Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.02 @ 18:50:27 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (711) 711 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-1375) -1375 TOTAL SCORE: 871 Bonus ------- Friendly Fire -1375 Cogmind --------- Core Integrity 41/400 Matter 198/300 Energy 73/160 System Corruption 0% Temperature Cool (0) Movement Core (1300) Ox25 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (24) --- Improved Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit YI-UF0's Bottomless Matter Pit Advanced Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Mining Laser Plasma Flamer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Aluminum Leg Wheel Improved Heat Sink Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit YI-UF0's Bottomless Matter Pit Advanced Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Heavy Assault Rifle Grenade Launcher Mining Laser Plasma Flamer [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 41 | 7 7 6 9 12 Power 4 | 1 . 1 1 1 Engine 3 | 1 . 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 2 2 2 4 Treads 10 | 1 2 1 2 4 Leg . | . . . . . Wheel 2 | 1 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 3 1 4 . Device . | . . . . . Storage 9 | 2 3 1 3 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 2 2 2 7 Energy Gun 1 | . . 1 . . Energy Cannon 6 | . . . 2 4 Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 1 | . 1 . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 3 5 . 9 Power 2 | . . 1 . 1 Propulsion 9 | . 1 2 . 6 Utility . | . . . . . Weapon 6 | . 2 2 . 2 Highest Loss Streak 9 | . 2 4 . 9 Average Slot Usage (%) 98 | . 98 99 99 95 Engine 12 | . 14 13 11 9 Treads 20 | . 22 21 12 21 Wheel 5 | . 5 5 9 . Storage 29 | . 28 28 32 33 Processor 3 | . . . 11 11 Energy Gun 2 | . . 3 7 . Energy Cannon 4 | . . . 7 17 Ballistic Gun 13 | . 23 14 7 . Ballistic Cannon 4 | . 3 8 . . Naked Turns . | . . . . . Heaviest Build 81 | 17 42 58 81 81 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 7 | 1 2 5 7 3 Average Overweight (x) 2 | . 1 2 5 1 Largest Inventory Capacity 24 | 8 16 18 24 24 Average Capacity 17 | 6 12 17 23 24 Most Carried 24 | 8 15 18 24 24 Average Carried 16 | 4 11 16 21 23 Final Capacity 24 | 8 16 18 24 24 Final Carried 24 | 8 15 18 24 17 Class Distribution -------------------- 68% | Mutant 31% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1019 | 290 268 313 105 43 Remotely . | . . . . . Salvage Created 1346 | 100 504 281 267 194 Parts 77 | 5 33 16 11 12 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 6 | . 1 1 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 24 | . 10 3 . 11 Guns 13 | . 10 3 . . Cannons 3 | . . . . 3 AOE 8 | . . . . 8 Classes Destroyed 8 | 2 4 2 . . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Tunneler 3 | 1 . 1 . 1 Hauler 2 | . 1 . 1 . Recycler 4 | 1 1 . 2 . Watcher 2 | . 2 . . . Swarmer 11 | . 3 . . 8 Grunt 13 | . 7 3 . 3 Thug 1 | . . . 1 . Best Kill Streak 7 | 2 5 2 2 7 Combat Bots Only 7 | . 3 2 . 7 Max Kills in Single Turn 3 | 1 2 1 1 3 Gunslinging 1 | . 1 . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2872 | . 879 315 59 1619 Core 580 | . 172 49 . 359 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 . 11 . . Volleys Fired 144 | 8 66 38 17 15 Largest 2 | 2 2 2 2 1 Hottest 112 | 40 40 60 112 56 Shots Fired 220 | 16 117 47 25 15 Gun 184 | 16 117 41 10 . Cannon 29 | . . 6 15 8 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 182 | 16 117 44 5 . Thermal 8 | . . 3 5 . Explosive 7 | . . . . 7 Electromagnetic 23 | . . . 15 8 Robot Hit Streak 16 | 10 13 16 5 12 Robot Miss Streak 5 | 1 5 2 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 152 | 13 72 38 16 13 Core Hits 67 | 3 26 14 6 18 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 5 | . . 5 . . Impact . | . . . . . Slashing 5 | . . 5 . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2860 | 174 951 630 387 718 Guns 1525 | 174 933 373 45 . Cannons 527 | . . 110 259 158 Explosions 625 | . . . 67 558 Melee 119 | . . 119 . . Ramming 64 | . 18 28 16 2 Kinetic 1615 | 174 933 483 25 . Thermal 87 | . . . 87 . Explosive 558 | . . . . 558 Electromagnetic 417 | . . . 259 158 Impact . | . . . . . Slashing 119 | . . 119 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 72 | . . . 51 21 Projectiles 31 | . . . 31 . Explosions 41 | . . . 20 21 Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 163 | . 1 4 17 141 Shots 8 | . . . 1 7 Rammed 8 | . 4 3 1 . Targets Rammed 10 | . 4 4 1 1 Kicked . | . . . . . Crushed 2 | . . 1 . 1 Highest Temperature 114 | 6 3 23 62 114 Average Temperature 26 | 6 1 8 26 44 Received Heat Transfer 601 | . 336 171 24 70 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 297 | 10 195 60 78 297 Initial 55 | . 6 55 . 