Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 16:39:14 Player: the Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2513) 2513 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 5927 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 379/700 Matter 8/300 Energy 350/350 System Corruption 13% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Precision Grenade Launcher Power Maul > --- INVENTORY (15) --- Light Armored Exoskeleton Advanced Terrain Scan Processor Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator System Shield Plasma Rifle Power Maul Power Maul Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Improved Spread Laser Plasma Rifle > --- INVENTORY -------- Light Armored Exoskeleton Advanced Terrain Scan Processor Seismic Detector Improved Medium Armor Plating Improved Shield Generator System Shield Plasma Rifle Precision Grenade Launcher Power Maul Power Maul Power Maul Power Maul [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Light Armored Exoskeleton Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Slots Evolved 6 | . . . 4 2 . . Power 1 | . . . 1 . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 76 | 7 3 2 29 7 3 25 Power 11 | 1 1 . 6 1 . 2 Engine 6 | 1 1 . 3 . . 1 Core 5 | . . . 3 1 . 1 Reactor . | . . . . . . . Propulsion 16 | 2 . . 6 1 3 4 Treads 10 | 2 . . 6 1 . 1 Leg 1 | . . . . . . 1 Wheel 5 | . . . . . 3 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 1 2 7 4 . 8 Device 9 | 1 . . 3 1 . 4 Storage 2 | 1 1 . . . . . Processor 2 | . . . 1 1 . . Hackware 2 | . . . 1 1 . . Protection 9 | . . 2 2 1 . 4 Artifact . | . . . . . . . Weapon 25 | 2 1 . 10 1 . 11 Energy Gun 5 | . . . 1 . . 4 Energy Cannon 4 | . . . 4 . . . Ballistic Gun 4 | 2 . . 1 . . 1 Ballistic Cannon 3 | . . . 2 1 . . Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . 1 . . . . . Impact Weapon 3 | . . . . . . 3 Slashing Weapon 3 | . . . 1 . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 Corrupted Parts 1 | . . . 1 . . . System Corruption 6 | . . . 6 . . . Parts Lost 9 | . . . 5 . 2 2 Power 2 | . . . 2 . . . Propulsion 3 | . . . 1 . 1 1 Utility 2 | . . . . . 1 1 Weapon 2 | . . . 2 . . . Highest Loss Streak 5 | . . . 5 . 2 1 To Critical Strikes . | . . . . . . . Average Backups 12 | 5 11 13 13 13 13 13 Power 1 | . 1 2 1 1 1 1 Propulsion 3 | 3 3 3 4 6 6 2 Utility 4 | . 2 4 3 4 4 6 Weapon 3 | 1 3 4 3 2 2 3 Tool/Special . | . . . . . . . Unused Backups 25 | 2 3 1 4 . . 15 Power . | . . . . . . . Propulsion 6 | 2 2 . 1 . . 1 Utility 12 | . . 1 . . . 11 Weapon 7 | . 1 . 3 . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 97 95 89 91 Engine 8 | . 14 14 10 7 7 5 Core 6 | . . . 6 7 7 8 Treads 20 | . 28 28 26 26 15 14 Wheel 5 | . . . . . 10 10 Device 10 | . 14 2 13 7 5 10 Storage 8 | . 14 14 9 7 7 7 Processor 10 | . . . 8 15 15 12 Protection 4 | . . 11 4 6 5 3 Energy Gun 3 | . . . . . . 7 Energy Cannon 2 | . . . 10 . . . Ballistic Gun 3 | . 25 28 . . . . Ballistic Cannon 3 | . . . 6 15 12 . Impact Weapon 1 | . . . . . . 3 Peak Build Rating 52 | 7 8 8 33 38 37 52 Average Rating 30 | 5 7 8 24 35 29 42 On Entrance 16 | . 7 8 8 31 37 21 Naked Turns . | . . . . . . . Heaviest Build 53 | 13 30 32 49 48 48 53 Greatest Support 88 | 40 40 40 66 86 86 88 Greatest Overweight (x) 4 | . . . 1 . 1 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 15 Average Carried 13 | 5 11 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 13 15 15 14 15 14 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Matter Collected 2037 | 360 . 99 891 50 . 637 Remotely . | . . . . . . . Salvage Created 2466 | 196 57 86 1304 41 . 782 Parts 150 | 15 10 6 70 . . 49 Haulers Intercepted 3 | . . . 1 . . 2 Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Combat Hostiles Destroyed 53 | . 2 2 27 1 . 21 Melee 2 | . . . 1 . . 