Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 18:11:42 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (78) 78 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 988 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 231/300 Energy 80/100 System Corruption 0% Temperature Warm (165) Movement Hovering (48) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Treads Light Treads Hover Unit Improved Hover Unit Utility Visual Processing Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 5 8 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 4 | . 2 2 Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 91 96 Engine 13 | . 14 9 Treads 1 | . 1 . Hover 29 | . 26 44 Processor 20 | . 20 22 Energy Gun 5 | . 6 . Energy Cannon 2 | . 1 9 Ballistic Gun 15 | . 16 11 Special Melee Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 7 | 5 7 7 Greatest Support 40 | 40 40 28 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 4 Average Carried 3 | . 4 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 1 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 293 | 206 87 . Remotely . | . . . Salvage Created 87 | . 87 . Parts 6 | . 6 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 2 | . 2 . Guns 1 | . 1 . Cannons 1 | . 1 . Classes Destroyed 1 | . 1 . Grunt 2 | . 2 . Best Kill Streak 1 | . 1 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 216 | . 80 136 Core 37 | . 22 15 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 91 . Volleys Fired 25 | . 13 12 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 40 | . 26 14 Gun 22 | . 20 2 Cannon 18 | . 6 12 Launcher . | . . . Special . | . . . Kinetic 22 | . 20 2 Thermal 18 | . 6 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | . 3 4 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 19 | . 15 4 Core Hits 6 | . 6 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 186 | . 115 71 Guns 80 | . 80 . Cannons 106 | . 35 71 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 80 | . 80 . Thermal 106 | . 35 71 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 165 | . 160 165 Average Temperature 55 | . 48 64 Received Heat Transfer 87 | . 42 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . 74 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 146 | . 146 76 Initial 61 | . . 61 Average 33 | . 36 71 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 7 2 Peak Tracking Total 3 | . 3 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 4 | . 4 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 560 | 107 387 66 Spaces Moved 557 | 69 466 22 Core 13 | 12 1 . Treads 65 | 57 8 . Legs . | . . . Wheels . | . . . Hover 479 | . 457 22 Flight . | . . . Fastest Speed 48 | 50 56 48 Average Speed 67 | 140 57 48 Slowest Speed 160 | 160 160 48 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 5 45 2 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 700 | 79 558 63 Wait 85 | . 58 27 Move 555 | 68 465 22 Hop . | . . . Pick Up 13 | 6 7 . Fast Attach 3 | . 3 . Attach 10 | 5 3 2 Detach . | . . . Swap 2 | . 2 . Drop 4 | . 4 . Fire 25 | . 13 12 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 11) 494 | -10/Materials | Identified exit to Materials 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x2 561 | -9/Materials | Self-destructed Last Messages --------------- 00480_ G-34 Mercenary destroyed. 00486_ T-07 Excavator is excavating. 00486_ EXIT=FOUND 00487_ Acquired 50 matter. 00489_ T-07 Excavator is excavating. 00493_ R-06 Scavenger collects Heat Sink. 00494_ EXIT=IDENTIFIED: MATERIALS 00494_ Triggered Shock Trap. 00494_ The floor emits a surge of raw power. 00494_ System corrupted (+1). PARAMETERS=PROPULSION+2 LOCATION=MATERIALS GOAL=ESCAPE 00506_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00507_ O-16 Technician uses terminal to summon reinforcements. 00507_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00507_ O-16 Technician locks terminal. 00550_ Hadron Collector disabled. 00556_ Lgt. Ion Engine destroyed. 00559_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????????????####### | | ????????????????????##### # | | ????????????????????# # """ # | | ????????????????????# # """ # | | ????????????????????# # """ # | | ????????????????????# Y "" # | | ????????????????????# #@ # | | ????????????????????# # # | | ????????????????????# ######? | | ????????????????????# #?????? | | ??????????????????### #?????? | | ??????????????????#"" #?????? | | ??????????????????#T +?????? | | ??????????????????### #?????? | | ????????????????????# #?????? | | ????????????????????# #?????? | | ????????????????????# #?????? | | ????????????????????# #?????? | | ????????????????????# #?????? | | ????????????????????+ #?????? | | ????????????????????# #?????? | | ????????????????????# #?????? | | ????????????????????? #?????? | | ????????????????????? ?????? | | ????????????????????? ?????? | | ????????????????????? ?????? | | ????????????????????? ?????? | | ????????????????????? % #????? | | ?????????????????????###??????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 256 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveMeleePrototype Manual? 0 Play Time 00:09:34 Cumulative 214.7 hours Start 2022.08.29 @ 17:59:11 End 2022.08.29 @ 18:11:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 115 Adventurer 81 Explorer 52 Win Type - Total 9 Types 8/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc036ee1-08f0-47e0-ab43-1454b2a1a63c