Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.20 @ 20:27:39 Player: Snidely Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (813) 813 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 1870 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (6) Movement Core (750) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Large Battery > --- WEAPON (2) ------- Small Laser > --- INVENTORY (20) --- Light Treads Light EM Pulse Cannon Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Large Battery > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Small Laser Assault Rifle Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Battery Device Heat Sink Storage Large Battery Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 25 | 1 6 18 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | . 2 3 Treads 2 | . 2 . Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 . 4 Device 1 | . . 1 Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | . 3 9 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 7 | . 2 5 Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 16 | . . 16 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 7 | . . 7 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 60 | . 79 58 Engine 8 | . 12 7 Treads 8 | . 25 6 Leg 4 | . . 4 Device 1 | . . 1 Storage 17 | . 14 18 Protection 1 | . . 1 Energy Gun 2 | . 1 3 Ballistic Gun 9 | . 24 8 Ballistic Cannon 5 | . . 6 Naked Turns . | . . . Heaviest Build 52 | 5 12 52 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 17 | 1 1 17 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 8 20 Average Capacity 13 | 7 8 13 Most Carried 8 | 6 6 8 Average Carried 2 | 4 1 2 Final Capacity 20 | 8 8 20 Final Carried 6 | 6 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 857 | 210 34 613 Remotely . | . . . Salvage Created 809 | . 50 759 Parts 60 | . 10 50 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | . 3 21 Guns 15 | . 3 12 Cannons 9 | . . 9 Classes Destroyed 4 | . 2 2 Watcher 2 | . 1 1 Swarmer 6 | . 3 3 Grunt 12 | . . 12 Sentry 6 | . . 6 Best Kill Streak 6 | . 4 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2253 | . 72 2181 Core 410 | . 8 402 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 83 | . 6 77 Largest 2 | . 2 2 Hottest 70 | . 40 70 Shots Fired 145 | . 12 133 Gun 97 | . 12 85 Cannon 48 | . . 48 Launcher . | . . . Special . | . . . Kinetic 143 | . 12 131 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 1 13 Robot Miss Streak 8 | . 2 8 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 84 | . 4 80 Core Hits 36 | . 4 32 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Destroy 1 | . . 1 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1480 | . 63 1417 Guns 896 | . 63 833 Cannons 483 | . . 483 Explosions 101 | . . 101 Melee . | . . . Ramming . | . . . Kinetic 1356 | . 63 1293 Thermal 124 | . . 124 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 71 | . . 71 Projectiles . | . . . Explosions 71 | . . 71 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 88 | . . 88 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . . 24 Average Temperature 10 | . . 10 Received Heat Transfer 681 | . . 681 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . . 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 423 | . 107 423 Initial 44 | . . 44 Average 210 | . 44 238 Maximum Alert Level 2 | . . 2 Low Security (%) 44 | 100 100 35 Level 1 48 | . . 56 Level 2 7 | . . 8 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . . 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 6 26 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 3 | . . 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1200 | 43 119 1038 Spaces Moved 402 | 37 63 302 Core 96 | 37 8 51 Treads 210 | . 55 155 Legs 96 | . . 96 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 50 Average Speed 228 | 97 152 260 Slowest Speed 900 | 100 160 900 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 20 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 51 | . . 51 Melee . | . . . Projectile . | . . . AOE 51 | . . 51 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 540 | 44 75 421 Wait 2 | . . 2 Move 400 | 36 62 302 Hop . | . . . Pick Up 24 | 7 . 17 Fast Attach 1 | . . 1 Attach 23 | 1 6 16 Detach 3 | . 1 2 Swap 1 | . . 1 Drop 3 | . . 3 Fire 83 | . 6 77 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 16) 102 | -10/Materials | Discovered new exit (range 14) 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 711 | -9/Materials | Lost 7 parts (1p2n2u2w) 795 | -9/Materials | Core integrity fell below 50% 901 | -9/Materials | Core integrity fell below 20% 937 | -9/Materials | Lost 3 parts (1n2w) 1201 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00826_ R-06 Scavenger collects Aluminum Leg. 00837_ Acquired 37 matter. 00875_ G-34 Mercenary destroyed. 00875_ Switching to secondary target: Y-45 Defender. 00878_ Hvy. Assault Rifle destroyed. 00878_ G-34 Mercenary destroyed. 00884_ Acquired 22 matter. 00889_ R-06 Scavenger collects Aluminum Leg. 00892_ Acquired Ion Engine. 00892_ R-06 Scavenger collects Heat Sink. 00894_ Aluminum Leg destroyed. 00905_ R-06 Scavenger collects Aluminum Leg. 00906_ Hvy. Assault Rifle destroyed. 00908_ Y-45 Defender destroyed. 00910_ Acquired Lgt. Treads. 00911_ Acquired 17 matter. 00928_ Acquired 11 matter. 00939_ R-06 Scavenger collects Ion Engine. 01141_ Acquired Lgt. EM Pulse Cannon. 01191_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #################????????????????????????????????? | | # #????????????????????????????????? | | # """ #????????????????????????????????? | | # """ #????######??????????????????????? | | # """ #???##!!!!##?????????????????????? | | !!!# #????! !#?????????????????????? | | !! ##+#####????? !#?????????????????????? | | !! ! # ########## ######### "?????????? | | [ [ # + # t/ ????????????? | | ####+##### ### " # a#????????????????? | | ### %%#??## ##?# T ] # @ #????????????????? | | # #???# #??# " + ##+##+#????????????????? | | " # #???# #??# # #??????????????????????? | | "## #???# #??# # #??????????????????????? | | ## #???# #??## ##### #??????????????????????? | | ## ##### ########### #??????????????????????? | | "# %% * g #??????????????????????? | | # ######## ######## #??????????????????????? | | # %#??????? #??????# #??????????????????????? | | # ##???????#??????# #??????????????????????? | | # #??????????????# #??????????????????????? | | # #??????????????# #??????????????????????? | | + #??????????????# ??????????????????????? | | # #??????????????/a ??????????????????????? | | # #??????????????# ??????????????????????? | | # #??????????????? #??????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | # #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketReflectiveShredder Manual? 0 Play Time 00:09:02 Cumulative 9.1 hours Start 2022.05.20 @ 20:19:15 End 2022.05.20 @ 20:27:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cc89a6f-96a0-4406-bb40-ba2e1dc21ef1