Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 19:18:15 Player: Lazz Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (63) 315 Value Destroyed (2751) 2751 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3343) 3343 TOTAL SCORE: 15949 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 120 Follower Combat Kills 823 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 2/300 Energy 80/100 System Corruption 3% Temperature Cool (18) Movement Core (300) Ox5 Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Experimental Core Analyzer > --- WEAPON (5) ------- Tactical Quantum Warhead > --- INVENTORY (5) ---- Advanced Cryofiber Web Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Shield Leg Shield Leg Shield Leg Shield Leg Shield Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Target Analyzer Experimental Target Analyzer Improved Hacking Suite System Shield > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Flexi-carbon Leg Armored Leg Shield Leg Advanced Cryofiber Web Advanced Cryofiber Web Machine Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Experimental Target Analyzer Energy Filter Advanced Thermal Shield Improved Force Field Point Defense System High-powered Tractor Beam Hacking Drone Bay Advanced Plasma Cannon Advanced Plasma Cannon Heavy Phase Cannon Field Lobotomy Kit Chainsword [Rating: 141] Favorites ----------- Power Neutrino Core Engine F-cell Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Shield Leg Treads Light Treads Leg Shield Leg Wheel Centrium Wheel Flight Unit Cesium-ion Thruster Utility System Shield Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Target Analyzer Hackware System Shield Protection Medium Reactive Plating Weapon Advanced Plasma Cannon Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . 2 . . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 5 | . . . . . 1 2 . . . . . . . . . . . . . . 1 1 . Utility 6 | . . . . . 2 . . . . . 1 . . . . 2 . 1 . . . . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Parts Attached 133 | 7 . 1 1 1 13 6 2 12 . 7 13 2 6 3 6 . 13 8 1 . 12 13 6 Power 15 | 1 . . . . . 1 . 1 . . 2 . 1 . 1 . . 4 . . 2 1 1 Engine 7 | 1 . . . . . 1 . 1 . . 2 . . . . . . 1 . . 1 . . Core 6 | . . . . . . . . . . . . . 1 . 1 . . 3 . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 42 | 2 . . . . 4 2 1 2 . 5 4 . 2 . 3 . 5 1 . . 4 7 . Treads 4 | . . . . . 1 2 . . . 1 . . . . . . . . . . . . . Leg 30 | 2 . . . . 3 . . 1 . 4 4 . 2 . 3 . 5 1 . . 4 1 . Wheel 7 | . . . . . . . 1 . . . . . . . . . . . . . . 6 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 37 | 2 . 1 1 1 3 1 1 2 . . 5 2 2 3 . . 4 3 1 . 3 1 1 Device 21 | 1 . 1 . 1 1 . . 2 . . 3 1 2 3 . . 2 2 1 . 1 . . Storage 5 | 1 . . 1 . 2 . . . . . . . . . . . 1 . . . . . . Processor 8 | . . . . . . . 1 . . . . 1 . . . . 1 1 . . 2 1 1 Hackware 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . . . . 6 2 . 7 . 2 2 . 1 . 2 . 4 . . . 3 4 4 Energy Gun 10 | . . . . . 1 1 . 2 . 1 . . . . 1 . . . . . . 4 . Energy Cannon 7 | . . . . . . 1 . . . . . . . . . . 3 . . . 3 . . Ballistic Gun 7 | 2 . . . . 2 . . . . . 1 . 1 . . . 1 . . . . . . Ballistic Cannon 6 | . . . . . . . . 2 . . 1 . . . 1 . . . . . . . 2 Launcher 5 | . . . . . 2 . . 1 . . . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . 1 1 . . . 1 . . . 2 . . 1 . . . . . 4 Parts Lost 74 | . . . . . 6 . . 16 . . 1 . 3 . 6 . 1 1 . . 24 15 1 Power 12 | . . . . . 1 . . 1 . . 1 . 1 . 2 . . . . . 5 1 . Propulsion 30 | . . . . . 3 . . 7 . . . . . . 2 . . . . . 11 7 . Utility 12 | . . . . . . . . 2 . . . . 1 . . . 1 1 . . 4 3 . Weapon 20 | . . . . . 2 . . 6 . . . . 1 . 2 . . . . . 4 4 1 Highest Loss Streak 13 | . . . . . 4 . . 10 . . 1 . 2 . 4 . 1 1 . . 12 13 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 7 | . 1 4 6 6 6 9 13 10 4 3 3 4 4 4 3 4 8 17 19 19 18 4 4 Power . | . . . . . . . 1 1 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . 1 . . . 1 . . . . 1 1 3 3 3 2 . . Utility 3 | . 