Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 21:04:45 Player: Heliostats Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (11) 55 Value Destroyed (214) 214 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2289 Bonus ------- None Cogmind --------- Core Integrity 517/550 Matter 191/300 Energy 160/160 System Corruption 0% Temperature Cool (4) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (5) ---- VTOL Module VTOL Module Hardened Light Armor Plating Light Assault Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VTOL Module VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Improved Assault Rifle > --- INVENTORY -------- Hardened Light Armor Plating Light Assault Rifle Improved Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 32 | 7 3 11 . 3 8 Power 3 | 1 . . . 1 1 Engine 2 | 1 . . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 7 . . 2 Treads 2 | 2 . . . . . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 7 | . . 7 . . . Utility 6 | 2 1 . . . 3 Device 2 | 1 1 . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 12 | 2 2 4 . 2 2 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 1 . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 3 | . . 2 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 4 | . . 2 . . 2 Power 1 | . . . . . 1 Propulsion 3 | . . 2 . . 1 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 100 80 66 65 67 Engine 9 | . 14 11 11 18 5 Core 1 | . . . . . 3 Treads 8 | . 28 . . . . Leg 2 | . . . . . 6 Flight 16 | . . 32 33 27 19 Device 11 | . 14 11 11 9 9 Storage 6 | . 14 9 . . . Protection 4 | . . . . . 11 Energy Gun 1 | . . . . . 3 Ballistic Gun 14 | . 28 8 . . 8 Impact Weapon 2 | . . 6 11 9 . Naked Turns . | . . . . . . Heaviest Build 22 | 12 12 15 10 10 22 Greatest Support 40 | 40 40 16 12 12 20 Greatest Overweight (x) 3 | . . 3 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 Most Carried 7 | 2 7 7 5 5 5 Average Carried 4 | . 5 5 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 6 | 2 6 4 5 5 5 Class Distribution -------------------- 50% | Mutant 35% | Sprinter 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 508 | 304 46 . . . 158 Remotely 82 | 82 . . . . . Salvage Created 346 | 138 50 . . . 158 Parts 29 | 10 10 . . . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 6 | . 3 . . . 3 Guns 6 | . 3 . . . 3 Classes Destroyed 5 | 2 1 . . . 2 Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Swarmer 3 | . 3 . . . . Grunt 3 | . . . . . 3 Best Kill Streak 3 | 3 3 . . . 3 Combat Bots Only 3 | . 3 . . . 3 Max Kills in Single Turn 1 | 1 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 87 | . 8 50 2 2 25 Missed 35 | . 3 25 . . 7 Damage Taken 720 | . 33 335 16 19 317 Core 135 | . 18 68 16 . 33 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 15 | . . 15 . . . Core Remaining (%) 90 | 100 92 . 79 . . Volleys Fired 33 | 9 4 7 . . 13 Largest 2 | 2 2 1 . . 2 Hottest 88 | 40 40 35 . . 88 Shots Fired 52 | 16 8 7 . . 21 Gun 45 | 16 8 . . . 21 Cannon 7 | . . 7 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 44 | 16 8 7 . . 13 Thermal 8 | . . . . . 8 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 8 4 11 . . 15 Robot Miss Streak 1 | 1 1 . . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 35 | 10 5 7 . . 13 Core Hits 18 | 5 4 1 . . 8 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 21 | . . 18 . 1 2 Impact 21 | . . 18 . 1 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 529 | 110 48 124 . . 247 Guns 354 | 110 48 . . . 196 Cannons 124 | . . 124 . . . Explosions . | . . . . . . Melee 51 | . . . . . 51 Ramming . | . . . . . . Kinetic 401 | 110 48 124 . . 119 Thermal 77 | . . . . . 77 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 51 | . . . . . 51 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 51 | . . . . . 51 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 51 | . . . . . 51 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 135 | . . 5 . . 135 Average Temperature 58 | . . 3 . . 64 Received Heat Transfer 240 | . . 87 . . 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 185 | . . . . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 260 | 20 83 260 53 51 106 Initial 53 | . 13 34 53 20 21 Average 57 | 10 36 135 53 29 57 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 94 | 100 100 70 100 100 100 Level 1 5 | . . 29 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 2 . 1 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . 1 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 3 18 4 5 11 Peak Tracking Total 9 | . 5 9 4 4 6 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 2 | . . 2 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 4 . . . Successful 3 | . . 3 . . . Failed 1 | . . 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1337 | 219 352 243 28 41 454 Spaces Moved 1138 | 117 176 402 85 96 262 Core 12 | 6 . . . . 6 Treads 287 | 111 176 . . . . Legs 80 | . . . . . 80 Wheels . | . . . . . . Hover . | . . . . . . Flight 759 | . . 402 85 96 176 Fastest Speed 26 | 50 160 26 29 29 29 Average Speed 74 | 154 160 30 29 29 78 Slowest Speed 275 | 160 160 275 29 29 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 26 38 24 15 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 7 | . . 6 . 1 . Terrain Destroyed 7 | . . 6 . 1 . Melee 7 | . . 6 . 1 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1538 | 138 240 481 88 107 484 Wait 281 | . 49 31 3 4 194 Move 1131 | 116 175 399 84 95 262 Hop 1 | . . 1 . . . Pick Up 15 | 4 6 4 . 1 . Fast Attach 17 | 7 . 3 . 1 6 Attach 13 | . 1 8 . 2 2 Detach 9 | . . 4 1 2 2 Swap 2 | . 2 . . . . Drop 15 | 2 3 6 . 1 3 Fire 33 | 9 4 7 . . 13 Melee 21 | . . 18 . 1 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 3) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Propulsion x2 776 | -9/Materials | Repaired VTOL Module 813 | -9/Materials | Discovered new exit (range 6) 815 | -9/Materials | Entered Mines 820 | -9/Mines | Learned location of Zion (-7) 820 | -9/Mines | Discovered new exit (range 7) 827 | -9/Mines | Discovered new exit (range 9) 843 | -9/Mines | Entered Materials 843 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 866 | -8/Materials | Discovered new exit (range 7) 884 | -8/Materials | Entered Storage 1338 | -8/Storage | Self-destructed Last Messages --------------- 00905_ Acquired Hrd. Light Armor Plating. 00907_ Dropped Maul. 00908_ Dropped Lgt. Ion Engine. 01137_ Lgt. Ion Engine destroyed. 01138_ G-47 Trooper destroyed. 01140_ Acquired Particle Gun. 01145_ G-47 Trooper destroyed. 01147_ VTOL Module destroyed. 01154_ G-47 Trooper destroyed. 01157_ R-06 Scavenger collects Imp. Heat Sink. 01160_ Acquired Aluminum Leg. 01161_ R-06 Scavenger collects Particle Gun. 01162_ R-06 Scavenger collects Lgt. Nuclear Core. 01163_ Acquired Aluminum Leg. 01165_ R-06 Scavenger collects Imp. Heat Sink. 01166_ Acquired 49 matter. 01169_ Acquired 98 matter. 01175_ Acquired Hrd. Light Armor Plating. 01327_ Particle Gun severed. Map ----- +----------------------------------------------------+ | ?????????##############??????# # #??? | | ?????????# # ######## # #??? | | ##??????# # + + # ##?? | | ????# # # ##################+###? | | ?? ?# # # ##?#?#?#???????### ## | | ??"" """ # # """""" # #?#??#???##?????## T# | | ?"" """ + + "?? ?" # #?????#?????#??###" "## | | ??"" 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""" [""" #??????????????#?###?? | | ???? g #????????????????#?#?? | | ???" g #????????????????##??? | | ??"" !##+#######"Y"# ##????????????????#??? | | ??"T ? ?????#"""# #??????????????#???#?? | | ??"" ? !! ????#####lg#####+##T#"??????????# | | ??"" ?? !%?????????# g "??????????? | | ?? ?? ! ?????????# @g "??????????? | | ?? ?? ?????????######+######"??????????? | | ???#+##??# ???? ????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????????? ???? ????????????????????????????? | | ???????????????????#??????????????????????????? | | ???????????????????????????????#??????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Shatter Manual? 1 Play Time 00:18:35 Cumulative 19.3 hours Start 2024.06.23 @ 20:49:27 End 2024.06.23 @ 21:04:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 20 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4d859a0-42f9-43fa-b6b9-edf1f8b67711