 14 | 4 . . . . . . . . 2 8 Wheel 23 | 2 . 2 . . 3 2 1 1 8 4 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 135 | 2 3 1 1 2 5 9 2 18 41 51 Device 61 | 1 1 . . 1 1 2 . 9 15 31 Storage 11 | 1 1 . 1 . 1 . . . 1 6 Processor 14 | . 1 . . 1 1 2 1 . 5 3 Hackware 3 | . . . . . . . . . 2 1 Protection 46 | . . 1 . . 2 5 1 9 18 10 Artifact . | . . . . . . . . . . . Weapon 72 | 2 3 4 2 1 3 2 8 11 15 21 Energy Gun 7 | 1 . 2 . . 1 . . 1 . 2 Energy Cannon 18 | . . . . . . . 5 3 4 6 Ballistic Gun 8 | 1 2 1 . 1 . . . . . 3 Ballistic Cannon 8 | . . . . . 1 1 . 1 3 2 Launcher 14 | . 1 1 1 . . . 1 3 4 3 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . . 1 . 1 1 . . . . Slashing Weapon 13 | . . . . . . . 2 3 4 4 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . 1 4 3 1 Parts Lost 77 | . . 2 . 2 . 1 1 11 21 39 Power 6 | . . 1 . 1 . . . 1 1 2 Propulsion 12 | . . . . . . . . 1 4 7 Utility 42 | . . . . . . 1 1 7 13 20 Weapon 17 | . . 1 . 1 . . . 2 3 10 Highest Loss Streak 11 | . . 1 . 2 . 1 1 9 10 11 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 100 97 100 92 80 82 68 77 79 77 Engine 5 | . 14 12 14 8 8 4 5 5 1 . Treads 9 | . 28 27 28 28 8 . . . 3 4 Wheel 7 | . . . . . 9 13 13 11 6 6 Device 7 | . 9 . . 6 1 9 6 7 13 11 Storage 8 | . 14 14 14 14 9 7 6 5 5 8 Processor 11 | . 4 4 . 2 16 14 13 10 15 12 Protection 10 | . . 9 14 5 8 12 8 17 10 10 Energy Gun 2 | . 13 12 4 . . . . . . 1 Energy Cannon 1 | . . . . . . . 5 4 1 3 Ballistic Gun 2 | . 6 11 4 13 . . . . . . Ballistic Cannon 2 | . . . . . 9 7 6 2 2 . Launcher 2 | . 8 3 9 . . . . 3 3 1 Impact Weapon 2 | . . . 9 14 9 7 . . . . Slashing Weapon 2 | . . . . . . . . 4 8 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 146 | 14 21 23 34 31 115 120 136 146 128 135 Greatest Support 150 | 40 40 40 40 40 40 28 56 56 116 150 Greatest Overweight (x) 11 | . . 1 . . 11 5 2 2 5 3 Average Overweight (x) 1 | . . . . . 8 4 2 1 1 . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 Average Capacity 17 | 6 9 10 12 15 17 20 20 20 20 19 Most Carried 20 | 6 10 10 14 15 20 20 20 20 20 20 Average Carried 15 | 4 8 9 11 14 14 19 19 18 17 15 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 5 Final Carried 20 | 6 10 10 14 15 20 20 19 16 13 2 Class Distribution -------------------- 31% | Assassin 25% | Mutant 20% | Skirmisher 7% | Scavenger-Mutant 4% | Scavenger-Assassin 3% | Scavenger-Gladiator 3% | Infiltrator-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -6/Factory Assassin | -5/Factory Assassin | -4/Factory Scavenger-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Matter Collected 3837 | 339 45 373 162 64 140 165 148 304 1148 949 Remotely . | . . . . . . . . . . . Salvage Created 7923 | 113 191 89 . 74 1035 289 458 1387 1833 2454 Parts 384 | 7 28 4 . 8 39 21 24 66 83 104 Haulers Intercepted 2 | . . . . . 1 . . 1 . . Recyclers Shooed 5 | . . . . . . . . 4 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Combat Hostiles Destroyed 146 | . 5 8 . 3 18 9 17 21 29 36 Melee 27 | . . . . 2 1 . . 1 17 6 Guns 14 | . 3 6 . 1 . . . . . 4 Cannons 74 | . . . . . 17 9 13 11 7 17 AOE 22 | . 2 2 . . . . 3 9 5 1 Classes Destroyed 20 | 2 5 1 . . 