Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.09 @ 19:16:18 Player: J(3)-S51e Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (1289) 1289 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 5665 Bonus ------- High Alert Combat Kills 76 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 229/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Combat Airjet Advanced Targeting Computer Improved Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Seismic Detector Target Analyzer Core Analyzer Kinecellerator Utility Shielding Improved Medium Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Laser Flak Gun Katana > --- INVENTORY -------- Fission Core Compact Wheel Advanced Targeting Computer Improved Light Armor Plating [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Slots Evolved 8 | . . . 4 . . 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . . 2 . . 1 . . 1 Weapon 2 | . . . . . . 1 . . 1 Parts Attached 110 | 6 10 2 15 20 12 4 2 24 15 Power 10 | 1 1 . . 2 1 . . 4 1 Engine 5 | 1 1 . . 2 1 . . . . Core 5 | . . . . . . . . 4 1 Reactor . | . . . . . . . . . . Propulsion 38 | 2 3 . 7 12 3 1 . 6 4 Treads 2 | . . . . . 1 1 . . . Leg 9 | 2 3 . 1 2 . . . . 1 Wheel 8 | . . . . . 2 . . 6 . Hover 8 | . . . 6 2 . . . . . Flight 11 | . . . . 8 . . . . 3 Utility 24 | 1 2 1 2 3 3 2 1 5 4 Device 7 | . 1 . 1 1 . 1 . 2 1 Storage 6 | 1 1 . . 1 1 1 . . 1 Processor 4 | . . 1 . . . . . 2 1 Hackware . | . . . . . . . . . . Protection 7 | . . . 1 1 2 . 1 1 1 Artifact . | . . . . . . . . . . Weapon 38 | 2 4 1 6 3 5 1 1 9 6 Energy Gun 13 | . 1 . 1 1 3 . . 4 3 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 13 | 2 2 . 4 1 . 1 . 1 2 Ballistic Cannon 2 | . . 1 . . . . . 1 . Launcher 2 | . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 Slashing Weapon 5 | . . . . 1 1 . . 3 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 53 | . 2 . 2 16 5 . 6 4 18 Power 7 | . 1 . . 2 1 . . 2 1 Propulsion 30 | . 1 . 2 11 3 . 3 2 8 Utility 8 | . . . . 1 1 . 3 . 3 Weapon 8 | . . . . 2 . . . . 6 Highest Loss Streak 11 | . 2 . 2 10 4 . 6 2 11 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 85 | . 97 100 91 71 80 84 51 86 69 Engine 6 | . 12 14 9 4 5 . . . . Core 1 | . . . . . . . . 5 3 Treads 1 | . . . . . 7 14 7 . . Leg 10 | . 27 28 6 1 5 . . . . Wheel 7 | . . . . . 3 15 9 24 15 Hover 5 | . . . 28 14 9 . . . . Flight 1 | . . . . 8 . . . . . Device 6 | . 13 5 9 2 . 7 3 6 4 Storage 8 | . 14 14 9 9 9 7 4 . 3 Processor 8 | . . 8 9 9 9 7 4 14 13 Protection 6 | . . . 2 6 12 15 12 13 8 Energy Gun 6 | . 2 14 7 . 8 15 8 9 7 Ballistic Gun 9 | . 23 11 9 11 . . . . 5 Ballistic Cannon 1 | . . 2 . . . . . 5 . Slashing Weapon 2 | . . . . 3 8 . . 3 3 Peak Build Rating 39 | 6 8 9 20 23 22 28 29 32 39 Average Rating 16 | 4 7 8 12 15 18 25 15 27 28 On Entrance 13 | . 6 8 9 20 16 17 26 2 31 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 14 21 19 23 25 22 31 31 28 38 Greatest Support 64 | 20 20 20 27 27 32 32 32 64 64 Greatest Overweight (x) 5 | 1 1 . 1 5 2 . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 5 10 Average Capacity 8 | 6 9 10 10 10 10 13 11 5 7 Most Carried 13 | 4 10 10 10 10 10 13 13 5 10 Average Carried 8 | 2 8 9 9 9 9 11 9 4 6 Final Capacity 15 | 8 10 10 10 10 10 15 5 5 5 Final Carried 13 | 4 10 10 10 10 10 13 5 5 3 Class Distribution -------------------- 75% | Mutant 14% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Matter Collected 1905 | 252 332 116 97 376 214 . . 466 52 Remotely . | . . . . . . . . . . Salvage Created 1231 | . 205 . 24 320 198 . . 378 106 Parts 70 | . 16 . 2 17 8 . . 19 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Combat Hostiles Destroyed 33 | . 6 . 2 11 4 . . 6 4 Melee 10 | . . . . 4 3 . . 1 2 Guns 14 | . 2 . 1 7 1 . . 1 2 Cannons 4 | . . . . . . . . 4 . AOE 5 | . 4 . 1 . . . . . . Classes Destroyed 8 | . 3 . 