Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.23 @ 06:05:42 Player: TyrannisUmbra Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1977) 1977 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (459) 459 TOTAL SCORE: 6446 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 421 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 157/160 System Corruption 1% Temperature Cool (89) Movement Hovering (62) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Armored Leg Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (6) ------ Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (4) ---- Improved Armor Integrity Analyzer Cloaking Device Beamcaster Beamcaster Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Armored Leg Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Dispersion Rifle Coil Gun > --- INVENTORY -------- Gravmag System Cloaking Device Beamcaster Beamcaster [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Enhanced Optical Array Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Propulsion Shielding Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . 2 . 1 . . . Utility 4 | . . . . 2 . 2 . . Weapon . | . . . . . . . . . Parts Attached 169 | 6 4 23 16 21 42 23 13 21 Power 21 | 1 . 5 . 1 7 2 1 4 Engine 10 | 1 . 3 . . 3 2 1 . Core 11 | . . 2 . 1 4 . . 4 Reactor . | . . . . . . . . . Propulsion 58 | 2 2 8 8 3 13 10 3 9 Treads . | . . . . . . . . . Leg 23 | 2 2 8 2 . . 5 1 3 Wheel . | . . . . . . . . . Hover 24 | . . . 5 2 5 5 2 5 Flight 11 | . . . 1 1 8 . . 1 Utility 45 | 1 1 3 5 7 10 8 5 5 Device 19 | . 1 3 2 . 6 3 2 2 Storage 1 | 1 . . . . . . . . Processor 10 | . . . 1 3 2 3 . 1 Hackware . | . . . . . . . . . Protection 15 | . . . 2 4 2 2 3 2 Artifact . | . . . . . . . . . Weapon 45 | 2 1 7 3 10 12 3 4 3 Energy Gun 16 | 1 . 2 1 7 1 . 2 2 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 16 | 1 1 1 2 3 2 3 2 1 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . . 1 . . . . . . Special Weapon 2 | . . 2 . . . . . . Impact Weapon 3 | . . . . . 3 . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon 3 | . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 2 . . 1 Parts Lost 52 | . 1 10 . 4 11 19 1 6 Power 9 | . . 2 . . 3 2 . 2 Propulsion 22 | . . 3 . 3 6 8 . 2 Utility 10 | . . 1 . . 1 6 1 1 Weapon 11 | . 1 4 . 1 1 3 . 1 Highest Loss Streak 11 | . 1 7 . 1 5 11 1 4 Average Slot Usage (%) 87 | . 86 93 98 94 90 78 54 87 Engine 3 | . 14 2 . . 5 2 5 1 Core 6 | . . 11 11 9 5 . . 7 Leg 9 | . 28 27 5 . . 19 2 7 Hover 14 | . . . 38 25 18 1 8 18 Flight 5 | . . . . 5 13 5 . 1 Device 8 | . 2 12 11 9 7 8 8 6 Storage 2 | . 14 14 . . . . . . Processor 12 | . . . 1 18 15 19 20 20 Protection 5 | . . . 7 9 6 8 2 9 Energy Gun 6 | . 9 7 11 11 4 . 5 8 Ballistic Gun 7 | . 16 12 11 6 5 8 . 3 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 13 13 16 15 20 26 24 30 37 Greatest Support 90 | 20 20 30 50 36 39 90 22 56 Greatest Overweight (x) 3 | 1 . . . 1 3 1 2 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 4 4 Average Capacity 4 | 5 6 6 4 4 4 4 4 4 Most Carried 6 | 6 6 6 5 4 4 4 4 4 Average Carried 4 | 5 5 5 3 3 3 3 2 3 Final Capacity 6 | 6 6 6 4 4 4 4 4 4 Final Carried 6 | 6 6 6 4 4 4 4 4 4 Class Distribution -------------------- 29% | Mutant 28% | Scout 18% | Scavenger-Mutant 16% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Scout | -8/Materials Scout | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Matter Collected 2432 | 157 173 316 196 332 434 461 171 192 Remotely . | . . . . . . . . . Salvage Created 2301 | . 173 274 373 530 359 440 . 152 Parts 132 | . 5 16 34 31 16 24 . 6 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 45 | . 2 8 10 9 6 7 . 3 Melee 6 | . . . . . 3 3 . . Guns 37 | . 2 6 10 9 3 4 . 3 Cannons 1 | . . 1 . . . . . . AOE 1 | . . 1 . . . . . . Classes Destroyed 12 | . 