Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.03 @ 13:58:23 Player: K.Ioz Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (740) 740 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 3415 Bonus ------- Follower Combat Kills 20 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Signal Interpreter Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Cooling System Improved Terrain Scan Processor Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Signal Interpreter Armor Integrity Analyzer Matter Filter Maneuvering Thrusters Core Shielding Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Great Maul Chainsword > --- INVENTORY -------- Light Nuclear Core Cooling System Improved Terrain Scan Processor Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Core Shielding Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 45 | 5 9 6 9 6 10 Power 4 | 1 1 1 . . 1 Engine 3 | 1 1 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 2 2 . 1 1 Treads 1 | . . . . . 1 Leg 4 | 2 2 . . . . Wheel 1 | . . . . 1 . Hover 2 | . . 2 . . . Flight . | . . . . . . Utility 13 | 1 1 2 1 5 3 Device 4 | . 1 . 1 . 2 Storage 1 | 1 . . . . . Processor 3 | . . 2 . . 1 Hackware . | . . . . . . Protection 5 | . . . . 5 . Artifact . | . . . . . . Weapon 20 | 1 5 1 8 . 5 Energy Gun 4 | . 3 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 7 | . 1 1 5 . . Launcher 3 | . 1 . . . 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 1 1 8 . 12 Power 2 | . . . 1 . 1 Propulsion 4 | . . 1 1 . 2 Utility 9 | . . . 2 . 7 Weapon 7 | . 1 . 4 . 2 Highest Loss Streak 11 | . 1 1 8 . 11 Average Slot Usage (%) 79 | . 96 82 56 37 74 Engine 7 | . 14 11 6 . . Core 1 | . . . . . 4 Leg 12 | . 28 2 . . . Wheel 2 | . . . . 6 6 Hover 1 | . . 16 6 . . Device 12 | . 13 11 15 . 12 Storage 6 | . 14 10 . . . Processor 6 | . . 18 15 7 9 Protection 10 | . . . . 22 31 Energy Gun 7 | . 13 1 6 . . Ballistic Gun 3 | . 8 . . . . Ballistic Cannon 2 | . 2 10 4 . . Slashing Weapon 1 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 41 | 10 14 14 9 19 41 Greatest Support 28 | 20 20 20 6 28 28 Greatest Overweight (x) 1 | 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 Average Capacity 4 | 5 6 5 4 4 4 Most Carried 6 | 5 6 6 4 3 4 Average Carried 4 | 2 5 5 2 3 3 Final Capacity 6 | 6 6 4 4 4 4 Final Carried 6 | 5 6 4 3 3 4 Class Distribution -------------------- 72% | Mutant 13% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Derelict-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 821 | 208 212 . 76 115 210 Remotely . | . . . . . . Salvage Created 669 | . 354 . 76 56 183 Parts 44 | . 24 . 3 4 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 18 | . 8 . 2 1 7 Melee 3 | . . . . . 3 Guns 8 | . 7 . 1 . . Cannons 1 | . . . 1 . . AOE 6 | . 1 . . 1 4 Classes Destroyed 8 | . 4 . 1 1 2 Worker 1 | . 1 . . . . Operator 1 | . . . . 1 . Watcher 3 | . 3 . . . . Swarmer 6 | . 2 . . . 4 Grunt 8 | . 6 . 1 . 1 Brawler 2 | . . . 1 1 . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 3 . 1 2 6 Combat Bots Only 5 | . 2 . 1 1 5 Max Kills in Single Turn 3 | . 1 . 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . 1 . . 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3267 | . 397 75 770 455 1570 Core 1262 | . 113 10 423 124 592 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 54 97 23 . . Volleys Fired 89 | . 61 . 24 . 4 Largest 2 | . 2 . 2 . 1 Hottest 75 | . 75 . 75 . 30 Shots Fired 131 | . 93 . 34 . 4 Gun 93 | . 83 . 10 . . Cannon 32 | . 8 . 24 . . Launcher 6 | . 2 . . . 4 Special . | . . . . . . Kinetic 62 | . 38 . 24 . . Thermal 63 | . 53 . 10 . . Explosive 6 | . 2 . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 . 