Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 08:21:27 Player: BVrutally Odd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (83) 415 Value Destroyed (1638) 1638 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (6875) 6875 TOTAL SCORE: 17408 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 308 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 1555 Friendly Fire -24 Cogmind --------- Core Integrity 1299/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Experimental Targeting Computer Core Analyzer Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scatter Rocket Array Field Lobotomy Kit (2) Gravity Flail Shock Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Experimental Targeting Computer Core Analyzer Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Field Lobotomy Kit > --- INVENTORY -------- Scatter Rocket Array Gravity Flail Heavy Pick Shock Trap [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Hacking Suite Device Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Ripper Energy Gun Small Laser Ballistic Gun Makeshift Shrapnel Gun Launcher Scatter Rocket Array Special Weapon Field Lobotomy Kit Impact Weapon Gravity Flail Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 48 | 3 2 . 9 3 . 1 3 3 3 2 3 6 7 1 . . 2 Power 7 | . . . 2 1 . 1 . . . 1 . . 1 . . . 1 Engine 7 | . . . 2 1 . 1 . . . 1 . . 1 . . . 1 Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 28 | 1 1 . 4 1 . . 3 3 2 1 1 3 6 1 . . 1 Device 8 | 1 . . 1 1 . . . . 1 . . 1 2 . . . 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 9 | . 1 . 1 . . . 2 1 . 1 . 1 2 . . . . Hackware 10 | . . . 2 . . . 1 2 . . 1 1 2 1 . . . Protection 1 | . . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 13 | 2 1 . 3 1 . . . . 1 . 2 3 . . . . . Energy Gun 5 | 2 . . 2 . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . . . 1 2 1 . . . . Parts Lost 20 | . . . 6 . . . 5 . . . . 2 . . . 1 6 Power 6 | . . . 2 . . . 1 . . . . 1 . . . 1 1 Propulsion . | . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . . . 3 . . . . . . . . . 4 Weapon 6 | . . . 3 . . . 1 . . . . 1 . . . . 1 Highest Loss Streak 5 | . . . 3 . . . 5 . . . . 2 . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 3 | . 2 5 4 3 3 4 4 2 3 3 3 3 4 4 4 3 3 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . 2 2 3 3 3 2 . . . . . . . . . . Weapon 2 | . 1 3 2 . . . . 1 2 2 2 3 3 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 2 | . . 1 . . . . . . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon 2 | . . 1 . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 62 | . 55 57 58 55 66 66 64 41 56 62 66 63 72 74 73 70 65 Engine 3 | . . . 6 1 11 11 7 . . . 5 3 3 4 4 1 1 Device 9 | . 14 14 19 15 22 22 8 . 1 6 5 5 4 8 8 8 6 Processor 17 | . 12 14 13 6 . . 16 19 23 21 23 22 23 21 21 21 20 Hackware 19 | . . . . 22 22 22 24 21 23 20 18 22 29 31 34 34 31 Protection 2 | . . . . . . . . . 5 6 5 5 4 4 4 4 2 Energy Gun 3 | . 27 28 12 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 10 11 11 8 . 2 6 5 3 . . . . . Peak Build Rating 68 | 3 6 6 16 14 15 17 24 19 26 34 39 49 59 64 60 68 66 Average Rating 31 | 1 4 5 11 13 14 15 21 18 23 29 35 39 54 61 60 59 61 On Entrance 26 | . 3 6 6 11 14 15 17 10 19 25 34 37 47 59 60 60 59 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 9 | 3 3 3 9 7 7 9 9 . 5 8 8 8 9 9 6 6 7 Greatest Support 12 | 3 3 3 9 9 9 9 9 3 3 9 9 12 12 12 12 12 12 Greatest Overweight (x) 2 | . . . 