2 1 2 3 2 2 . . Worker 1 | . . . . . . 1 . . Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . Hauler 1 | . . . 1 . . . . . Recycler 2 | . 1 . . . 1 . . . Watcher 3 | . . . 1 2 . . . . Swarmer 7 | . . 1 4 . 1 . . 1 Grunt 22 | . 2 7 6 3 1 2 . 1 Duelist 1 | . . . . . . 1 . . Sentry 8 | . . . . 4 2 1 . 1 Hunter 5 | . . . . 2 1 2 . . Programmer 2 | . . . . . 1 1 . . Best Kill Streak 9 | . 2 3 9 4 1 2 . 1 Combat Bots Only 8 | . 1 3 8 2 1 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . 1 . . . . . . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Damage Taken 7099 | . 331 1194 279 1014 931 2316 30 1004 Core 1472 | . 71 162 68 167 154 724 . 126 Absorbed by Shields 17 | . . . . . 17 . . . Core Remaining (%) 67 | 100 . 6 83 69 78 . . . Volleys Fired 218 | . 20 35 21 51 20 38 . 33 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 163 | . 70 125 88 112 75 56 . 163 Shots Fired 376 | . 34 56 39 99 26 76 . 46 Gun 365 | . 34 45 39 99 26 76 . 46 Cannon 8 | . . 8 . . . . . . Launcher 3 | . . 3 . . . . . . Special . | . . . . . . . . . Kinetic 245 | . 20 38 21 41 20 76 . 29 Thermal 110 | . 14 15 14 50 . . . 17 Explosive 3 | . . 3 . . . . . . Electromagnetic 18 | . . . 4 8 6 . . . Robot Hit Streak 15 | . 9 15 7 11 11 9 . 7 Robot Miss Streak 6 | . 1 2 3 3 6 4 . 2 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 7 | . . 1 4 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 284 | . 25 36 24 69 35 63 . 32 Core Hits 114 | . 7 17 13 27 14 23 . 13 Critical Hits 4 | . 1 1 . . . 1 . 1 Critical Kills 2 | . . 1 . . . 1 . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 Melee Attacks 32 | . . . . . 16 16 . . Impact . | . . . . . . . . . Slashing 22 | . . . . . 16 6 . . Piercing 10 | . . . . . . 10 . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . 1 . . Damage Inflicted 5948 | . 209 583 350 943 1284 1746 . 833 Guns 4249 | . 209 302 350 895 382 1305 . 806 Cannons 51 | . . 51 . . . . . . Explosions 278 | . . 230 . 48 . . . . Melee 1343 | . . . . . 902 441 . . Ramming 27 | . . . . . . . . 27 Kinetic 3145 | . 124 259 227 382 337 1305 . 511 Thermal 1049 | . 85 94 96 479 . . . 295 Explosive 230 | . . 230 . . . . . . Electromagnetic 154 | . . . 27 82 45 . . . Impact . | . . . . . . . . . Slashing 1096 | . . . . . 902 194 . . Piercing 247 | . . . . . . 247 . . Highest Corruption 5 | . . . 3 . 5 . . 1 Average Corruption 2 | . . . 2 . 2 . . 1 Corruption Purged . | . . . . . . . . . Effects 12 | . . . 2 . 10 . . . Message Errors 1 | . . . . . 1 . . . Heat Flow Errors 5 | . . . 1 . 4 . . . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 3 . . . Targeting Errors 2 | . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 241 | . . . . . 228 6 . 7 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 241 | . . . . . 228 6 . 7 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 29 | . . 16 . . . . . 13 Shots 1 | . . 1 . . . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 3 | . . . . . . 1 . 2 Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 391 | . 186 135 284 267 232 8 . 391 Average Temperature 104 | . 80 55 69 99 86 6 . 165 Received Heat Transfer 1983 | . 183 471 84 234 171 612 . 228 Effects 3 | . . . 1 . 1 . . 1 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 1 2 . . . Heat Transferred 2285 | . 259 222 222 1099 . . . 483 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Peak Influence 887 | . 75 143 273 262 193 162 38 887 Average Influence 124 | . 26 61 147 185 80 63 19 453 Maximum Alert Level 3 | . . . 1 1 . . . 3 Low Security (%) 84 | 100 100 100 51 59 100 100 100 34 Level 1 10 | . . . 48 40 . . . 16 Level 2 . | . . . . . . . . 5 Level 3 4 | . . . . . . . . 43 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 2 . 3 . 5 3 . 5 Investigation 2 | . . . . . 1 . . 1 Extermination 3 | . . . . . 2 1 . . Reinforcement 11 | . 2 . 3 . 2 1 . 