2 1 1 . . 1 . Worker 3 | . 1 . . . 1 . . . 1 Recycler 2 | . . . . . 1 . . 1 . Watcher 2 | . 2 . . . . . . . . Swarmer 12 | . . . 1 5 2 . . . 4 Grunt 13 | . 6 . . 4 . . . 3 . Brawler 1 | . . . . . . . . 1 . Sentry 5 | . . . 1 1 2 . . 1 . Programmer 2 | . . . . 1 . . . 1 . Best Kill Streak 6 | . 6 . 1 3 3 . . 4 2 Combat Bots Only 4 | . 4 . 1 3 3 . . 4 2 Max Kills in Single Turn 3 | . 3 . 1 2 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . 1 . . . . . . Melee 1 | . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Hostile Shots Fired 564 | . 64 . 23 124 94 . 4 83 172 Missed 170 | . 23 . 12 29 34 . . 26 46 Damage Taken 5957 | . 539 . 312 1205 796 . 178 771 2156 Core 1605 | . 78 . 53 319 109 . 91 102 853 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 92 | . . . . 51 19 . . 8 14 Regen/Repaired (Parts) 58 | . 58 . . . . . . . . Core Remaining (%) 63 | 100 . 68 . . 12 . . 72 . Volleys Fired 94 | . 20 . 7 22 4 . 4 25 12 Largest 3 | . 2 . 2 2 2 . 2 2 3 Hottest 140 | . 40 . 60 50 128 . 128 119 140 Shots Fired 160 | . 37 . 14 42 8 . 8 28 23 Gun 131 | . 34 . 10 42 8 . 8 6 23 Cannon 22 | . . . . . . . . 22 . Launcher 7 | . 3 . 4 . . . . . . Special . | . . . . . . . . . . Kinetic 119 | . 34 . 7 42 . . . 22 14 Thermal 29 | . . . 3 . 8 . 8 4 6 Explosive 7 | . 3 . 4 . . . . . . Electromagnetic 5 | . . . . . . . . 2 3 Robot Hit Streak 14 | . 14 . 7 7 8 . 5 4 3 Robot Miss Streak 7 | . 2 . 1 6 . . 1 3 7 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 126 | . 26 . 11 41 18 . 6 16 8 Core Hits 69 | . 20 . 4 16 4 . . 14 11 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . . . . . . 4 1 Blast 3 | . . . . . . . . 3 . Smash 1 | . . . . . . . . . 1 Sever 1 | . . . . . . . . 1 . Melee Attacks 43 | . . . . 21 12 . . 4 6 Impact 7 | . . . . . 1 . . . 6 Slashing 36 | . . . . 21 11 . . 4 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . Damage Inflicted 3543 | . 744 . 179 968 602 . 109 587 354 Guns 1383 | . 330 . 61 532 136 . 109 63 152 Cannons 289 | . . . . . . . . 289 . Explosions 738 | . 408 . 99 . . . . 144 87 Melee 1108 | . . . . 436 466 . . 91 115 Ramming 25 | . 6 . 19 . . . . . . Kinetic 1317 | . 330 . 38 532 . . . 289 128 Thermal 353 | . 27 . 23 . 136 . 109 34 24 Explosive 535 | . 349 . 99 . . . . . 87 Electromagnetic 205 | . 32 . . . . . . 173 . Impact 184 | . . . . . 69 . . . 115 Slashing 924 | . . . . 436 397 . . 91 . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . 2 2 . 10 13 2 Average Corruption 6 | . . . . 1 2 . 10 10 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . . . . 1 5 . 4 31 . Message Errors 6 | . . . . . 1 . . 5 . Matter Fused 8 | . . . . 1 . . 2 5 . Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 6 | . . . . . 2 . . 4 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 2 . Data Loss (minor) 11 | . . . . . 2 . 1 8 . Data Loss (major) 2 | . . . . . . . . 2 . Alerts 2 | . . . . . . . . 2 . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 175 | . . . . 49 126 . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 175 | . . . . 49 126 . . . . Knockbacks 3 | . . . . . 1 . . 2 . Impact 1 | . . . . . 1 . . . . Kinetic 1 | . . . . . . . . 1 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 100 | . 16 . 66 . . . . 18 . Shots 3 | . 1 . 1 . . . . 1 . Rammed 1 | . . . 1 . . . . . . Targets Rammed 6 | . 5 . 1 . . . . . . Kicked 5 | . 5 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 227 | . 15 . 17 68 168 . 99 227 48 Average Temperature 33 | . 4 . 10 16 80 . 51 39 24 Received Heat Transfer 1302 | . 294 . 48 333 171 . . 267 189 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 766 | . 50 . 50 . 296 . 259 74 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Peak Influence 520 | . 238 . 435 520 393 178 62 200 117 Initial 282 | . . . . 282 248 178 62 1 21 Average 166 | . 80 . 214 457 301 178 35 50 38 Maximum Alert Level 2 | . 