Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 22:01:32 Player: Avari3l Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3725) 3725 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 8331 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/1000 Matter 178/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (15) --- Cooled Deuterium Engine Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Power Shielding Advanced System Restoration Module Advanced Trap Extractor (0/8) Improved Field Recycling Unit (0) Heavy Plasma Cannon Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Triangulator Advanced Visual Processing Unit Advanced Signal Interpreter Improved Power Shielding Improved Light Armor Plating > --- WEAPON ----------- Phase Cannon Advanced Plasma Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Advanced Heat Sink Large Storage Unit Improved Sensor Array Matter Filter Improved Kinecellerator Advanced ECM Suite Improved Power Shielding Improved Medium Armor Plating Tesla Rifle Enhanced Gauss Cannon Heavy Missile Launcher Rocket Array [Rating: 82] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Power Shielding Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power . | . . . . . . . . Propulsion 4 | . . 1 1 1 . 1 . Utility 5 | . . . 1 1 . 1 2 Weapon 1 | . . 1 . . . . . Parts Attached 85 | 7 8 11 6 9 18 3 23 Power 8 | 1 1 2 . 2 1 . 1 Engine 6 | 1 1 2 . 1 1 . . Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 25 | 2 2 2 1 4 6 . 8 Treads 4 | 2 . . . . 1 . 1 Leg 15 | . . . 1 4 4 . 6 Wheel 5 | . 2 2 . . 1 . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 23 | 2 2 1 3 3 3 2 7 Device 9 | 1 1 . 2 2 . . 3 Storage 4 | 1 1 1 . . . . 1 Processor 2 | . . . . 1 . 1 . Hackware . | . . . . . . . . Protection 8 | . . . 1 . 3 1 3 Artifact . | . . . . . . . . Weapon 29 | 2 3 6 2 . 8 1 7 Energy Gun 8 | 2 . 2 . . 3 . 1 Energy Cannon 4 | . 1 . . . 1 . 2 Ballistic Gun 10 | . 1 2 2 . 4 1 . Ballistic Cannon 4 | . . 1 . . . . 3 Launcher 2 | . 1 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . 4 . . Parts Lost 28 | . 3 . 1 1 4 . 19 Power 2 | . 1 . . . . . 1 Propulsion 13 | . . . 1 1 3 . 8 Utility 7 | . 1 . . . . . 6 Weapon 6 | . 1 . . . 1 . 4 Highest Loss Streak 10 | . 1 . 1 1 2 . 10 To Critical Strikes . | . . . . . . . . Average Backups 11 | 1 6 11 12 14 14 14 13 Power 1 | . 1 1 1 1 1 2 1 Propulsion . | . 1 . . . . . . Utility 4 | . . 3 5 7 6 7 7 Weapon 4 | . 3 5 6 5 5 5 4 Tool/Special . | . . . . . . . . Unused Backups 29 | . 3 3 1 . 4 3 15 Power 5 | . . 1 1 . 2 . 1 Propulsion 2 | . 2 . . . . . . Utility 15 | . . . . . 2 3 10 Weapon 7 | . 1 2 . . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 98 98 97 97 97 89 77 Engine 7 | . 12 11 9 6 7 6 2 Treads 5 | . 21 . . . 2 . . Leg 13 | . . . 5 25 28 18 16 Wheel 10 | . 7 33 29 10 3 13 4 Device 8 | . 13 11 14 6 . . 8 Storage 8 | . 14 11 9 7 7 6 4 Processor 5 | . . . . 6 7 11 9 Protection 6 | . . . 2 7 14 13 8 Energy Gun 3 | . 8 11 . . . 4 . Energy Cannon 3 | . 7 1 . . 2 1 4 Ballistic Gun 12 | . 10 15 21 23 19 13 4 Ballistic Cannon 1 | . . 4 5 . . . 2 Peak Build Rating 82 | 9 12 23 31 39 44 50 82 Average Rating 36 | 5 9 21 27 37 38 48 61 On Entrance 25 | . 