3 Assault 2 | . . . . . . 1 . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Distress Signals 5 | . 1 . 1 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 146 | . 5 20 21 19 19 23 6 33 Peak Tracking Total 9 | . 3 7 8 4 5 9 6 6 Tactical Retreats 21 | . . 3 5 3 4 2 1 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 10 | . 1 . 2 . 5 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 13 | . 1 . 1 3 6 2 . . Terminals 6 | . 1 . 1 2 2 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations 4 | . . . . 1 1 2 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 25 | . 2 . 2 9 9 3 . . Successful 16 | . 2 . 2 4 7 1 . . Failed 9 | . . . . 5 2 2 . . Catastrophic 2 | . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 12 | . 2 . 2 4 4 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations 10 | . . . . 5 2 3 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 10 | . 2 . 2 3 3 . . . Record 7 | . 1 . 1 2 3 . . . Alert Level 2 | . 1 . . 1 . . . . Recall Assault 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 4 | . . . . 1 2 1 . . Scan Component 3 | . . . . 1 1 1 . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . . 1 2 3 2 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 12 | . . . . . 12 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Total Allies 20 | . . 1 . . . . 19 . Largest Group 18 | . . 1 . . . . 18 10 Highest-Rated Group 650 | . . 31 . . . . 650 405 Highest-Rated Ally 50 | . . 31 . . . . 50 50 Total Orders . | . . . . . . . . . Ally Attacks 109 | . . 5 . . . . 64 40 Total Damage 6941 | . . 86 . . . . 4713 2142 Kills 39 | . . 1 . . . . 13 25 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Turns Passed 5254 | 260 157 865 343 688 1399 610 364 568 Spaces Moved 4571 | 85 69 595 383 669 1497 368 342 563 Core 49 | 25 . . . . . 16 8 . Treads . | . . . . . . . . . Legs 998 | 60 69 595 31 . . 243 . . Wheels . | . . . . . . . . . Hover 2844 | . . . 352 669 926 . 334 563 Flight 680 | . . . . . 571 109 . . Fastest Speed 27 | 50 120 120 48 48 27 32 50 52 Average Speed 70 | 107 120 120 53 56 45 91 86 77 Slowest Speed 280 | 120 120 120 120 116 280 150 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 7 13 75 26 44 40 5 97 23 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 31 | . . 28 . . . . . 3 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE 28 | . . 28 . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Total 6172 | 252 110 695 483 873 2164 536 412 647 Wait 972 | 153 6 9 34 109 545 72 42 2 Move 4564 | 84 68 594 382 668 1496 368 341 563 Hop . | . . . . . . . . . Pick Up 111 | 9 7 20 12 13 15 12 13 10 Fast Attach 61 | 3 . 4 6 3 24 8 . 13 Attach 53 | 3 2 10 4 4 9 8 11 2 Detach 1 | . . . . . 1 . . . Swap 56 | . 2 9 6 14 10 7 2 6 Drop 102 | . 5 14 18 11 28 7 3 16 Fire 218 | . 20 35 21 51 20 38 . 33 Melee 31 | . . . . . 16 15 . . Ram 2 | . . . . . . . . 2 Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 261 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 5) 418 | -10/Materials | Entered Mines 448 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 539 | -10/Mines | Learned 2 Materials zone layouts 878 | -10/Mines | Lost 3 parts (3w) 915 | -10/Mines | Core integrity fell below 50% 946 | -10/Mines | Core integrity fell below 20% 965 | -10/Mines | Received a Mining Laser from a helpful Derelict 999 | -10/Mines | Lost 7 parts (2p3n1u1w) 1074 | -10/Mines | Discovered new exit (range 14) 1268 | -10/Mines | Build established: Scavenger-Mutant 1283 | -10/Mines | Entered Materials 1283 | -9/Materials | Evolved 2 slots: Propulsion x2 1435 | -9/Materials | Destroyed 8 combat bots 1618 | -9/Materials | Discovered new exit (range 16) 1625 | -9/Materials | Identified exit to Materials 1626 | -9/Materials | Entered another Materials area 1626 | -8/Materials | Evolved 2 slots: Utility x2 2234 | -8/Materials | Build