1 Guns 15 | . 2 2 . . . 11 Cannons 13 | . . . 12 1 . . AOE 21 | . . . 13 . . 8 Classes Destroyed 14 | 2 2 1 8 . . 1 Worker 2 | . . . 1 . . 1 Builder 4 | . 1 . 1 . . 2 Tunneler 6 | 5 . . . . . 1 Hauler 3 | . . . 1 . . 2 Recycler 5 | 1 . . 4 . . . Operator 3 | . . . 1 . . 2 Watcher 1 | . . . 1 . . . Swarmer 12 | . 2 . 3 . . 7 Grunt 25 | . . . 19 . . 6 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 9 | . . . 3 1 . 5 Programmer 3 | . . . . . . 3 Subdweller 2 | . . 2 . . . . Best Kill Streak 9 | 2 3 1 9 1 . 4 Combat Bots Only 7 | . 2 1 7 1 . 4 Max Kills in Single Turn 3 | 1 1 1 3 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 . . 3 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Hostile Shots Fired 434 | . 16 18 112 27 2 259 Missed 147 | . 3 7 33 8 . 96 Hits 287 | . 13 11 79 19 2 163 Melee 2 | . . . . . 2 . Projectile 285 | . 13 11 79 19 . 163 Critical Strikes 6 | . . . 3 . 2 1 Damage Taken 3791 | . 104 215 1429 145 81 1817 Core 482 | . 38 . 123 . . 321 Absorbed by Shields . | . . . . . . . Redirected to Shielding 98 | . . . . . . 98 Regen/Repaired (Parts) 130 | . . . 47 . . 83 Core Remaining (%) 87 | 100 . 84 77 . . . Volleys Fired 182 | 23 16 13 76 5 . 49 Largest 2 | 2 2 2 2 2 . 2 Hottest 150 | 40 100 40 120 66 . 150 Shots Fired 328 | 46 25 26 135 10 . 86 Gun 170 | 46 18 26 3 . . 77 Cannon 128 | . . . 118 10 . . Launcher 22 | . . . 13 . . 9 Special 8 | . 7 . 1 . . . Kinetic 157 | 46 18 26 57 10 . . Thermal 109 | . 7 . 25 . . 77 Explosive 22 | . . . 13 . . 9 Electromagnetic 40 | . . . 40 . . . Robot Hit Streak 19 | 9 6 10 19 6 . 12 Robot Miss Streak 6 | 4 3 2 4 1 . 6 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 207 | 25 6 23 79 6 . 68 Core Hits 155 | 7 4 6 57 3 . 78 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 6 | . . 1 1 . . 4 Burn 1 | . . . . . . 1 Destroy 1 | . . 1 . . . . Corrupt 1 | . . . 1 . . . Smash 3 | . . . . . . 3 Melee Attacks 46 | . . . . . . 46 Impact 36 | . . . . . . 36 Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 6883 | 287 111 288 3217 127 . 2853 Guns 2009 | 287 111 288 . . . 1323 Cannons 1704 | . . . 1577 127 . . Explosions 2667 | . . . 1608 . . 1059 Melee 471 | . . . . . . 471 Ramming 32 | . . . 32 . . . Kinetic 1429 | 287 111 288 616 127 . . Thermal 1944 | . . . 621 . . 1323 Explosive 2293 | . . . 1234 . . 1059 Electromagnetic 714 | . . . 714 . . . Impact 471 | . . . . . . 471 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . 6 . 7 13 Average Corruption 8 | . . . 6 . 7 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 71 | . . . . . 3 68 Message Errors 17 | . . . . . 2 15 Matter Fused 16 | . . . . . . 16 Heat Flow Errors 8 | . . . . . 1 7 Energy Discharges 10 | . . . . . . 10 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 8 | . . . . . . 8 Data Loss (major) 2 | . . . . . . 2 Misfires 4 | . . . . . . 4 Alerts 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 313 | . . . 140 . . 173 Projectiles 8 | . . . 8 . . . Explosions 132 | . . . 132 . . . Melee 173 | . . . . . . 173 Knockbacks 10 | . . . 8 . . 2 Impact 2 | . . . . . . 2 Kinetic 7 | . . . 7 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 328 | . . . 199 . . 129 Shots 9 | . . . 7 . . 2 Rammed 9 | . . . 9 . . . Targets Rammed 10 | . . . 10 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 390 | . 40 . 390 114 97 322 Average Temperature 100 | . 16 . 117 50 51 90 Received Heat Transfer 1092 | . . . 738 42 . 312 Effects 11 | . . . 8 . . 3 Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 1 . . 1 Interference 8 | . . . 6 . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 Combat Hostiles 2 | . . . 1 . . 1 Parts Fried 9 | . . . 5 . . 4 Impact Corruptions 7 | . . . . . . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 1 . . 6 Heat Transferred 3106 | . . . 918 . . 