Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 17:59:18 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (476) 476 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 2415 Bonus ------- Follower Combat Kills 224 Registered with UFD 300 Cogmind --------- Core Integrity 79/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (2+2) ---- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Greatsword > --- INVENTORY (15) --- Titanium Leg Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Armor Integrity Analyzer Cloaking Device A0-MCA's Component Scanner Improved Trap Extractor (0/6) Flak Gun Gauss Cannon Heavy Rocket Launcher Remote Datajack Katana Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Titanium Leg Improved Signal Interpreter Melee Analysis Suite Armor Integrity Analyzer Cloaking Device Scrap Shield A0-MCA's Component Scanner Improved Trap Extractor Flak Gun Gauss Cannon Heavy Rocket Launcher Remote Datajack Katana Makeshift Spear [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Cargo Legs Wheel Compact Wheel Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 1 8 4 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads 2 | 2 . . . . Leg 1 | . . . 1 . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 2 1 . Device 3 | 1 . 2 . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 8 | 2 . 4 2 . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . 4 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Backups 12 | 3 6 13 13 11 Power 1 | . 1 1 2 . Propulsion 2 | 1 2 2 2 1 Utility 3 | . 1 3 4 5 Weapon 4 | . 1 5 4 4 Tool/Special . | . . . . . Unused Backups 26 | . . 4 1 21 Power 3 | . . 1 . 2 Propulsion 3 | . . . . 3 Utility 9 | . . . . 9 Weapon 10 | . . 3 1 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 81 | . 100 99 73 55 Engine 12 | . 14 14 11 11 Treads 5 | . 28 7 . . Leg 4 | . . . 7 11 Wheel 10 | . . 20 7 . Device 7 | . 14 14 . . Storage 12 | . 14 14 11 11 Protection 5 | . . . 11 11 Energy Gun 8 | . 14 13 9 . Ballistic Gun 1 | . 14 1 . . Impact Weapon 5 | . . 11 3 . Slashing Weapon 4 | . . . 8 11 Peak Build Rating 35 | 7 7 14 33 35 Average Rating 20 | 5 7 12 26 33 On Entrance 12 | . 7 7 14 33 Naked Turns . | . . . . . Heaviest Build 36 | 15 30 36 35 34 Greatest Support 55 | 40 40 40 55 55 Greatest Overweight (x) 2 | . . 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 5 7 15 15 15 Average Carried 12 | 3 6 14 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 7 15 15 14 Class Distribution -------------------- 56% | Mutant 43% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 745 | 291 31 383 30 10 Remotely . | . . . . . Salvage Created 465 | 122 79 210 54 . Parts 30 | 8 10 9 3 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . 18 . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 15 | . 5 10 . . Guns 6 | . 5 1 . . Cannons 2 | . . 2 . . AOE 7 | . . 7 . . Classes Destroyed 4 | 2 1 1 . . Tunneler 2 | 2 . . . . Recycler 2 | 1 . . 1 . Swarmer 5 | . 5 . . . Subdweller 10 | . . 10 . . Best Kill Streak 7 | 3 5 7 1 . Combat Bots Only 7 | . 5 7 . . Max Kills in Single Turn 2 | 2 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 49 | . 15 34 . . Missed 12 | . 4 8 . . Hits 37 | . 11 26 . . Projectile 37 | . 11 26 . . AOE 5 | . . 5 . . Critical Strikes 1 | . . 1 . . Damage Taken 900 | . 88 812 . . Core 171 | . 24 147 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 35 | 7 7 21 . . Largest 2 | 2 2 2 . . Hottest 110 | 70 70 110 . . Shots Fired 54 | 14 14 26 . . Gun 35 | 14 14 7 . . Cannon 6 | . . 6 . . Launcher 13 | . . 13 . . Special . | . . . . . Kinetic 36 | 7 7 22 . . Thermal 18 | 7 7 4 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 4 4 13 . . Robot Miss Streak 3 | 1 3 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 39 | 10 7 21 1 . Core Hits 28 | 4 5 19 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 2 | 2 . . . . Burn 1 | 1 . . . . Destroy 1 | 1 . . . . Melee Attacks 21 | . . 20 1 . Impact 20 | . . 20 . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1761 | 134 92 1474 61 . Guns 315 | 134 92 89 . . Cannons 54 | . . 54 . . Explosions 1331 | . . 1331 . . Melee 61 | . . . 61 . Ramming . | . . . . . Kinetic 1528 | 59 43 1426 . . Thermal 172 | 75 49 48 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 61 | . . . 61 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . . 36 . Projectiles . | . . . . . Explosions . | . . . . . Melee 36 | . . . 36 . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 63 | 27 63 . . . Average Temperature 22 | 12 32 . . . Received Heat Transfer 84 | . . 84 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 543 | 296 148 99 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 111 | 15 111 . 