9 12 23 31 39 44 49 Avg Prop Armor Cover (%) 9 | . . . 4 10 14 10 8 Naked Turns . | . . . . . . . . Heaviest Build 80 | 12 21 38 57 67 67 50 80 Greatest Support 96 | 40 40 36 48 62 62 40 96 Greatest Overweight (x) 7 | . 1 1 1 4 4 1 7 Average Overweight (x) . | . . . . 2 1 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 15 14 Most Carried 15 | 3 10 13 15 15 15 15 15 Average Carried 11 | 2 6 11 12 14 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 3 10 12 15 14 15 15 11 Class Distribution -------------------- 31% | Mutant 23% | Tank 19% | Scavenger-Tank 11% | Gunner 10% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Matter Collected 2930 | 206 270 304 281 271 783 . 815 Remotely . | . . . . . . . . Salvage Created 4002 | 112 380 364 369 479 1000 . 1298 Parts 205 | 5 26 27 27 11 47 . 62 Haulers Intercepted 5 | . . . 1 . 3 . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Combat Hostiles Destroyed 94 | . 13 11 15 7 18 . 30 Melee 1 | . . . . . . . 1 Guns 40 | . 5 6 5 7 16 . 1 Cannons 38 | . 3 2 5 . 2 . 26 AOE 13 | . 5 3 4 . . . 1 Classes Destroyed 14 | 2 3 3 1 1 2 . 2 Worker 2 | . . 1 . . . . 1 Builder 5 | . 1 . . . . . 4 Tunneler 1 | 1 . . . . . . . Hauler 5 | . . . 1 . 3 . 1 Recycler 3 | 1 . . . 2 . . . Watcher 1 | . . . . . 1 . . Swarmer 14 | . 3 3 8 . . . . Grunt 36 | . 10 4 4 6 9 . 3 Brawler 3 | . . . . 1 . . 2 Duelist 1 | . . 1 . . . . . Sentry 18 | . . 3 3 . 7 . 5 Hunter 3 | . . . . . . . 3 Programmer 6 | . . . . . 2 . 4 Assembled 13 | . . . . . . . 13 Best Kill Streak 13 | 2 4 6 5 4 4 . 13 Combat Bots Only 13 | . 3 6 5 3 4 . 13 Max Kills in Single Turn 3 | 1 2 3 2 2 2 . 3 Gunslinging 1 | . . . . 1 1 . . Exploded 3 | . 2 3 2 . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Hostile Shots Fired 724 | . 67 34 52 29 259 . 283 Missed 217 | . 18 12 16 12 81 . 78 Hits 507 | . 49 22 36 17 178 . 205 Melee 29 | . . 5 . 1 . . 23 Projectile 478 | . 49 17 36 16 178 . 182 AOE 18 | . . . . 1 . . 17 Critical Strikes 24 | . 1 3 3 1 1 . 15 Part Disruptions 1 | . . . . . . . 1 Damage Taken 8170 | . 612 401 462 361 1515 . 4819 Core 1453 | . 81 76 61 13 213 . 1009 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 115 | . . . . . 44 . 71 Ignored by Resistances 22 | . . . . . 22 . . Core Remaining (%) 83 | 100 67 81 88 . 67 100 . Volleys Fired 258 | 5 35 20 30 23 57 1 87 Largest 3 | 2 2 3 3 3 3 1 3 Hottest 248 | 80 80 131 83 75 130 80 248 Shots Fired 655 | 10 63 57 82 64 163 1 215 Gun 429 | 10 48 44 56 64 150 . 57 Cannon 216 | . 9 12 23 . 13 1 158 Launcher 10 | . 6 1 3 . . . . Special . | . . . . . . . . Kinetic 450 | . 17 43 79 64 144 . 103 Thermal 151 | 5 29 6 . . 13 1 97 Explosive 10 | . 6 1 3 . . . . Electromagnetic 44 | 5 11 7 . . 6 . 15 Robot Hit Streak 12 | 2 4 6 6 5 12 . 11 Robot Miss Streak 8 | 2 2 7 6 8 5 . 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . . . 2 3 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 397 | 5 31 33 44 40 109 . 135 Core Hits 199 | 3 22 18 25 23 51 . 57 Critical Kills 5 | . . . . . 1 . 4 Critical Parts Destroyed 7 | . . . . . . . 7 Critical Strikes 19 | 1 1 1 . . 1 . 15 Destroy 11 | . . . . . 1 . 10 Blast 3 | . . 1 . . . . 