Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 22:24:33 Player: Morgweiler Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (995) 995 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2840 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 100/100 System Corruption 2% Temperature Cool (39) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System > --- WEAPON ----------- Light Cannon > --- INVENTORY -------- High-capacity Storage Unit Particle Gun Light Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 52 | 6 15 26 5 Power 8 | 1 3 4 . Engine 8 | 1 3 4 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 3 12 . Treads 5 | . 2 3 . Leg 8 | 2 1 5 . Wheel . | . . . . Hover 1 | . . 1 . Flight 3 | . . 3 . Utility 11 | 1 3 3 4 Device 7 | . 1 2 4 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 2 6 7 1 Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 9 | 2 3 3 1 Ballistic Cannon 3 | . . 3 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 6 5 9 Power 2 | . 1 . 1 Propulsion 7 | . 1 4 2 Utility 5 | . 1 . 4 Weapon 6 | . 3 1 2 Highest Loss Streak 9 | . 3 2 9 Average Slot Usage (%) 88 | . 91 88 63 Engine 11 | . 12 11 6 Treads 11 | . 14 10 . Leg 13 | . 10 19 . Flight 3 | . . 4 14 Device 6 | . 4 3 32 Storage 17 | . 20 16 1 Energy Gun 4 | . 7 3 . Ballistic Gun 9 | . 14 6 . Ballistic Cannon 5 | . . 10 7 Launcher 2 | . 4 . . Naked Turns . | . . . . Heaviest Build 48 | 11 42 48 38 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 13 | . 12 13 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 9 | 5 7 12 5 Most Carried 12 | 4 6 12 4 Average Carried 4 | 2 2 5 2 Final Capacity 12 | 6 12 12 4 Final Carried 5 | 4 2 5 2 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1304 | 173 544 581 6 Remotely . | . . . . Salvage Created 977 | . 569 402 6 Parts 52 | . 20 31 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 11 17 . Guns 16 | . 9 7 . Cannons 10 | . . 10 . AOE 2 | . 2 . . Classes Destroyed 6 | . 3 2 1 Recycler 1 | . 1 . . Operator 1 | . . . 1 Watcher 3 | . 2 1 . Swarmer 6 | . . 6 . Grunt 20 | . 11 9 . Sentry 2 | . . 2 . Best Kill Streak 7 | . 3 7 1 Combat Bots Only 7 | . 2 7 . Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2900 | . 1154 850 896 Core 846 | . 160 127 559 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 36 68 . Volleys Fired 133 | . 84 40 9 Largest 2 | . 2 2 1 Hottest 104 | . 70 104 35 Shots Fired 219 | . 140 70 9 Gun 158 | . 136 20 2 Cannon 57 | . . 50 7 Launcher 4 | . 4 . . Special . | . . . . Kinetic 181 | . 112 60 9 Thermal 34 | . 24 10 . Explosive 4 | . 4 . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 11 7 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 151 | . 99 44 8 Core Hits 56 | . 26 22 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2087 | . 987 924 176 Guns 1033 | . 784 231 18 Cannons 625 | . . 516 109 Explosions 380 | . 203 177 . Melee . | . . . . Ramming 49 | . . . 49 Kinetic 1317 | . 575 615 127 Thermal 341 | . 209 132 . Explosive 380 | . 203 177 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 . 2 Average Corruption 1 | . 1 . 2 Corruption Purged . | . . . . Effects 2 | . 1 . 1 Message Errors 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 87 | . . 87 . Projectiles . | . . . . Explosions 87 | . . 87 . Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage 166 | . 72 73 21 Shots 5 | . 4 1 . Rammed 16 | . . . 16 Targets Rammed 16 | . . . 16 Kicked . | . . . . Crushed . | . . . . Highest Temperature 339 | . 54 339 21 Average Temperature 84 | . 16 129 9 Received Heat Transfer 1197 | . 585 234 378 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 784 | . 475 309 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 299 | . 177 299 135 Initial 70 | . . 15 70 Average 102 | . 55 157 98 Maximum Alert Level 1 | . . 1 . Low Security (%) 77 | 100 100 50 100 Level 1 22 | . . 49 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 20 23 11 Peak Tracking Total 8 | . 2 4 8 Tactical Retreats 6 | . 5 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 4 6 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 14 12 . Successful 15 | . 7 8 . Failed 11 | . 