5 . 2 Robot Miss Streak 6 | . 6 . 4 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 88 | . 50 . 27 . 11 Core Hits 46 | . 22 . 12 3 9 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 21 | . . . 8 . 13 Impact 6 | . . . 6 . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2079 | . 588 . 374 473 644 Guns 573 | . 496 . 77 . . Cannons 244 | . 31 . 213 . . Explosions 809 | . 61 . . 465 283 Melee 430 | . . . 75 . 355 Ramming 23 | . . . 9 8 6 Kinetic 394 | . 181 . 213 . . Thermal 888 | . 346 . 77 465 . Explosive 344 | . 61 . . . 283 Electromagnetic . | . . . . . . Impact 75 | . . . 75 . . Slashing 355 | . . . . . 355 Piercing . | . . . . . . Highest Corruption 13 | . . . 13 6 6 Average Corruption 6 | . . . 12 5 6 Corruption Purged . | . . . . . . Effects 34 | . . . 7 2 25 Message Errors 6 | . . . . . 6 Matter Fused 8 | . . . . 1 7 Heat Flow Errors 4 | . . . 1 1 2 Energy Discharges 5 | . . . 2 . 3 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 2 | . . . . . 2 Misdirections 1 | . . . 1 . . Targeting Errors 5 | . . . 3 . 2 Overload Shots . | . . . . . . Overflow Damage 133 | . . . . 126 7 Projectiles . | . . . . . . Explosions 126 | . . . . 126 . Melee 7 | . . . . . 7 Knockbacks 4 | . 1 . 3 . . Impact . | . . . . . . Kinetic 4 | . 1 . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 248 | . 40 . 3 202 3 Shots 3 | . 1 . . 2 . Rammed 6 | . . . 4 1 1 Targets Rammed 6 | . . . 4 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 221 | . 165 . 194 154 221 Average Temperature 51 | . 46 . 39 68 105 Received Heat Transfer 858 | . 147 42 387 135 147 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1499 | . 1024 . 175 300 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 220 | . 130 31 59 220 . Initial 13 | . . 2 8 13 . Average 29 | . 28 20 36 46 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 99 | 100 100 100 100 97 . Level 1 . | . . . . 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 1 2 3 . Investigation 3 | . 2 . . 1 . Extermination . | . . . . . . Reinforcement 6 | . 1 1 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 21 3 10 12 18 Peak Tracking Total 7 | . 3 4 7 5 7 Tactical Retreats 4 | . . . 1 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 3 | . . . . 3 . Max in Single Turn 3 | . . . . 3 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills 3 | . . . . 3 . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 10 | . 5 1 2 2 . Terminals 9 | . 5 1 2 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 22 2 4 2 . Successful 19 | . 15 1 1 2 . Failed 11 | . 7 1 3 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 8 | . 2 . 4 2 . Terminals 29 | . 22 2 4 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 15 1 1 . . Record 2 | . 2 . . . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 2 | . 1 . 1 . . Locate Traps 2 | . 2 . . . . Reprogram Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 2 . Terminals 1 | . . . . 1 . Detonate 1 | . . . . 1 . Fabricators 1 | . . . . 1 . Overload 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 1 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies 2 | . . . . . 2 Largest Group 1 | . . . . . 1 Highest-Rated Group 30 | . . . . . 30 Highest-Rated Ally 30 | . . . . . 30 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 130 | . . . . . 130 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 3083 | 115 1341 131 423 190 883 Spaces Moved 2138 | 84 655 164 307 168 760 Core 209 | 25 . . 100 18 66 Treads 9 | . . . . . 9 Legs 724 | 59 655 10 . . . Wheels 835 | . . . . 150 685 Hover 361 | . . 