2 1 . . 2 . 1 1 . 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 4 5 4 3 4 4 4 4 5 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 35% | Hacker-Scout 19% | Mutant 18% | Wizard-Scout 18% | Hacker-Mutant 6% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Assassin | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -2/DSF Wizard-Scout | -2/Garrison Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Matter Collected 1179 | 230 50 20 224 80 . . 40 . 80 30 20 70 70 . . 114 151 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2868 | 25 159 151 431 74 . . 40 . 42 253 79 703 151 55 . 424 281 Parts 183 | 3 8 7 24 10 . . 2 . 3 26 6 20 16 5 . 30 23 Haulers Intercepted 7 | . 1 . 4 . . . . . . . . 2 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Combat Hostiles Destroyed 26 | . 1 1 6 1 . . . . . . . 2 . . . 15 . Melee 3 | . . . . 1 . . . . . . . 2 . . . . . Guns 8 | . 1 1 6 . . . . . . . . . . . . . . AOE 15 | . . . . . . . . . . . . . . . . 15 . Classes Destroyed 10 | 1 3 2 2 . . . 1 . . 1 . . . . . . . Worker 11 | . . 1 1 1 . . . . . 1 1 3 1 . . . 2 Builder 19 | . . . . . . . . . . 8 . 2 3 1 . . 5 Tunneler 6 | 1 . . . 2 . . . . . 1 . . 2 . . . . Hauler 7 | . 1 . 4 . . . . . . . . 2 . . . . . Recycler 5 | . . 1 1 . . . . . . . . 2 . . . . 1 Operator 8 | . 2 . 1 . . . . . . . 2 . 1 1 . . 1 Watcher 1 | . . . . . . . 1 . . . . . . . . . . Swarmer 15 | . . . 3 1 . . . . . . . . . . . 11 . Grunt 8 | . 1 1 1 . . . . . . . . 1 . . . 4 . Sentry 3 | . . . 2 . . . . . . . . 1 . . . . . Best Kill Streak 15 | 1 1 2 4 2 . . 1 . . 5 2 6 3 2 . 15 4 Combat Bots Only 15 | . 1 1 3 1 . . . . . . . 1 . . . 15 . Max Kills in Single Turn 7 | 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . 7 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . . . . . . . . . . 7 . Melee 1 | . . . . 1 . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Hostile Shots Fired 283 | . . 6 60 13 . . 62 . . 19 . 64 . . 11 18 30 Missed 109 | . . 1 14 2 . . 24 . . 9 . 31 . . 7 10 11 Hits 174 | . . 5 46 11 . . 38 . . 10 . 33 . . 4 8 19 Projectile 174 | . . 5 46 11 . . 38 . . 10 . 33 . . 4 8 19 Critical Strikes 5 | . . . . . . . 1 . . . . 2 . . . . 2 Damage Taken 3160 | . . 60 549 88 . . 523 . . 93 . 755 74 . 197 327 494 Core 2058 | . . 25 260 80 . . 373 . . 33 . 603 74 . 161 148 301 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 132 | . . . . . . . . . . 14 . 25 . . . 33 60 Core Remaining (%) 75 | 100 . 90 . . . 15 32 . 100 96 100 47 94 . . 78 81 Volleys Fired 90 | 4 19 10 48 . . . . . . . 2 2 . . . 5 . Largest 2 | 2 2 2 2 . . . . . . . 1 1 . . . 1 . Hottest 80 | 80 80 80 80 . . . . . . . 69 . . . . 50 . Shots Fired 169 | 8 36 20 96 . . . . . . . 2 2 . . . 5 . Gun 160 | 8 34 20 96 . . . . . . . 2 . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 6 | . 2 . . . . . . . . . . . . . . 4 . Special 3 | . . . . . . . . . . . . 2 . . . 1 . Kinetic 33 | . . . 33 . . . . . . . . . . . . . . Thermal 127 | 8 34 20 63 . . . . . . . 2 . . . . . . Explosive 6 | . 2 . . . . . . . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 3 3 5 7 . . . . . . . 2 2 . . . 1 . Robot Miss Streak 7 | 2 4 1 6 . . . . . . . 1 . . . . 7 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 165 | 4 12 13 65 7 . . 4 . 3 13 6 15 8 2 . 2 11 Core Hits 124 | 1 8 5 25 4 . . 2 . 1 6 2 9 3 1 . 50 7 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 2 . . . . . . . . 3 1 . . . . Burn 2 | . . . 2 . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . 3 1 . . . . Melee Attacks 165 | . . . . 8 . . 11 . 7 38 13 41 16 7 . . 24 Impact 6 | . . . . . . . . . . . . . . . . . 6 Slashing 96 | . . . . 8 . . 11 . 7 38 13 19 . . . . . Piercing 63 | . . . . . . . . . . . . 22 16 7 . . 18 Sneak Attacks 48 | . . . . 3 . . . . . 13 3 12 8 1 . . 8 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7550 | 44 169 146 1069 347 . . 231 . 228 1021 372 947 567 131 . 1586 692 Guns 1447 | 44 169 146 1069 . . . . . . . 19 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1586 | . . . . . . . . . . . . . . . . 1586 . Melee 4459 | . . . . 347 . . 173 . 228 1021 353 947 567 131 . . 692 Ramming 58 | . . . . . . . 58 . . . . . . . . . . Kinetic 560 | . . . 560 . . . . . . . . . . . . . . Thermal 887 | 44 169 146 509 . . . . . . . 19 . . . . . . Explosive 1586 | . . . . . . . . . . . . . . . . 1586 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 79 | . . . . . . . . . . . . . . . . . 79 Slashing 2213 | . . . . 347 . . 173 . 228 1021 353 91 . . . . . Piercing 2167 | . . . . . . . . . . . . 856 567 131 . . 613 Highest Corruption 2 | . . . . . . . 2 . . . . . . . 2 2 . Average Corruption 1 | . . . . . . . 1 . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . 1 3 . Energy Discharges 3 | . . . . . . . . . . . . . . . 1 2 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1052 | . . . . 63 . . 25 . 2 284 214 106 176 58 . 1 123 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . . . . . . 1 . Melee 1051 | . . . . 63 . . 25 . 2 284 214 106 176 58 . . 123 Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . . 24 . . . . . . . . 121 . Shots 7 | . . . . . . . . . . . . . . . . 7 . Rammed 13 | . . . . . . . 13 . . . . . . . . . . Targets Rammed 13 | . . . . . . . 13 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 197 | 37 37 36 197 . . . . . . . . . . . . . . Average Temperature 21 | 26 17 13 26 . . . . . . . . . . . . . . Received Heat Transfer 630 | . . 33 174 . . . 216 . . 33 . 120 . . . 18 36 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . Heat Transferred 2129 | 100 375 325 1292 . . . . . . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Maximum Alert Level 2 | . . . . . . . . . . . . 1 . . . 2 1 Low Security (%) 88 | 100 100 100 100 100 . 100 100 100 100 100 100 94 100 100 100 32 14 Level 1 9 | . . . . . . . . . . . . 5 . . . 1 85 Level 2 2 | . . . . . . . . . . . . . . . . 65 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . Peak Influence 478 | 5 30 10 136 107 . . 77 20 17 73 58 218 118 18 24 478 290 Initial 286 | . 3 . 1 42 . . . 20 11 8 28 3 118 6 9 18 286 Average 64 | 1 7 1 44 40 . . 18 13 12 9 40 62 67 7 15 335 238 Influence Increases 2102 | 5 60 30 338 80 . . 153 17 6 137 80 487 45 43 15 470 136 Destroy 0b10 Robot/C 640 | . 20 20 120 20 . . . . . . . 120 . . . 320 20 Destroy 0b10 Robot/NC 290 | 5 15 10 35 15 . . 5 . 5 50 15 45 35 10 . . 45 Destroy Leader 116 | . 12 . 38 . . . 2 . . . . 34 . . . 20 10 Allied During Kill 33 | . . . . . . . . . . . . 26 . . . 3 4 Successful Hack 108 | . . . 8 . . . 6 17 . 48 23 . . 6 . . . Disable Machine 75 | . . . . . . . 15 . . . 15 30 . 15 . . . Destroy Structure 285 | . 13 . 2 . . . 5 . 1 24 12 52 10 12 . 127 27 Partial Spotted 75 | . . . 30 . . . . . . 15 15 15 . . . . . Lose Combat Pursuer 480 | . . . 105 45 . . 120 . . . . 165 . . 15 . 30 Influence Decreases 1950 | . 65 25 233 190 . . 