7 4 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 7 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 8 | . 7 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 4 7 . Prototype ID Bank 2 | . . 2 . Recycling Unit Index 1 | . 1 . . Alert Level 1 | . 1 . . Surveillance Status 1 | . 1 . . Reinforcement Status 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Recall Assault 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 3 1 . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 4 5 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 2 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2011 | 70 894 913 134 Spaces Moved 857 | 51 359 405 42 Core 17 | 5 5 3 4 Treads 309 | . 160 149 . Legs 421 | 46 194 181 . Wheels . | . . . . Hover . | . . . . Flight 110 | . . 72 38 Fastest Speed 37 | 50 120 114 37 Average Speed 152 | 113 156 164 45 Slowest Speed 700 | 120 650 700 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 60 32 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . 21 19 . Melee . | . . . . Projectile 1 | . . 1 . AOE 39 | . 21 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1336 | 60 549 582 145 Wait 229 | . 79 76 74 Move 848 | 50 358 404 36 Hop 3 | . . . 3 Pick Up 24 | 4 6 14 . Fast Attach 19 | 6 2 10 1 Attach 7 | . 4 . 3 Detach 4 | . . 3 1 Swap 26 | . 9 16 1 Drop 27 | . 7 19 1 Fire 133 | . 84 40 9 Melee . | . . . . Ram 16 | . . . 16 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 802 | -10/Materials | Core integrity fell below 50% 817 | -10/Materials | Lost 3 parts (1p1n1w) 926 | -10/Materials | Discovered new exit (range 4) 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Propulsion x2 1363 | -9/Materials | Build established: Scavenger-Mutant 1499 | -9/Materials | Destroyed 7 combat bots 1597 | -9/Materials | Discovered new exit (range 10) 1872 | -9/Materials | Discovered new exit (range 3) 1878 | -9/Materials | Entered another Materials area 1878 | -8/Materials | Evolved 2 slots: Utility x2 2000 | -8/Materials | Core integrity fell below 50% 2008 | -8/Materials | Core integrity fell below 20% 2012 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into G-50 Soldier. Adv. Weight Redist. System destroyed. Slammed into G-47 Trooper. Adv. Weight Redist. System permanently disabled. Destabilizing: Short circuit. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). Slammed into G-47 Trooper. Destabilizing: Core damaged (-22). Slammed into G-47 Trooper. Adv. Weight Redist. System permanently disabled. Destabilizing: Short circuit. HSLT7/%KCOWIWHMS977GZ |JMO Slammed into G-47 Trooper. Adv. Weight Redist. System destroyed. Slammed into G-47 Trooper. Broken Adv. Weight Redist. System destroyed. Lgt. Assault Rifle destroyed. Slammed into G-50 Soldier. Broken Adv. Weight Redist. System destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????##+##?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ???#########??# +?????????????????????? | | ?#? #??# #?????????????????????? | | ?# """"" #??# o#?????????????????????? | | ?# """"" #??# #?????????????????????? | | ?# """ " #??# #?????????????????????? | | ?# #??# #?????????????????????? | | ?# "T" [ #??# #?????????????????????? | | ?# """ ! #??# #?????????????????????? | | ?# #??#ggg#?????????????????????? | | ????####+###??#g@Y#?????????????????????? | | ?????# ####ggY####### ???????????? | | ?????# ??????????? | | ?????# ??????????? | | ?????# ??????????? | | ?????# ###+########## ??????????? | | ####### ##??????????????? ???????????? | | # # #?????????????????????????????? | | # ! # #?????????????????????????????? | | # + #?????????????????????????????? | | # # #?????????????????????????????? | | #! [!!# #?????????????????????????????? | | # [!!# #?????????????????????????????? | | # [!!#####?????????????????????????????? | | #######?????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 36 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumNuclearShockpuncher Manual? 0 Play Time 00:29:33 Cumulative 10.9 hours Start 2020.09.17 @ 21:55:33 End 2020.09.17 @ 22:24:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 3 Adventurer 4 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b306355-38bf-434a-b845-b5c384c48e3d