Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.01 @ 23:41:59 Player: CrossedViper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (361) 1805 Value Destroyed (20955) 20955 Prototype IDs (65) 1300 Alien Tech Used (13) 2600 Bonus (10792) 10792 TOTAL SCORE: 47452 Bonus ------- High Alert Combat Kills 5719 Follower Combat Kills 658 Entered Garrisons 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1362 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -2447 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 350/350 System Corruption 17% Temperature Cool (9) Movement Core (200) Ox3 Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Armor Integrity Analyzer Advanced Transmission Jammer Matter Drive > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Sigix Quantum Sheargun Sigix Quantum Sheargun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental ECM Suite Heavy Regenerative Plating SHELL Armor > --- WEAPON ----------- Warp Gun Core Stripper > --- INVENTORY -------- Advanced Matter Compressor Quantum Capacitor Point Defense Array Advanced Dynamic Insulation System System Purifier Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Subatomic Replicator [Rating: 208] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Artifact Matter Drive Weapon Flak Gun Energy Gun Gamma Rifle Energy Cannon Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Greatsword Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Slots Evolved 16 | . . 2 . . . 4 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 12 | . . 2 . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . 2 . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 409 | 6 5 6 1 . 3 37 . . . 1 9 14 4 3 9 7 7 12 13 4 25 6 23 7 3 38 57 23 26 60 Power 42 | 1 . 2 1 . . 5 . . . . 1 1 . . 1 1 . . 1 . . . 2 . . 4 9 3 . 10 Engine 12 | 1 . 2 1 . . 4 . . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . Core 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . Reactor 26 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 9 3 . 10 Propulsion 69 | 2 1 . . . 1 9 . . . . 1 1 1 . 3 2 . 3 2 . 4 . 6 4 1 11 7 3 2 5 Treads 36 | 2 . . . . . 8 . . . . 1 1 1 . 3 2 . 2 2 . 4 . 1 . . . 2 3 2 2 Leg 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 4 . . 1 Wheel 19 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . 4 4 1 6 . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Utility 134 | 1 2 2 . . 2 11 . . . . 5 6 2 1 2 3 2 5 2 3 11 2 11 . . 1 17 7 12 24 Device 66 | . . . . . . 4 . . . . 1 1 . 1 . . . 3 2 2 7 . 5 . . . 11 4 7 18 Storage 12 | 1 1 1 . . . 3 . . . . . 2 . . . . . . . . 1 1 1 . . . 1 . . . Processor 10 | . 1 . . . 1 . . . . . 1 . . . . 1 . 1 . . 2 . . . . 1 . 1 . 1 Hackware 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Protection 41 | . . 1 . . 1 4 . . . . 3 3 1 . 2 2 2 1 . 1 1 1 4 . . . 5 1 4 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 164 | 2 2 2 . . . 12 . . . 1 2 6 1 2 3 1 5 4 8 1 10 4 4 3 2 22 24 10 12 21 Energy Gun 46 | 1 . . . . . 3 . . . . . 3 1 1 . 1 . . 1 . 6 1 1 1 . 2 10 1 5 8 Energy Cannon 24 | . . . . . . 3 . . . . . . . . . . . . . . 1 2 . . . 2 5 3 4 4 Ballistic Gun 53 | 1 2 2 . . . 1 . . . . . 2 . 1 2 . 3 4 5 1 2 . 2 1 . 12 4 4 . 4 Ballistic Cannon 8 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 1 2 . . 1 Launcher 20 | . . . . . . 1 . . . . . . . . 1 . 2 . 2 . 1 1 . 1 1 5 2 2 . 1 Special Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 3 Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . 1 1 . . 1 . . . . . 2 . . . 1 . 1 . . 7 . 1 . . . 14 2 5 11 Parts Lost 143 | . 1 2 2 . . 11 . . . . 4 . 1 4 1 . 2 5 3 4 8 6 7 1 4 21 9 8 10 29 Power 14 | . . 1 . . . 2 . . . . 1 . . . . . . 1 . . . . . . . 3 1 1 1 3 Propulsion 30 | . 1 1 1 . . 3 . . . . . . . . . . . . 1 1 4 1 3 . 2 5 2 . . 5 Utility 49 | . . . 1 . . 2 . . . . 1 . . 2 1 . 1 3 . 1 2 3 3 1 1 2 3 3 6 13 Weapon 50 | . . . . . . 4 . . . . 2 . 1 2 . . 1 1 2 2 2 2 1 . 1 11 3 4 3 8 Highest Loss Streak 10 | . 1 2 2 . . 7 . . . . 4 . 1 3 1 . 2 3 2 2 4 3 2 1 4 10 3 3 5 5 Average Slot Usage (%) 83 | . 96 78 82 11 17 90 92 92 92 92 85 85 90 86 97 95 85 79 94 97 91 79 79 90 87 59 86 72 71 66 Engine 2 | . 14 4 9 . . 6 . . . . . 4 . . 3 6 6 5 . . . . 3 5 5 . . . . . Core 1 | . . . . . . . 7 7 7 7 5 . . . . . . . 5 5 5 5 5 5 5 1 . . . . Reactor 2 | . . . . . . . . . . . . 1 6 6 2 . . . . . . . . . . 1 8 6 3 6 Treads 10 | . 26 4 . . . 18 7 7 7 7 6 4 10 13 18 17 13 8 16 21 16 16 8 . . . 3 7 8 6 Wheel 1 | . . 11 10 . 2 . 7 7 7 7 6 5 . . . . . 5 2 . . . 1 9 9 4 . . . . Device 15 | . . . . . . 13 15 15 15 15 19 20 20 17 20 18 9 7 20 24 21 8 6 15 14 5 16 16 16 18 Storage 10 | . 14 22 20 . . 8 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 11 11 10 10 9 12 6 4 3 Processor 10 | . 12 11 11 11 12 11 . . . . 1 6 6 6 6 7 13 12 12 11 11 17 15 15 15 16 15 13 13 11 Protection 7 | . . 5 10 . 1 7 15 15 15 15 17 13 13 9 12 11 8 7 5 3 5 5 6 4 . . 5 5 8 4 Energy Gun 2 | . 2 . . . . 2 . . . . . 1 6 8 . 2 3 . . . 4 5 4 . 4 . 4 6 1 2 Energy Cannon 1 | . . . . . . 2 7 7 7 7 4 . . . . . . . . . . 3 1 . . 1 3 2 5 1 Ballistic Gun 7 | . 25 19 20 . . . 7 7 7 7 2 2 13 10 13 13 15 17 15 16 9 . 4 5 5 7 1 1 1 1 Ballistic Cannon 1 | . . . . . . 4 7 7 7 3 . . . . . . . . . . . . 3 5 3 . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 10 25 49 49 . 1 81 77 77 77 77 75 91 85 87 91 92 94 82 85 83 92 90 115 107 100 98 152 155 147 148 Greatest Support 155 | 40 40 10 10 3 3 68 28 28 28 28 28 70 90 90 90 98 98 57 108 108 108 81 129 32 32 50 104 155 155 155 Greatest Overweight (x) 30 | . 2 4 4 . . 3 2 2 2 2 3 3 1 . 4 1 . 2 3 1 2 1 30 5 6 6 4 2 1 3 Average Overweight (x) 1 | . . 3 3 . . . 2 2 2 2 2 2 . . . . . 1 1 . . . 