Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 19:19:32 Player: Baxter Result: Destroyed by JZ-G49(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (633) 633 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1383 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 217/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Subdweller Optics > --- WEAPON (2) ------- Riot Gun Battle Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod (150) Structural Scanner Improved Terrain Scanner Scrap Shield Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Multitool Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics > --- WEAPON ----------- Battle Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Large Matter Pod Structural Scanner Improved Terrain Scanner Scrap Shield Riot Gun Assault Rifle Light Assault Rifle Light Assault Rifle Subdweller Machine Gun Multitool [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Special Weapon Multitool Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 51 | 7 6 4 34 Power 9 | 1 . 1 7 Engine 9 | 1 . 1 7 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 3 1 12 Treads 1 | . . . 1 Leg 4 | 2 . . 2 Wheel 13 | . 3 1 9 Hover . | . . . . Flight . | . . . . Utility 12 | 2 1 2 7 Device 6 | 1 . 1 4 Storage 6 | 1 1 1 3 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 . 8 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 . 4 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . . 8 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 100 97 Engine 13 | . 14 14 13 Treads 1 | . . . 1 Leg 3 | . 25 . . Wheel 21 | . 2 28 24 Device 11 | . 14 11 10 Storage 16 | . 14 16 17 Ballistic Gun 24 | . 28 28 23 Ballistic Cannon 2 | . . . 2 Naked Turns . | . . . . Heaviest Build 54 | 14 50 52 54 Greatest Support 30 | 20 26 26 30 Greatest Overweight (x) 5 | . 2 2 5 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 9 20 20 Most Carried 20 | 7 9 20 20 Average Carried 16 | 5 8 13 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 9 20 16 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1287 | 302 186 203 596 Remotely . | . . . . Salvage Created 941 | 60 201 215 465 Parts 89 | 9 18 26 36 Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 20 | . . . 20 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 2 6 10 Guns 17 | . 2 6 9 Cannons 1 | . . . 1 Classes Destroyed 11 | 1 4 3 3 Builder 1 | . . 1 . Tunneler 5 | 3 . 2 . Recycler 1 | . . 1 . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 7 | . . 6 1 Grunt 3 | . 2 . 1 Sentry 1 | . . . 1 Artisan 1 | . . . 1 Subdweller 7 | . . . 7 Best Kill Streak 3 | 3 2 3 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 79 | . 8 16 55 Missed 22 | . 1 4 17 Damage Taken 1074 | . 98 85 891 Core 260 | . 25 16 219 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 97 | 8 15 18 56 Largest 2 | 2 2 2 2 Hottest 75 | 40 40 40 75 Shots Fired 189 | 16 30 36 107 Gun 176 | 16 30 36 94 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic 179 | 16 30 36 97 Thermal 9 | . . . 9 Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 18 | 3 11 6 18 Robot Miss Streak 3 | 1 2 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 97 | 10 20 19 48 Core Hits 48 | 6 12 11 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1297 | 104 238 246 709 Guns 1211 | 104 238 246 623 Cannons 78 | . . . 78 Explosions . | . . . . Melee . | . . . . Ramming 8 | . . . 8 Kinetic 1208 | 104 238 246 620 Thermal 62 | . . . 62 Explosive . | . . . . Electromagnetic 19 | . . . 19 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . . 8 Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . . Average Temperature 11 | . 11 . . Received Heat Transfer 198 | . 57 . 141 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 163 | 15 107 163 . Initial 9 | . 9 3 . Average 59 | 5 51 102 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 5 6 16 Peak Tracking Total 3 | . 2 3 3 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 9 . 2 Successful 6 | . 4 . 2 Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 2 | . . . 2 Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3589 | 120 513 253 2703 Spaces Moved 2587 | 73 347 169 1998 Core 9 | 9 . . . Treads 19 | . . . 19 Legs 376 | 64 312 . . Wheels 2183 | . 