2 Corrupt 2 | 1 1 . . . . . . Smash 3 | . . . . . . . 3 Melee Attacks 15 | . . . . . . . 15 Impact 15 | . . . . . . . 15 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9949 | 72 869 774 1050 701 2175 . 4308 Guns 5071 | 72 344 547 613 701 2066 . 728 Cannons 3378 | . 104 111 237 . 109 . 2817 Explosions 1089 | . 421 116 200 . . . 352 Melee 406 | . . . . . . . 406 Ramming 5 | . . . . . . . 5 Kinetic 5881 | . 141 528 850 701 1975 . 1686 Thermal 2480 | 32 314 43 . . 109 . 1982 Explosive 697 | . 331 116 200 . . . 50 Electromagnetic 480 | 40 83 87 . . 91 . 179 Impact 406 | . . . . . . . 406 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . 5 . 17 Average Corruption 5 | . . . . . 4 . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . . 10 . 26 Message Errors 6 | . . . . . 1 . 5 Matter Fused 8 | . . . . . 3 . 5 Heat Flow Errors 10 | . . . . . 3 . 7 Energy Discharges 6 | . . . . . 2 . 4 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 447 | . 50 4 2 . . . 391 Projectiles 189 | . . . 2 . . . 187 Explosions 127 | . 50 4 . . . . 73 Melee 131 | . . . . . . . 131 Knockbacks 24 | . . 1 4 . . . 19 Impact 5 | . . . . . . . 5 Kinetic 17 | . . 1 3 . . . 13 Secondary 2 | . . . 1 . . . 1 Self-Inflicted Damage 123 | . 82 13 . . . . 28 Shots 4 | . 2 1 . . . . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 332 | 72 168 54 15 254 332 16 289 Average Temperature 74 | 39 68 21 7 102 70 12 78 Received Heat Transfer 1538 | . 216 84 207 174 447 . 410 Effects 11 | . . . . 3 7 . 1 Shutdowns 1 | . . . . . 1 . . Energy Bleed 3 | . . . . . 2 . 1 Interference 6 | . . . . 3 3 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Parts Fried 5 | . . . 1 . 2 . 2 Impact Corruptions 9 | . . . 1 . . . 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . . 4 Heat Transferred 3460 | 75 547 111 . . 200 . 2527 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Maximum Alert Level 2 | . . 1 1 1 1 . 2 Low Security (%) 71 | 100 100 88 27 77 72 100 54 Level 1 27 | . . 11 72 22 27 . 43 Level 2 . | . . . . . . . 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 416 | 5 148 215 374 228 318 136 416 Initial 145 | . . 18 81 145 98 136 39 Average 136 | 1 50 81 266 172 179 107 159 Influence Increases 2834 | 10 396 290 420 193 577 15 933 Destroy 0b10 Robot/C 1620 | . 260 220 300 140 360 . 340 Destroy 0b10 Robot/NC 85 | 10 5 5 5 10 20 . 30 Destroy Leader 400 | . 60 60 62 30 108 . 80 Successful Hack 51 | . 13 . . 12 . . 26 Disable Machine 225 | . 15 . . . 45 15 150 Destroy Structure 243 | . 28 5 23 1 14 . 172 Lose Combat Pursuer 210 | . 15 . 30 . 30 . 135 Influence Decreases 2486 | 10 351 140 294 296 494 235 666 Entered New Map 644 | . . 27 114 176 120 165 42 Time Decay 1562 | 10 321 113 170 110 334 70 434 Lost Part 280 | . 30 . 10 10 40 . 190 Squads Dispatched 12 | . 3 1 1 2 2 . 3 Investigation 2 | . 1 1 . . . . . Extermination 4 | . . . . 1 1 . 2 Reinforcement 5 | . 2 . 1 . 1 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Distress Signals 7 | . 1 1 1 . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 141 | . 25 16 20 8 21 . 51 Peak Tracking Total 6 | . 6 5 6 3 5 . 5 Tactical Retreats 11 | . 1 . 1 . 2 . 