1 2 2 2 1 . . . Largest Inventory Capacity 26 | 6 10 16 16 4 4 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 26 20 12 12 Average Capacity 16 | 5 7 15 15 4 4 11 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 23 16 12 11 Most Carried 26 | 4 6 6 5 4 4 18 18 18 18 18 18 18 18 16 18 18 18 18 18 18 18 16 18 18 18 17 26 20 12 12 Average Carried 14 | 2 5 5 4 4 4 8 18 18 18 18 17 17 16 14 17 17 17 17 16 16 17 14 16 17 17 15 20 15 11 10 Final Capacity 20 | 6 10 16 4 4 4 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 20 12 12 6 Final Carried 18 | 2 6 5 4 4 4 18 18 18 18 18 17 18 16 14 18 18 16 18 16 18 16 13 16 18 16 16 17 12 9 2 Class Distribution -------------------- 45% | Scavenger-Mutant 27% | Scavenger-Gunner 10% | Mutant 7% | Scavenger-Tank 3% | Derelict-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Matter Collected 9495 | 247 408 80 197 . 48 546 195 . . 70 172 530 74 69 315 319 224 326 320 290 268 117 690 361 7 654 1185 465 365 953 Remotely 50 | . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21598 | 73 574 102 189 . . 1837 166 . . 89 718 1397 102 108 1358 367 347 468 454 328 484 551 1114 392 30 579 1971 2088 2620 3092 Parts 870 | 1 30 9 12 . . 76 11 . . 5 30 40 2 7 42 16 14 23 27 20 16 28 37 22 4 43 110 57 92 96 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 11 | . 2 . 1 . . 1 . . . . 1 . . . . . . . . . . . 4 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 203 | . . . . . . . 11 . . 7 . . . 17 7 . 10 . 16 20 70 23 . 18 4 . . . . . Prevented 48 | . . . . . . . . . . . . . . . 36 . 3 . 6 . 1 2 . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Combat Hostiles Destroyed 323 | . 13 4 2 . . 31 3 . . 2 7 . 2 2 18 4 8 8 16 7 10 13 16 10 4 22 26 29 31 35 Melee 13 | . . . . . . 4 . . . . 7 . . . . . . . . . . . . . . . 1 . 1 . Guns 115 | . 13 4 2 . . 1 1 . . . . . 2 2 1 3 4 8 7 7 5 4 10 2 . 6 5 3 9 16 Cannons 69 | . . . . . . 11 2 . . 2 . . . . . . . . . . . 3 4 3 . 5 9 7 15 8 AOE 69 | . . . . . . 7 . . . . . . . . 10 . 4 . 9 . 5 5 1 5 4 11 . 8 . . Classes Destroyed 28 | 1 5 1 . . . 5 1 . . . 1 1 . 1 . 3 . . . . 2 . . . . . 3 . 3 1 Worker 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Builder 10 | . 1 . . . . 3 . . . . . . . . . . . . . . . . 3 . . 2 . . . 1 Hauler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Recycler 8 | 1 1 . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . 1 . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 73 | . 3 3 . . . 4 . . . . . . . 1 2 . 5 . 15 3 . 5 3 5 4 20 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 104 | . 10 . 2 . . 16 2 . . . 5 . 2 . 9 . 2 . . . 3 4 7 3 . . 8 13 12 6 Brawler 13 | . . . . . . 2 . . . . 1 . . . 5 . 1 . . . 1 . . 1 . . . . 2 . Duelist 7 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 . 3 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Sentry 27 | . . 1 . . . 5 1 . . . . . . . 2 . . 4 . . . 1 1 1 . . . 3 3 5 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 30 | . . . . . . 1 . . . . . . . . 1 . . . . 3 . 2 3 . . 2 2 9 2 5 Programmer 35 | . . . . . . 2 . . . 1 1 . . . . . . 4 . . 2 1 2 . . . 12 . 5 5 Behemoth 6 | . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . . . . 2 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Zionite 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 4 2 . . 7 2 . . 1 4 . 2 1 7 1 5 4 5 3 6 7 8 5 4 6 5 10 5 8 Combat Bots Only 10 | . 3 4 2 . . 5 2 . . 1 3 . 2 1 7 1 5 4 5 3 6 7 5 5 4 5 4 10 5 7 Max Kills in Single Turn 4 | 1 1 1 1 . . 2 1 . . 1 1 1 1 1 3 1 2 1 3 1 3 3 3 4 3 3 2 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . . . . . . . 3 . 2 . 3 . 3 3 1 4 3 3 . 2 . . Melee 1 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Damage Taken 47520 | . 564 143 355 47 4 2921 59 . . 66 1003 . 234 869 551 359 474 1251 1025 554 1186 1055 2565 493 291 2734 3822 5173 5738 13984 Core 4035 | . 80 52 62 47 . 383 14 . . 19 96 . 16 99 . . 63 175 178 14 259 126 203 59 20 547 344 88 274 817 Absorbed by Shields 1316 | . . . . 18 . . . . . . . . . . . . . . 40 108 . . . . . . . 125 1025 . Reduced by Siege Mode 1067 | . . . . . . . . . . . . . . . . 17 . . . . . . 141 . . . 166 188 92 463 Core Remaining (%) 58 | 100 68 . . . 59 . . . . 40 . . . . . . 67 . . . . 24 . . 75 . 31 . . . Volleys Fired 1047 | 3 45 10 18 . . 55 7 2 . 20 . 29 5 12 40 38 17 21 22 20 21 36 53 12 3 57 88 75 98 240 Largest 3 | 2 2 2 2 . . 3 3 3 . 3 . 1 3 3 3 3 3 3 3 3 3 3 3 3 1 3 3 3 3 3 Hottest 339 | 70 70 46 46 . . 167 144 144 . 144 . 20 125 175 95 131 131 81 63 81 195 181 202 172 49 149 225 339 264 128 Shots Fired 1854 | 6 90 20 35 . . 121 21 6 . 40 . 29 15 32 45 85 38 63 45 53 38 57 155 29 3 100 150 136 181 261 Gun 1198 | 6 90 20 35 . . 37 7 2 . 10 . . 15 32 7 85 32 63 37 53 33 35 105 18 . 87 55 90 66 178 Cannon 521 | . . . . . . 71 14 4 . 20 . . . . . . . . . . 3 13 50 9 . 7 94 38 115 83 Launcher 96 | . . . . . . 13 . . . . . . . . 38 . 6 . 8 . 2 9 . 2 3 6 1 8 . . Special 39 | . . . . . . . . . . 10 . 29 . . . . . . . . . . . . . . . . . . Kinetic 867 | 3 89 20 35 . . 45 14 4 . 20 . . 10 19 7 62 26 63 37 53 11 . 127 20 . 87 44 4 34 33 Thermal 504 | 3 1 . . . . 29 7 2 . 20 . 29 5 13 . 23 6 . . . 16 15 2 7 . 3 17 45 109 152 Explosive 17 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 4 . 8 . . Electromagnetic 407 | . . . . . . 47 . . . . . . . . 38 . 6 . 8 . . 9 26 . . 1 81 79 38 74 Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Entropic 57 | . . . . . . . . . . . . . . . . . . . . . 11 33 . . . 5 8 . . . Robot Hit Streak 46 | 5 10 7 10 . . 12 7 6 . 5 . 12 2 17 6 31 6 7 8 16 10 7 46 6 1 8 26 19 35 42 Robot Miss Streak 11 | . 2 1 3 . . 4 3 3 . 6 . 1 2 5 4 2 11 2 3 3 2 2 4 2 1 6 5 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . 1 . 1 1 Secondary Targets 15 | . 2 . . . . . . . . . . . 2 1 . . 1 3 2 . 2 1 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 1 . . 1 1 1 . 1 1 . . . . . 1 . . Capacitor 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 Shots Hit Robots 1429 | 5 57 15 21 . . 145 15 5 . 28 23 42 7 27 18 69 25 46 30 39 22 29 115 15 1 46 111 103 146 224 Core Hits 720 | 2 22 5 8 . . 79 14 1 . 