1 . 2 2 1 . . 1 . Low Security (%) 66 | 100 84 . 58 . . 100 100 98 100 Level 1 18 | . 15 . 10 19 100 . . 1 . Level 2 15 | . . . 30 80 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . 1 . . . . 2 1 Investigation 2 | . 1 . . . . . . . 1 Extermination 2 | . . . . . . . . 2 . Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Distress Signals 4 | . 1 . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 22 1 14 16 10 . 6 14 16 Peak Tracking Total 9 | . 7 1 9 8 7 . 6 5 9 Tactical Retreats 15 | . 2 . 3 5 1 . . 1 3 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Traps Triggered 10 | . 1 . . 4 1 1 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Machines Disabled 8 | . 2 . 2 . . . . 2 2 Max in Single Turn 2 | . 2 . 1 . . . . 1 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Machines Accessed 29 | . 9 . 11 2 . 1 . 4 2 Terminals 23 | . 7 . 9 2 . . . 3 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . Total Hacks 82 | . 24 . 40 6 . 2 . 5 5 Successful 42 | . 9 . 26 3 . 1 . 3 . Failed 40 | . 15 . 14 3 . 1 . 2 5 Catastrophic 9 | . 2 . 3 1 . 1 . 2 . Database Lockouts . | . . . . . . . . . . Manual 38 | . 11 . 17 4 . . . 3 3 Terminals 72 | . 20 . 37 6 . . . 4 5 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . Terminal Hacks 24 | . 5 . 17 1 . . . 1 . Record 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 4 | . 1 . 2 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . Alert Level 5 | . 2 . 3 . . . . . . Locate Traps 4 | . . . 4 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks 12 | . 2 . 6 2 . . . 2 . Terminals 12 | . 2 . 6 2 . . . 2 . Assimilate 1 | . . . . . . . . 1 . Botnet 11 | . 2 . 6 2 . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 9 . 9 2 . 1 . 3 2 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Turns Passed 4485 | 62 1085 425 307 674 390 188 80 861 413 Spaces Moved 3767 | 45 802 351 410 474 237 179 97 769 403 Core 427 | 8 . . . 54 . . 64 171 130 Treads 26 | . . . . . 26 . . . . Legs 1215 | 37 802 351 1 8 12 . . . 4 Wheels 1106 | . . . . . 74 179 33 598 222 Hover 827 | . . . 409 293 125 . . . . Flight 166 | . . . . 119 . . . . 47 Fastest Speed 29 | 50 120 120 48 29 100 100 50 50 35 Average Speed 99 | 109 120 120 58 94 134 100 67 94 81 Slowest Speed 300 | 120 190 120 122 300 260 100 100 100 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 87 21 46 43 36 4 78 17 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 86 | . 21 . 41 . . . . 4 20 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . 4 . AOE 82 | . 21 . 41 . . . . . 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Fac Total 4282 | 54 884 355 464 634 280 188 103 866 454 Wait 102 | . 23 . 8 39 8 . . 23 1 Move 3752 | 44 801 350 409 469 236 179 96 768 400 Hop 1 | . . . . . . . . . 1 Pick Up 75 | 4 14 1 13 13 5 3 . 13 9 Fast Attach 46 | 6 4 1 2 8 5 2 1 9 8 Attach 36 | . 1 . 5 9 2 1 1 10 7 Detach 10 | . . . 1 3 . 1 1 2 2 Swap 28 | . 5 1 8 3 5 1 . 5 . Drop 51 | . 11 2 10 8 4 1 . 7 8 Fire 94 | . 20 . 7 22 4 . 4 25 12 Melee 42 | . . . . 21 11 . . 4 6 Ram 1 | . . . 1 . . . . . . Kick 5 | . 5 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 39 | . . . . 39 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 11) 481 | -10/Materials | Discovered new exit (range 6) 621 | -10/Materials | Repaired Aluminum Leg 691 | -10/Materials | Discovered new exit (range 16) 790 | -10/Materials | Discovered new exit (range 5) 1042 | -10/Materials | Identified exit to Mines 1148 | -10/Materials | Entered Subcaves 1304 | -10/Subcaves | Discovered new exit (range 15) 1319 | -10/Subcaves | Identified exit to Materials 1470 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1473 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1494 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1573 | -10/Subcaves | Entered Materials 1573 