7 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Traps Triggered 5 | . . 2 . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Disabled 15 | . 1 . . . 3 1 10 Max in Single Turn 2 | . 1 . . . 1 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Accessed 25 | . 7 4 5 2 1 . 6 Terminals 20 | . 7 3 3 2 1 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 Scanalyzers 2 | . . 1 . . . . 1 Garrison Access 1 | . . . 1 . . . . Total Hacks 64 | . 20 11 17 5 1 . 10 Successful 28 | . 10 5 5 2 1 . 5 Failed 36 | . 10 6 12 3 . . 5 Catastrophic 8 | . 1 3 2 2 . . . Database Lockouts . | . . . . . . . . Manual 10 | . 3 4 2 . 1 . . Terminals 47 | . 20 7 10 5 1 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . . . 5 . . . 5 Scanalyzers 5 | . . 4 . . . . 1 Garrison Access 2 | . . . 2 . . . . Terminal Hacks 18 | . 9 2 1 2 1 . 3 Record 2 | . 1 . . 1 . . . Prototype ID Bank 2 | . 2 . . . . . . Open Door 1 | . . . . . 1 . . Open DSF 2 | . . . . . . . 2 Branch Access Points 1 | . . . . . . . 1 Alert Level 1 | . 1 . . . . . . Locate Traps 6 | . 3 1 1 1 . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . . . 4 . . . 2 Process 1 | . . . 1 . . . . Report Inventory 2 | . . . 1 . . . 1 Retrieve Matter 3 | . . . 2 . . . 1 Scanalyzer 3 | . . 3 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 7 4 4 2 . . 3 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 237 | . . . 237 . . . . Retrieved Matter 237 | . . . 237 . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Active Infowar (turns) 3113 | 21 564 . . 206 754 149 1419 Optics 2528 | . . . . 206 754 149 1419 Sensors 488 | . . . . . . . 488 Terrain 585 | 21 564 . . . . . . Triangulation 1120 | . . . . . . . 1120 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Turns Passed 4266 | 112 916 341 352 223 754 149 1419 Spaces Moved 2666 | 57 558 235 221 104 360 122 1009 Core 73 | 6 . . . . . . 67 Treads 384 | 51 333 . . . . . . Legs 611 | . . . . 13 184 . 414 Wheels 1310 | . 225 235 221 91 176 122 240 Hover 288 | . . . . . . . 288 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 110 110 50 Average Speed 113 | 148 131 92 101 137 132 110 99 Slowest Speed 400 | 160 160 105 105 192 193 110 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 75 25 23 4 61 3 25 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . . . . 10 Terrain Destroyed 166 | . 36 5 19 . 6 . 100 Melee . | . . . . . . . . Projectile 43 | . . . 1 . 6 . 36 AOE 123 | . 36 5 18 . . . 64 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total 3388 | 71 674 316 286 145 529 135 1232 Wait 206 | . 52 22 14 . 60 . 58 Move 2659 | 56 557 234 220 103 359 121 1009 Hop . | . . . . . . . . Pick Up 69 | 3 12 15 7 3 10 4 15 Fast Attach 43 | 7 4 3 3 3 10 1 12 Attach 25 | . 1 6 1 3 3 1 10 Detach 3 | . . . . 1 . . 2 Swap 42 | . 6 5 6 3 12 3 7 Drop 67 | . 7 11 5 6 18 4 16 Fire 258 | 5 35 20 30 23 57 1 87 Melee 15 | . . . . . . . 