13 11 10 3 8 44 33 22 18 24 14 21 21 45 15 4 38 35 59 65 86 Critical Hits 103 | . . . . . . 1 . . . . 4 6 . 1 . 2 . 8 1 11 2 2 21 5 . 3 15 5 2 14 Critical Kills 30 | . . . . . . . . . . . 1 1 . 1 . . . 2 1 2 . 1 5 4 . 1 5 . . 6 Critical Parts Destroyed 59 | . . . . . . . . . . . 2 1 . . . 2 . 5 . 6 . 1 16 1 . 2 9 5 2 7 Melee Attacks 160 | . . . . . . 70 . . . . 27 20 . . . . . . . . . . . . . . 4 . 10 29 Kinetic 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 29 Impact 70 | . . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . 27 20 . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sneak Attacks 7 | . . . . . . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53555 | 56 928 157 386 . 9 4148 339 37 . 453 1339 1917 134 477 2129 1455 470 1130 1195 796 3430 1505 3692 873 406 2473 4450 5679 5290 8202 Guns 20867 | 56 903 157 386 . . 328 108 17 . 146 . . 134 477 49 1455 362 1130 624 796 558 709 1882 240 . 810 1544 1851 1494 4651 Cannons 13242 | . . . . . . 1153 231 20 . 256 . . . . . . . . . . . 411 1146 145 . 249 2713 1281 3381 2256 Explosions 12480 | . . . . . . 936 . . . . . . . . 2080 . 108 . 571 . 2872 385 597 488 406 1414 76 2547 . . Melee 6458 | . . . . . . 1722 . . . . 1339 1618 . . . . . . . . . . . . . . 117 . 367 1295 Ramming 158 | . 25 . . . 9 9 . . . . . . . . . . . . . . . . 67 . . . . . 48 . Kinetic 14782 | 19 903 157 386 . . 715 236 17 . 249 . . 72 249 49 1020 254 1130 624 796 209 . 2433 313 . 812 1297 54 1054 1734 Thermal 13841 | 37 . . . . . 679 103 20 . 204 . 299 62 228 134 435 108 . 182 . 257 288 620 72 . 84 671 1481 3191 4686 Explosive 4334 | . . . . . . 61 . . . . . . . . . . . . . . . . . 488 406 756 76 2547 . . Electromagnetic 10652 | . . . . . . 962 . . . . . . . . 1946 . 108 . 389 . . 326 572 . . 19 2018 1597 997 1718 Impact 1722 | . . . . . . 1722 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3021 | . . . . . . . . . . . 1339 1618 . . . . . . . . . . . . . . . . . 64 Piercing 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . . . Entropic 4928 | . . . . . . . . . . . . . . . . . . . . . 2964 891 . . . 802 271 . . . Highest Corruption 17 | . . 3 6 6 7 3 3 3 3 3 . . . . . . 1 9 9 9 9 7 1 1 1 . 7 . 1 17 Average Corruption 4 | . . 3 3 6 6 1 3 3 3 3 . . . . . . 1 8 9 9 7 6 1 1 1 . 3 . 1 6 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Effects 262 | . . . 5 4 4 5 4 7 1 4 . . . . . . 1 14 22 31 2 16 2 2 1 . 28 . 6 103 Message Errors 51 | . . . . 1 . 2 1 3 . 1 . . . . . . 1 1 4 3 1 5 . . 1 . 4 . 1 22 Matter Fused 44 | . . . 1 2 2 . 1 2 1 1 . . . . . . . 2 6 11 . 4 . . . . . . . 11 Heat Flow Errors 19 | . . . . . . 1 1 1 . . . . . . . . . . . 5 . 1 . . . . 3 . . 7 Energy Discharges 28 | . . . 1 . 1 1 . 1 . . . . . . . . . . 2 2 . 3 1 . . . 6 . 2 8 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . 2 Data Loss (minor) 31 | . . . 1 1 1 . . . . 1 . . . . . . . 1 2 3 1 . . . . . 5 . 1 14 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Misfires 10 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 2 . . 4 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targeting Errors 58 | . . . 1 . . 1 1 . . 1 . . . . . . . 9 4 5 . 1 1 1 . . 4 . 2 27 Weapon Failures 8 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1585 | . . . . . . 168 17 . . . 61 14 . . 5 . 11 . . . 244 23 131 28 20 82 73 184 185 339 Projectiles 356 | . . . . . . . 17 . . . . . . . . . . . . . . . 105 . . . 73 38 101 22 Explosions 600 | . . . . . . 15 . . . . . . . . 5 . 11 . . . 244 23 26 28 20 82 . 146 . . Melee 629 | . . . . . . 153 . . . . 61 14 . . . . . . . . . . . . . . . . 84 317 Knockbacks 51 | . . . . . . 21 1 . . 1 . . . . . . . . . . . . 21 . . . 7 . . . Impact 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . 9 1 . . 1 . . . . . . . . . . . . 19 . . . 6 . . . Secondary 8 | . . . . . . 5 . . . . . . . . . . . . . . . . 2 . . . 1 . . . Self-Inflicted Damage 906 | . . . . . 4 93 . . . . . . . . 123 . 29 . 75 . 145 22 88 . 55 56 157 59 . . Shots 28 | . . . . . . 5 . . . . . . . . 7 . 2 . 3 . 1 3 3 . 1 1 1 1 . . Rammed 16 | . 5 . . . 1 2 . . . . . . . . . . . . . . . . 5 . . . . . 3 . Targets Rammed 17 | . 5 . . . 1 2 . . . . . . . . . . . . . . . . 6 . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 462 | 50 60 . 22 . . 199 194 172 . 196 . . 190 210 78 199 340 81 30 283 305 361 123 . . 32 432 462 81 438 Average Temperature 88 | 26 22 . 5 . . 108 97 108 . 109 . . 71 105 21 94 147 27 9 83 97 137 24 . . 14 132 180 19 92 Received Heat Transfer 5285 | . 279 30 201 24 . 1167 27 . . 18 264 . 27 105 156 20 45 144 60 21 27 72 252 87 . 27 207 324 630 1071 Effects 13 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . 5 3 . 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Interference 9 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . 2 3 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 35 | . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . 3 6 5 13 Total Turns 1506 | . . . . . . . . . . . . . . . . 654 . . . . . . 105 . . . 83 132 129 403 Longest Duration 421 | . . . . . . . . . . . . . . . . 421 . . . . . . 44 . . . 45 34 32 170 Robots Corrupted 43 | . . . . . . 3 . . . . . . . . 9 . . . . . . 1 1 . . . 11 11 3 4 Combat Hostiles 41 | . . . . . . 3 . . . . . . . . 7 . . . . . . 1 1 . . . 11 11 3 4 Parts Fried 94 | . . . . . . 6 . . . . . . . . 13 . . . . . . 2 1 . . . 27 14 11 20 Impact Corruptions 15 | . . . . . . 12 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Melted 30 | . . . . . . . . . . 1 . . . . . 4 . . . . 5 1 1 . . . . 1 . 17 Heat Transferred 16265 | 111 . . . . . 1088 185 37 . 518 . 999 111 396 150 1036 250 . 250 . 370 483 587 111 . 111 518 1369 3108 4477 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . 3 . . . . . . . . 3 . . . 3 . . 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Peak Influence 1436 | 5 214 181 157 221 406 1436 . . . . 238 23 586 . . . . 194 . . . . 617 . . 679 929 1331 824 1324 Initial 1070 | . 