35 169 1979 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 105 105 Average Speed 115 | 111 119 107 115 Slowest Speed 320 | 120 260 110 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 51 34 68 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed 1 | . . . 1 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3005 | 94 416 201 2294 Wait 216 | . 43 2 171 Move 2584 | 72 346 168 1998 Hop . | . . . . Pick Up 35 | 7 2 9 17 Fast Attach 8 | 7 1 . . Attach 14 | . . . 14 Detach . | . . . . Swap 29 | . 5 4 20 Drop 21 | . 4 . 17 Fire 97 | 8 15 18 56 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 5) 527 | -10/Materials | Discovered new exit (range 14) 634 | -10/Materials | Entered Mines 844 | -10/Mines | Discovered new exit (range 6) 851 | -10/Mines | Discovered new exit (range 10) 887 | -10/Mines | Entered Subcaves 1068 | -10/Subcaves | Build established: Scavenger-Mutant 1070 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1503 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1586 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1823 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1837 | -10/Subcaves | Build established: Mutant 2041 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2149 | -10/Subcaves | Build established: Scavenger-Mutant 2643 | -10/Subcaves | Core integrity fell below 50% 2818 | -10/Subcaves | Lost 3 parts (1p1n1u) 2938 | -10/Subcaves | Visited Clippyterm 2942 | -10/Subcaves | Learned Factory garrison access intel 3058 | -10/Subcaves | Discovered new exit (range 8) 3094 | -10/Subcaves | Build established: Mutant 3364 | -10/Subcaves | Discovered new exit (range 17) 3566 | -10/Subcaves | Core integrity fell below 20% 3590 | -10/Subcaves | Destroyed by JZ-G49(R) with Subdweller Machine Gun Last Messages --------------- 03259_ Acquired 1 matter. 03364_ EXIT=FOUND 03371_ S-10 Pest destroyed. 03375_ Acquired 5 matter. 03382_ Flight Unit fries itself beyond repair. 03389_ Lgt. Assault Rifle fries itself beyond repair. 03463_ G-34 Mercenary destroyed. 03469_ Heat Sink fries itself beyond repair. 03470_ Acquired 3 matter. 03478_ Y-45 Defender destroyed. 03481_ Ion Engine fries itself beyond repair. 03482_ Acquired 93 matter. 03495_ Heat Sink fries itself beyond repair. 03507_ Dropped Broken Sub. Power Source. 03537_ Sub. Monowheel shoots sparks and powers down. 03538_ Dropped Broken Sub. Monowheel. 03584_ Battle Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####??###????????????????????????????????? | | ####???## #?## ###??????????????????????????????? | | #??## ### #???????##???###???????????????? | | #??# ## #?????## #### ##??????????????? | | ##?## #????## & ##???? ???????? | | ##### ##?#### ###? #???????? | | ### ## ##### # #???????? | | ## ##### ### ## ?????? | | #???# ## %#? ????? | | = ##???# ## ????? | | ##????###### ####R ????? | | ##?????????## #??# #????????? | | ####????????### #??## # ##????????? | | ##??????????## ##?#@ ### #????????? | | ????????##### ##R ##?????##????????? | | ????????# ##????????????????? | | ????????# ## #?????????????????? | | ????????# #?# #?????????????????? | | ???????# ## #????????????????? | | ??????# ?######## #???????????????? | | ??????# ?????????# #???????????????? | | ??????### ??????????# #??????????????? | | ????????## ??????????# ##??????????????? | | ?????????#??????????? ## #???????????????? | | ?????????????????????# ##?###???#???????????? | | #????????????????????# ##?????###<###????????? | | #????????????????????## ##?????"""" """"???????? | | #?????????????????????# #?????#" " " "???????? | | ####?????????????????? ?????#" ???????## | | #?????????????????? ?????# ??????# | | #?????????????????? ?????? ?????? | | ##?????????????? ?? [ ?????? % ?????? | | ##????????????? ?? ??????#"" "?????? ? | | ##???????????? ?# #??????#""% ?????? ? | | ###?????????? ## #???????#" "????? #? | | #?????????? ##?????##"!%[ "????# ?? | | ##?????????? #?????#&!&&& ""#### ?? | | ######??????????? #????#?%"&!![? # ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsDecoderBarrier Manual? 0 Play Time 00:29:49 Cumulative 61.0 hours Start 2024.03.23 @ 18:52:23 End 2024.03.23 @ 19:19:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 12de904b-6fd0-44a9-a35f-cfc096883952