Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 14:29:37 Player: Erucus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1615) 1615 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4695 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 272/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (3) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Titanium Leg > --- UTILITY (3) ------ Advanced Weight Redist. System Weapon Cycler Insulated Plating > --- WEAPON (4) ------- High-powered Shotgun > --- INVENTORY (5) ---- Power Shielding Shield Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg Titanium Leg > --- UTILITY ---------- Advanced Weight Redist. System Weapon Cycler Insulated Plating > --- WEAPON ----------- Particle Gun Heavy Particle Gun High-powered Shotgun > --- INVENTORY -------- Power Shielding Shield Generator [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . . . 1 1 Propulsion 1 | . . . 1 . . . Utility 1 | . . . . . 1 . Weapon 2 | . . . 1 . . 1 Parts Attached 54 | 6 7 2 11 5 23 . Power 9 | 1 1 . 3 1 3 . Engine 7 | 1 1 . 3 . 2 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . . 2 2 6 . Treads 5 | 2 . . 1 . 2 . Leg 5 | . . . . 2 3 . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight 1 | . . . . . 1 . Utility 10 | 1 1 2 1 . 5 . Device 5 | . 1 1 1 . 2 . Storage 2 | 1 . 1 . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 23 | 2 5 . 5 2 9 . Energy Gun 10 | 1 . . 3 2 4 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 5 | 1 1 . 1 . 2 . Ballistic Cannon 2 | . 1 . . . 1 . Launcher 4 | . 3 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 7 | . . . . . 7 . Parts Lost 17 | . 1 . 1 3 12 . Power 2 | . . . . . 2 . Propulsion 6 | . . . . 3 3 . Utility 2 | . 1 . . . 1 . Weapon 7 | . . . 1 . 6 . Highest Loss Streak 7 | . 1 . 1 2 7 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 92 88 98 87 80 61 Engine 8 | . 14 14 11 . 2 7 Core 3 | . . . . 10 8 7 Treads 18 | . 28 28 22 . 7 7 Leg 3 | . . . . 12 9 7 Hover 2 | . . . 10 8 . . Flight 1 | . . . . . 3 . Device 12 | . 8 3 21 22 16 15 Storage 6 | . 14 13 . . . . Protection 1 | . . . . . 6 7 Energy Gun 9 | . 4 . 18 31 10 . Energy Cannon 1 | . . . . . 6 . Ballistic Gun 6 | . 13 14 2 . 1 7 Ballistic Cannon 1 | . 4 . . . 2 . Launcher 5 | . 4 14 1 . 3 . Special Melee Weapon 1 | . . . 8 . . . Peak Build Rating 32 | 6 9 7 18 20 32 25 Average Rating 14 | 4 7 6 17 18 24 25 On Entrance 11 | . 6 6 7 17 16 25 Naked Turns . | . . . . . . . Heaviest Build 29 | 10 16 20 20 15 29 17 Greatest Support 40 | 40 40 40 40 29 29 17 Greatest Overweight (x) 2 | . . . 1 . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 5 5 5 Average Capacity 6 | 6 8 8 5 5 5 5 Most Carried 5 | 2 3 4 5 5 5 2 Average Carried 2 | . 1 2 3 3 3 2 Final Capacity 10 | 8 8 10 5 5 5 5 Final Carried 4 | . 1 3 4 3 2 2 Class Distribution -------------------- 63% | Mutant 13% | Scavenger-Tank 10% | Tank 7% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 981 | 175 255 87 186 50 228 . Remotely . | . . . . . . . Salvage Created 1607 | . 270 80 301 235 721 . Parts 93 | . 23 6 18 11 35 . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 5 | . 1 1 . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 44 | . 10 3 9 8 14 . Melee 1 | . . . . 1 . . Guns 22 | . 1 . 7 7 7 . Cannons 5 | . 3 . . . 2 . AOE 13 | . 6 3 . . 4 . Classes Destroyed 13 | . 6 . 2 1 4 . Worker 1 | . 1 . . . . . Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 3 | . 1 . . . 2 . Swarmer 13 | . 3 . 3 4 3 . Grunt 21 | . 7 3 3 3 5 . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 5 | . . . 2 . 3 . Specialist 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 6 | . 5 3 3 4 6 . Combat Bots Only 4 | . 3 3 3 4 4 . Max Kills in Single Turn 4 | . 4 2 1 1 4 . Gunslinging . | . . . . . . . Exploded 3 | . 2 2 . . 3 . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 284 | . 64 . 42 38 140 . Missed 75 | . 17 . 11 6 41 . Damage Taken 2743 | . 462 . 306 382 1593 . Core 628 | . 96 . 