2188 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 4 . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Maximum Alert Level 2 | . . . 2 1 . 2 Low Security (%) 69 | 100 100 . 68 39 100 63 Level 1 20 | . . . 6 60 . 27 Level 2 10 | . . . 24 . . 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 613 | 10 55 . 613 270 50 567 Initial 270 | . . . . 270 50 . Average 149 | . 7 . 180 206 20 179 Influence Increases 2044 | 30 67 . 933 53 . 961 Destroy 0b10 Robot/C 1020 | . 40 . 540 20 . 420 Destroy 0b10 Robot/NC 120 | 30 5 . 45 . . 40 Destroy Leader 268 | . 10 . 114 10 . 134 Successful Hack 48 | . 5 . 12 7 . 24 Disable Machine 165 | . . . 30 15 . 120 Destroy Structure 198 | . 7 . 117 1 . 73 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 210 | . . . 60 . . 150 Influence Decreases 1481 | 30 67 . 338 505 143 398 Entered New Map 418 | . . . . 325 93 . Time Decay 973 | 30 67 . 288 180 30 378 Lost Part 70 | . . . 50 . . 20 Lost Ally 20 | . . . . . 20 . Squads Dispatched 20 | . 4 . 5 1 . 10 Investigation 4 | . 1 . 1 . . 2 Extermination 4 | . . . . 1 . 3 Reinforcement 10 | . 3 . 4 . . 3 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 2 . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Distress Signals 3 | . . . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 6 2 32 1 6 47 Peak Tracking Total 10 | . 3 2 6 1 6 10 Tactical Retreats 5 | . . . 2 . . 3 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Traps Triggered 12 | . 1 . 2 4 . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Disabled 11 | . . . 2 1 . 8 Max in Single Turn 5 | . . . 1 1 . 5 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Machines Accessed 20 | . 2 . 5 2 . 11 Terminals 12 | . 2 . 4 1 . 5 Fabricators 3 | . . . . . . 3 Repair Stations 2 | . . . 1 . . 1 Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 49 | . 6 . 13 4 . 26 Successful 17 | . 2 . 4 1 . 10 Failed 32 | . 4 . 9 3 . 16 Catastrophic 7 | . . . 2 1 . 4 Database Lockouts . | . . . . . . . Manual 25 | . 3 . 12 . . 10 Terminals 31 | . 6 . 12 1 . 12 Fabricators 5 | . . . . . . 5 Repair Stations 3 | . . . 1 . . 2 Recycling Units 3 | . . . . 3 . . Scanalyzers 4 | . . . . . . 4 Garrison Access 3 | . . . . . . 3 Terminal Hacks 7 | . 2 . 3 1 . 1 Prototype ID Bank 4 | . 1 . 2 . . 1 Branch Access Points 2 | . . . 1 1 . . Recall Reinforcements 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . . . 4 Network Status 3 | . . . . . . 3 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . . . 1 . . 2 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . . 1 Patch 2 | . . . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . 4 1 . 8 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . 13 . Total Damage 205 | . . . . . 205 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Active Infowar (turns) 3210 | 12 410 11 978 366 64 1369 Sensors 2386 | . . . 871 366 64 1085 Seismic 828 | 12 410 11 107 . . 288 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Turns Passed 4391 | 289 410 99 1083 366 100 2044 Spaces Moved 2494 | 127 171 34 454 217 84 1407 Core 2 | 2 . . . . . . Treads 1308 | 125 171 34 454 217 25 282 Legs . | . . . . . . . Wheels 1184 | . . . . . 59 1125 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 145 145 95 100 Average Speed 131 | 158 160 160 155 151 111 114 Slowest Speed 240 | 160 160 160 240 153 151 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 8 36 4 38 5 75 38 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 32 | . 5 . 1 . . 26 Terrain Destroyed 202 | . 7 . 122 . . 73 Melee 26 | . . . . . . 26 Projectile 13 | . 7 . 6 . . . AOE 163 | . . . 116 . . 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Total 3186 | 168 269 53 692 243 88 1673 Wait 184 | . 66 . 61 1 1 55 Move 2489 | 126 170 33 453 217 83 1407 Hop . | . . . . . . . Pick Up 65 | 10 7 3 20 2 1 22 Fast Attach 31 | 7 . . 