Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 15:00:10 Player: Niamak Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (35) 175 Value Destroyed (839) 839 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (320) 320 TOTAL SCORE: 7594 Bonus ------- High Alert Combat Kills 20 Aligned with FarCom 300 Cogmind --------- Core Integrity 1164/1300 Matter 162/300 Energy 290/290 System Corruption 11% Temperature Cool (0) Movement Core (850) Ox16 Location -3/Research Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Medium Storage Unit Signal Interpreter Improved Medium Armor Plating Layered Light Armor Plating Improved Powered Armor Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield Advanced System Shield > --- WEAPON (2) ------- Rocket Launcher Heavy Flail > --- INVENTORY (10) --- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Improved Medium Armor Plating Improved Medium Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Medium Armor Plating Layered Light Armor Plating Improved Powered Armor Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield System Shield Advanced System Shield > --- WEAPON ----------- Rocket Launcher Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Improved Medium Armor Plating Improved Medium Armor Plating Grenade Launcher [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Improved Medium Armor Plating Device Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 12 | . . . . . 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 45 | 7 4 3 1 1 3 11 2 9 3 1 Power 3 | 1 . 1 . . . 1 . . . . Engine 3 | 1 . 1 . . . 1 . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 5 | 2 . 1 . 1 1 . . . . . Treads 4 | 2 . 1 . 1 . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 28 | 2 1 . 1 . 1 8 2 9 3 1 Device 2 | 1 . . . . . 1 . . . . Storage 3 | 1 . . 1 . . 1 . . . . Processor 8 | . 1 . . . 1 3 1 2 . . Hackware 9 | . . . . . . . 1 6 2 . Protection 6 | . . . . . . 3 . 1 1 1 Artifact . | . . . . . . . . . . . Weapon 9 | 2 3 1 . . 1 2 . . . . Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 2 | . . 1 . . . . . . . 1 Power 1 | . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 2 6 7 6 5 6 8 9 9 9 8 Power 3 | 1 2 2 2 2 2 3 5 5 5 5 Propulsion . | . . . . 1 1 . . . . . Utility 2 | . 1 2 2 . . 2 3 3 3 2 Weapon 1 | 1 2 3 2 1 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . 1 1 2 2 . 6 1 4 1 5 Power 8 | . . . . 1 . 2 . . . 5 Propulsion . | . . . . . . . . . . . Utility 14 | . . 1 2 1 . 4 1 4 1 . Weapon 1 | . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 55 72 76 77 83 84 Engine 9 | . 14 14 14 14 9 7 6 5 5 4 Treads 12 | . 28 28 28 28 . . . . . . Flight 2 | . . . . . 8 7 6 5 5 4 Device 2 | . 8 . . . . 4 6 4 . . Storage 9 | . 14 14 14 14 9 7 6 5 5 4 Processor 11 | . 5 14 14 14 10 13 10 13 5 4 Hackware 10 | . . . . . . . 4 11 39 42 Protection 7 | . . . . . . 16 20 15 11 13 Energy Cannon 6 | . 12 14 14 14 6 . . . . . Ballistic Cannon 5 | . 10 13 14 14 3 . . . . . Launcher 2 | . . . . . 5 7 6 5 5 4 Impact Weapon 2 | . . . . . 2 7 6 5 5 4 Peak Build Rating 103 | 9 9 10 12 13 42 60 67 84 96 103 Average Rating 45 | 5 8 8 11 12 38 55 65 71 92 102 On Entrance 36 | . 9 8 10 12 13 42 60 67 84 96 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 13 15 16 16 16 16 49 49 49 49 50 Greatest Support 50 | 40 40 42 42 45 50 50 50 50 50 50 Greatest Overweight (x) 1 | 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 10 10 10 10 Most Carried 10 | 7 8 8 8 8 8 10 10 10 10 9 Average Carried 8 | 2 6 7 7 8 6 8 9 9 9 8 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 Final Carried 10 | 3 8 8 8 8 7 10 10 10 10 8 Class Distribution -------------------- 69% | Mutant 18% | Wizard-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 787 | 270 63 134 . 20 31 133 50 20 46 20 Remotely . | . . . . . . . . . . . Salvage Created 1055 | 138 216 167 . . 