1 2 4 4 2 2 2 3 2 1 1 2 1 1 2 2 4 9 10 10 11 2 2 Weapon 2 | . . 1 2 1 2 5 7 5 . . . 1 1 1 . . 1 4 5 5 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . 1 1 . . . 2 . . . . . . . . 1 4 . . 7 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 12 | . . . 1 . . . . 1 . . . . . . . . 1 3 . . 5 . 1 Weapon 5 | . . . . 1 . . . 1 . . . . . . . . . . . . 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 100 100 80 70 92 60 15 52 86 100 99 96 82 86 89 94 100 100 91 51 7 Engine 5 | . 14 14 14 14 9 1 7 4 . 1 8 13 10 6 . . . . . . . . . Core 3 | . . . . . . . . . . . . . 1 6 5 5 5 10 15 15 9 . . Treads 1 | . . . . . 7 2 15 . . 5 . . . . . . . . . . . . . Leg 23 | . 28 28 28 28 18 15 15 6 . 17 32 33 33 33 25 29 29 26 26 26 25 1 . Device 11 | . 14 14 14 14 9 3 . 10 . . 8 13 15 19 20 21 18 16 15 15 11 3 . Storage 6 | . 14 14 14 14 19 23 18 6 . . . . . . . . 3 5 5 5 3 . . Processor 2 | . . . . . . . 4 . . . . 1 3 . . . 3 8 10 10 12 16 6 Hackware 7 | . . . . . . 1 7 7 7 7 10 13 13 13 13 11 11 10 10 10 7 3 . Energy Gun 2 | . . . . . 1 2 7 4 . 6 6 6 5 . 2 5 3 . . . . 9 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 6 15 15 15 17 . . Ballistic Gun 8 | . 28 28 28 28 14 19 15 . . . 3 6 6 6 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 6 . . 5 6 6 6 6 5 3 . . . . . . Slashing Weapon 1 | . . . . . . . . 2 7 7 2 . . 2 5 5 . . . . . . . Peak Build Rating 141 | 7 7 17 18 18 27 25 29 35 9 54 65 67 71 72 72 74 105 127 127 127 141 129 43 Average Rating 55 | 5 7 11 17 12 17 20 28 27 9 28 55 65 66 68 60 73 90 120 127 127 125 90 19 On Entrance 47 | . 7 7 17 18 12 18 25 29 9 9 41 65 65 67 71 70 74 105 127 127 127 37 24 Avg Prop Armor Cover (%) 12 | . . . . . 13 9 9 4 . 18 19 . 9 9 . . . . . . . 13 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 13 13 18 18 46 49 49 47 3 24 61 59 44 43 32 40 92 112 110 110 121 45 . Greatest Support 156 | 20 20 20 20 20 30 40 40 40 3 83 102 99 105 105 101 100 125 125 125 125 156 80 3 Greatest Overweight (x) 12 | 1 . . . . 3 2 2 12 . . 1 . . . . . . . . . 3 1 . Average Overweight (x) . | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 15 15 15 15 5 5 5 5 5 5 5 5 20 20 20 20 20 5 5 Average Capacity 10 | 7 8 8 8 10 14 15 15 14 5 5 5 5 5 5 5 5 14 20 20 20 19 5 5 Most Carried 20 | 1 1 7 8 8 9 12 15 15 5 5 5 5 5 5 5 5 18 20 20 20 20 5 5 Average Carried 8 | . 1 4 7 7 7 10 14 11 5 4 4 5 4 4 3 4 8 18 20 20 18 4 4 Final Capacity 20 | 8 8 8 10 10 15 15 15 5 5 5 5 5 5 5 5 5 20 20 20 20 5 5 5 Final Carried 20 | 1 1 7 8 8 7 12 15 5 5 4 5 5 5 4 5 4 18 20 20 20 5 5 2 Class Distribution -------------------- 27% | Mutant 18% | Scavenger-Mutant 12% | Scavenger-Tank 11% | Hacker-Gunner 8% | Skirmisher 4% | Hacker-Mutant 4% | Scavenger-Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -3/Research Gunner | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Matter Collected 2949 | 270 . 91 298 18 184 112 139 329 . 76 244 254 264 60 188 . 151 60 30 . 160 11 10 Remotely 380 | . . . . . . . . . . . . . 151 40 188 . 1 . . . . . . Salvage Created 2437 | 27 . . . 18 587 201 58 283 . 12 216 117 74 . 61 . . 254 76 . 373 . 80 Parts 119 | 6 . . . 1 32 10 4 16 . . 12 2 4 . 2 . . 6 3 . 16 . 5 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 4 7 . 13 . 1 2 4 1 . . . 3 . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Combat Hostiles Destroyed 48 | . . . . . 12 . 3 9 . 1 5 4 2 . 2 . . 3 1 . 4 . 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Guns 12 | . . . . . 4 . 3 . . 1 1 1 2 . . . . . . . . . . Cannons 19 | . . . . . . . . 2 . . 4 3 . . 2 . . 2 . . 4 . 2 AOE 14 | . . . . . 8 . . 6 . . . . . . . . . . . . . . . Classes Destroyed 18 | 1 . . . 1 6 1 1 1 . 1 1 1 . . . . . 1 . . 2 . 1 Worker 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Builder 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Grunt 22 | . . . . . 10 . . 7 . . . 2 . . . . . 1 . . 1 . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . . . . . . 1 . . 4 . . . 1 . . 1 1 . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 5 | . . . . . . . . . . . . 1 2 . 1 . . 1 . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 1 . . . 1 7 3 3 6 . 1 3 3 1 . 1 . . 3 1 . 1 . 2 Combat Bots Only 6 | . . . . . 5 . 3 6 . 1 3 3 1 . 1 . . 2 1 . 1 . 2 Max Kills in Single Turn 4 | 1 . . . 1 4 1 1 2 . 1 1 1 1 . 1 . . 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Hostile Shots Fired 1136 | . . . . . 84 4 14 125 . 70 86 56 55 . 40 . 19 38 7 . 310 162 66 Missed 344 | . . . . . 14 3 3 31 . 29 23 18 19 . 9 . 9 17 2 . 95 46 26 Hits 792 | . . . . . 70 1 11 94 . 41 63 38 36 . 31 . 10 21 5 . 215 116 40 Melee 5 | . . . . . 4 . . . . . . . . . . . . . . . . . 1 Projectile 787 | . . . . . 66 1 11 94 . 41 63 38 36 . 31 . 10 21 5 . 215 116 39 Critical Strikes 38 | . . . . . 5 . . 7 . 1 . 2 1 . 1 . . 1 . . 12 7 1 Damage Taken 14052 | . . . . . 1316 16 169 1521 . 579 432 471 553 . 589 . 89 374 164 . 3899 2838 1042 Core 3115 | . . . . . 128 16 . 263 . 374 19 40 115 . 65 . 15 . 37 . 572 906 565 Absorbed by Shields 344 | . . . . . . . . 24 . . . . 60 . . . 54 84 . . 122 . . Ignored by Resistances 330 | . . . . . . . . 10 . . 77 205 13 . 10 . 15 . . . . . . Core Remaining (%) 75 | 100 . . . 100 76 . . . . 6 . . . . 71 . 98 . . 96 56 . . Volleys Fired 181 | 5 . . . 2 37 3 4 20 . 1 22 18 12 . 15 . 4 9 2 . 21 1 5 Largest 4 | 2 . . . 2 3 3 3 3 . 1 3 3 3 . 3 . 3 3 3 . 4 1 1 Hottest 392 | 40 . . . 40 118 105 105 135 . 69 137 137 137 . 112 . 294 294 294 . 392 . 100 Shots Fired 444 | 10 . . . 4 76 9 12 37 . 1 58 54 36 . 29 . 7 27 6 . 72 1 5 Gun 229 | 10 . . . 4 63 9 12 20 . 1 36 36 24 . 13 . 1 . . . . . . Cannon 186 | . . . . . . . . 8 . . 22 18 12 . 16 . 4 27 6 . 70 . 3 Launcher 23 | . . . . . 13 . . 8 . . . . . . . . . . . . . . 2 Special 6 | . . . . . . . . 1 . . . . . . . . 2 . . . 2 1 . Kinetic 227 | 10 . . . 4 54 6 8 14 . . 38 36 24 . 29 . 1 . . . . . 3 Thermal 166 | . . . . . 9 . . . . 1 20 18 12 . . . 4 27 6 . 69 . . Explosive 23 | . . . . . 13 . . 8 . . . . . . . . . . . . . . 2 Electromagnetic 22 | . . . . . . 3 4 14 . . . . . . . . . . . . 1 . . Robot Hit Streak 15 | 5 . . . 1 13 5 8 6 . 2 10 14 6 . 5 . 7 11 10 . 15 . 3 Robot Miss Streak 9 | 2 . . . 3 9 2 4 3 . . 8 9 2 . 4 . 4 3 . . 4 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 297 | 6 . . . 1 50 6 8 26 . 1 44 41 23 . 17 . 3 18 6 . 45 . 2 Core Hits 183 | 2 . . . 1 37 5 6 24 . 1 28 26 8 . 6 . . 6 . . 14 3 16 Critical Kills 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Critical Strikes 15 | . . . . . 2 . . . . . 2 . . . . . . 1 . . . . 10 Burn 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 11 | . . . . . 1 . . . . . . . . . . . . . . . . . 10 Blast 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . 2 . 1 4 . . . . . . . . . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Slashing 5 | . . . . . . . . 2 . 1 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9059 | 78 . . . 15 1785 70 150 1144 . 19 1134 749 412 . 373 . 68 642 194 . 1494 62 670 Guns 2418 | 78 . . . 15 608 70 150 184 . 19 543 391 270 . 90 . . . . . . . . Cannons 3837 | . . . . . . . . 99 . . 531 358 142 . 283 . 68 642 194 . 1471 . 49 Explosions 2546 | . . . . . 1177 . . 748 . . . . . . . . . . . . . . 621 Melee 173 | . . . . . . . . 113 . . 60 . . . . . . . . . . . . Ramming 85 | . . . . . . . . . . . . . . . . . . . . . 23 62 . Kinetic 3085 | 78 . . . 15 519 47 138 192 . . 839 597 238 . 373 . . . . . . . 49 Thermal 3044 | . . . . . 89 . . . . 19 235 152 174 . . . 68 642 194 . 1471 . . Explosive 2546 | . . . . . 1177 . . 748 . . . . . . . . . . . . . . 621 Electromagnetic 126 | . . . . . . 23 12 91 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 173 | . . . . . . . . 113 . . 60 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 1 1 1 1 . . . . . . 2 3 3 Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 . . . . . . 2 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . . 2 3 3 . . . . . . . . . 4 Message Errors 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 165 | . . . . . 