8 6 . 10 Attach 24 | . . . 10 2 . 12 Detach 5 | . . . 2 . . 3 Swap 70 | . 6 2 28 5 3 26 Drop 67 | 2 4 2 24 5 . 30 Fire 182 | 23 16 13 76 5 . 49 Melee 43 | . . . . . . 43 Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . . . 10 . . . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 290 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 12) 582 | -10/Materials | Discovered new exit (range 6) 604 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Entered Subcaves 702 | -10/Subcaves | Learned 2 Materials zone layouts 759 | -10/Subcaves | Discovered new exit (range 2) 799 | -10/Subcaves | Entered Materials 799 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1466 | -8/Materials | Lost 5 parts (2p1n2w) 1650 | -8/Materials | Destroyed 7 combat bots 1763 | -8/Materials | Discovered new exit (range 15) 1877 | -8/Materials | Identified exit to Factory 1882 | -8/Materials | Entered Factory 1882 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1991 | -7/Factory | Discovered new exit (range 6) 1999 | -7/Factory | Identified exit to Lower Caves 2248 | -7/Factory | Sucked down chute 2248 | -7/Factory | Entered Waste 2249 | -7/Waste | Met a frightened Derelict 2263 | -7/Waste | EMP discharged 2294 | -7/Waste | Spotted C-40 Crusher 2295 | -7/Waste | Spotted C-40 Crusher 2295 | -7/Waste | Spotted C-40 Crusher 2296 | -7/Waste | Spotted C-40 Crusher 2304 | -7/Waste | Spotted C-40 Crusher 2312 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2314 | -7/Waste | Spotted C-40 Crusher 2315 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2334 | -7/Waste | Discovered new exit (range 15) 2347 | -7/Waste | Identified exit to Factory 2348 | -7/Waste | Entered Factory 2547 | -7/Factory | Discovered exit to Lower Caves (range 16) 2933 | -7/Factory | Fabricated Plasma Rifle? 4022 | -7/Factory | Cargo convoy interrupted 4061 | -7/Factory | System corruption reached 10% 4392 | -7/Factory | Self-destructed Last Messages --------------- PATCHED[Lrg. Storage Unit] 04283_ ALERT: Suspicious activity at Repair Station F001. Dispatching Investigation squad. 04284_ K-01 Serf cleans the Assembly Bed. 04289_ W-25 Informer sends out distress signal. 04289_ K-01 Serf cleans the Assembly Bed. 04292_ Triggered Shock Trap. 04292_ The floor emits a surge of raw power. 04292_ System corrupted (+1). 04299_ System corrupted: Energy discharge (-129). 04300_ U-05 Engineer lays Concrete. 04320_ System corrupted: Component data lost. 04348_ TGH&P,CLD=K1>EQFLOU 04361_ Sneak attack on T-07 Excavator. 04361_ Destroyed Wheel. 04361_ T-07 Excavator system corrupted by crushing effect. 04361_ T-07 Excavator knocked back. 04370_ RX<>#Y:CMRE |3SMOYL,B&IA Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????####????????????????????????????? | | #?????? ????????????????????????????? | | #???? ????????????????????????????? | | #########???? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ??????????????""" 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"???# # ! @# ! #???????????? | | ??????? ????# # # """ #???????????? | | ??????? ????# ######### """ #???????????? | | ########+###### g ######### """ ????????????? | | g ??????????????? | | ^ """ ??????????????? | | """ ?????????????? | | """ ????????????? | | ???????????????? | | ##################### ????????????????? | | ????????????????????? !! ????????????????? | | ?????????????????????? ! ????????????????? | | ??????????????????????? ? ???????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 26 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSpikedCompressor Manual? 0 Play Time 00:52:41 Cumulative 233.6 hours Start 2025.08.20 @ 13:45:35 End 2025.08.20 @ 16:39:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5e07c5a-b656-45bc-a60c-984837760910