3 86 76 91 99 1070 . . . . 77 23 . . . . . . . . . . 132 . . 216 375 522 748 391 Average 540 | . 66 150 104 158 314 1204 . . . . 112 11 293 . . . . 32 . . . . 292 . . 459 503 869 634 725 Maximum Alert Level 4 | . 1 . . 1 2 4 . . . . 1 . 2 . . . . . . . . . 2 . . 2 3 4 3 4 Low Security (%) 25 | 100 95 100 100 53 17 . . . . . 87 100 41 . . . . 100 . . . . 52 . . . . . . . Level 1 7 | . 4 . . 46 48 . . . . . 12 . 12 . . . . . . . . . 19 . . 25 16 . . 3 Level 2 37 | . . . . . 33 . . . . . . . 45 . . . . . . . . . 28 . . 73 67 32 66 51 Level 3 15 | . . . . . . 28 . . . . . . . . . . . . . . . . . . . . 15 46 33 19 Level 4 14 | . . . . . . 71 . . . . . . . . . . . . . . . . . . . . . 21 . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 4 . 2 . . 11 . . . . 2 . 5 . 1 . . 3 . . . . 5 . . 6 7 3 9 23 Investigation 13 | . 3 . . . . . . . . . 1 . 3 . . . . . . . . . 1 . . . 2 . 1 2 Extermination 18 | . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . 1 4 . 2 6 Reinforcement 21 | . 1 . . . . 3 . . . . . . 2 . . . . . . . . . 3 . . 1 1 3 3 4 Assault 15 | . . . 2 . . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . 3 5 Garrison 8 | . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . 3 . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Construction Impeded 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Distress Signals 18 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 8 3 4 Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Times Spotted 544 | . 17 6 13 3 7 42 3 . . 4 13 . 9 14 18 10 9 10 17 8 31 14 31 6 6 27 39 37 42 108 Peak Tracking Total 15 | . 4 4 5 2 5 5 2 . . 3 4 . 3 5 11 2 5 6 5 4 12 7 6 4 5 5 6 8 5 15 Tactical Retreats 29 | . . . . 1 . 1 . . . . 2 . . . 1 5 1 . 1 1 1 1 5 . . 2 1 1 2 3 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Traps Triggered 17 | . 1 . . 2 . . . . . . 2 . 1 . . . . 1 . . . . 1 . . 2 2 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Machines Disabled 49 | . 1 . . . . 4 . . . . . . 1 . 1 1 . 1 . . 2 . 6 . . . 12 2 7 11 Max in Single Turn 3 | . 1 . . . . 2 . . . . . . . . 1 1 . 1 . . 1 . 2 . . . 3 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Machines Accessed 50 | . 3 . 1 . 11 2 . 1 4 . 2 . 3 . . . . 1 2 1 1 . 2 . . 2 4 1 5 4 Terminals 27 | . 2 . . . 4 2 . . . . 2 . 2 . . . . 1 . . . . 1 . . 1 4 . 4 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Total Hacks 128 | . 8 . 2 . 22 4 . 1 28 . 5 . 6 . . . . 2 2 1 1 . 12 . . 3 9 1 12 9 Successful 73 | . 3 . 1 . 9 3 . 1 28 . . . 4 . . . . 2 2 1 1 . 7 . . 1 2 . 4 4 Failed 55 | . 5 . 1 . 13 1 . . . . 5 . 2 . . . . . . . . . 5 . . 2 7 1 8 5 Catastrophic 11 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 1 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 6 . . . 23 4 . . . . 5 . 3 . . . . . . . . . 6 . . . 3 . 5 3 Terminals 72 | . 7 . . . 14 4 . . . . 5 . 4 . . . . 2 . . . . 6 . . 2 9 . 10 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . 8 . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Garrison Access 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . Terminal Hacks 53 | . 2 . . . 2 3 . 1 28 . . . 2 . . . . 2 2 1 1 . 2 . . . 2 . 3 2 Record 13 | . . . . . 1 . . . 11 . . . . . . . . 1 . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . 1 . . . . . . . . . . 2 1 1 . . . . . . . . 2 Branch Access Points 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Unreport Threat 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 13 | . 1 . . . 7 . . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 Terminals 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 9 | . 1 . . . 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 1 . 4 2 . . . . 2 . 3 . . . . 1 . . . . 2 . . 1 4 1 5 4 Full Trace Events 9 | . 2 . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Total Allies 32 | . . . 2 . . . . . . 1 . 20 . . 2 . . . . . . . . . . . . . . 7 Largest Group 20 | . . . 2 . . . . . . 1 1 20 18 8 5 . . . . . . . . . . . . . . 7 Highest-Rated Group 717 | . . . 62 . . . . . . 94 94 717 634 308 146 . . . . . . . . . . . . . . 98 Highest-Rated Ally 94 | . . . 31 . . . . . . 94 94 50 46 46 46 . . . . . . . . . . . . . . 15 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 205 | . . . 13 . . . . . . 9 . . 85 35 34 . . . . . . . . . . . . . . 29 Total Damage 3829 | . . . 189 . . . . . . 283 . . 1549 809 433 . . . . . . . . . . . . . . 566 Kills 25 | . . . 1 . . . . . . 2 . . 12 8 1 . . . . . . . . . . . . . . 1 Allies Corrupted 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 1 1 . 1 . . . 2 . . 2 . 1 1 . 1 . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 3 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Turns Passed 22584 | 68 615 100 173 90 118 1279 293 404 92 271 478 767 377 554 845 2928 412 480 674 684 840 726 921 469 212 658 1774 783 1469 3030 Spaces Moved 11417 | 47 292 51 112 125 220 602 228 330 77 180 258 468 214 321 406 1223 224 280 419 365 411 353 359 331 165 315 792 283 622 1344 Core 733 | 25 . . 23 125 220 88 . . . . . . . . . . . . . . . . 3 . . . . . . 249 Treads 7003 | 22 283 . . . . 423 . . . . 50 28 214 321 406 1223 224 89 217 365 411 353 268 . . . 130 276 622 1078 Legs 740 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 128 604 7 . . Wheels 2924 | . 9 51 89 . . 91 228 330 77 180 208 440 . . . . . 191 202 . . . 87 331 165 187 58 . . . Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 50 50 50 50 120 120 120 120 120 120 160 160 160 160 160 120 120 162 163 170 120 120 120 110 140 152 152 50 Average Speed 151 | 101 159 116 105 50 50 144 120 120 120 120 139 125 166 160 176 177 160 140 144 168 178 178 174 123 122 138 170 155 166 151 Slowest Speed 1550 | 160 180 120 120 50 50 220 120 120 120 120 220 180 180 160 240 180 160 200 185 189 210 190 1550 150 160 180 210 180 190 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Exploration Rate (%) 44 | 5 49 6 11 37 52 20 45 44 68 41 10 96 10 62 59 83 40 10 61 54 96 68 13 65 23 12 77 10 92 70 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 15 | . 