75 . . 4 . . 51 16 . . . . . 19 . . . . . Projectiles 66 | . . . . . . . . . . . 31 16 . . . . . 19 . . . . . Explosions 79 | . . . . . 75 . . 4 . . . . . . . . . . . . . . . Melee 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . Knockbacks 21 | . . . . . . . . 1 . . 4 8 2 . 1 . . . . . 1 1 3 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 19 | . . . . . . . . 1 . . 4 8 2 . 1 . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 290 | . . . . . 135 . . 59 . . . . . . . . . . . . 1 27 68 Shots 8 | . . . . . 3 . . 4 . . . . . . . . . . . . . . 1 Rammed 21 | . . . . . . . . . . . . . . . . . . . . . 2 19 . Targets Rammed 23 | . . . . . . . . . . . . . . . . . . . . . 4 19 . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . . . . . 352 36 54 447 . . 256 202 9 . . . . 380 . . 510 380 239 Average Temperature 122 | . . . . . 153 14 25 185 . . 90 83 5 . . . . 205 . . 120 205 89 Received Heat Transfer 4465 | . . . . . 657 . . 818 . 57 120 81 45 . 18 . 12 91 24 . 1244 1127 171 Effects 10 | . . . . . . . . 6 . . . . . . . . . . . . 2 2 . Shutdowns 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Melted 11 | . . . . . . . . . . . . . 1 . . . . 5 2 . 3 . . Heat Transferred 5080 | . . . . . 296 . . . . 37 518 296 333 . . . 100 950 300 . 2250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Maximum Alert Level 5 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 5 Low Security (%) 82 | 100 100 100 . 100 76 100 . . . . 36 . . . . 100 100 78 . . 100 100 . Level 1 13 | . . . . . 23 . . . . . 63 . . . . . . 21 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1885 | 5 3 . . 5 251 86 . . . . 300 . . . . . 107 222 . . 171 75 1885 Initial 300 | . 3 . . . . 86 . . . . 300 . . . . . . 56 . . . 27 13 Average 121 | . 1 . . . 127 13 . . . . 215 . . . . . 49 145 . . 22 15 1619 Influence Increases 2946 | 10 . . . 5 411 18 70 285 . 204 489 100 50 . 50 . 107 286 35 . 396 135 295 Destroy 0b10 Robot/C 1300 | . . . . . 240 . 60 180 . 120 100 80 40 . 40 . 60 140 20 . 200 . 20 Destroy 0b10 Robot/NC 110 | 10 . . . 5 30 15 . . . 10 . . . . . . . 10 . . 25 . 5 Destroy Leader 234 | . . . . . 40 2 10 . . 10 40 20 10 . 10 . 10 40 . . 42 . . Allied During Kill 93 | . . . . . . . . . . 34 . . . . . . 16 22 . . 21 . . Successful Hack 32 | . . . . . 5 . . . . . 14 . . . . . . . . . 13 . . Disable Machine 135 | . . . . . 30 . . . . . 15 . . . . . 15 30 . . 15 . 30 Destroy Structure 397 | . . . . . 51 1 . . . . 5 . . . . . 6 44 . . 50 . 240 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . Partial Spotted 30 | . . . . . 15 . . . . . 15 . . . . . . . . . . . . Lose Combat Pursuer 315 | . . . . . . . . 105 . 30 . . . . . . . . 15 . 30 135 . Influence Decreases 2648 | 5 5 . . 5 220 209 70 193 92 204 296 262 81 . 50 . . 181 235 12 346 160 22 Entered New Map 446 | . 2 . . . . 105 . . 92 . . 72 7 . . . . 51 79 3 . 23 12 Time Decay 1714 | 5 3 . . 5 160 104 70 136 . 190 286 190 54 . 50 . . 100 156 9 149 47 . Lost Part 424 | . . . . . 60 . . 57 . . 10 . 20 . . . . 10 . . 167 90 10 Lost Ally 54 | . . . . . . . . . . 14 . . . . . . . 20 . . 20 . . Purge Threat 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . Squads Dispatched 22 | . . . . . 3 2 . 1 . . 3 . 1 . . . . . . . 4 1 7 Investigation 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Extermination 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Reinforcement 5 | . . . . . 2 . . . . . . . . . . . . . . . 3 . . Assault 8 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 6 Garrison 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Distress Signals 8 | . . . . . 2 1 . . . . 1 . . . . . . 1 . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 161 | . . . . . 23 4 3 18 . 13 9 4 9 . 2 . 6 7 2 . 23 22 16 Peak Tracking Total 15 | . . . . . 8 2 3 7 . 7 3 3 7 . 1 . 2 5 1 . 8 13 15 Tactical Retreats 10 | . . . . . . . . 2 . 2 . . . . . . . . 1 . 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Traps Triggered 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Machines Disabled 10 | . . . . . 