Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 14:40:52 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1927) 1927 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-224) -224 TOTAL SCORE: 5203 Bonus ------- Pacifist 200 Friendly Fire -424 Cogmind --------- Core Integrity 710/850 Matter 286/300 Energy 146/160 System Corruption 1% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Hacking Suite Hacking Suite > --- WEAPON (3) ------- Magnetic Acceleration Cannon Proton Missile Launcher > --- INVENTORY (5) ---- Heavy Ion Engine Light Nuclear Core Power Amplifier High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Targeting Computer Improved Medium Armor Plating Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Greatsword > --- INVENTORY -------- Light Nuclear Core Power Amplifier High-capacity Matter Pod Proton Missile Launcher [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Hacking Suite Device Hardlight Generator Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Impact Mace Energy Gun Improved Medium Laser Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 1 . 1 2 Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 64 | 6 . 16 31 7 4 Power 6 | 1 . 2 2 . 1 Engine 5 | 1 . 2 2 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | 2 . 5 11 1 1 Treads 2 | . . 2 . . . Leg 12 | 2 . 3 7 . . Wheel 3 | . . . 1 1 1 Hover 3 | . . . 3 . . Flight . | . . . . . . Utility 12 | 1 . 2 7 2 . Device 4 | . . . 3 1 . Storage 3 | 1 . . 2 . . Processor 1 | . . 1 . . . Hackware 2 | . . . 2 . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 26 | 2 . 7 11 4 2 Energy Gun 10 | 1 . 3 4 2 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 . 3 4 . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . 1 3 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 3 2 1 . Corrupted Parts 2 | . . . 2 . . System Corruption 5 | . . . 5 . . Parts Lost 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 85 79 97 82 71 Engine 8 | . 14 11 9 7 3 Treads 2 | . . 11 . . . Leg 12 | . 28 11 23 . . Wheel 6 | . . . . 15 20 Device 4 | . . . 6 6 5 Storage 7 | . 14 11 11 . . Processor 6 | . . 5 9 7 5 Hackware 7 | . . . 8 15 13 Protection 4 | . . 6 1 7 6 Energy Gun 7 | . 14 9 8 4 . Ballistic Gun 8 | . 14 9 14 . . Impact Weapon 4 | . . 2 3 13 . Slashing Weapon 1 | . . . . 1 5 Naked Turns . | . . . . . . Heaviest Build 33 | 13 13 22 29 32 33 Greatest Support 84 | 20 20 40 45 56 84 Greatest Overweight (x) 2 | 1 . . 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 5 5 Most Carried 8 | 3 3 8 8 7 5 Average Carried 4 | 1 2 4 6 4 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 2 3 7 8 5 4 Class Distribution -------------------- 36% | Hacker-Mutant 35% | Mutant 20% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1879 | 185 191 423 799 99 182 Remotely 461 | . . . 461 . . Salvage Created 2763 | . . 656 1114 . 993 Parts 125 | . . 30 47 . 48 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 6 | . . 1 4 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 36 | . . 8 18 . 10 Melee 9 | . . . 2 . 7 Guns 21 | . . 8 13 . . Cannons 1 | . . . . . 1 AOE 2 | . . . . . 2 Classes Destroyed 12 | . . 7 3 . 2 Worker 2 | . . . 1 . 1 Builder 8 | . . 1 . . 7 Tunneler 1 | . . . . . 1 Hauler 3 | . . 3 . . . Recycler 6 | . . 1 3 . 2 Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 4 | . . . . . 4 Grunt 22 | . . 5 12 . 5 Brawler 2 | . . 1 . . 1 Sentry 6 | . . 2 4 . . Hunter 2 | . . . 2 . . Thug 2 | . . . . . 2 Best Kill Streak 13 | . . 4 4 . 13 Combat Bots Only 4 | . . 2 4 . 3 Max Kills in Single Turn 5 | . . 1 1 . 5 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 271 | . . 61 102 2 106 Missed 77 | . . 20 36 . 21 Damage Taken 3032 | . . 579 1061 30 1362 Core 481 | . . 103 238 . 140 Absorbed by Shields 196 | . . . . . 196 Regen/Repaired (Parts) 48 | . . . . . 48 Core Remaining (%) 86 | 100 100 74 56 100 . Volleys Fired 128 | . 2 53 53 1 19 Largest 3 | . 2 2 3 1 2 Hottest 112 | . 70 95 112 75 92 Shots Fired 274 | . 4 93 153 2 22 Gun 252 | . 4 93 153 2 . Cannon 19 | . . . . . 19 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 186 | . 2 43 122 . 19 Thermal 48 | . 2 38 6 2 . Explosive . | . . . . . . Electromagnetic 40 | . . 12 25 . 3 Robot Hit Streak 16 | . 