43 90 27 159 . 215 Parts 52 | 8 15 5 . . 3 1 . 7 . 13 Haulers Intercepted 4 | . . . . . 1 1 . 1 . 1 Recyclers Shooed 2 | 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 19 | . 5 5 . . 3 . . . . 6 Cannons 7 | . 5 2 . . . . . . . . AOE 12 | . . 3 . . 3 . . . . 6 Classes Destroyed 8 | 2 2 1 . . 1 . . . . 2 Worker 1 | . . . . . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . Hauler 4 | . . . . . 1 1 . 1 . 1 Recycler 2 | 1 . 1 . . . . . . . . Watcher 6 | . 2 . . . . 1 1 2 . . Swarmer 11 | . . 3 . . 3 . . . . 5 Grunt 7 | . 5 2 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 4 | 4 3 4 . . 4 2 1 1 . 3 Combat Bots Only 3 | . 3 3 . . 3 . . . . 3 Max Kills in Single Turn 2 | 1 1 2 . . 2 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 188 | . 23 23 . . 2 6 . 7 2 125 Missed 79 | . 6 10 . . 1 4 . 4 1 53 Hits 109 | . 17 13 . . 1 2 . 3 1 72 Projectile 109 | . 17 13 . . 1 2 . 3 1 72 Critical Strikes 4 | . . . . . . . . . . 4 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 2250 | . 197 210 . . 20 66 . 56 27 1674 Core 204 | . 21 47 . . . . . . . 136 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 96 | 100 . . . 72 100 100 100 100 100 . Volleys Fired 50 | 9 10 13 . . 5 . . . . 13 Largest 2 | 2 2 2 . . 2 . . . . 1 Hottest 100 | 80 100 90 . . 90 . . . . 33 Shots Fired 78 | 18 20 21 . . 6 . . . . 13 Gun 19 | 18 1 . . . . . . . . . Cannon 37 | . 19 16 . . 2 . . . . . Launcher 22 | . . 5 . . 4 . . . . 13 Special . | . . . . . . . . . . . Kinetic 18 | . 9 8 . . 1 . . . . . Thermal 19 | . 10 8 . . 1 . . . . . Explosive 22 | . . 5 . . 4 . . . . 13 Electromagnetic 19 | 18 1 . . . . . . . . . Robot Hit Streak 8 | 3 8 3 . . 2 . . . . 2 Robot Miss Streak 6 | 2 1 3 . . 2 . . . . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 47 | 10 12 8 . . 3 2 1 3 2 6 Core Hits 56 | 5 8 9 . . 5 . . 2 . 27 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Critical Strikes 3 | . . . . . . 2 . 1 . . Smash 3 | . . . . . . 2 . 1 . . Melee Attacks 43 | . . . . . 1 3 2 16 9 12 Impact 43 | . . . . . 1 3 2 16 9 12 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . 1 1 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2943 | 166 249 272 . 10 314 197 84 261 198 1192 Guns 132 | 132 . . . . . . . . . . Cannons 401 | . 241 143 . . 17 . . . . . Explosions 1503 | 34 . 123 . . 297 . . . . 1049 Melee 883 | . . . . . . 197 84 261 198 143 Ramming 24 | . 8 6 . 10 . . . . . . Kinetic 227 | . 119 108 . . . . . . . . Thermal 208 | 34 122 35 . . 17 . . . . . Explosive 1374 | . . 123 . . 297 . . . . 954 Electromagnetic 227 | 132 . . . . . . . . . 95 Impact 883 | . . . . . . 197 84 261 198 143 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . 2 2 . . 11 Average Corruption 2 | . . . . . . 2 2 . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . . . 2 1 . . 1 Message Errors 2 | . . . . . . . 1 . . 1 Energy Discharges 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 409 | . . 6 . . 6 197 62 25 . 113 Projectiles 6 | . . 6 . . . . . . . . Explosions 30 | . . . . . 6 . . . . 24 Melee 373 | . . . . . . 197 62 25 . 89 Knockbacks 6 | . 3 . . 1 . . 1 1 . . Impact 3 | . . . . 1 . . 1 1 . . Kinetic 3 | . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . 13 . . . . 54 Shots 3 | . . . . . 1 . . . . 2 Rammed 4 | . 1 2 . 1 . . . . . . Targets Rammed 4 | . 1 2 . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 237 | 72 237 183 . . 34 . . . . 25 Average Temperature 63 | 30 79 84 . . 17 . . . . 8 Received Heat Transfer 259 | . 111 54 . . . . . 27 . 67 Effects 3 | . 3 . . . . . . . . . Interference 3 | . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 1 1 . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 1 . 1 Impact Corruptions 10 | . . . . . . 4 2 1 . 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 420 | 50 259 74 . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . . . . . . . . . 2 Low Security (%) 98 | 100 100 100 . 100 100 100 100 100 100 78 Level 1 . | . . . . . . . . . . 7 Level 2 1 | . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 489 | 5 110 78 . . 94 34 14 37 8 489 Initial 29 | . . . . . . 29 4 . . . Average 16 | 1 39 7 . . 47 8 1 2 . 101 Influence Increases 1206 | 20 156 138 . . 105 64 21 106 20 576 Destroy 0b10 Robot/C 380 | . 100 100 . . 60 . . . . 120 Destroy 0b10 Robot/NC 80 | 20 10 5 . . 5 10 5 15 . 10 Destroy Leader 90 | . 34 20 . . 12 4 2 6 . 12 Successful Hack 58 | . 12 . . . . 19 14 5 8 . Disable Machine 30 | . . . . . 15 . . . . 15 Destroy Structure 193 | . . 13 . . 13 1 . 20 12 134 Partial Spotted 45 | . . . . . . 30 . . . 15 Lose Combat Pursuer 330 | . . . . . . . . 60 . 270 Influence Decreases 741 | 20 155 139 . . 40 119 31 106 20 111 Entered New Map 43 | . . 1 . . . 36 6 . . . Time Decay 678 | 20 155 128 . . 40 83 25 106 20 101 Lost Part 20 | . . 10 . . . . . . . 10 Squads Dispatched 11 | . 2 . . . 1 . . 3 2 3 Investigation 1 | . 1 . . . . . . . . . Extermination 5 | . . . . . . . . 2 1 2 Reinforcement 5 | . 1 . . . 1 . . 1 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 4 | . . . . . 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 59 | . 7 7 . . 6 2 2 11 2 22 Peak Tracking Total 18 | . 5 3 . . 5 2 3 3 1 18 Tactical Retreats 10 | . . . . . . . . 3 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 9 | . 1 2 . . . 4 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 2 | . . . . . 1 . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 33 | . 2 1 1 . 2 3 3 12 7 2 Terminals 20 | . 2 . . . 1 2 2 8 4 1 Fabricators 4 | . . . . . . 1 . 1 1 1 Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . 1 2 2 . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 91 | . 5 1 1 . 3 9 6 38 19 9 Successful 64 | . 3 1 1 . 1 4 3 26 19 6 Failed 27 | . 2 . . . 2 5 3 12 . 3 Catastrophic 2 | . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 63 | . 5 . . . 2 8 5 23 12 8 Fabricators 4 | . . . . . . 1 . 1 1 1 Repair Stations . | . . . . . . . . . . . Recycling Units 15 | . . . . . 1 . 1 7 6 . Scanalyzers 7 | . . . . . . . . 7 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 40 | . 3 1 1 . . 3 2 13 12 5 Prototype ID Bank 6 | . 1 . . . . . 1 2 1 1 Open Door 1 | . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . . . 1 . Emergency Access Points 4 | . 1 . . . . . . 1 2 . Machine Index 1 | . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . 1 . . Locate Traps 8 | . . . . . . 1 1 4 2 . Dispatch Records 1 | . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . . 1 . Assault Status 1 | . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . 1 . . . 1 Registered Components 2 | . . . . . . . . 1 . 1 Registered Prototypes 1 | . . . . . . . . 1 . . Zone Layout 4 | . . . . . . 1 . 3 . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . 1 1 1 Network Status 4 | . . . . . . 1 . 1 1 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 15 | . . . . . 1 . 1 7 6 . Recycle Component 1 | . . . . . . . . 1 . . Process 4 | . . . . . . . . 2 2 . Report Inventory 6 | . . . . . 1 . 1 2 2 . Retrieve Matter 4 | . . . . . . . . 2 2 . Scanalyzer 5 | . . . . . . . . 5 . . Retrieve Study 5 | . . . . . . . . 5 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 1 2 2 8 3 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . 5 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . Recycled Matter 66 | . . . . . . . . 52 14 . Retrieved Matter 66 | . . . . . . . . 52 14 . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 866 | 8 243 . . . 15 96 . 504 . . Optics 615 | . . . . . 15 96 . 504 . . Terrain 251 | 8 243 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 5140 | 132 411 1065 365 405 121 333 277 1080 525 426 Spaces Moved 5500 | 62 227 649 238 254 195 573 490 1432 868 512 Core 13 | 13 . . . . . . . . . . Treads 1417 | 49 227 649 238 254 . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4070 | . . . . . 195 573 490 1432 868 512 Fastest Speed 50 | 50 160 152 152 152 50 50 50 50 50 50 Average Speed 77 | 143 160 156 152 152 50 50 50 50 50 50 Slowest Speed 160 | 160 160 160 152 152 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 . . 1 2 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 3 44 96 60 63 23 17 17 29 19 24 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . Spaces Dug 23 | . . . . . 1 1 . 10 6 5 Terrain Destroyed 134 | . . 33 . . 13 1 . 10 6 71 Melee 23 | . . . . . 1 1 . 10 6 5 Projectile . | . . . . . . . . . . . AOE 111 | . . 33 . . 12 . . . . 66 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 6244 | 87 254 677 244 275 210 617 518 1771 943 648 Wait 496 | . 5 . . 15 . . 22 285 58 111 Move 5482 | 61 226 648 237 253 194 570 489 1431 865 508 Hop 4 | . . . . . . 1 . . 1 2 Pick Up 54 | 10 6 5 1 2 4 13 2 7 4 . Fast Attach 12 | . . . . . . 7 1 4 . . Attach 17 | 7 . 1 . . 2 . 1 2 2 2 Detach . | . . . . . . . . . . . Swap 21 | . 4 4 1 1 2 4 . 3 2 . Drop 44 | . 2 4 5 3 2 17 1 8 2 . Fire 50 | 9 10 13 . . 5 . . . . 13 Melee 43 | . . . . . 1 3 2 16 9 12 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 4 | . 1 2 . 1 . . . . . . Escape Stasis 17 | . . . . . . 2 . 15 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 384 | -10/Materials | Identified exit to Materials 398 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Entered Mines 561 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 717 | -10/Mines | Found a hidden stash of uninstalled traps 890 | -10/Mines | Discovered exit to Materials (range 7) 918 | -10/Mines | Learned location of Storage (-8) 1107 | -10/Mines | Discovered new exit (range 8) 1117 | -10/Mines | Identified exit to Subcaves 1151 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1302 | -10/Mines | Discovered exit to Materials (range 4) 1601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1603 | -10/Mines | Discovered new exit (range 5) 1607 | -10/Mines | Identified exit to Exiles 1609 | -10/Mines | Entered Exiles 1646 | -10/Exiles | Met 8R-AWN 1670 | -10/Exiles | Met EX-HEX 1717 | -10/Exiles | Met EX-BIN 1736 | -10/Exiles | Aligned with FarCom system 1737 | -10/Exiles | Given EX-Vault access code 1772 | -10/Exiles | Opened EX-Vault 1786 | -10/Exiles | Found Flying Fortress v7 1818 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1859 | -10/Exiles | Met EX-DEC 1958 | -10/Exiles | Discovered new exit (range 14) 1973 | -10/Exiles | Identified exit to Mines 1974 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1974 | -10/Exiles | Entered Mines 2344 | -9/Mines | Discovered new exit (range 12) 2353 | -9/Mines | Found DCF Scrap (15 items) 2378 | -9/Mines | Identified exit to Materials 2379 | -9/Mines | Entered Materials 2379 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2487 | -8/Materials | Discovered new exit (range 3) 2487 | -8/Materials | Discovered new exit (range 16) 2487 | -8/Materials | Identified exit to Factory 2494 | -8/Materials | Identified exit to Storage 2500 | -8/Materials | Entered Factory 2500 | -7/Factory | Evolved 2 slots: Utility x2 2825 | -7/Factory | Discovered new exit (range 13) 2832 | -7/Factory | Identified exit to Factory 2833 | -7/Factory | Entered another Factory area 2833 | -6/Factory | Evolved 2 slots: Utility x2 3000 | -6/Factory | Discovered new exit (range 16) 3014 | -6/Factory | Identified exit to Lower Caves 3107 | -6/Factory | Discovered new exit (range 7) 3110 | -6/Factory | Identified exit to Factory 3110 | -6/Factory | Entered another Factory area 3110 | -5/Factory | Evolved 2 slots: Utility x2 3629 | -5/Factory | Discovered new exit (range 6) 3631 | -5/Factory | Identified exit to Upper Caves 3868 | -5/Factory | Build established: Hacker-Mutant 4111 | -5/Factory | Found Imp. Powered Armor 4164 | -5/Factory | Discovered new exit (range 11) 4185 | -5/Factory | Discovered exit to Upper Caves (range 8) 4185 | -5/Factory | Identified exit to Factory 4190 | -5/Factory | Entered another Factory area 4190 | -4/Factory | Evolved 2 slots: Utility x2 4478 | -4/Factory | Build established: Wizard-Mutant 4557 | -4/Factory | Identified exit to Upper Caves 4557 | -4/Factory | Identified exit to Armory 4580 | -4/Factory | Identified exit to Research 4715 | -4/Factory | Entered Research 4715 | -3/Research | Evolved 2 slots: Utility x2 5139 | -3/Research | System corruption reached 10% 5141 | -3/Research | Self-destructed Last Messages --------------- 05085_ C-30 ARC bursts open, deploying its payload. 05085_ H-77 Assassin unfolds itself. 05085_ Penetrated by Slug. 05085_ Slug penetrates Wall. 05088_ The unstable cave ceiling collapses. 05088_ Penetrated by Slug. 05095_ K-01 Serf collects debris. 05111_ K-01 Serf cleans the Fabricator. 05117_ W-44 Eye sends out distress signal. 05130_ Destroyed Sml. Battery. 05130_ P-80 Master system corrupted by crushing effect. 05132_ Destroyed Sml. Battery. 05132_ P-80 Master system corrupted by crushing effect. 05135_ 1OS5> 3UFO6==QBRRZ=RKS=RZO02LNCI:>FXAQR 05137_ P-80 Master resets P-80 Master, system corruption cleaned. 05140_ Flying Fortress v7 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? #??????????????????????????????? | | ?????????????????g#??????????????????????????????? | | ????????????????? #??????????????????????????????? | | ??????????#??#### ###????????????????????????????? | | ??????????? ?# ?????????????????????????????? | | ??????????? ?# ?????????????????????????????? | | ???????????? # l ??????????????????????????????? | | ?????????????+ ??????????????????????????????? | | ####?????????# #??????????????????????????????? | | #?????????# ###########????????????????????? | | #?????????# # #????????????????????? | | #?????????# # #????????????????????? | | ! ########??# g# #????????????????????? | | ?# ??# # #????????????????????? | | ?# ??# pp #????????????????????? | | ??# ! ??# # #????????????????????? | | ??# ??# # #????????????????????? | | +#### ""??# # = p@ #????????????????????? | | # """## ###p###;###????????????????????? | | # """## # = ? ?????????????????????? | | # * """## # #????????????????????? | | # """## # #????????????????????? | | # ?# # #????????????????????? | | # ]???# # #????????????????????? | | ###+###### ###+#######????????????????????? | | ????????????????????? | | ???????????????????? | | ????????????????????? | | ????????????????????? | | #######+###### ##?????????????????????? | | ?????????????#!! ^ #??????????????????????? | | ?????????????#!! #??????????????????? ? | | ?????????????#!! "?????????????????# ? | | ?????????????? "" "?????????????????# ? | | ?????????????? "" ??????????????????# ? | | ?????????????? F"?? ??????????????????# # | | ?????????????? ""?????????????????????# ^ # | | ?????????????? ??????????????????????# # | | ?????????????? * ???????????????????????# # | | ?????????????? ??????????????????????????# # | | ??????????????? ????????????????????????????+ # | | ????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Corruption Block 15 Armor Coverage 775 Evasion (%) 68 Launcher Accuracy 40 Recoil Reduction 2 Offensive Hacking 68 Defensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Deuterium Engine | -5/Factory | Hacked Hvy. Flail | -5/Factory | Hacked Rocket Launcher | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Grenade Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Part-time Excavator Respectable Loadout Spot Them First Challenges ------------ None Game ------ Seed PlexusAmuletDistortion Manual? 0 Play Time 01:39:14 Cumulative 10.1 hours Start 2026.09.29 @ 15:40:18 End 2026.09.30 @ 15:00:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7394ef10-def9-4243-8037-391a106d79da