2 . . 1 . . 1 . . . . . 1 2 . . 1 . 2 Max in Single Turn 1 | . . . . . 1 . . 1 . . 1 . . . . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Machines Accessed 15 | . . 1 1 . 1 1 1 . 4 . 2 . . . . 1 . 1 . . 2 . . Terminals 6 | . . . . . 1 . . . . . 1 . . . . 1 . 1 . . 2 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 53 | . . 1 1 . 2 3 1 . 32 . 3 . . . . 1 . 2 . . 7 . . Successful 41 | . . 1 1 . 1 . 1 . 32 . 1 . . . . 1 . . . . 3 . . Failed 12 | . . . . . 1 3 . . . . 2 . . . . . . 2 . . 4 . . Catastrophic 6 | . . . . . . 2 . . . . 1 . . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 11 | . . . 1 . . . . . . . 3 . . . . . . 2 . . 5 . . Terminals 13 | . . . . . 2 . . . . . 1 . . . . 1 . 2 . . 7 . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 40 | . . 1 1 . 1 . 1 . 32 . . . . . . 1 . . . . 3 . . Record 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 1 . . . . 2 . . . . . . 1 . . 2 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 12 . . . . 14 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 1 1 1 . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Total Allies 6 | . . . . . . . . . . 1 . . . . . . 3 . . . 2 . . Largest Group 3 | . . . . . . . . . . 1 . . . . . . 3 2 1 . 2 . . Highest-Rated Group 251 | . . . . . . . . . . 96 . . . . . . 251 210 68 . 210 . . Highest-Rated Ally 142 | . . . . . . . . . . 96 . . . . . . 142 142 68 . 142 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . . 26 . . . . . . 10 10 2 . 22 . . Total Damage 3716 | . . . . . . . . . . 516 . . . . . . 513 867 178 . 1642 . . Kills 25 | . . . . . . . . . . 7 . . . . . . 3 5 . . 10 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Active Infowar (turns) 2664 | 33 36 568 523 82 356 324 . . . . . . . . . . . . . . 562 180 . Sensors 774 | . . 242 523 9 . . . . . . . . . . . . . . . . . . . Terrain 753 | . . . . 73 356 324 . . . . . . . . . . . . . . . . . Seismic 395 | 33 36 326 . . . . . . . . . . . . . . . . . . . . . Machine Analysis 742 | . . . . . . . . . . . . . . . . . . . . . 562 180 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . 1 . . 3 . 2 1 . 1 . . . . . . . . Drone Launches 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Turns Passed 9106 | 79 36 569 523 83 356 614 404 668 40 479 632 380 485 1271 451 50 253 211 403 121 650 213 135 Spaces Moved 5956 | 46 31 438 431 55 102 228 211 313 80 380 357 243 346 1015 307 39 139 109 283 87 314 196 206 Core 442 | 3 . . . . . . . 9 80 79 . . . . . . . . . . 13 52 206 Treads 347 | . . . . . 2 36 209 4 . 96 . . . . . . . . . . . . . Legs 4935 | 43 31 438 431 55 100 192 . 214 . 205 357 243 346 1015 307 39 139 109 283 87 301 . . Wheels 146 | . . . . . . . 2 . . . . . . . . . . . . . . 144 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 86 | . . . . . . . . 86 . . . . . . . . . . . . . . . Fastest Speed 35 | 50 120 120 120 120 120 190 130 35 50 50 120 128 120 120 123 124 124 140 140 140 50 50 50 Average Speed 132 | 116 120 120 120 120 210 256 182 186 50 118 126 128 125 123 124 124 137 140 140 140 134 84 50 Slowest Speed 650 | 120 120 120 120 120 330 320 240 650 50 160 190 128 128 124 127 124 140 140 140 140 360 110 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 15 78 89 16 21 9 35 52 70 56 11 49 56 86 54 2 84 3 52 15 10 13 18 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 6 | . . . . . . . . . 1 1 . . . 4 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 18 | . . 3 . . . . 1 3 . 3 . 1 2 2 2 . . . 1 . . . . Spaces Dug 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 . . Terrain Destroyed 246 | . . . . . 88 . . 36 . . 4 4 5 . 4 . . 5 . . 17 . 83 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Projectile 38 | . . . . . . . . 2 . . 1 4 5 . 4 . . 5 . . 17 . . AOE 204 | . . . . . 88 . . 34 . . . . . . . . . . . . . . 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Upp Upp Res Res Tes Total 6777 | 58 30 481 439 69 174 251 221 359 79 405 482 272 370 1028 346 40 194 148 286 86 493 234 232 Wait 329 | . . 