62 121 349 . Absorbed by Shields 188 | . 104 . . . 84 . Ignored by Resistances 7 | . . . . . 7 . Core Remaining (%) 62 | 100 . 61 . 54 36 . Volleys Fired 160 | . 40 2 32 23 63 . Largest 3 | . 2 2 2 3 3 . Hottest 176 | . 60 50 120 176 175 . Shots Fired 277 | . 74 4 50 50 99 . Gun 206 | . 41 2 50 50 63 . Cannon 49 | . 21 . . . 28 . Launcher 22 | . 12 2 . . 8 . Special . | . . . . . . . Kinetic 70 | . 58 2 . . 10 . Thermal 185 | . 4 . 50 50 81 . Explosive 14 | . 12 2 . . . . Electromagnetic 8 | . . . . . 8 . Robot Hit Streak 14 | . 9 5 5 10 14 . Robot Miss Streak 5 | . 4 1 5 3 3 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 162 | . 45 3 30 25 59 . Core Hits 85 | . 26 3 11 12 33 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . 1 . 3 1 1 . Burn 5 | . . . 3 1 1 . Blast 1 | . 1 . . . . . Melee Attacks 3 | . . . 3 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . 3 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3552 | . 1029 199 476 441 1407 . Guns 1771 | . 197 7 476 429 662 . Cannons 589 | . 207 . . . 382 . Explosions 1151 | . 619 184 . . 348 . Melee . | . . . . . . . Ramming 41 | . 6 8 . 12 15 . Kinetic 509 | . 394 7 . . 108 . Thermal 1891 | . 10 . 476 429 976 . Explosive 803 | . 619 184 . . . . Electromagnetic 308 | . . . . . 308 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 . Average Corruption 7 | . . . . . 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . 4 . Matter Fused 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 41 | . 23 18 . . . . Projectiles . | . . . . . . . Explosions 41 | . 23 18 . . . . Melee . | . . . . . . . Knockbacks 6 | . 6 . . . . . Impact . | . . . . . . . Kinetic 5 | . 5 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 71 | . 36 . . . 35 . Shots 4 | . 1 . . . 3 . Rammed 13 | . 4 3 . . 6 . Targets Rammed 19 | . 4 3 . 5 7 . Kicked 6 | . . . . 5 1 . Crushed . | . . . . . . . Highest Temperature 578 | . 47 10 370 444 578 . Average Temperature 176 | . 17 7 132 218 222 . Received Heat Transfer 802 | . 210 . 78 105 409 . Effects 31 | . . . 3 6 22 . Shutdowns 9 | . . . 1 3 5 . Energy Bleed 4 | . . . 1 1 2 . Interference 8 | . . . 1 . 7 . Short Circuit 1 | . . . . 1 . . Damage (minor) 3 | . . . . 1 2 . Damage (major) 5 | . . . . . 5 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 2 . 1 . Combat Hostiles 3 | . . . 2 . 1 . Parts Melted 7 | . . . 2 1 4 . Heat Transferred 4395 | . 25 . 1212 1036 2122 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 333 | . 333 74 260 235 296 88 Initial 91 | . . 51 . 60 91 88 Average 98 | . 120 30 129 143 129 88 Maximum Alert Level 1 | . 1 . 1 1 1 . Low Security (%) 85 | 100 73 100 75 73 84 100 Level 1 14 | . 26 . 24 26 15 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 . 4 . Investigation 3 | . 1 . 1 . 1 . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 7 | . 2 . 3 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 63 | . 16 . 14 8 25 . Peak Tracking Total 5 | . 5 . 5 4 5 . Tactical Retreats 6 | . . . 3 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . . . . 1 3 . Max in Single Turn 2 | . . . . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 7 | . 2 . 3 . 2 . Terminals 4 | . 1 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 8 . 7 . 4 . Successful 10 | . 4 . 3 . 3 . Failed 9 | . 4 . 4 . 1 . Catastrophic 2 | . . . 1 . 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 10 | . 4 . 4 . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 4 | . 4 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . 1 . 2 . Record 2 | . 2 . . . . . Prototype ID Bank 2 | . 1 . . . 1 . Dispatch Records 1 | . . . . . 1 . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Process 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 2 . 1 . Full Trace Events 5 | . 2 . 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 150 | . 150 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . parse_system 1 | . . . 1 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3135 | 98 447 850 534 261 921 24 Spaces Moved 1694 | 52 197 519 307 130 471 18 Core 39 | 6 . . . . 