154 207 . . Flight . | . . . . . . Fastest Speed 50 | 50 120 56 50 50 50 Average Speed 99 | 103 120 63 64 94 102 Slowest Speed 160 | 120 120 120 120 100 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 86 16 31 4 97 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . . . 4 Spaces Dug . | . . . . . . Terrain Destroyed 93 | . 14 . . 47 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 93 | . 14 . . 47 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 2943 | 109 1125 193 486 196 834 Wait 589 | 16 381 15 129 22 26 Move 2133 | 83 654 163 306 167 760 Hop . | . . . . . . Pick Up 20 | 5 8 2 2 . 3 Fast Attach 25 | 5 4 2 2 6 6 Attach 15 | . 2 4 7 . 2 Detach 8 | . 1 2 4 . 1 Swap 5 | . 3 . . . 2 Drop 17 | . 11 5 . . 1 Fire 89 | . 61 . 24 . 4 Melee 21 | . . . 8 . 13 Ram 6 | . . . 4 1 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 15 | . . . . . 15 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 855 | -10/Materials | Identified exit to Mines 871 | -10/Materials | Discovered new exit (range 7) 974 | -10/Materials | Discovered new exit (range 16) 1201 | -10/Materials | Discovered new exit (range 3) 1457 | -10/Materials | Entered another Materials area 1457 | -9/Materials | Evolved 2 slots: Utility x2 1459 | -9/Materials | Build established: Scavenger-Mutant 1579 | -9/Materials | Discovered new exit (range 16) 1588 | -9/Materials | Identified exit to Materials 1588 | -9/Materials | Entered another Materials area 1588 | -8/Materials | Evolved 2 slots: Utility x2 1920 | -8/Materials | System corruption reached 10% 1956 | -8/Materials | Core integrity fell below 50% 1976 | -8/Materials | Identified exit to Storage 1990 | -8/Materials | Lost 8 parts (1p1n2u4w) 2006 | -8/Materials | Discovered new exit (range 10) 2011 | -8/Materials | Identified exit to Factory 2011 | -8/Materials | Entered Factory 2011 | -7/Factory | Evolved 2 slots: Utility x2 2196 | -7/Factory | Build established: Mutant 2196 | -7/Factory | Discovered new exit (range 6) 2200 | -7/Factory | Identified exit to Lower Caves 2201 | -7/Factory | Entered Lower Caves 2271 | -7/Lower Caves | Spotted B-75 Beast 2372 | -7/Lower Caves | Learned Factory security intel 2594 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2612 | -7/Lower Caves | Discovered new exit (range 9) 2620 | -7/Lower Caves | Identified exit to Lower Caves 3008 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3030 | -7/Lower Caves | Core integrity fell below 50% 3048 | -7/Lower Caves | Core integrity fell below 20% 3071 | -7/Lower Caves | Lost 11 parts (1p2n6u2w) 3084 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 03035_ Critical hit. 03035_ Imp. Treads destroyed. 03036_ Attempting to rewire G-47 Trooper. 03038_ Attempting to rewire L-41 Fighter. 03040_ Core Shielding destroyed. 03041_ Attempting to rewire L-41 Fighter. 03043_ L-41 Fighter rewired. 03044_ Attempting to rewire G-47 Trooper. 03050_ Fighter 4a Imp. Deuterium Engine severed. 03050_ Attempting to rewire G-47 Trooper. 03051_ S-27 Virus destroyed. 03051_ Attempting to rewire G-47 Trooper. 03051_ G-47 Trooper rewired. 03053_ Slammed into L-41 Fighter. 03053_ Penetrated by Slug. 03053_ Machine disabled. 03054_ Fighter 4a destroyed. 03055_ Lgt. Nuclear Core fries itself beyond repair. 03055_ VTOL Module fries itself beyond repair. 03056_ System corrupted: Energy discharge (-32). Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###????###??????????????????????????????????#####? | | ###### ##????###############?????????????## # | | =* ##???# #?????## ?????# | | ##/#### ##?## #?????# ????? | | *%= "# # ### ########## #?????# ??## | | !%% "# # ## ##???????# #?????# ??# | | ! 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