37 4 9 8 4 . 4 . 12 75 8 . . 17 . 11 12 . . 121 4 3 Move 5935 | 45 30 437 430 54 101 227 210 312 79 379 356 242 345 1014 306 39 138 108 282 86 313 196 206 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 60 | 1 . 5 2 1 2 7 3 3 . . 4 . 2 2 1 . 15 5 . . 6 1 . Fast Attach 83 | 7 . 1 . . 6 5 1 4 . 7 9 1 1 4 4 . 8 3 . . 4 13 5 Attach 41 | . . . . 1 7 1 1 6 . 3 1 . 1 2 1 1 . 1 . . 11 1 3 Detach 16 | . . . . 1 4 . 1 2 . 2 . . . . . . 1 . . . 3 . 2 Swap 37 | . . . 1 . 6 . . 3 . . 4 1 5 . 2 . 6 4 1 . 4 . . Drop 66 | . . 1 2 1 3 4 1 3 . . 7 2 4 6 . . 11 6 1 . 6 . 8 Fire 181 | 5 . . . 2 37 3 4 20 . 1 22 18 12 . 15 . 4 9 2 . 21 1 5 Melee 7 | . . . . . . . . 2 . 1 4 . . . . . . . . . . . . Ram 20 | . . . . . . . . . . . . . . . . . . . . . 2 18 . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: [*Acc] / *Tes) -2/Testing History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 6) 116 | -10/Materials | Entered Mines 199 | -10/Mines | Discovered new exit (range 9) 309 | -10/Mines | Build established: Mutant 440 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 443 | -10/Mines | Found Prototype Device 443 | -10/Mines | Identified Exp. Sensor Array 468 | -10/Mines | Found the Drone Emporium 480 | -10/Mines | Found Prototype Device 555 | -10/Mines | Learned Materials stockpile data 680 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 680 | -10/Mines | Discovered new exit (range 5) 685 | -10/Mines | Entered Exiles 718 | -10/Exiles | Met 8R-AWN 732 | -10/Exiles | Met EX-HEX 772 | -10/Exiles | Met EX-BIN 789 | -10/Exiles | Aligned with FarCom system 790 | -10/Exiles | Given EX-Vault access code 819 | -10/Exiles | Opened EX-Vault 828 | -10/Exiles | Found Field Lobotomy Kit 853 | -10/Exiles | Warned to stay clear of 0b10 Research branches 889 | -10/Exiles | Met EX-DEC 930 | -10/Exiles | Visited The Gauntlet 1194 | -10/Exiles | Discovered new exit (range 14) 1208 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1208 | -10/Exiles | Entered Mines 1215 | -9/Mines | Met a Derelict bent on vengeance 1221 | -9/Mines | Discovered new exit (range 9) 1228 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1291 | -9/Mines | Entered Materials 1291 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1291 | -8/Materials | Identified Bomb Drone Bay 1473 | -8/Materials | Lost 4 parts (2n2w) 1626 | -8/Materials | Discovered new exit (range 12) 1635 | -8/Materials | Discovered new exit (range 15) 1647 | -8/Materials | Entered Factory 1647 | -7/Factory | Evolved 2 slots: Propulsion x2 1846 | -7/Factory | Build established: Skirmisher 2051 | -7/Factory | Discovered new exit (range 8) 2261 | -7/Factory | Entered Lower Caves 2546 | -7/Lower Caves | Learned Factory terminal intel 2570 | -7/Lower Caves | Build established: Scavenger-Gunner 2631 | -7/Lower Caves | Discovered new exit (range 15) 2665 | -7/Lower Caves | Entered another Lower Caves area 2708 | -7/Lower Caves | Attached CPS modules to G-47 Trooper 2740 | -7/Lower Caves | Lost 10 parts (5n5w) 3079 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3121 | -7/Lower Caves | Lost 3 parts (1p1u1w) 3327 | -7/Lower Caves | Discovered new exit (range 8) 3328 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3333 | -7/Lower Caves | Entered Data Miner 3333 | -7/Data Miner | Discovered new exit (range 6) 3343 | -7/Data Miner | Met Data Miner 3358 | -7/Data Miner | Learned location of Section 7 (-3) 3358 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3359 | -7/Data Miner | Lost 3 parts (2n1u) 3362 | -7/Data Miner | Received God Mode back door access code from Data Miner 3373 | -7/Data Miner | Entered Proximity Caves 3393 | -6/Proximity Caves | Build established: Mutant 3397 | -6/Proximity Caves | Core integrity fell below 50% 3398 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3403 | -6/Proximity Caves | Escorted by Enhanced Grunt 3411 | -6/Proximity Caves | Core