5 2 2 . 2 1 Worker 14 | . 1 1 . . 1 1 . 4 6 . Builder 14 | . 4 . . . 1 1 . 1 7 . Tunneler 5 | 1 . . . 2 . . . . 2 . Hauler 2 | . . . . . 1 . . 1 . . Recycler 5 | 1 . . . . 3 . . 1 . . Mechanic 3 | . . . . . . . . . 3 . Operator 2 | . . . . . 1 . . 1 . . Watcher 9 | . 2 . . . 2 1 1 2 1 . Swarmer 27 | . 2 3 . 3 . 3 8 . 4 4 Grunt 46 | . 3 . . . 12 3 4 12 10 2 Brawler 3 | . . . . . 1 . . . 1 1 Duelist 8 | . . . . . 1 . . . . 7 Protector 2 | . . . . . . . . . 1 1 Sentry 14 | . . . . . 4 . . . 5 5 Specialist 3 | . . . . . . . . . . 3 Hunter 12 | . . . . . . 1 . 3 2 6 Programmer 23 | . . . . . . 2 3 6 6 6 Heavy 1 | . . . . . . . 1 . . . Behemoth 2 | . . . . . . . 1 . . 1 Assembled 5 | . . 5 . . . . . . . . Best Kill Streak 12 | 2 5 3 . 2 8 3 4 12 11 10 Combat Bots Only 10 | . 2 3 . 2 6 3 4 7 7 10 Max Kills in Single Turn 5 | 1 4 2 . 1 1 1 3 5 3 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 2 . . . . 3 2 3 1 Melee 1 | . . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Hostile Shots Fired 1352 | . 79 24 . 33 15 22 35 160 346 638 Missed 319 | . 20 3 . 9 5 5 10 48 67 152 Damage Taken 17162 | . 497 325 . 198 141 279 646 2455 5687 6934 Core 1514 | . 81 60 . 32 14 30 55 88 459 695 Absorbed by Shields 2173 | . . . . . . 38 . 101 441 1593 Reduced by Siege Mode 895 | . . . . . . . . . 336 559 Redirected to Shielding 131 | . . . . . . 58 46 . . 27 Ignored by Resistances 167 | . . . . . . . 10 44 . 113 Regen/Repaired (Parts) 387 | . . . . . . 9 . 83 295 . Core Remaining (%) 84 | 100 . . . 30 97 95 93 91 . . Volleys Fired 377 | 9 29 39 . 9 . . 17 61 52 161 Largest 2 | 2 2 2 . 1 . . 1 2 2 2 Hottest 160 | 70 80 73 . 30 . . 90 155 130 160 Shots Fired 515 | 18 53 58 . 9 32 17 46 66 56 160 Gun 165 | 18 43 56 . 8 . . . 2 . 38 Cannon 313 | . . . . . 32 17 45 54 49 116 Launcher 36 | . 10 2 . 1 . . 1 10 7 5 Special 1 | . . . . . . . . . . 1 Kinetic 190 | 9 21 26 . 8 32 17 29 4 42 2 Thermal 286 | 9 22 30 . . . . 16 50 7 152 Explosive 31 | . 10 2 . 1 . . 1 10 7 . Electromagnetic 7 | . . . . . . . . 2 . 5 Robot Hit Streak 22 | 2 7 4 . 1 16 22 11 11 13 21 Robot Miss Streak 5 | 3 3 3 . 5 1 3 4 2 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Capacitor 136 | . . . . . . . . . . 136 Autonomous 83 | . . . . . 32 17 29 5 . . Shots Hit Robots 476 | 9 30 27 . 8 45 16 31 47 118 145 Core Hits 277 | 5 23 14 . 5 18 7 17 49 63 76 Critical Kills 7 | . . . . . 2 . 1 . . 4 Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 41 | . 2 . . . 7 4 2 . 17 9 Burn 2 | . 2 . . . . . . . . . Meltdown 5 | . . . . . . . 1 . . 4 Blast 14 | . . . . . 4 4 1 . 5 . Smash 3 | . . . . . 3 . . . . . Sever 17 | . . . . . . . . . 12 5 Melee Attacks 196 | . . . . 7 27 8 4 19 91 40 Impact 42 | . . . . 7 27 8 . . . . Slashing 154 | . . . . . . . 4 19 91 40 Piercing . | . . . . . . . . . . . Sneak Attacks 27 | . . . . 2 7 2 . 2 13 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks 13 | . . . . . . . . . 9 4 Damage Inflicted 27600 | 98 648 479 . 488 3590 1349 2996 4132 7342 6478 Guns 1801 | 98 235 349 . 46 . . . 51 . 1022 Cannons 12949 | . . . . . 2525 1148 2600 2070 1252 3354 Explosions 4829 | . 413 130 . 25 . . 