1 . . . 7 . . . 1 . . . 1 . . 4 1 . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 . 1 1 1 . . . . . 1 . . . 1 1 . 1 . . 1 . . 1 . . . . Unknown Exits Taken 15 | 1 . . . . . . . 1 1 1 . . . 1 1 1 . . 1 . 1 1 . 1 1 . 1 1 1 . Scrap Searched 16 | . . . . . . . 3 1 . 1 . . . 1 3 3 . . 1 2 . . . 1 . . . . . . Spaces Dug 123 | . . . . . . 1 . . . . 1 . . . 8 . . . . . 2 . . . 22 24 46 . . 19 Terrain Destroyed 736 | . . . . . . 33 1 1 . 2 1 . . . 8 . . 4 21 4 83 37 61 31 67 158 117 53 31 23 Melee 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Projectile 178 | . . . . . . 2 1 1 . 2 . . . . . . . 4 2 4 18 31 28 7 . 9 9 7 31 22 AOE 555 | . . . . . . 30 . . . . . . . . 8 . . . 19 . 65 6 33 24 67 149 108 46 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Tes Res Qua Sec Total 15108 | 62 366 75 141 151 225 846 236 335 76 201 325 566 227 342 497 1931 253 338 460 406 494 398 526 367 173 444 1073 496 887 2191 Wait 1549 | . 10 4 1 . 2 44 . 2 . 1 16 11 2 7 14 645 3 9 3 8 7 3 66 11 . 17 67 92 82 422 Move 11389 | 46 291 50 112 124 219 601 227 329 76 179 258 467 213 320 405 1222 223 279 418 364 410 352 358 330 164 314 791 282 621 1344 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 224 | 7 6 2 . . . 25 1 1 . . 8 9 1 . 7 6 2 9 3 6 12 1 9 3 1 9 30 10 20 36 Fast Attach 173 | 1 2 3 1 . 3 18 . . . . 4 5 1 1 5 4 . 9 3 1 9 1 8 2 . 14 22 12 10 34 Attach 155 | 5 1 3 . . . 12 . . . . 5 4 2 2 1 1 3 3 5 2 6 4 7 3 2 17 16 7 14 30 Detach 33 | . . . 2 . . . . . . . . 2 . . . 3 . . . . 1 . 2 2 . 8 5 1 . 7 Swap 101 | . 2 . . . . 7 . . . 1 . 5 1 . 3 2 4 . 5 1 10 1 8 2 1 7 19 4 5 13 Drop 209 | . 4 3 7 . . 14 1 1 . . 7 14 2 . 6 10 1 8 1 4 17 . 4 2 2 1 31 13 24 32 Fire 1047 | 3 45 10 18 . . 55 7 2 . 20 . 29 5 12 40 38 17 21 22 20 21 36 53 12 3 57 88 75 98 240 Melee 158 | . . . . . . 68 . . . . 27 20 . . . . . . . . . . . . . . 4 . 10 29 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 5 . . . . 2 . . . . . . . . . . . . . . . . 6 . . . . . 3 . Escape Stasis 36 | . . . . 27 . . . . . . . . . . . . . . . . . . 5 . . . . . . 4 Rewire 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Identified exit to Materials 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Utility x2 697 | -9/Materials | Discovered new exit (range 16) 782 | -9/Materials | Identified exit to Storage 784 | -9/Materials | Entered Storage 853 | -9/Storage | Met a pair of Derelict thieves 957 | -9/Storage | Identified exit to Garrison 957 | -9/Storage | Entered Garrison 1041 | -9/Garrison | Discovered new exit (range 13) 1046 | -9/Garrison | Identified exit to Recycling 1047 | -9/Garrison | Entered Recycling 1069 | -9/Recycling | Spotter reported a threat 1077 | -9/Recycling | Spotter reported a threat 1080 | -9/Recycling | Spotter reported a threat 1082 | -9/Recycling | Spotter reported a threat 1106 | -9/Recycling | Spotter reported a threat 1127 | -9/Recycling | Spotter reported a threat 1133 | -9/Recycling | Spotter reported a threat 1143 | -9/Recycling | Spotter reported a threat 1156 | -9/Recycling | Discovered new exit (range 15) 1164 | -9/Recycling | Identified exit to Factory 1165 | -9/Recycling | Entered Factory 1165 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1215 | -7/Factory | Identified exit to Lower Caves 1565 | -7/Factory | First assault squad dispatched 1763 | -7/Factory | Lost 7 parts (1p1n1u4w) 2242 | -7/Factory | Garrison activated, responded to threat 2263 | -7/Factory | Core integrity fell below 50% 2444 | -7/Factory | Entered Lower Caves 2453 | -7/Lower Caves | Identified exit to Lower Caves 2642 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2722 | -7/Lower Caves | Build established: Scavenger-Tank 2737 | -7/Lower Caves | Entered another Lower Caves area 2821 | -7/Lower Caves | Learned Factory emergency access door positions 3127 | -7/Lower Caves | Discovered new exit (range 9) 3141 | -7/Lower Caves | Entered Data Miner 3141 | -7/Data Miner | Discovered new exit (range 6) 3164 | -7/Data Miner | Met Data Miner 3198 | -7/Data Miner | Learned location of Section 7 (-2) 3198 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3206 | -7/Data Miner | Received God Mode back door access code from Data Miner 3233 | -7/Data Miner | Entered Proximity Caves 3290 | -6/Proximity Caves | Escorted by Enhanced Grunt 3425 | -6/Proximity Caves | Learned 4 Factory zone layouts 3486 | -6/Proximity Caves | Discovered new exit (range 15) 3504 | -6/Proximity Caves | Entered Factory 3504 | -6/Factory | Accompanied by 1 ally 3504 | -6/Factory | Evolved 2 slots: Utility x2 3505 | -6/Factory | Identified exit to Factory 3662 | -6/Factory | Build established: Scavenger-Mutant 3950 | -6/Factory | Lost 4 parts (1p1u2w) 3982 | -6/Factory | Sucked down chute 3982 | -6/Factory | Entered Waste 3983 | -6/Waste | Joined by Warlord forces that had cleared the area 4394 | -6/Waste | Discovered new exit (range 12) 4749 | -6/Waste | Entered Factory 4749 | -6/Factory | Accompanied by 18 allies 4837 | -6/Factory | Identified exit to Lower Caves 4919 | -6/Factory | Incoming investigation squad redirected 4940 | -6/Factory | Incoming investigation squad redirected 5126 | -6/Factory | Entered Lower Caves 5126 | -6/Lower Caves | Accompanied by 8 allies 5147 | -6/Lower Caves | Learned 4 Factory zone layouts 5157 | -6/Lower Caves | Spotted B-75 Beast 5175 | -6/Lower Caves | Destroyed B-75 Beast 5401 | -6/Lower Caves | Lost 3 parts (2u1w) 5482 | -6/Lower Caves | Build established: Scavenger-Gunner 5602 | -6/Lower Caves | Learned 4 Factory zone layouts 5669 | -6/Lower Caves | Discovered new exit (range 7) 5674 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5680 | -6/Lower Caves | Entered another Lower Caves area 5680 | -6/Lower Caves | Accompanied by 4 allies 5703 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5826 