integrity fell below 20% 3440 | -6/Proximity Caves | Spotter reported a threat 3440 | -6/Proximity Caves | Spotter reported a threat 3452 | -6/Proximity Caves | Learned Factory stockpile data 3522 | -6/Proximity Caves | Learned location of Zion (-6) 3656 | -6/Proximity Caves | Learned Factory trap positions 3800 | -6/Proximity Caves | Lost 5 allies 3833 | -6/Proximity Caves | Discovered new exit (range 5) 3839 | -6/Proximity Caves | Lost 3 allies 3852 | -6/Proximity Caves | Entered Factory 3852 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3853 | -6/Factory | Loaded intel: 100 trap records 3855 | -6/Factory | Loaded intel: 26 terminal locations 4306 | -6/Factory | Garrison activated, responded to threat 4451 | -6/Factory | Discovered new exit (range 7) 4469 | -6/Factory | Build established: Scavenger-Tank 4484 | -6/Factory | Entered Lower Caves 4578 | -6/Lower Caves | Learned Factory emergency access door positions 4607 | -6/Lower Caves | Learned Factory security intel 4844 | -6/Lower Caves | Discovered new exit (range 10) 4864 | -6/Lower Caves | Entered another Lower Caves area 4865 | -6/Lower Caves | Encountered a Warlord checkpoint 5099 | -6/Lower Caves | Learned Factory security intel 5311 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5343 | -6/Lower Caves | Discovered new exit (range 6) 5349 | -6/Lower Caves | Entered Zion 5416 | -6/Zion | System corruption cleaned by Quarantine Array 5533 | -6/Zion | Learned location of Quarantine (-3) 5559 | -6/Zion | Learned location of Extension (-5) 5596 | -6/Zion | Build established: Scavenger-Mutant 5611 | -6/Zion | Learned location of Armory (-4) 5885 | -6/Zion | Given the Hacking Drone Bay 5888 | -6/Zion | Found Prototype Device 5888 | -6/Zion | Identified Hacking Drone Bay 6095 | -6/Zion | Found Prototype Device 6095 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 6260 | -6/Zion | Rebuked by Imprinter 6533 | -6/Zion | Given A8's code to call for help 6545 | -6/Zion | Discovered new exit (range 14) 6620 | -6/Zion | Entered Proximity Caves 6681 | -5/Proximity Caves | Lost 4 parts (1p2n1w) 6732 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6841 | -5/Proximity Caves | Learned 8 Factory zone layouts 7055 | -5/Proximity Caves | Discovered new exit (range 11) 7071 | -5/Proximity Caves | Entered Factory 7071 | -5/Factory | Evolved 2 slots: Utility x2 7072 | -5/Factory | Identified exit to Upper Caves 7121 | -5/Factory | Identified exit to DSF 7121 | -5/Factory | Entered DSF 7124 | -5/DSF | Assimilated X-77 Beamer with FLK Orb 7149 | -5/DSF | Assimilated H-71 Marshal with FLK Orb 7165 | -5/DSF | Additional patrols routed to DSF 7200 | -5/DSF | Found Prototype Processor 7200 | -5/DSF | Identified Exp. Target Analyzer 7203 | -5/DSF | Found Exp. Target Analyzer 7206 | -5/DSF | Found Exp. Target Analyzer 7229 | -5/DSF | Discovered new exit (range 7) 7374 | -5/DSF | Entered Factory 7374 | -4/Factory | Accompanied by 2 allies 7374 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7493 | -4/Factory | Found Quantum Capacitor 7554 | -4/Factory | Discovered new exit (range 14) 7585 | -4/Factory | Entered Upper Caves 7585 | -4/Upper Caves | Accompanied by 1 ally 7744 | -4/Upper Caves | Build established: Hacker-Gunner 7860 | -4/Upper Caves | Spotted B-86 Titan 7964 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7973 | -4/Upper Caves | Discovered new exit (range 7) 7984 | -4/Upper Caves | Encountered a Warlord checkpoint 7988 | -4/Upper Caves | Entered another Upper Caves area 8023 | -4/Upper Caves | Encountered a Warlord checkpoint 8081 | -4/Upper Caves | Discovered new exit (range 11) 8109 | -4/Upper Caves | Entered Research 8109 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8473 | -3/Research | Identified exit to Research 8642 | -3/Research | Assimilated H-71 Marshal with FLK Orb 8650 | -3/Research | Assimilated X-77 Beamer with FLK Orb 8664 | -3/Research | Lost 9 parts (1p5n1u2w) 8759 | -3/Research | Entered another