Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 10:51:10 Player: Broonsbane Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (691) 691 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2061 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 1% Temperature Warm (124) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Signal Interpreter Weapon Shielding Hacking Suite > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (5) ---- Structural Scanner Improved Targeting Computer Rocket Launcher Improved Datajack Maul Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved Datajack Makeshift Sword > --- INVENTORY -------- Structural Scanner Light Assault Rifle Rocket Launcher Maul Mining Claw [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 48 | 5 11 13 19 Power 6 | 1 . 3 2 Engine 5 | 1 . 2 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 10 | 2 1 2 5 Treads . | . . . . Leg 3 | . . . 3 Wheel 5 | 2 1 . 2 Hover . | . . . . Flight 2 | . . 2 . Utility 7 | . 5 . 2 Device 2 | . 1 . 1 Storage . | . . . . Processor 3 | . 3 . . Hackware 1 | . 1 . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 25 | 2 5 8 10 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 12 | 2 3 5 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 4 | . . . 4 Slashing Weapon 5 | . 2 3 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 6 9 Power 4 | . . 2 2 Propulsion 7 | . 1 2 4 Utility 1 | . . . 1 Weapon 4 | . . 2 2 Highest Loss Streak 5 | . 1 4 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 93 85 Engine 10 | . 14 3 9 Core 1 | . . 9 . Leg 4 | . . . 10 Wheel 17 | . 27 13 9 Flight 3 | . . 10 2 Device 1 | . 1 . 1 Processor 12 | . 14 14 11 Hackware 11 | . 10 14 11 Protection 3 | . . . 8 Energy Gun 5 | . . . 12 Ballistic Gun 13 | . 24 18 1 Slashing Weapon 4 | . 3 8 2 Naked Turns . | . . . . Heaviest Build 14 | 5 10 11 14 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 3 | . . 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 4 | . 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 5 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 774 | 256 156 176 186 Remotely . | . . . . Salvage Created 867 | 37 234 224 372 Parts 73 | 2 25 14 32 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | 1 10 6 9 Melee 6 | . . 1 5 Guns 20 | 1 10 5 4 Classes Destroyed 10 | 1 4 1 4 Worker 1 | . . . 1 Builder 3 | . 1 . 2 Tunneler 1 | . . . 1 Recycler 2 | . . 1 1 Mechanic 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 2 | . 1 . 1 Swarmer 15 | . 9 4 2 Grunt 9 | 1 1 2 5 Sentry 2 | . . . 2 Best Kill Streak 5 | 1 4 3 5 Combat Bots Only 4 | 1 4 3 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 203 | 4 30 55 114 Missed 43 | 2 7 14 20 Damage Taken 1589 | 24 179 406 980 Core 548 | . 47 96 405 Absorbed by Shields . | . . . . Redirected to Shielding 40 | . . . 40 Core Remaining (%) 71 | 100 . 42 . Volleys Fired 66 | 3 13 12 38 Largest 2 | 2 2 2 2 Hottest 130 | 40 46 46 130 Shots Fired 116 | 6 26 20 64 Gun 114 | 6 26 20 62 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 62 | 6 26 20 10 Thermal 52 | . . . 52 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 13 | 3 7 6 13 Robot Miss Streak 10 | 1 2 2 10 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 105 | 4 19 19 63 Core Hits 80 | 3 15 9 53 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Sever 1 | . . 1 . Melee Attacks 40 | . 8 9 23 Impact 6 | . . . 6 Slashing 33 | . 8 9 16 Piercing . | . . . . Sneak Attacks 3 | . 1 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1910 | 28 322 396 1164 Guns 1093 | 28 277 191 597 Cannons . | . . . . Explosions 112 | . . . 112 Melee 705 | . 45 205 455 Ramming . | . . . . Kinetic 516 | 28 277 191 20 Thermal 577 | . . . 577 Explosive 112 | . . . 112 Electromagnetic . | . . . . Impact 156 | . . . 156 Slashing 549 | . 45 205 299 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 36 | . . 4 32 Projectiles . | . . . . Explosions . | . . . . Melee 36 | . . 4 32 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 420 | 6 . 53 420 Average Temperature 113 | 6 . 24 126 Received Heat Transfer 537 | 12 6 159 360 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 740 | . . . 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 325 | 20 325 181 295 Initial 70 | . 13 51 70 Average 145 | 3 161 111 165 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 73 | 100 68 100 63 Level 1 26 | . 31 . 36 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 14 8 23 Peak Tracking Total 5 | 1 3 3 5 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 14 . 3 Successful 13 | . 10 . 3 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 14 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 10 . 2 Record 2 | . 2 . . Prototype ID Bank 3 | . 3 . . Terminal Index 1 | . 1 . . Alert Level 2 | . 1 . 1 Dispatch Records 2 | . 1 . 1 Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1422 | 68 522 267 565 Spaces Moved 1342 | 74 540 315 413 Core 44 | 20 . 10 14 Treads . | . . . . Legs 119 | . . . 119 Wheels 881 | 54 540 112 175 Hover . | . . . . Flight 298 | . . 193 105 Fastest Speed 37 | 50 80 37 37 Average Speed 77 | 71 80 55 92 Slowest Speed 200 | 80 80 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 8 43 65 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . 3 . . Terrain Destroyed 17 | . 3 . 14 Melee 3 | . 3 . . Projectile . | . . . . AOE 14 | . . . 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1534 | 81 583 368 502 Wait 19 | . 3 14 2 Move 1339 | 73 539 314 413 Hop . | . . . . Pick Up 12 | . 6 3 3 Fast Attach 25 | 5 4 6 10 Attach 5 | . . 2 3 Detach 2 | . . . 2 Swap 18 | . 7 5 6 Drop 8 | . 3 3 2 Fire 66 | 3 13 12 38 Melee 40 | . 8 9 23 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 12) 434 | -10/Materials | Identified exit to Mines 591 | -10/Materials | Entered Mines 689 | -10/Mines | Learned location of Storage (-8) 709 | -10/Mines | Identified exit to Materials 768 | -10/Mines | Lost 4 parts (2n2w) 776 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 818 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 835 | -10/Mines | Discovered exit to Materials (range 9) 849 | -10/Mines | Core integrity fell below 50% 858 | -10/Mines | Entered Materials 858 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 988 | -9/Materials | Core integrity fell below 50% 1025 | -9/Materials | Lost 5 parts (1p1n1u2w) 1225 | -9/Materials | Core integrity fell below 20% 1263 | -9/Materials | Lost 3 parts (1p2n) 1350 | -9/Materials | Discovered new exit (range 14) 1423 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Found 18 active squads: 7x Security 3x Surveillance 3x Patrol 5x Transport EXIT=FOUND Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). ALERT: Construction progress impeded, dispatching reinforcements to local area. System corrupted: Component data lost. W-16 Scout destroyed. U-05 Engineer destroyed. U-05 Engineer lays Concrete. 8ZUNTO7N RT:D /696BQ0=LP T-07 Excavator destroyed. K-01 Serf collects debris. M-13 Machinist destroyed. K-01 Serf collects debris. 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