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5872 | -6/Lower Caves | Destroyed 7 combat bots 6019 | -6/Lower Caves | Build established: Scavenger-Mutant 6519 | -6/Lower Caves | Discovered new exit (range 3) 6525 | -6/Lower Caves | Entered Zion 6660 | -6/Zion | Learned location of Warlord (-5) 6725 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7888 | -6/Zion | Discovered new exit (range 14) 7890 | -6/Zion | Given A8's code to call for help 8428 | -6/Zion | Received a hallucinogenic algorithm 8440 | -6/Zion | Attacked by Zionites 8586 | -6/Zion | Build established: Scavenger-Tank 8712 | -6/Zion | Spotted VN-GER(B) 8723 | -6/Zion | Destroyed VN-GER(B) 8789 | -6/Zion | Spotted SX-J1D(B) 8857 | -6/Zion | Destroyed SX-J1D(B) 9128 | -6/Zion | Build established: Scavenger-Gunner 9343 | -6/Zion | Destroyed Imprinter 9359 | -6/Zion | Extracted access codes from Imprinter's data core 9453 | -6/Zion | Entered Proximity Caves 9457 | -5/Proximity Caves | Learned location of 1 exit from Factory 9808 | -5/Proximity Caves | Discovered exit to Factory (range 16) 9865 | -5/Proximity Caves | Entered Factory 9865 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9866 | -5/Factory | Identified exit to Upper Caves 10147 | -5/Factory | Garrison activated, responded to threat 10243 | -5/Factory | Lost 3 parts (2u1w) 10345 | -5/Factory | Entered Upper Caves 10403 | -5/Upper Caves | Spotted B-75 Beast 10423 | -5/Upper Caves | Destroyed B-75 Beast 11003 | -5/Upper Caves | Discovered new exit (range 10) 11019 | -5/Upper Caves | Entered another Upper Caves area 11020 | -5/Upper Caves | Encountered a Warlord checkpoint 11020 | -5/Upper Caves | Identified exit to Warlord 11134 | -5/Upper Caves | Spotted B-75 Beast 11158 | -5/Upper Caves | Destroyed B-75 Beast 11348 | -5/Upper Caves | Learned Factory garrison access intel 11447 | -5/Upper Caves | Build established: Derelict-Gunner 11703 | -5/Upper Caves | Entered Warlord 11720 | -5/Warlord | Discovered new exit (range 31) 11764 | -5/Warlord | System corruption cleaned by Quarantine Array 11974 | -5/Warlord | Build established: Derelict-Mutant 12003 | -5/Warlord | Warlord's base attacked by MAIN.C 12012 | -5/Warlord | Found Prototype Energy Gun 12015 | -5/Warlord | Found Prototype Energy Gun 12022 | -5/Warlord | Found Prototype Energy Cannon 12025 | -5/Warlord | Found Prototype Energy Cannon 12028 | -5/Warlord | Found Prototype Launcher 12108 | -5/Warlord | Identified Vortex Cannon (x2) 12111 | -5/Warlord | Met Warlord 12147 | -5/Warlord | Found Prototype Device 12147 | -5/Warlord | Identified System Purifier 12168 | -5/Warlord | Identified Vortex Rail (x2) 12172 | -5/Warlord | Found Prototype Hackware 12181 | -5/Warlord | Found Prototype Device 12182 | -5/Warlord | Identified Exp. Cloaking Device 12190 | -5/Warlord | Found Prototype Reactor 12353 | -5/Warlord | Warlord forces counterattacked 12380 | -5/Warlord | Spotted B-86 Titan 12392 | -5/Warlord | Spotted Striker 12392 | -5/Warlord | Destroyed B-86 Titan 12399 | -5/Warlord | Spotted Executioner 12413 | -5/Warlord | Destroyed Executioner 12433 | -5/Warlord | Lost 4 parts (2n1u1w) 12451 | -5/Warlord | Spotted Executioner 12476 | -5/Warlord | Found Prototype Device 12510 | -5/Warlord | Spotted Striker 12512 | -5/Warlord | Identified Vortex Catalyst Activator 12514 | -5/Warlord | Core integrity fell below 50% 12543 | -5/Warlord | Entered Proximity Caves 12591 | -4/Proximity Caves | Spotted B-86 Titan 12797 | -4/Proximity Caves | Build established: Scavenger-Mutant 13174 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13215 | -4/Proximity Caves | Destroyed 7 combat bots 13221 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 13231 | -4/Proximity Caves | Discovered new exit (range 7) 13269 | -4/Proximity Caves | Entered Factory 13269 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13270 | -4/Factory | Loaded intel: 4 garrison access locations 13321 | -4/Factory | Identified Ghost Barrier 13321 | -4/Factory | Identified Adv. Kinecellerator 13321 | -4/Factory | Identified Vortex Chain Reactor 13425 | -4/Factory | Found Hvy. Insulated Plating 13428 | -4/Factory | Found Hvy. Insulated Plating 13623 | -4/Factory | Identified exit to Upper Caves 13623 | -4/Factory | Identified exit to Extension 13623 | -4/Factory | Identified exit to Armory 13829 | -4/Factory | Build established: Scavenger-Gunner 14190 | -4/Factory | Entered Upper Caves 14287 | -4/Upper Caves | Build established: Scavenger-Mutant 14388 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14638 | -4/Upper Caves | Discovered new exit (range 11) 14659 | -4/Upper Caves | Entered another Upper Caves area 14845 | -4/Upper Caves | Discovered new exit (range 12) 14871 | -4/Upper Caves | Entered Research 14871 | -3/Research | Evolved 2 slots: Utility x2 14872 | -3/Research | Identified exit to Testing 14900 | -3/Research | Lost 4 parts (2n1u1w) 14994 | -3/Research | Lost 5 parts (1p1u3w) 15081 | -3/Research | Lost 4 parts (1n1u2w) 15121 | -3/Research | First assault squad dispatched 15141 | -3/Research | Incoming assault squad redirected 15178 | -3/Research | Garrison activated, responded to threat 15283 | -3/Research | Lost 10 parts (2p3n5w) 15469 | -3/Research | Spotted B-86 Titan 15529 | -3/Research | Entered Testing 15676 | -3/Testing | Lost 3 parts (2n1u) 15786 | -3/Testing | Found Prototype Device 15786 | -3/Testing | Identified Exp. Shock Absorption System 15853 | -3/Testing | Spotted Striker 15855 | -3/Testing | Spotted Striker 15865 | -3/Testing | Incoming investigation squad redirected 15870 | -3/Testing | Spotted Alpha 7 15871 | -3/Testing | Core integrity fell below 50% 15873 | -3/Testing | Destroyed Striker 15882 | -3/Testing | Destroyed Striker 15916 | -3/Testing | Destroyed Alpha 7 15933 | -3/Testing | Lost 3 parts (1u2w) 16184 | -3/Testing | Found Prototype Energy Gun 16184 | -3/Testing | Identified Warp Gun 16335 | -3/Testing | Found Prototype Launcher 16335 | -3/Testing | Identified Hellfire Missile Launcher 16615 | -3/Testing | Incoming investigation squad redirected 16961 | -3/Testing | Found Prototype Device 16962 | -3/Testing | Identified Exp. Shield Generator 16994 | -3/Testing | Discovered new exit (range 18) 17122 | -3/Testing | Found Prototype Protection 17122 | -3/Testing | Identified SHELL Armor 17303 | -3/Testing | Entered Research 17303 | -2/Research | Warlord forces began assault on 0b10 17303 | -2/Research | Evolved 2 slots: Utility x2 17413 | -2/Research | Research machine network offline 17564 | -2/Research | Lost 3 parts (1p1u1w) 17664 | -2/Research | Borebot progress halted 17683 | -2/Research | Spotted Striker 17709 | -2/Research | Destroyed Striker 17775 | -2/Research | Destroyed 10 combat bots 17782 | -2/Research | Lost 3 parts (2u1w) 17914 | -2/Research | Spotted Striker 17916 | -2/Research | Spotted Executioner 17925 | -2/Research | Destroyed Striker 17931 | -2/Research | Destroyed Executioner 17954 | -2/Research | Found Prototype Processor 17954 | -2/Research | Identified Exp. Targeting Computer 18048 | -2/Research | Discovered new exit (range 4) 18086 | -2/Research | Entered Quarantine 18109 | -2/Quarantine | Found Alien Artifact 18112 | -2/Quarantine | Found Alien Artifact 18115 | -2/Quarantine | Found Alien Artifact 18147 | -2/Quarantine | Discovered new exit (range 68) 18153 | -2/Quarantine | Found Alien Artifact 18155 | -2/Quarantine | Found Alien Artifact 18158 | -2/Quarantine | Found Alien Artifact 18166 | -2/Quarantine | Found Alien Artifact 18166 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 18166 | -2/Quarantine | Warped through subspace 18508 | -2/Quarantine | Found Alien Artifact 18511 | -2/Quarantine | Identified Subatomic Replicator 18586 | -2/Quarantine | First assault squad dispatched 18671 | -2/Quarantine | Incoming assault squad redirected 18699 | -2/Quarantine | Found Alien Impact Weapon 18836 | -2/Quarantine | Found Alien Artifact 18862 | -2/Quarantine | Incoming assault squad redirected 18916 | -2/Quarantine | Incoming assault squad redirected 18919 | -2/Quarantine | Identified Core Reset Matrix 18919 | -2/Quarantine | Identified Dimensional Node Initializer (x3) 18919 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 18919 | -2/Quarantine | Identified Core Stripper 18919 | -2/Quarantine | Used Core Reset Matrix 18923 | -2/Quarantine | Detected hypermatrix surge 18923 | -2/Quarantine | Sensed 3 artifacts in vicinity 19198 | -2/Quarantine | Found Matter Drive 19401 | -2/Quarantine | Spotted Fortress 19495 | -2/Quarantine | Lost 5 parts (1p2u2w) 19552 | -2/Quarantine | Discovered new exit (range 3) 19555 | -2/Quarantine | Entered Section 7 19556 | -2/Section 7 | Sensed 25 artifacts in vicinity 19980 | -2/Section 7 | Lost 5 parts (1n3u1w) 19988 | -2/Section 7 | Found Integrated Reactor 20044 | -2/Section 7 | Found Integrity Redistributor 20137 | -2/Section 7 | Spotted B-90 Cyclops 20189 | -2/Section 7 | Spotted S7 Guard 20241 | -2/Section 7 | Destroyed S7 Guard 20256 | -2/Section 7 | Found Prototype Protection 20256 | -2/Section 7 | Identified Hvy. Regenerative Plating 20284 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20290 | -2/Section 7 | Found Core Regenerator 20371 | -2/Section 7 | Warped through subspace 20497 | -2/Section 7 | Core integrity fell below 50% 20498 | -2/Section 7 | Destroyed B-90 Cyclops 20545 | -2/Section 7 | Found Unknown Device 20805 | -2/Section 7 | First assault squad dispatched 20875 | -2/Section 7 | Spotted B-90 Cyclops 20876 | -2/Section 7 | Destroyed B-90 Cyclops 20949 | -2/Section 7 | Spotted Alpha 7 20960 | -2/Section 7 | Spotted Alpha 7 20966 | -2/Section 7 | Destroyed Alpha 7 20985 | -2/Section 7 | Found Prototype Processor 20985 | -2/Section 7 | Identified Exp. Target Analyzer 20992 | -2/Section 7 | Found Prototype Device 20993 | -2/Section 7 | Identified Exp. ECM Suite 21000 | -2/Section 7 | Scanned by Researcher 21019 | -2/Section 7 | Found Prototype Ballistic Gun 21019 | -2/Section 7 | Identified Multirail 21024 | -2/Section 7 | Identified Quantum Capacitor 21038 | -2/Section 7 | Destroyed Alpha 7 21090 | -2/Section 7 | Spotted S7 Guard 21115 | -2/Section 7 | Warped through subspace 21125 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 21159 | -2/Section 7 | Found Prototype Launcher 21160 | -2/Section 7 | Identified Enh. Gamma Bomb Array 21161 | -2/Section 7 | System corruption reached 10% 21163 | -2/Section 7 | Found Enh. Gamma Bomb Array 21167 | -2/Section 7 | Found Prototype Device 21168 | -2/Section 7 | Identified Exp. Thermal Shield 21183 | -2/Section 7 | Intercept squad dispatched 21218 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-289) 21779 | -2/Section 7 | Spotted Tracker 21780 | -2/Section 7 | Spotted Tracker 21787 | -2/Section 7 | Destroyed Tracker 21793 | -2/Section 7 | Destroyed Tracker 21794 | -2/Section 7 | Spotted Combat Programmer 21797 | -2/Section 7 | Spotted Combat Programmer 21806 | -2/Section 7 | Warped through subspace 21846 | -2/Section 7 | Found Transdimensional Reconstructor 21851 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 21859 | -2/Section 7 | Found Transdimensional Reconstructor 21862 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 21937 | -2/Section 7 | Spotted Striker 21938 | -2/Section 7 | Spotted Striker 21952 | -2/Section 7 | Intercept squad dispatched 21999 | -2/Section 7 | Found Sigix Quantum Sheargun 22004 | -2/Section 7 | Found Sigix Quantum Sheargun 22072 | -2/Section 7 | Incoming assault squad redirected 22099 | -2/Section 7 | Found Matter Drive 22139 | -2/Section 7 | Spotted Executioner 22140 | -2/Section 7 | Spotted Executioner 22147 | -2/Section 7 | Destroyed Executioner 22152 | -2/Section 7 | Destroyed Executioner 22209 | -2/Section 7 | Spotted Tracker 22210 | -2/Section 