396 1751 1411 703 Melee 8021 | . . . . 417 1065 201 . 260 4679 1399 Ramming . | . . . . . . . . . . . Kinetic 7446 | 47 98 133 . 46 2525 1148 2000 269 1095 85 Thermal 7978 | 51 137 216 . . . . 865 2199 134 4376 Explosive 3426 | . 413 130 . 25 . . 131 1316 1411 . Electromagnetic 706 | . . . . . . . . 88 . 618 Impact 1706 | . . . . 417 1065 201 . . 23 . Slashing 6338 | . . . . . . . . 260 4679 1399 Piercing . | . . . . . . . . . . . Highest Corruption 32 | . 1 1 1 1 . . . 4 9 32 Average Corruption 5 | . 1 1 1 1 . . . 1 4 13 Corruption Purged 25 | . . . . . . . . 7 8 10 Corruption Blocked . | . . . . . . . . . . . Effects 123 | . . 8 5 2 . . . 12 19 77 Message Errors 21 | . . . 2 . . . . 4 3 12 Matter Fused 26 | . . 4 1 . . . . 1 3 17 Heat Flow Errors 16 | . . 1 1 1 . . . 1 3 9 Energy Discharges 15 | . . . 1 . . . . 1 2 11 Parts Rejected 3 | . . . . . . . . . . 3 Data Loss (minor) 14 | . . 2 . 1 . . . 2 4 5 Data Loss (major) 7 | . . . . . . . . . 1 6 Misfires 5 | . . . . . . . . 1 1 3 Alerts 5 | . . 1 . . . . . 1 2 1 Misdirections 4 | . . . . . . . . . . 4 Weapon Failures 7 | . . . . . . . . 1 . 6 Overload Shots 60 | . . . . . . . 16 44 . . Effects 3 | . . . . . . . 1 2 . . Energy Bleed 2 | . . . . . . . 1 1 . . Heat Surge 1 | . . . . . . . . 1 . . Overflow Damage 2526 | . . . . 151 523 368 265 289 814 116 Projectiles 885 | . . . . . 77 262 245 183 37 81 Explosions 261 | . . . . . . . 20 106 126 9 Melee 1380 | . . . . 151 446 106 . . 651 26 Knockbacks 32 | . . . . 1 6 6 1 1 15 2 Impact 7 | . . . . 1 2 3 . . 1 . Kinetic 24 | . . . . . 4 3 1 1 14 1 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 297 | . . 3 . . . . . 67 . 227 Shots 20 | . . 1 . . . . . 2 . 17 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 530 | 90 100 232 153 161 . . 144 296 530 486 Average Temperature 94 | 36 39 61 78 88 . . 53 87 114 116 Received Heat Transfer 1909 | . 39 40 . . 45 63 18 475 804 425 Effects 10 | . . . . . . . . 1 6 3 Shutdowns 3 | . . . . . . . . . 1 2 Energy Bleed 1 | . . . . . . . . 1 . . Interference 3 | . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 . Siege Activations 14 | . . . . . . . . . 6 8 Total Turns 375 | . . . . . . . . . 194 181 Longest Duration 77 | . . . . . . . . . 77 74 Robots Corrupted 3 | . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Fried 20 | . . . . 4 9 3 . . . 4 Impact Corruptions 23 | . . . . 6 11 6 . . . . Robots Melted 6 | . . . . . . . 1 . . 5 Combat Hostiles 6 | . . . . . . . 1 . . 5 Parts Melted 22 | . 1 . . . . . 1 2 3 15 Heat Transferred 7870 | 148 555 629 . . . . 650 1774 148 3966 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Peak Influence 858 | 10 262 209 . 78 348 263 312 858 569 682 Initial 356 | . 6 57 . . 29 131 25 152 356 278 Average 231 | 2 88 36 . 53 179 94 137 470 373 380 Maximum Alert Level 3 | . 1 1 . . 1 1 1 3 2 2 Low Security (%) 52 | 100 97 99 . 100 59 96 68 2 18 6 Level 1 23 | . 2 . . . 40 3 31 12 30 54 Level 2 22 | . . . . . . . . 71 51 39 Level 3 1 | . . . . . . . . 13 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 2 3 3 10 5 8 Investigation 6 | . 1 . . . . 1 . 2 . 2 Extermination 11 | . . . . . . 