2 Average 59 | 3 92 28 33 120 Maximum Alert Level 1 | . . . . 1 Low Security (%) 98 | 100 100 100 100 92 Level 1 1 | . . . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 1 1 . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 24 6 14 18 Peak Tracking Total 7 | . 4 2 7 5 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 10 | . 6 1 3 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 15 1 6 . Successful 12 | . 8 1 3 . Failed 10 | . 7 . 3 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 7 | . 4 . 3 . Terminals 18 | . 12 . 6 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 1 3 . Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Locate Traps 4 | . 2 . 2 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3154 | 90 766 1322 452 524 Spaces Moved 1556 | 53 330 712 221 240 Core 3 | 3 . . . . Treads 829 | 3 174 374 38 240 Legs . | . . . . . Wheels 724 | 47 156 338 183 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 130 140 180 Average Speed 155 | 89 139 156 152 195 Slowest Speed 220 | 160 180 200 220 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 65 98 29 49 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 58 | . . . 2 56 Melee . | . . . . . Projectile . | . . . . . AOE 58 | . . . 2 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2046 | 75 520 862 314 275 Wait 228 | . 96 87 41 4 Move 1552 | 52 329 711 220 240 Hop . | . . . . . Pick Up 45 | 8 13 9 15 . Fast Attach 8 | 7 . . 1 . Attach 17 | . 3 5 2 7 Detach . | . . . . . Swap 16 | . 4 1 6 5 Drop 18 | . 5 2 11 . Fire 144 | 8 66 38 17 15 Melee 5 | . . 5 . . Ram 2 | . 1 1 . . Kick . | . . . . . Crush 8 | . 3 3 1 1 Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Repaired Hcp. Storage Unit 265 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Core integrity fell below 50% 764 | -10/Materials | Discovered new exit (range 14) 857 | -10/Materials | Entered Mines 995 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1080 | -10/Mines | Destroyed YI-UF0 1094 | -10/Mines | Found Prototype Storage 1289 | -10/Mines | Discovered new exit (range 15) 1293 | -10/Mines | Learned location of 1 exit from Materials 1317 | -10/Mines | Met a Derelict shopkeep closing up shop 1511 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1593 | -10/Mines | Discovered new exit (range 8) 1656 | -10/Mines | Lost 4 parts (1p2n1w) 1808 | -10/Mines | Core integrity fell below 20% 2011 | -10/Mines | Learned location of Storage (-8) 2179 | -10/Mines | Entered Materials 2179 | -9/Materials | Evolved 2 slots: Utility x2 2180 | -9/Materials | Identified exit to Mines 2504 | -9/Materials | Build established: Hauler-Mutant 2598 | -9/Materials | Discovered exit to Mines (range 7) 2631 | -9/Materials | Entered Mines 2849 | -9/Mines | Discovered new exit (range 9) 3016 | -9/Mines | Destroyed 7 combat bots 3057 | -9/Mines | Assembled infested the area 3124 | -9/Mines | Core integrity fell below 50% 3153 | -9/Mines | Core integrity fell below 20% 3155 | -9/Mines | Self-destructed Last Messages --------------- 03109_ Lgt. Treads destroyed. 03110_ as-81996 destroyed. 03112_ The unstable cave ceiling collapses. 03112_ as-95997 destroyed. 03112_ as-03627 destroyed. 03112_ as-22014 destroyed. 03114_ U-05 Engineer builds a Wall. 03116_ The unstable cave ceiling collapses. 03118_ U-05 Engineer lays Concrete. 03119_ Lgt. Treads destroyed. 03120_ The unstable cave ceiling collapses. 03120_ U-05 Engineer builds a Wall. 03121_ as-04408 destroyed. 03122_ The unstable cave ceiling collapses. 03125_ Lgt. Treads destroyed. 03126_ The unstable cave ceiling collapses. 03134_ Lgt. Treads destroyed. 03135_ The unstable cave ceiling collapses. 03150_ Lgt. Treads destroyed. 03153_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????#####???????????????? | | ?????????????## ##???######????? | | ??????????#### ???#" ##???? | | ??????????# #?### ###?? | | ??????????# % ?%%% ##? | | #??????#### ##;<% #? | | #?????## # # # % #? | | ####?## ## #?? | | ### # # ## #?? | | ## # # ## #??? | | ?# ## # d #??? | | ?# # # # # ##?? | | ?# ## # #?? | | ?# ## # d # #?? | | ?# #### #### #?? | | ?#" # #??## ### #?? | | ?#%#########???# ### #?? | | ?# #???????????# #?# #? | | ? #???????????# #?# @ #? | | ???????????# #?## #? | | ??????????? #?# ##? | | ?????????? #?# #?? | | ? ##?????????? #?# #?? | | ?#???????????? ## ##?? | | ?????????????? ?## ##??? | | ?????????????? ### ????#####???? | | ??????????????? ??# ????????????? | | ??????????????? ????#?????????????? | | ?????????????? ???????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveDiametricStorm Manual? 0 Play Time 00:19:24 Cumulative 288.3 hours Start 2021.09.02 @ 18:27:16 End 2021.09.02 @ 18:50:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a65580b-6129-4bd0-8958-e8a0dcaa3e58