3 13 16 3 5 Robot Miss Streak 4 | . 1 4 3 3 4 Penetration Max 1 | . . . 1 . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 229 | . 3 69 118 2 37 Core Hits 122 | . 1 25 42 1 53 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 3 . . Critical Strikes 8 | . . 3 4 . 1 Burn 4 | . . 3 1 . . Smash 3 | . . . 3 . . Sever 1 | . . . . . 1 Melee Attacks 68 | . . . 11 21 36 Impact 27 | . . . 11 16 . Slashing 41 | . . . . 5 36 Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . 1 . . Damage Inflicted 6235 | . 32 1132 2545 11 2515 Guns 3161 | . 32 1110 2008 11 . Cannons 424 | . . . . . 424 Explosions 980 | . . 20 42 . 918 Melee 1624 | . . . 451 . 1173 Ramming 46 | . . 2 44 . . Kinetic 2523 | . 8 525 1566 . 424 Thermal 618 | . 24 457 126 11 . Explosive . | . . . . . . Electromagnetic 1424 | . . 148 358 . 918 Impact 451 | . . . 451 . . Slashing 1173 | . . . . . 1173 Piercing . | . . . . . . Highest Corruption 5 | . . 1 5 5 1 Average Corruption 3 | . . 1 4 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . 4 12 9 . Message Errors 5 | . . . 2 3 . Matter Fused 6 | . . . 4 2 . Heat Flow Errors 3 | . . 1 2 . . Energy Discharges 2 | . . 1 . 1 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 5 | . . 1 2 2 . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 332 | . . . 178 . 154 Projectiles . | . . . . . . Explosions 3 | . . . . . 3 Melee 329 | . . . 178 . 151 Knockbacks 7 | . . . 1 . 6 Impact 1 | . . . 1 . . Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage 46 | . . . 33 . 13 Shots 2 | . . . 1 . 1 Rammed 1 | . . 1 . . . Targets Rammed 9 | . . 2 7 . . Kicked 8 | . . 1 7 . . Crushed . | . . . . . . Highest Temperature 422 | . 60 422 312 22 71 Average Temperature 80 | . 30 103 76 16 20 Received Heat Transfer 1168 | . . 192 531 . 445 Effects 3 | . . 3 . . . Interference 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . . 5 . 6 Impact Corruptions 6 | . . . 6 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1651 | . 74 1308 259 10 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 399 | . 16 191 360 135 399 Initial 74 | . . 6 61 74 23 Average 107 | . 10 99 185 68 110 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 84 | 100 100 100 57 100 81 Level 1 15 | . . . 42 . 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 2 3 2 4 Investigation 5 | . . 1 3 . 1 Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 1 . 1 1 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 1 12 24 3 12 Peak Tracking Total 6 | . 1 4 6 2 5 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 1 . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . . 2 3 . 10 Max in Single Turn 6 | . . 1 2 . 6 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 19 | . 2 3 5 7 2 Terminals 15 | . 2 3 4 6 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . 1 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 60 | . 7 6 22 21 4 Successful 36 | . 3 1 14 15 3 Failed 24 | . 4 5 8 6 1 Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 48 | . 7 6 15 20 . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . . . . 1 1 Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 26 | . 3 1 8 14 . Part Schematic 3 | . . . . 3 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 2 | . . . 2 . . Level Access Points 2 | . . . 1 1 . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . 1 . . 2 . Dispatch Records 1 | . . 1 . . . Investigation Status 1 | . . . . 1 . Reinforcement Status 2 | . . . . 2 . Assault Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 2 | . . . 2 . . Registered Prototypes 1 | . . . . 1 . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . . . . 1 1 Report Inventory 2 | . . . . 1 1 Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 2 3 4 6 2 Full Trace Events 3 | . . 1 1 . 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . 3 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 25 | . . . . . 25 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage 21 | . . . . . 21 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2831 | 47 322 615 808 613 426 Spaces Moved 1795 | 33 262 303 459 487 251 Core 7 | 7 . . . . . Treads 148 | . . 148 . . . Legs 820 | 26 262 155 377 . . Wheels 783 | . . . 45 487 251 Hover 37 | . . . 37 . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 52 100 100 Average Speed 113 | 106 120 139 113 100 100 Slowest Speed 200 | 120 120 160 200 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 31 27 39 12 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 27 | . . . . 19 8 Terrain Destroyed 31 | . . 1 2 19 9 Melee 27 | . . . . 19 8 Projectile 1 | . . . . . 1 AOE 3 | . . 1 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2255 | 42 266 406 632 578 331 Wait 96 | . 2 5 25 49 15 Move 1790 | 32 261 302 458 486 251 Hop . | . . . . . . Pick Up 41 | 4 1 13 14 5 4 Fast Attach 30 | 4 . 9 12 4 1 Attach 15 | 2 . 1 6 3 3 Detach 1 | . . . 1 . . Swap 19 | . . 6 13 . . Drop 60 | . . 15 33 10 2 Fire 128 | . 2 53 53 1 19 Melee 66 | . . . 10 20 36 Ram . | . . . . . . Kick 8 | . . 1 7 . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 12) 134 | -10/Materials | Discovered new exit (range 12) 153 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 467 | -9/Materials | Discovered new exit (range 15) 950 | -9/Materials | Discovered new exit (range 16) 985 | -9/Materials | Entered another Materials area 985 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1293 | -8/Materials | Build established: Scavenger-Gunner 1766 | -8/Materials | Discovered new exit (range 16) 1779 | -8/Materials | Identified exit to Factory 1793 | -8/Materials | Entered Factory 1793 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2043 | -7/Factory | Identified exit to Factory 2083 | -7/Factory | Build established: Hacker-Mutant 2406 | -7/Factory | Entered another Factory area 2406 | -6/Factory | Evolved 2 slots: Propulsion x2 2415 | -6/Factory | Found Hvy. Reactive Plating 2691 | -6/Factory | Repaired Hvy. Ion Engine 2775 | -6/Factory | Garrison activated, responded to threat 2832 | -6/Factory | Self-destructed Last Messages --------------- transfer corridor. 02818_ K-01 Serf collects debris. 02820_ Acquired 3 matter. 02821_ U-05 Engineer builds a Door. 02822_ Destroyed VTOL Module. 02822_ U-05 Engineer destroyed. 02822_ Door malfunctions. 02824_ R-10 Processor collects Corrupted Seismic Detector. 02825_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02825_ G-50 Soldier knocked back. 02825_ G-50 Soldier destroyed. 02825_ S-27 Virus destroyed. 02825_ Terrain Scanner fried. 02825_ U-05 Engineer destroyed. 02829_ R-10 Processor collects Lgt. Ion Engine. 02830_ Acquired 26 matter. 02831_ Acquired 40 matter. 02831_ Imp. Medium Armor Plating destroyed. 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R #??????????????? | | ????????????? =!= #??????????????? | | ????????????? !%= #????????####### | | ????????????? /!= #????????#" ! | | ??????????????# ! #???????### | | ??????????????# ######### + " " | | ??????????????# # "Y" | | ??????????????# ^ t # """ | | ??????????????# % = ^ + | | ??????????????# !!%*s% ##+###### | | ??????????????# |%=*@ ^ # | | ?????????????????########/########## # = | | ????????????????????# % # # # | | ????????????????????# % "" # # # | | ????????????????????# ""%% """# # # """""" | | ????????????????????# "" % R"# + # """""" | | ????????????????????# """ """# # + """""" | | ????????????????????#%""" # # # """""" | | ????????????????????# """%] + # # | | ????????????????????#% % # # ######### | | ????????????????????########### # ## | | ?????????????????????##### #??###### ## | | ??????????????????????????##???????# ## """ | | ??????????????????????????########## ## """ | | ???????????????????????? ## """ | | ???????????????????????? ## | | ???????????????????????? ## | | ???????????????????????? #" """""" | | ????????????????????????? ## """""" | | ?????????????????????????########### ## """""" | | ???????????????????????????????????# ## """""" | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????##### #####+### | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Hacked Stasis Canceller | -7/Factory | Hacked Kinecellerator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed WarpNetworkFlamer Manual? 0 Play Time 00:37:35 Cumulative 29.8 hours Start 2024.04.21 @ 14:04:24 End 2024.04.21 @ 14:40:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 29 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9876642a-49e2-462a-83ca-380a2ba4748e