Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.25 @ 15:58:54 Player: Lumi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2258) 2258 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 4769 Bonus ------- High Alert Combat Kills 269 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 87/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Recoil Stabilizer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Rocket Launcher Improved Datajack > --- INVENTORY -------- Light Angular Momentum Engine Cesium-ion Thruster Large Storage Unit Improved Light Armor Plating Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 88 | 6 6 6 28 42 Power 10 | 1 . 1 6 2 Engine 9 | 1 . 1 6 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 28 | 2 2 1 7 16 Treads 5 | . . . . 5 Leg 20 | . 2 1 7 10 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 16 | 1 2 1 4 8 Device 6 | . 1 . 1 4 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 6 | . . 1 2 3 Artifact . | . . . . . Weapon 34 | 2 2 3 11 16 Energy Gun 13 | 2 1 2 3 5 Energy Cannon 6 | . . . 5 1 Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon 1 | . . . . 1 Launcher 8 | . 1 . 2 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . . 3 Unidentified Prototypes 4 | . . . 3 1 Parts Lost 54 | . 1 6 16 31 Power 6 | . . 1 2 3 Propulsion 20 | . 1 1 5 13 Utility 10 | . . 1 3 6 Weapon 18 | . . 3 6 9 Highest Loss Streak 8 | . 1 4 8 8 Average Slot Usage (%) 91 | . 96 99 95 80 Engine 9 | . 14 14 10 3 Treads 1 | . . . . 5 Leg 25 | . 16 27 30 20 Device 7 | . 12 8 5 7 Storage 11 | . 14 14 11 8 Processor 6 | . . . 8 9 Protection 6 | . . 5 6 7 Energy Gun 7 | . 25 21 2 2 Energy Cannon 8 | . . . 16 2 Ballistic Gun 2 | . . 6 2 . Launcher 1 | . 2 . . 5 Naked Turns . | . . . . . Heaviest Build 40 | 13 26 28 35 40 Greatest Support 40 | 26 26 20 30 40 Greatest Overweight (x) 5 | . 1 1 1 5 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 8 10 10 9 Most Carried 10 | 6 6 9 10 10 Average Carried 7 | 3 4 7 8 6 Final Capacity 10 | 6 10 10 10 4 Final Carried 9 | 6 6 8 9 4 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1298 | 158 12 204 379 545 Remotely . | . . . . . Salvage Created 2352 | . 191 60 1260 841 Parts 147 | . 7 3 86 51 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 4 | . . . 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 57 | . 6 1 28 22 Guns 13 | . 1 1 10 1 Cannons 23 | . . . 13 10 AOE 21 | . 5 . 5 11 Classes Destroyed 8 | . 3 . 4 1 Worker 1 | . . . . 1 Builder 5 | . . . 1 4 Hauler 3 | . 1 . 2 . Recycler 5 | . . . 3 2 Watcher 4 | . . . 4 . Swarmer 14 | . 3 . 10 1 Grunt 33 | . 3 1 14 15 Sentry 10 | . . . 4 6 Best Kill Streak 11 | . 7 1 11 8 Combat Bots Only 7 | . 6 1 7 4 Max Kills in Single Turn 4 | . 2 1 2 4 Gunslinging . | . . . . . Exploded 2 | . 2 . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4978 | . 264 495 1370 2849 Core 832 | . 21 122 126 563 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 42 68 . Volleys Fired 197 | . 21 17 89 70 Largest 2 | . 2 2 2 2 Hottest 136 | . 80 80 136 136 Shots Fired 337 | . 26 33 171 107 Gun 160 | . 24 33 81 22 Cannon 150 | . . . 87 63 Launcher 27 | . 2 . 3 22 Special . | . . . . . Kinetic 92 | . . 12 39 41 Thermal 181 | . . 14 123 44 Explosive 27 | . 2 . 3 22 Electromagnetic 37 | . 24 7 6 . Robot Hit Streak 18 | . 8 9 18 14 Robot Miss Streak 4 | . 4 1 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 237 | . 16 26 111 84 Core Hits 135 | . 11 5 43 76 Critical Hits 6 | . . . 3 3 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 4 | . . . 2 2 Melee Attacks 10 | . . . . 10 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . . 9 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5531 | . 605 300 2027 2599 Guns 1371 | . 195 300 646 230 Cannons 1759 | . . . 886 873 Explosions 2392 | . 410 . 495 1487 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 953 | . . 107 257 589 Thermal 2239 | . 181 124 1420 514 Explosive 2013 | . 229 . 297 1487 Electromagnetic 317 | . 195 69 53 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 183 | . 14 . 119 50 Projectiles 28 | . . . 10 18 Explosions 155 | . 14 . 109 32 Melee . | . . . . . Knockbacks 22 | . . . . 22 Impact . | . . . . . Kinetic 20 | . . . . 20 Secondary 2 | . . . . 2 Self-Inflicted Damage 529 | . 36 . 181 312 Shots 18 | . 2 . 4 12 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 599 | . 136 172 246 599 Average Temperature 127 | . 104 63 93 198 Received Heat Transfer 2043 | . 72 234 477 1260 Effects 23 | . . . 3 20 Shutdowns 3 | . . . . 3 Energy Bleed 8 | . . . 2 6 Interference 2 | . . . 1 1 Damage (minor) 1 | . . . . 1 Damage (major) 9 | . . . . 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 4293 | . 250 299 2743 1001 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 3 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 736 | . 194 90 550 736 Initial 174 | . . 75 . 174 Average 341 | . 135 59 354 550 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 36 | 100 100 100 19 4 Level 1 17 | . . . 29 14 Level 2 43 | . . . 50 70 Level 3 3 | . . . . 10 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . . 2 11 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement 7 | . . . 1 6 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 9 4 51 45 Peak Tracking Total 10 | . 6 2 10 9 Tactical Retreats 22 | . 1 . 14 7 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 9 | . . . 5 4 Max in Single Turn 2 | . . . 2 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 13 | . 1 . 8 4 Terminals 11 | . 1 . 7 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 40 | . 5 . 23 12 Successful 16 | . 2 . 10 4 Failed 24 | . 3 . 13 8 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 38 | . 5 . 21 12 Terminals 36 | . 5 . 21 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 3 | . . . 2 1 Terminal Index 1 | . . . 1 . Unreport Threat 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 2 . 7 3 Terminals 11 | . 2 . 7 2 Botnet 9 | . 1 . 6 2 Disrupt 1 | . 1 . . . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Eject 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 . 6 3 Full Trace Events 4 | . 1 . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . . . . 3 Non-combat 2 | . . . . 2 Combat 1 | . . . . 1 Robot Hacks Applied 4 | . . . . 4 parse_system 2 | . . . . 2 no_distress 2 | . . . . 2 Relay Couplers Released 3 | . . . . 3 Ejected 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2777 | 46 244 444 1202 841 Spaces Moved 1364 | 36 131 242 571 384 Core 48 | 2 . . . 46 Treads 129 | . . . . 129 Legs 1118 | . 96 242 571 209 Wheels 69 | 34 35 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 150 120 50 Average Speed 142 | 88 133 150 147 137 Slowest Speed 300 | 100 150 150 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 27 45 46 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 216 | . 17 . 90 109 Melee . | . . . . . Projectile . | . . . . . AOE 216 | . 17 . 90 109 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1843 | 47 174 290 757 575 Wait 121 | . 9 18 48 46 Move 1360 | 35 130 241 570 384 Hop . | . . . . . Pick Up 46 | 6 4 8 17 11 Fast Attach 25 | 6 1 . 3 15 Attach 39 | . 2 6 14 17 Detach 3 | . . . . 3 Swap 26 | . 3 . 11 12 Drop 15 | . 4 . 5 6 Fire 197 | . 21 17 89 70 Melee 10 | . . . . 10 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 11) 291 | -10/Materials | Entered Mines 292 | -10/Mines | Learned location of Storage (-7) 302 | -10/Mines | Build established: Mutant 392 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 541 | -10/Mines | Core integrity fell below 50% 583 | -10/Mines | Lost 4 parts (1n1u2w) 720 | -10/Mines | Discovered new exit (range 9) 735 | -10/Mines | Entered Materials 735 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1011 | -9/Materials | Lost 8 parts (1p3n2u2w) 1017 | -9/Materials | Destroyed 7 combat bots 1199 | -9/Materials | Lost 5 parts (1p1n3w) 1266 | -9/Materials | Build established: Scavenger-Mutant 1326 | -9/Materials | Discovered new exit (range 6) 1482 | -9/Materials | Discovered new exit (range 8) 1721 | -9/Materials | Discovered new exit (range 13) 1855 | -9/Materials | Build established: Mutant 1937 | -9/Materials | Entered another Materials area 1937 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1987 | -8/Materials | Garrison activated, responded to threat 2161 | -8/Materials | Lost 4 parts (2n2w) 2327 | -8/Materials | Lost 8 parts (1p3n2u2w) 2419 | -8/Materials | Build established: Scavenger-Mutant 2488 | -8/Materials | Lost 3 parts (2n1u) 2503 | -8/Materials | Core integrity fell below 50% 2527 | -8/Materials | Lost 3 parts (1p1n1w) 2611 | -8/Materials | Lost 8 parts (1p3n2u2w) 2753 | -8/Materials | Core integrity fell below 20% 2778 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02623_ U-05 Engineer lays Concrete. 02623_ K-01 Serf collects debris. 02624_ U-05 Engineer builds a Wall. 02629_ U-05 Engineer lays Concrete. 02630_ K-01 Serf collects debris. 02630_ U-05 Engineer lays Concrete. 02633_ K-01 Serf collects debris. 02649_ Acquired Recoil Stabilizer. 02666_ Acquired Beam Rifle. 02726_ Connecting with Terminal... 02731_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02737_ Triggered Alarm Trap. 02737_ An alarm sounds. 02737_ ALERT: Alarm triggered, dispatching investigation squad. 02743_ Beam Rifle destroyed. 02750_ Adv. Weight Redist. System destroyed. 02752_ Aluminum Leg destroyed. 02752_ Dropped Imp. Datajack. 02753_ Dropped Aluminum Leg. 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"" ! ??# #??# #?????????????? | | ????????????????""S # #??# #?????????????? | | ?????????????????" """ + #### #?????????????? | | ???????????????? """ # #?????????????? | | ????????????????? """ # +?????????????? | | ????????????????? ?# #?????????????? | | ??????????????????? ??######## #?????????????? | | ??????????????????! ??????????# #?????????????? | | ??????????????????##???????????# #?????????????? | | ???????????????????????????????# #####+##### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularGodFacilitator Manual? 0 Play Time 00:33:00 Cumulative 24.4 hours Start 2022.02.25 @ 15:28:32 End 2022.02.25 @ 15:58:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6b95839-4a76-4b3c-ac56-61bbc32b56bb