108 45 6 95 131 268 259 43 4 16 462 Entered New Map 468 | . 2 . 4 68 . . . 25 6 9 31 5 109 7 4 6 192 Time Decay 1219 | . 63 25 174 122 . . 60 20 . 86 100 193 150 36 . . 190 Lost Part 193 | . . . 55 . . . 48 . . . . 20 . . . 10 60 Lost Ally 70 | . . . . . . . . . . . . 50 . . . . 20 Squads Dispatched 14 | . 1 1 1 . . . 4 . . 2 1 1 2 . . . 1 Investigation 2 | . . 1 . . . . 1 . . . . . . . . . . Extermination 4 | . . . . . . . . . . 1 . 1 1 . . . 1 Reinforcement 8 | . 1 . 1 . . . 3 . . 1 1 . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Distress Signals 10 | . 1 . 2 1 . . 2 . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 144 | . 11 2 25 4 . . 24 . 7 3 5 25 . 1 3 15 19 Peak Tracking Total 15 | . 5 2 8 4 . . 15 . 6 2 2 11 1 . 2 11 11 Tactical Retreats 15 | . . . 4 1 . . 2 . . . . 5 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Traps Triggered 5 | . 1 . . . . . 1 . . 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 1 1 1 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Machines Disabled 5 | . . . . . . . 1 . . . 1 2 . 1 . . . Max in Single Turn 1 | . . . . . . . 1 . . . 1 1 . 1 . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Machines Accessed 39 | . 4 1 3 . 2 . 1 2 . 7 5 3 1 4 . 1 5 Terminals 28 | . 3 . 2 . . . 1 2 . 6 5 2 1 2 . 1 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 1 . . 1 Total Hacks 78 | . 9 1 4 . 3 . 2 5 . 13 9 4 3 8 . 9 8 Successful 36 | . 4 1 1 . 3 . 1 2 . 6 4 3 1 4 . 1 5 Failed 42 | . 5 . 3 . . . 1 3 . 7 5 1 2 4 . 8 3 Catastrophic 7 | . . . 1 . . . . . . 2 . . . 1 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 43 | . 6 . 1 . 1 . 2 . . 7 9 3 3 1 . 9 1 Terminals 59 | . 7 . 3 . . . 2 5 . 11 9 3 3 2 . 9 5 Fabricators 3 | . . . . . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . . . . . 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . 2 . . . 3 . . 1 Terminal Hacks 24 | . 2 1 1 . 3 . 1 2 . 4 2 1 1 2 . 1 3 Record 2 | . . . . . 2 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . . 1 . 1 . . . 1 . . . Level Access Points 7 | . . . . . . . 1 . . 1 1 1 1 1 . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . . 1 1 . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . 1 . . . . 1 Retrieve Components 3 | . 1 . . . . . . . . . . 1 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . 1 . . 1 Seal Access 3 | . . . . . . . . . . 1 . . . 1 . . 1 Unauthorized Hacks 5 | . 1 . . . . . . . . 1 2 1 . . . . . Terminals 5 | . 1 . . . . . . . . 1 2 1 . . . . . Assimilate 2 | . . . . . . . . . . . 1 1 . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . Operators 2 | . 1 . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . . . . . 1 . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 20 | . 3 . 2 . . . 1 1 . 7 1 1 1 1 . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 1 . . . . . . . . . . 1 . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Total Allies 5 | . . . . . . . . . . . 1 3 . . . 1 . Largest Group 2 | . . . . . . . . . . . 1 2 . . . 1 1 Highest-Rated Group 148 | . . . . . . . . . . . 10 107 . . . 148 148 Highest-Rated Ally 148 | . . . . . . . . . . . 10 58 . . . 148 148 Initial Warlord ECA Mod 45 | . . . . . . . . . . 9 8 7 6 5 5 5 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . . . 21 . . . 7 5 Total Damage 1105 | . . . . . . . . . . . . 820 . . . 121 164 Kills 6 | . . . . . . . . . . . . 4 . . . 1 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . 2 . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Active Infowar (turns) 4231 | 9 240 198 199 242 239 43 232 55 92 584 200 863 310 119 44 166 396 Optics 3056 | . . . . . . . 227 55 92 584 200 863 310 119 44 166 396 Structural 431 | . . . . . . . . . . . . . 48 119 44 45 175 Seismic 1183 | 9 240 198 199 242 239 43 13 . . . . . . . . . . Machine Analysis 2816 | . . . . . . . . 42 92 584 200 863 310 119 44 166 396 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Turns Passed 4575 | 36 240 198 430 328 239 43 232 55 92 584 200 863 310 119 44 166 396 Spaces Moved 5219 | 40 341 261 498 265 474 82 336 100 117 502 214 690 362 161 87 165 524 Core 5219 | 40 341 261 498 265 474 82 336 100 117 502 214 690 362 161 87 165 524 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 53 | 50 50 50 52 66 50 50 50 50 53 55 50 52 54 50 50 50 57 Slowest Speed 150 | 50 50 50 150 100 50 50 150 50 100 100 50 100 100 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 58 40 57 45 90 31 43 3 92 20 7 18 13 6 78 35 15 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . 1 1 . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . Spaces Dug 91 | . 13 . . . . . 5 . 1 24 6 25 5 4 . . 8 Terrain Destroyed 229 | . 13 . . . . . 5 . 1 24 6 25 5 4 . 138 8 Melee 78 | . . . . . . . 5 . 1 24 6 25 5 4 . . 8 Projectile . | . . . . . . . . . . . . . . . . . . AOE 151 | . 13 . . . . . . . . . . . . . . 138 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res DSF Gar Acc Total 6529 | 46 371 308 569 404 475 82 378 103 135 746 285 1109 439 185 86 236 572 Wait 934 | . 2 34 8 119 . . 14 . . 188 52 367 52 15 . 62 21 Move 5201 | 39 340 260 497 264 473 81 335 99 116 501 213 689 361 160 86 164 523 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 16 | . 5 2 2 2 1 . 1 1 1 1 . . . . . . . Fast Attach 38 | 3 3 . 7 2 . . 2 1 2 2 1 5 7 1 . . 2 Attach 18 | . . . 1 4 . . 1 2 3 1 2 1 . . . 2 1 Detach 13 | . . . 1 2 . . . . 3 . 2 2 . 1 . 2 . Swap 7 | . 2 . 2 . . 1 . . . . . . . . . 1 1 Drop 15 | . . 2 3 2 1 . 1 . . . . 2 3 1 . . . Fire 90 | 4 19 10 48 . . . . . . . 2 2 . . . 5 . Melee 165 | . . . . 8 . . 11 . 7 38 13 41 16 7 . . 24 Ram 13 | . . . . . . . 13 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 3 15 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / Sto x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: Acc x3 / DSF) -2/DSF -2/Garrison (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Met a group of wandering Federalists 125 | -10/Materials | Discovered new exit (range 16) 139 | -10/Materials | Discovered new exit (range 9) 166 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Discovered new exit (range 8) 277 | -10/Materials | Entered Mines 287 | -10/Mines | Met a Derelict shopkeep closing up shop 304 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 326 | -10/Mines | Build established: Mutant 354 | -10/Mines | Discovered new exit (range 12) 355 | -10/Mines | Learned location of Storage (-9) 400 | -10/Mines | Learned Materials emergency access door positions 475 | -10/Mines | Entered Materials 475 | -9/Materials | Evolved 2 slots: Utility x2 476 | -9/Materials | Identified exit to Mines 476 | -9/Materials | Identified exit to Storage 672 | -9/Materials | Discovered new exit (range 10) 806 | -9/Materials | Discovered new exit (range 4) 890 | -9/Materials | Lost 3 parts (1p2w) 896 | -9/Materials | Core integrity fell below 50% 905 | -9/Materials | Entered Mines 913 | -9/Mines | Met a Derelict