33 . Treads 947 | 46 197 519 7 . 178 . Legs 392 | . . . . 119 255 18 Wheels . | . . . . . . . Hover 311 | . . . 300 11 . . Flight 5 | . . . . . 5 . Fastest Speed 50 | 50 160 160 100 60 100 130 Average Speed 145 | 147 160 160 120 115 149 130 Slowest Speed 240 | 160 160 160 160 120 240 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 24 86 24 33 28 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 104 | . 75 22 . . 7 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 101 | . 75 22 . . 4 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2122 | 74 264 535 424 194 613 18 Wait 96 | 11 . 1 45 26 13 . Move 1688 | 51 196 518 306 129 470 18 Hop . | . . . . . . . Pick Up 64 | 6 8 6 15 4 25 . Fast Attach . | . . . . . . . Attach 54 | 6 7 2 11 5 23 . Detach 4 | . 3 . . . 1 . Swap . | . . . . . . . Drop 34 | . 6 3 12 2 11 . Fire 160 | . 40 2 32 23 63 . Melee 3 | . . . 3 . . . Ram 5 | . . . . . 5 . Kick 6 | . . . . 5 1 . Crush 8 | . 4 3 . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 11) 546 | -10/Materials | Entered Mines 553 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 618 | -10/Mines | Found a hidden stash of uninstalled traps 1282 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1316 | -10/Mines | Discovered new exit (range 11) 1390 | -10/Mines | Discovered new exit (range 3) 1396 | -10/Mines | Entered Materials 1396 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1911 | -9/Materials | Discovered new exit (range 14) 1930 | -9/Materials | Entered Mines 2026 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2039 | -9/Mines | Learned location of Zion (-7) 2180 | -9/Mines | Discovered new exit (range 7) 2191 | -9/Mines | Entered Materials 2191 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2525 | -8/Materials | Build established: Tank 2628 | -8/Materials | Core integrity fell below 50% 2660 | -8/Materials | Lost 7 parts (2p2n1u2w) 2947 | -8/Materials | Build established: Scavenger-Tank 2950 | -8/Materials | Discovered new exit (range 2) 3112 | -8/Materials | Entered Factory 3112 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3136 | -7/Factory | Self-destructed Last Messages --------------- (-21). U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Overheating: System interference. Hpw. Shotgun temporarily disabled. Particle Gun temporarily disabled. System corrupted: Energy discharge (-70). U-05 Engineer repairs door. Overheating: Energy bleed (-48). K-01 Serf collects debris. System corrupted: Energy discharge (-54). System corrupted: Energy discharge (-76). Hvy. Particle Gun severed. Aluminum Leg destroyed. Particle Gun destroyed. [Achievement: Made in Tau Ceti IV] PARAMETERS=POWER+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????? ?????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????+ #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# +????????????????????? | | ????????########## #????????????????????? | | ????????? [ # #????????????????????? | | ????????? # #????????????????????? | | ?????????""""" # ###+########?????????? | | ?????????""""" # ????????? | | ?????????""""" # ????????? | | ?????????""""" ] + @ ????????? | | ????# # ????????? | | ????# """ # ????????? | | ????# """"" ]# ###+########?????????? | | ????#????"""" # #????????????????????? | | ????????? # #????????????????????? | | ???????? ! # #????????????????????? | | ????????########## #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????#######????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hvy. Particle Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dramatic Entrance Hey, That's Mine! It's Just You Let's See Who's Tougher Made in Tau Ceti IV One Hack Too Far Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed ActuatorDroneSuit Manual? 0 Play Time 00:49:11 Cumulative 1.1 hours Start 2024.09.28 @ 13:36:11 End 2024.09.28 @ 14:29:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4918ddaa-b178-4f57-b461-cea121ddcafd