15 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1342 | -9/Materials | Build established: Gunner 1356 | -9/Materials | Discovered new exit (range 8) 1370 | -9/Materials | Entered another Materials area 1370 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1667 | -8/Materials | Discovered new exit (range 6) 1722 | -8/Materials | Entered Factory 1722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1868 | -7/Factory | Discovered new exit (range 10) 1880 | -7/Factory | Garrison activated, responded to threat 1945 | -7/Factory | Entered Storage 2109 | -7/Storage | Build established: Scavenger-Tank 2319 | -7/Storage | Found Prototype Launcher 2689 | -7/Storage | Discovered new exit (range 10) 2699 | -7/Storage | Entered Factory 2699 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2758 | -6/Factory | Discovered new exit (range 9) 2791 | -6/Factory | Identified exit to Factory 2848 | -6/Factory | Entered another Factory area 2848 | -5/Factory | Evolved 2 slots: Utility x2 3077 | -5/Factory | Discovered new exit (range 19) 3097 | -5/Factory | Identified exit to Upper Caves 3227 | -5/Factory | Build established: Skirmisher 3637 | -5/Factory | Build established: Tank 3914 | -5/Factory | Assembled infested ambush trap array 3959 | -5/Factory | Lost 3 parts (1n2u) 3984 | -5/Factory | Destroyed 13 combat bots 4013 | -5/Factory | Lost 10 parts (1p4n3u2w) 4038 | -5/Factory | Identified exit to Extension 4081 | -5/Factory | Core integrity fell below 50% 4135 | -5/Factory | System corruption reached 10% 4222 | -5/Factory | Core integrity fell below 20% 4258 | -5/Factory | Build established: Mutant 4267 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04234_ System corrupted: Heat flow error (+218). 04241_ P-70 Sage misfires. 04252_ System corrupted: Matter fused (-9). 04253_ Destroyed Imp. Target Analyzer. 04253_ P-70 Sage system corrupted by crushing effect. 04257_ P-70 Sage misfires. 04259_ Destroyed Mic. Fission Core. 04259_ P-70 Sage system corrupted by crushing effect. 04262_ P-70 Sage suffers critical hit (Smash). 04262_ Destroyed Antigrav System. 04262_ Destroyed Imp. Heat Sink. 04262_ Destroyed Tesla Rifle. 04262_ P-70 Sage system corrupted by crushing effect. 04263_ P-70 Sage system terminally corrupted. 04263_ Imp. Heat Sink fried. 04264_ Acquired 44 matter. 04267_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????###################### | | ???????????????????????????? # """"" | | ??????????????????????????" "" "" "" # " " | | ??????????????????????????" "" "" "" # """ | | ??????????????????????????"" """ """ """ # | | ?????????????????????????""" 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"" | | ????????????????????????????????+ [[ "" | | ????????????????????????????????# [[ "" | | ????????????????????????????????# | | ????????????????????????????????+ | | ????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? ###+#### | | ??????????????????????????????????? ? ???? | | ?????????????????????????????????????####?# "????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Power Shielding 66 Evasion (%) 70 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fancy Inventory Ghost 'Em Spot Them First Challenges ------------ None Game ------ Seed FocalHeatLayer Manual? 0 Play Time 01:55:54 Cumulative 114.0 hours Start 2026.09.02 @ 16:37:39 End 2026.09.02 @ 22:01:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a471c5f4-2fd0-4027-9ebe-95f9c6fe8f6a