2 2 1 3 3 Reinforcement 12 | . . . . . 2 . 1 6 1 2 Assault 3 | . . . . . . . . 1 1 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . Haulers Reinforced 3 | . . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Distress Signals 11 | . 2 1 . . . . . 3 1 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 217 | . 15 8 . 7 27 11 16 38 30 65 Peak Tracking Total 11 | . 6 3 . 4 8 3 4 9 7 11 Tactical Retreats 10 | . . . . . 1 1 . 3 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Traps Triggered 15 | . . . . . . 4 3 4 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . . . 1 2 . . Triggered 6 | . . . . . . . 2 2 . 2 Most Traps Carried 4 | . . 4 4 4 4 4 4 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Disabled 25 | . 3 4 . . . . 9 7 1 1 Max in Single Turn 6 | . 2 4 . . . . 6 2 1 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Machines Accessed 49 | . 4 . 1 . 2 10 11 4 6 11 Terminals 21 | . 3 . . . 1 3 4 2 2 6 Fabricators 6 | . . . . . . 1 1 . 1 3 Repair Stations 5 | . . . . . . 1 1 1 2 . Recycling Units 8 | . 1 . . . 1 2 2 . . 2 Scanalyzers 5 | . . . . . . 2 3 . . . Garrison Access 3 | . . . . . . 1 . 1 1 . Total Hacks 105 | . 11 . 1 . 4 20 24 8 15 22 Successful 50 | . 6 . 1 . 2 8 11 4 6 12 Failed 55 | . 5 . . . 2 12 13 4 9 10 Catastrophic 9 | . . . . . . 3 3 . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . 1 Terminals 47 | . 8 . . . 2 6 10 3 3 15 Fabricators 12 | . . . . . . 2 1 . 4 5 Repair Stations 12 | . . . . . . 2 3 3 4 . Recycling Units 14 | . 3 . . . 2 5 2 . . 2 Scanalyzers 12 | . . . . . . 4 8 . . . Garrison Access 7 | . . . . . . 1 . 2 4 . Terminal Hacks 25 | . 5 . 1 . . 2 5 2 1 9 Record 4 | . 1 . . . . . . . . 3 Robot Analysis 2 | . . . . . . . . 1 . 1 Prototype ID Bank 3 | . 1 . . . . . 2 . . . Emergency Access Points 1 | . . . . . . . . . 1 . Alert Level 4 | . 1 . . . . . . . . 3 Locate Traps 4 | . 1 . . . . . 2 1 . . Hauler Manifests 2 | . 1 . . . . 1 . . . . Zone Layout 4 | . . . . . . 1 1 . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . 1 3 Network Status 3 | . . . . . . . 1 . 1 1 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 9 | . . . . . . 2 1 2 4 . Scan Component 5 | . . . . . . 1 1 1 2 . Repair 4 | . . . . . . 1 . 1 2 . Recycling Unit Hacks 5 | . 1 . . . 2 1 1 . . . Report Inventory 4 | . 1 . . . 1 1 1 . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . 3 3 . . . Insert Component 4 | . . . . . . 2 2 . . . Analyze 2 | . . . . . . 1 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 41 | . 2 . . . 1 10 9 3 6 10 Full Trace Events 5 | . 2 . . . . . . 1 . 2 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . . . 8 Parts Repaired 4 | . . . . . . 1 . 1 2 . Time 172 | . . . . . . 26 . 50 96 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 3 | . . . . . . 1 2 . . . Part Schematics Acquired 2 | . . . . . . 1 1 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total Allies 2 | . . . . 2 . . . . . . Largest Group 2 | . . . . 2 2 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks 22 | . . . . 11 11 . . . . . Total Damage 165 | . . . . 41 124 . . . . . Kills 2 | . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Robot Analysis Total 2 | . . . . . . . . 1 . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Turns Passed 12936 | 151 489 1334 873 609 971 1327 1907 1228 2326 1721 Spaces Moved 6874 | 67 233 680 529 355 374 766 1284 679 1073 834 Core 92 | 1 . . . . . . . . . 91 Treads 2330 | 45 233 662 529 355 1 . . . 233 272 Legs 159 | 16 . . . . . . . . 24 119 Wheels 4293 | 5 . 18 . . 373 766 1284 679 816 352 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 95 160 160 155 155 130 115 115 50 Average Speed 146 | 142 160 158 160 160 209 155 130 118 154 124 Slowest Speed 470 | 160 160 160 160 160 320 160 130 130 470 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 5 45 98 71 74 32 16 31 20 20 54 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . 3 . 1 . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . Scrap Searched 4 | . . 1 . 3 . . . . . . Spaces Dug 49 | . 3 . . . 7 3 3 12 14 7 Terrain Destroyed 356 | . 66 2 . 9 9 7 28 99 90 46 Melee 30 | . . . . . 7 3 3 12 1 4 Projectile 65 | . . . . . 2 4 10 6 11 32 AOE 261 | . 66 2 . 9 . . 15 81 78 10 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Arm Total 9153 | 102 300 883 557 380 535 901 1499 1003 1556 1437 Wait 1077 | 3 22 129 13 . 94 61 152 188 190 225 Move 6864 | 66 232 679 528 354 373 765 1283 678 1072 834 Hop . | . . . . . . . . . . . Pick Up 183 | 9 7 11 7 4 16 19 9 9 49 43 Fast Attach 54 | 6 . 1 . 1 1 1 1 4 15 24 Attach 121 | 3 . 1 . 1 4 7 3 13 44 45 Detach 22 | . . . . . . 1 . 2 9 10 Swap 116 | 4 6 11 3 2 10 8 10 16 18 28 Drop 141 | 2 4 12 6 2 10 23 11 6 30 35 Fire 377 | 9 29 39 . 9 . . 17 61 52 161 Melee 174 | . . . . 7 27 8 4 19 77 32 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 21 | . . . . . . 8 8 5 . . Rewire . | . . . . . . . . . . . Trap 3 | . . . . . . . 1 2 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 13) 152 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 13) 492 | -10/Materials | Identified exit to Materials 594 | -10/Materials | Discovered new exit (range 7) 639 | -10/Materials | Identified exit to Mines 641 | -10/Materials | Entered Mines 666 | -10/Mines | Assembled infested the area 666 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 671 | -10/Mines | Assisted by a Guerilla fighting off Assembled 769 | -10/Mines | Discovered exit to Materials (range 15) 782 | -10/Mines | Learned location of Storage (-7) 1034 | -10/Mines | Core integrity fell below 50% 1086 | -10/Mines | Found a hidden stash of uninstalled traps 1657 | -10/Mines | Discovered exit to Materials (range 6) 1858 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1968 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1968 | -10/Mines | Discovered new exit (range 5) 1975 | -10/Mines | Entered Exiles 2004 | -10/Exiles | Discovered new exit (range 14) 2030 | -10/Exiles | Met 8R-AWN 2057 | -10/Exiles | Met EX-HEX 2102 | -10/Exiles | Met EX-BIN 2121 | -10/Exiles | Met EX-DEC 2180 | -10/Exiles | Aligned with FarCom system 2182 | -10/Exiles | Given EX-Vault access code 2222 | -10/Exiles | Opened EX-Vault 2238 | -10/Exiles | Found AWS/Autocannon 2269 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2829 | -10/Exiles | Discovered new exit (range 14) 2848 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2848 | -10/Exiles | Entered Mines 3076 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3079 | -9/Mines | Found Prototype Device 3080 | -9/Mines | Identified Exp. Sensor Array 3098 | -9/Mines | Learned location of Recycling (-7) 3449 | -9/Mines | Discovered new exit (range 6) 3457 | -9/Mines | Entered Materials 3457 | -8/Materials | Accompanied by 2 allies 3457 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3462 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3943 | -8/Materials | Build established: Skirmisher 4417 | -8/Materials | Discovered new exit (range 4) 4422 | -8/Materials | Identified exit to Factory 4428 | -8/Materials | Entered Factory 4428 | -7/Factory | Evolved 2 slots: Utility x2 4708 | -7/Factory | Repaired Signal Interpreter? 4808 | -7/Factory | Build established: Scavenger-Assassin 5149 | -7/Factory | Build established: Assassin 5729 | -7/Factory | Discovered new exit (range 12) 5753 | -7/Factory | Identified exit to Factory 5755 | -7/Factory | Entered another Factory area 5755 | -6/Factory | Evolved 2 slots: Propulsion x2 6139 | -6/Factory | Build established: Skirmisher 6488 | -6/Factory | Found Hvy. Insulated Plating 6608 | -6/Factory | Destroyed B-75 Beast 6782 | -6/Factory | Cargo convoy interrupted 7633 | -6/Factory | Discovered new exit (range 15) 7661 | -6/Factory | Identified exit to Factory 7662 | -6/Factory | Entered another Factory area 7662 | -5/Factory | Evolved 2 slots: Utility x2 7884 | -5/Factory | Repaired Angular Momentum Engine 8300 | -5/Factory | Found Imp. Powered Armor 8367 | -5/Factory | Build established: Assassin 8751 | -5/Factory | Destroyed 7 combat bots 8879 | -5/Factory | Discovered new exit (range 6) 8890 | -5/Factory | Entered another Factory area 8890 | -4/Factory | Evolved 2 slots: Utility x2 8921 | -4/Factory | Lost 9 parts (1p6u2w) 9057 | -4/Factory | Found Prototype Processor 9057 | -4/Factory | Identified Exp. Targeting Computer 9207 | -4/Factory | Repaired Antimatter Cannon 9374 | -4/Factory | Found Quantum Capacitor 9775 | -4/Factory | Build established: Infiltrator-Assassin 9779 | -4/Factory | Repaired Smartbomb Launcher 10159 | -4/Factory | Build established: Assassin 10228 | -4/Factory | Lost 5 parts (1p1n2u1w) 10617 | -4/Factory | Found Prototype Slashing Weapon 10619 | -4/Factory | Identified Centrium Greatsword 10640 | -4/Factory | First assault squad dispatched 10854 | -4/Factory | Lost 3 parts (1n2u) 10896 | -4/Factory | Destroyed 7 combat bots 10985 | -4/Factory | Discovered new exit (range 8) 11107 | -4/Factory | Lost 10 parts (2n7u1w) 11201 | -4/Factory | Identified exit to Armory 11216 | -4/Factory | Entered Armory 11587 | -4/Armory | Found Gamma Bomb Array 11589 | -4/Armory | Found Gamma Bomb Array 11726 | -4/Armory | Lost 3 parts (3u) 11813 | -4/Armory | System corruption reached 10% 11870 | -4/Armory | Core integrity fell below 50% 11900 | -4/Armory | Lost 9 parts (5n3u1w) 11921 | -4/Armory | Build established: Scavenger-Gladiator 12004 | -4/Armory | Found Unknown Device 12004 | -4/Armory | Identified Adv. Force Booster 12063 | -4/Armory | Lost 4 parts (1u3w) 12355 | -4/Armory | Spotted B-86 Titan 12362 | -4/Armory | Destroyed B-86 Titan 12394 | -4/Armory | Fabricated System Restoration Module? 