established: Scavenger-Scout 2294 | -8/Materials | Discovered new exit (range 4) 2297 | -8/Materials | Identified exit to Factory 2314 | -8/Materials | Entered Factory 2314 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2599 | -7/Factory | Build established: Scout 3014 | -7/Factory | Lost 4 parts (1p2n1w) 3316 | -7/Factory | Discovered new exit (range 22) 3350 | -7/Factory | Identified exit to Factory 3393 | -7/Factory | Repaired Nuclear Core 3613 | -7/Factory | Lost 5 parts (2p2n1u) 3713 | -7/Factory | Entered another Factory area 3713 | -6/Factory | Evolved 2 slots: Utility x2 3862 | -6/Factory | Lost 6 parts (2n3u1w) 4270 | -6/Factory | Build established: Scavenger-Mutant 4312 | -6/Factory | Core integrity fell below 50% 4323 | -6/Factory | Core integrity fell below 20% 4323 | -6/Factory | Sucked down chute 4323 | -6/Factory | Entered Waste 4324 | -6/Waste | Met a frightened Derelict 4339 | -6/Waste | Spotted C-40 Crusher 4347 | -6/Waste | Lost 11 parts (1p5n3u2w) 4358 | -6/Waste | Spotted C-40 Crusher 4366 | -6/Waste | Spotted C-40 Crusher 4392 | -6/Waste | Spotted C-40 Crusher 4442 | -6/Waste | Spotted C-40 Crusher 4455 | -6/Waste | Spotted C-40 Crusher 4457 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4505 | -6/Waste | Warlord forces began an assault 4532 | -6/Waste | Allies destroyed C-40 Crusher 4534 | -6/Waste | Allies destroyed C-40 Crusher 4614 | -6/Waste | Build established: Mutant 4618 | -6/Waste | Discovered new exit (range 12) 4687 | -6/Waste | Entered Factory 4687 | -6/Factory | Accompanied by 10 allies 5037 | -6/Factory | First assault squad dispatched 5223 | -6/Factory | Build established: Scout 5255 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates H-66 Slayer. Penetrated by Slug. Slug penetrates Wall. Hrd. Medium Armor Plating destroyed. Penetrated by Slug. Critical hit. Penetrated by Slug. Lgt. Fission Core destroyed. Penetrated by Slug. Slug penetrates G-50 Soldier. Slug penetrates Wall. Dispersion Rifle destroyed. Destroyed VTOL Module. Slug penetrates S-27 Virus. S-27 Virus destroyed. K-01 Serf collects debris. Slug penetrates Wall. Gravmag System destroyed. Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????? | | #????????????? | | #????????????? | | ????#########+####### ############???????????????? | | ???????# # #??????????????????????????? | | ???#???# """"" [[ # #??????????????????????????? | | # ##??# ""Y"" ! [] # #??????????????????????????? | | #??# [] # #??????????????????????????? | | ???#[ ] # #??????????????????????????? | | ! ! #??############## #??????????????????????????? | | ??????????????????# #?######???????????????????? | | ????????????????????# #= #???????????????????? | | ????????????????????# # """ #???????????????????? | | ????????????????????# + """ #???????????????????? | | ????????????????????# # """ #???????????????????? | | ????????????????????# # #???????????????????? | | ????????????????????# #? ! #???????????????????? | | ????????????????????# #?######???????????????????? | | ########+############ #####??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ######?#"######"######### #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ???????????????????????? k??????????????????????? | | ???????????????????????? g ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? s??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 31 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot I Spy Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Serviceable Loadout Significant Disruption Storm Trooper The More The Merrier Challenges ------------ None Game ------ Seed IntegratedThunderPod Manual? 0 Play Time 02:42:00 Cumulative 18.4 hours Start 2020.05.23 @ 03:12:40 End 2020.05.23 @ 06:05:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9b4eb2d-91cf-4648-8ca8-3670d14647eb