Research area 8759 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8785 | -2/Research | Lost 12 parts (3p5n2u2w) 8841 | -2/Research | Spotted B-90 Cyclops 8956 | -2/Research | Core integrity fell below 50% 8970 | -2/Research | Discovered new exit (range 3) 8971 | -2/Research | Identified exit to Testing 8972 | -2/Research | Discovered new exit (range 6) 8972 | -2/Research | Entered Testing 8973 | -2/Testing | Maximum security lockdown engaged 8975 | -2/Testing | Found Prototype Processor 8975 | -2/Testing | Identified Exp. Core Analyzer 8994 | -2/Testing | Found Prototype Launcher 8994 | -2/Testing | Identified Tactical Quantum Warhead 8998 | -2/Testing | Lost 13 parts (1p5n3u4w) 9067 | -2/Testing | Found Prototype Ballistic Cannon 9067 | -2/Testing | Identified Perforator 9099 | -2/Testing | Core integrity fell below 20% 9107 | -2/Testing | Found Tactical Quantum Warhead 9107 | -2/Testing | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- (Destroy). 09101_ G-73 Enforcer destroyed. 09101_ HV Slug penetrates I-47 Archangel. 09101_ I-47 Archangel suffers critical hit (Destroy). 09101_ I-47 Archangel destroyed. 09101_ HV Slug penetrates B-74 Champion. 09101_ G-73 Enforcer suffers critical hit (Destroy). 09101_ Destroyed Myomer Leg. 09101_ G-73 Enforcer knocked back. 09101_ HV Slug penetrates Wall. 09101_ HV Slug penetrates B-74 Champion. 09101_ B-74 Champion suffers critical hit (Destroy). 09101_ HV Slug penetrates Wall. 09102_ Wall collapses. 09102_ Knocked back. 09104_ Dropped Perforator. 09107_ Acquired Tactical Quantum Warhead. Map ----- +----------------------------------------------------+ | ??????????????????????# #??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??###########?? | | ??????????????????????# #??# #?? | | ??????????????????????# #??# ! * [ #?? | | ??????????????????????# #??# #?? | | ??????????????????????# #??# #?? | | ?????????????????##???# #??# """"""" ### | | ????????????????? ???# #??# """"""" # | | ????????????????? #### ;#?# """"""" # | | ????????????????? # # ### # | | ????????????????? ## ###+#### " | | ?????????????? + " | | ???????????????""" # " | | ??????????????? G" + " | | ????????????????"" gg % # " | | ???????????????? =%g % #### # " | | ??????????#######Y Y = i #??# # " | | ??????????# [[[YY Y*% #??# # " | | ??????????# [[] = % #??# # | | ??????????# [[@ g #??# # | | ??????????# b b ] #### ### | | ??????????# ] b ## # | | ??????????# ## "" # | | ??????????# ! + T" + | | ??????????# # ## # | | ??????????# ##### ##### # | | ??????????########## #?????????## ## | | ????????????????????# ############# #? | | ?????????????????????###?# #? | | ?????????????????????????# #? | | ?????????????????????????# #? | | ?????????????????????????# ##? | | ?????????????????????????# #?? | | ?????????????????????????+ #?? | | ?????????????????????????# ######## #?? | | ?????????????????????????+ ????????# #?? | | ?????????????????????????##?????????# #?? | | ??????????????????????????????????###+### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# ] | | ??????????????????????????????????#! | | ??????????????????????????????????####### | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 44 Energy Capacity 715 Matter Stores 326 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 30 Resistance: TH 20 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 15 Core Analysis 8 Recoil Reduction 2 Matter Filtering 30 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Railgun | -7/Data Miner | Free Adv. Terrain Scanner | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lance | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Mass Driver | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChaosInertialJack Manual? 0 Play Time 01:17:48 Cumulative 236.5 hours Start 2026.07.26 @ 16:19:53 End 2026.07.26 @ 19:18:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 77 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6961ad2-14c1-4107-ba44-5b9486c6a41a