12450 | -4/Armory | Destroyed 10 combat bots 12454 | -4/Armory | Lost 8 parts (1p1n3u3w) 12484 | -4/Armory | Found Hvy. Reflective Plating 12745 | -4/Armory | Core integrity fell below 20% 12749 | -4/Armory | First assault squad dispatched 12757 | -4/Armory | Build established: Scavenger-Mutant 12886 | -4/Armory | System corruption reached 30% 12916 | -4/Armory | Lost 11 parts (1p8u2w) 12937 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12882_ Transmission Jammer destroyed. 12882_ System corrupted by crushing effect (+3). 12882_ System corrupted by crushing effect (+1). 12883_ Dropped Myomer Leg. 12883_ Dropped Corrupted Centrium Leg. 12883_ Imp. Core Shielding destroyed. 12884_ Ended siege mode. 12884_ Dropped Hvy. Treads. 12885_ Imp. System Shield destroyed. 12885_ Imp. Cloaking Device destroyed. 12885_ System corrupted by crushing effect (+1). 12885_ System corrupted by crushing effect (+3). 12886_ Dropped Hcp. Storage Unit. 12890_ T7Y6/R9 JB81PM>OG&NB 12922_ Exp. Sensor Array destroyed. 12934_ Acquired Disruptor Cannon. 12935_ Dropped Disruptor Cannon. 12936_ Biometal Heavy Treads destroyed. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##################### | | ?????????????????????????????# | | ????????????????????#######??# ^ | | ????????????????????+ ?# """"""" """ | | ????????????????????# ## """"""" """ | | ????????????????????# """"""" """ | | ?????????????????????? w | | ?????????????????????????????# | | ?????????????????????????????##[! """"""" """""" | | ???????????????????????########[! """"""" """""" | | ???????????????????????#]@ #! """"""" """""" | | ???????????????????????# ssss# | | ???????????????????????# """ # | | ???????????????????????# """ # """""" | | ???????????????????????# s""" + """""" | | ???????????????????????# # !!! """""" | | ???????????????????????######## !!! | | ?????????????????????????????? !! | | ??????????????????????????????##"F ""#"" ""####### | | ???????????????????????????????#"""""#""F""??????? | | ???????????????????????????????#"""""#??"? ??????? | | ????????????????????????????????######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 35 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Armor Coverage 3450 Resistance: TH 25 Resistance: EM 30 Core Shielding 30 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Force Boost 40 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Signal Interpreter | -7/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ System Restoration Module | x2 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Touch This Dramatic Entrance Hey, That's Mine! Overkill This Is Interesting... Turtlemind Challenges ------------ None Game ------ Seed MetaContainmentDeconstructor Manual? 0 Play Time 04:06:42 Cumulative 38.2 hours Start 2024.04.11 @ 13:21:45 End 2024.04.11 @ 21:50:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4de59e78-5f8e-43d8-a0c4-420e672a1e67