bent on vengeance 913 | -9/Mines | Core integrity fell below 20% 959 | -9/Mines | Assembled infested the area 959 | -9/Mines | Learned location of 1 exit from Proximity Caves 1006 | -9/Mines | Found a hidden stash of uninstalled traps 1194 | -9/Mines | Build established: Hacker-Mutant 1231 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1231 | -9/Mines | Discovered new exit (range 5) 1233 | -9/Mines | Entered Exiles 1234 | -9/Exiles | Identified exit to Mines 1246 | -9/Exiles | Met 8R-AWN 1255 | -9/Exiles | Met EX-HEX 1269 | -9/Exiles | Met EX-BIN 1276 | -9/Exiles | Aligned with FarCom system 1276 | -9/Exiles | Given EX-Vault access code 1288 | -9/Exiles | Opened EX-Vault 1293 | -9/Exiles | Found Field Lobotomy Kit 1304 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1320 | -9/Exiles | Met EX-DEC 1322 | -9/Exiles | Learned location of Zion (-6) 1367 | -9/Exiles | Visited The Gauntlet 1465 | -9/Exiles | Discovered exit to Mines (range 14) 1472 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1472 | -9/Exiles | Entered Mines 1500 | -8/Mines | Discovered new exit (range 8) 1515 | -8/Mines | Entered Materials 1515 | -8/Materials | Evolved 2 slots: Utility x2 1587 | -8/Materials | Identified exit to Factory 1733 | -8/Materials | Core integrity fell below 50% 1747 | -8/Materials | Entered Factory 1747 | -7/Factory | Evolved 2 slots: Utility x2 1760 | -7/Factory | Lost 5 parts (1p3u1w) 1802 | -7/Factory | Identified exit to DSF 1802 | -7/Factory | Entered DSF 1802 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 1806 | -7/DSF | Spotted Executioner 1824 | -7/DSF | Discovered new exit (range 19) 1839 | -7/DSF | Sterilization system engaged 1859 | -7/DSF | Ambient heat levels rising (+10) 1862 | -7/DSF | Lost 6 allies 1874 | -7/DSF | Ambient heat levels rising (+10) 1889 | -7/DSF | Ambient heat levels rising (+10) 1894 | -7/DSF | Identified exit to Factory 1894 | -7/DSF | Entered Factory 1894 | -6/Factory | Evolved 2 slots: Utility x2 2399 | -6/Factory | Discovered new exit (range 20) 2406 | -6/Factory | Identified exit to Factory 2476 | -6/Factory | Found Prototype Launcher 2478 | -6/Factory | Entered another Factory area 2478 | -5/Factory | Evolved 2 slots: Utility x2 2495 | -5/Factory | Identified exit to Factory 2495 | -5/Factory | Identified Scatter Rocket Array 2678 | -5/Factory | Entered another Factory area 2678 | -4/Factory | Accompanied by 1 ally 2678 | -4/Factory | Evolved 2 slots: Utility x2 2686 | -4/Factory | Build established: Hacker-Scout 2703 | -4/Factory | Spotted B-86 Titan 2705 | -4/Factory | Identified exit to Research 3067 | -4/Factory | Discovered new exit (range 19) 3219 | -4/Factory | Assimilated G-73 Enforcer with FLK Orb 3221 | -4/Factory | Assimilated Y-64 Sentinel with FLK Orb 3300 | -4/Factory | Found Prototype Processor 3300 | -4/Factory | Identified Exp. Targeting Computer 3361 | -4/Factory | Discovered new exit (range 5) 3362 | -4/Factory | Identified exit to Upper Caves 3473 | -4/Factory | Core integrity fell below 50% 3541 | -4/Factory | Entered Research 3541 | -3/Research | Evolved 2 slots: Utility x2 3628 | -3/Research | Found Prototype Processor 3628 | -3/Research | Identified Exp. Melee Analysis Suite 3789 | -3/Research | Identified exit to Research 3851 | -3/Research | Entered another Research area 3851 | -2/Research | Evolved 2 slots: Utility x2 3917 | -2/Research | Build established: Wizard-Scout 3963 | -2/Research | Identified exit to Access 3969 | -2/Research | Identified exit to DSF 3970 | -2/Research | Entered DSF 3976 | -2/DSF | Discovered new exit (range 20) 3985 | -2/DSF | Identified exit to Garrison 3995 | -2/DSF | Additional patrols routed to DSF 4014 | -2/DSF | Entered Garrison 4023 | -2/Garrison | Discovered exit to Access (range 60) 4023 | -2/Garrison | Discovered exit to Access (range 105) 4023 | -2/Garrison | Discovered exit to Access (range 58) 4065 | -2/Garrison | Triggered checkpoint 4072 | -2/Garrison | Spotted B-90 Cyclops 4076 | -2/Garrison | Assimilated B-90 Cyclops with FLK Orb 4092 | -2/Garrison | Destroyed 15 combat bots 4101 | -2/Garrison | Installed Relay Interface Framework 4180 | -2/Garrison | Entered Access 4180 | -1/Access | Accompanied by 1 ally 4180 | -1/Access | Evolved 2 slots: Utility x2 4213 | -1/Access | Spotted B-99 Colossus 4300 | -1/Access | Identified exit to Surface 4576 | *** | Escaped! Last Messages --------------- Retrieving Zone 8Z layout... Downloaded map data. 04540_ K-01 Serf cleans the Terminal. 04543_ Slug penetrates Door. 04549_ Imp. System Shield destroyed. 04555_ Slug penetrates Wall. 04555_ Structural Scanner destroyed. 04565_ Penetrated by Slug. 04565_ Slug penetrates Wall. 04565_ Lgt. Ion Engine destroyed. 04568_ Penetrated by Slug. 04572_ Slug penetrates G-73 Enforcer. 04572_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04574_ The Access Shell folds into the floor. 04575_ Slug penetrates Wall. 04575_ Hvy. Pick destroyed. 04575_ Slug penetrates Wall. [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ?????????????????????BB????BB????????????????????" | | ?????????????????????BB????BB????????????????????? | | ????????????????????????????????????????????"????? | | ???????????????????????????????????????????"""???? | | ????????????????????????????????????????????"""??? | | #????????????????????????????????????????????"???? | | #??????????????????#""""""""""#??????????????????? | | #??????????????????# #??????????????????? | | #??????????????????# #??????????????????? | | #??????????????????# #??????????????????? | | #??????????????????# "" #??????????????????? | | ??????????????????# "@ #??????????????????? | | ??????????????????# #??????ww??????????? | | ?"?????????????# #??????????????????? | | """"???? ##?????# #??????????????????? | | """""? ? ##????## ##?????????????????? | | """"" ##????# #?????????????????? | | """" ##????##"" ##?????????????????? | | " ##?????#"" #??????????????????? | | ##?????#"" #??????????????????? | | ##?????#T #??????????????????? | | ##?????#"" #??????????????????? | | ########"" #??????????????????? | | ####################"" #######????????????? | | h gh w ??????? | | g ?????? | | #######+#############################+####???????? | | ## #######???????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ############?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 54 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- The Little Core That Could Challenges ------------ None Game ------ Seed TargetModifiedTerminator Manual? 0 Play Time 00:59:49 Cumulative 466.4 hours Start 2025.07.25 @ 07:26:18 End 2025.07.25 @ 08:21:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 120 Adventurer 32 Explorer 51 Win Type 0 Total 52 Types 26/6/9/1/0/2/5/1/1/1 Lore% 95 Gallery% 91 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 810d2eb7-3080-498c-a3d2-b1c8ff282951