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1836 | -8/Materials | Identified exit to Factory 1876 | -8/Materials | Identified exit to Garrison 1880 | -8/Materials | Entered Garrison 2106 | -8/Garrison | Discovered new exit (range 8) 2109 | -8/Garrison | Identified exit to Materials 2211 | -8/Garrison | Discovered exit to Materials (range 8) 2265 | -8/Garrison | Lost 3 parts (1p1n1w) 2297 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2339 | -8/Garrison | Core integrity fell below 50% 2401 | -8/Garrison | Lost 10 parts (8n1u1w) 2554 | -8/Garrison | Entered Materials 2774 | -8/Materials | Core integrity fell below 20% 2827 | -8/Materials | Lost 4 parts (1p2n1u) 2921 | -8/Materials | Discovered exit to Factory (range 16) 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3044 | -7/Factory | Discovered new exit (range 11) 3053 | -7/Factory | Identified exit to Lower Caves 3132 | -7/Factory | Sucked down chute 3132 | -7/Factory | Entered Waste 3140 | -7/Waste | Spotted C-40 Crusher 3147 | -7/Waste | EMP discharged 3147 | -7/Waste | System corruption reached 10% 3156 | -7/Waste | Spotted C-40 Crusher 3158 | -7/Waste | Spotted C-40 Crusher 3174 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3180 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3180 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3180 | -7/Waste | Spotted C-40 Crusher 3187 | -7/Waste | Spotted C-40 Crusher 3188 | -7/Waste | Spotted C-40 Crusher 3207 | -7/Waste | Discovered new exit (range 12) 3211 | -7/Waste | Lost 6 parts (3n3u) 3212 | -7/Waste | Entered Factory 3880 | -7/Factory | Build established: Gunner 3924 | -7/Factory | Discovered new exit (range 14) 4073 | -7/Factory | Entered another Factory area 4073 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4372 | -6/Factory | Lost 11 parts (1p5n2u3w) 4426 | -6/Factory | Core integrity fell below 50% 4456 | -6/Factory | Core integrity fell below 20% 4480 | -6/Factory | Lost 7 parts (3n1u3w) 4486 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04418_ U-05 Engineer lays Concrete. 04418_ Identified Imp. Heavy Laser. 04419_ U-05 Engineer lays Concrete. 04419_ Adv. Targeting Computer destroyed. 04419_ K-01 Serf destroyed. 04419_ K-01 Serf collects debris. 04420_ R-10 Processor collects Adv. Melee Analysis Suite. 04421_ U-05 Engineer lays Concrete. 04423_ K-01 Serf cleans the Terminal. 04424_ U-05 Engineer lays Concrete. 04429_ K-01 Serf collects debris. 04435_ Acquired Plasma Rifle. 04439_ Imp. Heavy Laser destroyed. 04449_ Plasma Rifle destroyed. 04459_ Dropped Lgt. Nuclear Core. 04466_ K-01 Serf cleans the Terminal. 04467_ K-01 Serf cleans the Pressure Siphon. 04473_ Acquired Cmb. Airjet. 04479_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ??????????????????????### ###????????????????????? | | ??????????????????????? =?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? 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""" """ # s s #????????????????? | | ###+##### """ # """ """ #????????????????? | | # # """ """ #????????????????? | | # """ """ + """ """ #????????????????? | | """" + """ """ # #????????????????? | | ""F" # """ """ # = #????????????????? | | "" # ##############????????????????? | | # """ """ #?????????????????????????????? | | # """ """ #?????????????????????????????? | | # """ """ #?????????????????????????????? | | "" """ !#] #?????????????????????????????? | | "" """ # ] #?????????????????????????????? | | "" """ ############?????????????????????????????? | | "" """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###/#########????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedElectrostormSabre Manual? 0 Play Time 01:28:39 Cumulative 41.7 hours Start 2024.09.08 @ 19:49:23 End 2024.09.09 @ 19:16:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce863be5-839e-425a-a32e-d3ca070c3327