7 | Spotted Tracker 22215 | -2/Section 7 | Destroyed Tracker 22220 | -2/Section 7 | Destroyed Tracker 22222 | -2/Section 7 | Spotted Combat Programmer 22223 | -2/Section 7 | Spotted Combat Programmer 22230 | -2/Section 7 | Emitted hypermatrix ping 22235 | -2/Section 7 | Assembled emerged from beneath the floor 22238 | -2/Section 7 | Destroyed Combat Programmer 22245 | -2/Section 7 | Destroyed Combat Programmer 22253 | -2/Section 7 | Destroyed Combat Programmer 22273 | -2/Section 7 | Warped through subspace 22285 | -2/Section 7 | Destroyed 7 combat bots 22300 | -2/Section 7 | Lost 5 parts (2p1u2w) 22301 | -2/Section 7 | Spotted B-99 Colossus 22362 | -2/Section 7 | Warped through subspace 22367 | -2/Section 7 | Incoming assault squad redirected 22392 | -2/Section 7 | Lost 4 parts (1n2u1w) 22407 | -2/Section 7 | Warped through subspace 22420 | -2/Section 7 | Found LRC Storage 22420 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 22422 | -2/Section 7 | Found LRC Energy Well 22422 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 22469 | -2/Section 7 | Found Integrated Dissipator 22469 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22471 | -2/Section 7 | Found Integrated Dissipator 22471 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22473 | -2/Section 7 | Found Integrated Dissipator 22473 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22494 | -2/Section 7 | Used Subatomic Replicator to replicate Hpw. Transdimensional Reconstructor 22499 | -2/Section 7 | Core integrity fell below 20% 22519 | -2/Section 7 | Warped through subspace 22531 | -2/Section 7 | Spotted S7 Guard 22538 | -2/Section 7 | Warped through subspace 22573 | -2/Section 7 | Incoming assault squad redirected 22585 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22556_ W-44 Eye sends out distress signal. 22567_ System corrupted: Heat flow error (+166). 22568_ Acquired 20 matter. 22569_ U-05 Engineer builds a Reinforced Barrier. 22573_ ALERT: Higher priority target reported, redirecting assault. 22575_ Penetrated by Slug. 22575_ Slug penetrates Wall. 22575_ Myomer Leg destroyed. 22576_ Slug penetrates Door. 22576_ Penetrated by Slug. 22580_ Slug penetrates Wall. 22580_ Critical hit. 22580_ Imp. Antigrav System destroyed. 22580_ Slug penetrates Wall. 22584_ C-30 ARC bursts open, deploying its payload. 22584_ G-73 Enforcer unfolds itself. 22584_ B-74 Champion unfolds itself. 22584_ L-61 Swordsman unfolds itself. 22584_ G-73 Enforcer unfolds itself. 22584_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????????????????# #??? ??###% | | ???????????????????????????#######+######/#####=#= | | ??????????????????????????????# [!%% | | ??????????????????????? [!%[! | | ???????????????????? ################ | | ????????????????????? ???????????????#% | | ????????????????????? ????????????????# | | ?????????????????????? ######## ????????????????# | | ??????????????????????????????#?????????????????#" | | ????????????????????????????????????????????????#" | | ??????????????????????????????# ???????????????# | | ?????????????????????????????? ! ???????????????# | | ?????????????????????????????? ???????????????#" | | ?????????????????????????????? ???????????????#" | | ?????????????????????????????? ???????????????# | | ??????????????????????????????# ????????????????" | | ??????????????????????????????? ????????????????" | | ??????????????????????????????? #???????????????" | | ??????????????????????????????? #???????????????" | | ??????????????????????????????? #???!???????????" | | ??????????????????????????????? #???????????????" | | ???????????????#####+#+##?????? +???????????????" | | ???????????????# ??????# #???????????????" | | ???????????????# = #######C#???????????????" | | ???????????????# !; l bC##??????????????" | | ???????????????# @;; g; ;#####????######" | | ???????????????# === ""; g; ;;;#"##??## "" | | ???????????????# == ""#####i %#### " | | ???????????????# == T"#####"#""#;h;"##"" "" | | ???????????????# ""# [*%#[%==[ "####" | | ???????????????# ""# """"[%%%[=! "##??#" | | ???????????????# "" ### ""T" *#=%!|=##???#" | | ???????????????#""" ??# ! =!%[!*!%[!#??###" | | ?????????????????T """ ??#################### # | | ?????????????????" " " ?????# ![=[ ! %/! | | ????????????????"" [ ?"???????# ! ! + | | ????????????????"" ??????????# ! = / | | ????????????????? ???????????# %=! / | | ??????????????????????????????# ####/####### # | | ######????????????????????????# # = !% #??###? | | #????????????????????????# # !"" #?????? | | """ #????????????????????????# # """ #?????? | | """ #?#??????????????????????# # """ #?????? | | """ # ######?????????????????# # #?????? | | " #????????????????# # """ #?????? | | ########?????????????????# # """ #?????? | | ##"###????????????????????????# # """ #?????? | | #??????????????????????????# # #?????? | | #??????????????????????????# # #?????? | | #??????????????????????????# # c #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 100 Energy Generation 77 Energy Capacity 1360 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 EM Shielding 4 Armor Coverage 3000 Resistance: TH 30 Resistance: EX 75 Resistance: EM 30 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 53 Targeting Accuracy 12 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 8 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Core Stripper Matter Drive Integrated Reactor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Sigix Quantum Sheargun LRC Storage LRC Energy Well Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravSurveybotCapacitor Manual? 0 Play Time 02:57:11 Cumulative 364.1 hours Start 2021.03.01 @ 20:30:02 End 2021.03.01 @ 23:41:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 277 Adventurer 0 Explorer 7 Win Type - Total 13 Types 3/1/9/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0b87f48-edc7-45c6-9675-169f542bdf87