Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 01:46:53 Player: GFYguy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (930) 930 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2780 Bonus ------- None Cogmind --------- Core Integrity 317/550 Matter 285/300 Energy 77/125 System Corruption 1% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (10) --- Flight Unit Improved Flight Unit Cesium-ion Thruster Hacking Suite Pulse Rifle Pulse Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Armored Huge Wheel Improved Flight Unit Cesium-ion Thruster Structural Scanner Energy Filter Hacking Suite Pulse Rifle Pulse Rifle Pulse Rifle [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 65 | 7 8 33 17 Power 10 | 1 1 7 1 Engine 10 | 1 1 7 1 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 2 11 4 Treads . | . . . . Leg 7 | . 2 4 1 Wheel 5 | 2 . . 3 Hover 4 | . . 4 . Flight 3 | . . 3 . Utility 16 | 2 3 5 6 Device 9 | 1 1 2 5 Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 20 | 2 2 10 6 Energy Gun 14 | . . 8 6 Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 3 | . . . 3 Weapon 1 | . . . 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 98 88 Engine 11 | . 14 10 8 Leg 19 | . 9 22 21 Wheel 4 | . 18 . 6 Hover 6 | . . 9 . Device 10 | . 8 11 11 Storage 11 | . 14 11 9 Processor 4 | . 5 5 . Protection 5 | . . 5 13 Energy Gun 13 | . . 16 17 Ballistic Gun 8 | . 26 5 . Naked Turns . | . . . . Heaviest Build 39 | 11 20 32 39 Greatest Support 56 | 20 20 39 56 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 4 9 10 10 Average Carried 8 | 2 6 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 3 8 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 905 | 223 119 443 120 Remotely . | . . . . Salvage Created 1283 | 51 192 923 117 Parts 85 | 4 8 65 8 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 2 19 5 Guns 26 | . 2 19 5 Classes Destroyed 8 | 1 2 5 . Tunneler 2 | 2 . . . Hauler 4 | . 2 2 . Recycler 3 | . . 3 . Operator 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 7 | . . 4 3 Grunt 12 | . 2 9 1 Sentry 7 | . . 6 1 Best Kill Streak 3 | 1 2 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 194 | . 7 97 90 Missed 51 | . 3 30 18 Damage Taken 2248 | . 51 827 1370 Core 501 | . 28 240 233 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 18 | . . 18 . Core Remaining (%) 76 | 100 88 40 . Volleys Fired 96 | 7 20 52 17 Largest 2 | 2 2 2 2 Hottest 130 | 40 40 130 130 Shots Fired 190 | 14 39 104 33 Gun 190 | 14 39 104 33 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 72 | 14 39 19 . Thermal 118 | . . 85 33 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | 7 6 24 12 Robot Miss Streak 10 | 2 3 10 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 151 | 9 28 89 25 Core Hits 134 | 3 9 105 17 Critical Kills 2 | 1 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Destroy 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2048 | 74 227 1250 497 Guns 1958 | 74 227 1244 413 Cannons . | . . . . Explosions 84 | . . . 84 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 481 | 74 227 180 . Thermal 1477 | . . 1064 413 Explosive . | . . . . Electromagnetic 84 | . . . 84 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . . . 34 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 408 | . 15 408 154 Average Temperature 66 | . 10 73 50 Received Heat Transfer 714 | . 27 336 351 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2158 | . . 1340 818 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 404 | 10 115 404 285 Initial 170 | . 6 48 170 Average 160 | 3 61 198 205 Maximum Alert Level 2 | . . 2 1 Low Security (%) 59 | 100 100 42 54 Level 1 39 | . . 54 45 Level 2 1 | . . 3 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 3 2 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 7 26 12 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 14 | . 2 7 5 Successful 9 | . 1 4 4 Failed 5 | . 1 3 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 1 . 2 Scanalyzers 5 | . . 2 3 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 1 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . . . 1 Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 16 | . . 16 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1940 | 119 379 1163 279 Spaces Moved 1396 | 105 326 814 151 Core 1 | 1 . . . Treads . | . . . . Legs 656 | . 88 460 108 Wheels 385 | 104 238 . 43 Hover 354 | . . 354 . Flight . | . . . . Fastest Speed 50 | 50 80 52 100 Average Speed 96 | 79 91 97 114 Slowest Speed 190 | 80 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 51 52 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1810 | 128 376 1081 225 Wait 145 | . 7 128 10 Move 1393 | 104 325 813 151 Hop . | . . . . Pick Up 58 | 10 11 25 12 Fast Attach 8 | . . 6 2 Attach 22 | 7 3 5 7 Detach 3 | . . 3 . Swap 35 | . 5 22 8 Drop 44 | . 5 26 13 Fire 96 | 7 20 52 17 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire 5 | . . . 5 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 12) 255 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 3) 481 | -10/Materials | Discovered new exit (range 14) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -9/Materials | Repaired Imp. Ion Engine 1510 | -9/Materials | Core integrity fell below 50% 1645 | -9/Materials | Discovered new exit (range 14) 1662 | -9/Materials | Entered another Materials area 1662 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1941 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Slug penetrates Wall. Attempting to rewire A-02 Transporter. A-02 Transporter is broken beyond repair. R-06 Scavenger collects Lgt. Assault Rifle. Attempting to rewire A-02 Transporter. A-02 Transporter is broken beyond repair. K-01 Serf collects debris. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Attempting to rewire A-02 Transporter. A-02 Transporter is broken beyond repair. U-05 Engineer lays Concrete. Attempting to rewire A-02 Transporter. A-02 Transporter is broken beyond repair. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Attempting to rewire A-02 Transporter. A-02 Transporter is broken beyond repair. U-05 Engineer lays Concrete. 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""" # | | ???????????????????????????# """"" # # "" # | | ???????????????????????????# """"" # # """ # | | ???????????????????????????# + # "" # | | ???????????????????????????# # + """ # | | ?????????????#############+########## # """ # | | ???????????? #?????## ## """ # | | ???????????? #??????# ## " # | | ???????????? #??????# ## # | | ????????????????###+######+#####?????# ## # | | ?????????????????????# #?????# ## # | | ?????????????????????# "S #?????# ######### | | ?????????????????????# """ """ #?????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileZioniteStripper Manual? 0 Play Time 00:25:38 Cumulative 22.0 hours Start 2024.05.24 @ 01:20:16 End 2024.05.24 @ 01:46:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 238cc967-63b5-40d4-bfc6-a48a86fbff4a