52 . Initial 52 | . . . 52 . Average 15 | 1 48 . 5 . Influence Increases 450 | 15 127 238 70 . Destroy 0b10 Robot/C 300 | . 100 160 40 . Destroy 0b10 Robot/NC 20 | 15 . . 5 . Destroy Leader 30 | . 20 10 . . Allied During Kill 93 | . . 68 25 . Successful Hack 6 | . 6 . . . Destroy Structure 1 | . 1 . . . Influence Decreases 450 | 15 126 130 179 . Entered New Map 58 | . . 1 57 . Time Decay 340 | 15 126 109 90 . Lost Ally 52 | . . 20 32 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 8 19 1 . Peak Tracking Total 5 | . 5 3 1 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 12 | . 3 4 2 3 Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 6 8 2 13 Successful 23 | . 2 8 . 13 Failed 6 | . 4 . 2 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 8 | . 6 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 1 8 . 13 Record 9 | . . 5 . 4 Robot Analysis 8 | . . . . 8 Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Proto ID Catalog 2 | . . 1 . 1 Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 7 | . . . 7 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 17 | . 1 9 7 . Largest Group 12 | . 1 9 12 11 Highest-Rated Group 265 | . 10 171 265 246 Highest-Rated Ally 34 | . 10 19 34 34 Total Orders . | . . . . . Ally Attacks 51 | . . 31 20 . Total Damage 962 | . . 566 396 . Kills 11 | . . 9 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 891 | 37 300 554 . . Terrain 343 | . . 343 . . Seismic 548 | 37 300 211 . . Robot Analysis Total 8 | . . . . 8 Derelict Logs Recovered 6 | . . 1 . 5 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 6988 | 121 300 3388 825 2354 Spaces Moved 5459 | 56 173 2882 551 1797 Core 4 | 4 . . . . Treads 350 | 52 173 125 . . Legs 2225 | . . . 428 1797 Wheels 2880 | . . 2757 123 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 105 130 Average Speed 120 | 152 160 111 124 130 Slowest Speed 240 | 160 160 240 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 4 31 97 92 89 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 4 | . . 3 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 17 | . . 12 . 5 Spaces Dug 2 | . . 2 . . Terrain Destroyed 105 | . . 105 . . Melee 2 | . . 2 . . Projectile . | . . . . . AOE 103 | . . 103 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 5752 | 74 182 2987 690 1819 Wait 66 | . 1 25 40 . Move 5455 | 55 172 2881 550 1797 Hop . | . . . . . Pick Up 39 | 5 1 20 1 12 Fast Attach 9 | 7 . . 2 . Attach 5 | . . 4 1 . Detach 2 | . . . 2 . Swap 8 | . 1 6 1 . Drop 24 | . . 10 4 10 Fire 35 | 7 7 21 . . Melee 21 | . . 20 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 88 | . . . 88 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 421 | -10/Materials | Discovered new exit (range 3) 422 | -10/Materials | Entered Subcaves 423 | -10/Subcaves | Approached by a straggling Scientist 552 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 586 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 586 | -10/Subcaves | Discovered new exit (range 5) 683 | -10/Subcaves | Destroyed 7 combat bots 712 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 804 | -10/Subcaves | Identified exit to Materials 967 | -10/Subcaves | Visited triangular shrine 976 | -10/Subcaves | Found Prototype Device 977 | -10/Subcaves | Identified V3-11A's Pendant 982 | -10/Subcaves | Befriended Subdweller 1068 | -10/Subcaves | Disturbed a concealed Subdweller 1072 | -10/Subcaves | Befriended Subdweller 1477 | -10/Subcaves | Disturbed a concealed Subdweller 1477 | -10/Subcaves | Befriended Subdweller 1572 | -10/Subcaves | Learned location of Zion (-7) 1572 | -10/Subcaves | Met a Zionite searching for "candidates" 1747 | -10/Subcaves | Befriended Subdweller 1747 | -10/Subcaves | Befriended Subdweller 1808 | -10/Subcaves | Disturbed a concealed Subdweller 1812 | -10/Subcaves | Befriended Subdweller 1968 | -10/Subcaves | Core integrity fell below 50% 2139 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2147 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2237 | -10/Subcaves | Befriended Subdweller 2237 | -10/Subcaves | Befriended Subdweller 2316 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2372 | -10/Subcaves | Befriended Subdweller 2473 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2803 | -10/Subcaves | Visited Clippyterm 2806 | -10/Subcaves | Learned location of Deep Caves (-7) 2806 | -10/Subcaves | Learned location of Extension (-5) 2988 | -10/Subcaves | Visited 4L-MR0's lab 3002 | -10/Subcaves | Found Cargo Legs 3525 | -10/Subcaves | Discovered new exit (range 11) 3810 | -10/Subcaves | Entered Recycling 3810 | -7/Recycling | Accompanied by 7 allies 4033 | -7/Recycling | Attached Cargo Legs, gained temporary slots: Utility x2 4239 | -7/Recycling | Discovered new exit (range 15) 4243 | -7/Recycling | Build established: Commander-Mutant 4554 | -7/Recycling | Scanned before Scraplab entrance 4574 | -7/Recycling | Entered Scraplab 4584 | -7/Recycling | Discovered new exit (range 4) 4635 | -7/Recycling | Entered Scraptown 4635 | -7/Scraptown | Accompanied by 11 allies 4832 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4836 | -7/Scraptown | Learned location of Testing (-2) 4837 | -7/Scraptown | Learned location of 1 exit from Factory 4838 | -7/Scraptown | Learned Research machine intel 4840 | -7/Scraptown | Learned Factory stockpile data 4841 | -7/Scraptown | Learned Research emergency access door positions 4886 | -7/Scraptown | Visited Comm Corps 5004 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 5330 | -7/Scraptown | Visited IN-MT5's Study 5341 | -7/Scraptown | Visited CPS Storage 5467 | -7/Scraptown | Discovered new exit (range 11) 5943 | -7/Scraptown | Visited Symbiants 5965 | -7/Scraptown | Visited Red Mages 5989 | -7/Scraptown | Visited Cyclists 6043 | -7/Scraptown | Visited UFD Registry 6043 | -7/Scraptown | Registered with UFD as "Shadowfunk" 6086 | -7/Scraptown | Visited LU-1G1's Boring Crew 6158 | -7/Scraptown | Visited Science Guys 6204 | -7/Scraptown | Received an X-ray algorithm 6229 | -7/Scraptown | Visited Research Penetration Think Tank 6264 | -7/Scraptown | Visited A0-MCA Data Center 6274 | -7/Scraptown | Given a B- rating by A0-MCA 6303 | -7/Scraptown | Found A0-MCA's Component Scanner 6328 | -7/Scraptown | Visited Analyses Database 6362 | -7/Scraptown | Visited Infowarlord's Domain 6392 | -7/Scraptown | Visited Supply Room 6431 | -7/Scraptown | Visited Abandonware Association 6455 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 6455 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 6499 | -7/Scraptown | Visited Curators Association 6553 | -7/Scraptown | Visited Botcube Research 6668 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6930 | -7/Scraptown | Discovered new exit (range 5) 6989 | -7/Scraptown | Self-destructed Last Messages --------------- Anyway, if you do find one, let me know. UR-V8B(c): A Scrap Shield! Thank you so much! I'll repay you with a sample of my new tech, promise. YF-OEM(h): It's a good thing a recommendation from a current member is required to get into Scraptown from the 0b10 direction. Letting just anyone in would be a disaster. Too many unknowns and too much riffraff. 06716_ Searching scrap... 06716_ Found Missile Launcher. 06716_ Found Melee Analysis Suite. 06716_ Found Arm. Huge Wheel. 06716_ Found Mak. Terrain Scan Processor. 06716_ Found 69 Matter. 06720_ Acquired Melee Analysis Suite. 06891_ F2-GEZ(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 06930_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #"""##""|##"""#??## ##????# < #?????????????????? | | #""!##"" ##!!"#### ###### ##????????????????? | | #????????????????? | | #????????????????? | | ################## ###########????????????????? | | ?????????????????## ##??????????????????????????? | | ??###?????????????# #???????????????????????????? | | ###"#?????????????# #???????????????????????????? | | "!" ############### #???????????????????????????? | | """ "#"""""""""## #???????????????????????????? | | ""## " " " ## #???????????????????????????? | | "]## ## ##########??????????????????? | | ""## "# #" ## # """!#??????????????????? | | "# "#X#" ## #*"" =="!#??????????????????? | | ""## "###" ## #*"" == !#??????????????????? | | "*## """"" ## #* "" "#??????????????????? | | ""## ## #" " #??????????????????? | | "# ## #" #??????????????????? | | # ########### ##### ## #######??????????????????? | | # ########### ##### ## ##???????????????????????? | | " """"""""""" """"" R"" "#???????????????????????? | | E Y "#???????????????????????? | | h s "###########?????????????? | | "## !!!!! #?????????????? | | g R"## #?????????????? | | R s@ c #?????????????? | | """"""""""""""""""" d"## #?????????????? | | """"""""""""""""""" "## !!!!! #?????????????? | | ################"" "###########?????????????? | | ??????????????#"" "#########???????????????? | | ??????????????#"" "## """"#???????????????? | | "??????????????#"" "## " "#???????????????? | | ?????????????###"" "## X"#???????????????? | | ????????####### #"" "## "#???????????????? | | ? ????? 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"## " "#???????????????? | | ??????####### #"" "## """"#???????????????? | | ""??????????###"" "## """"#???????????????? | | "" ????????????#"" "#########???????????????? | | ????????????#"" "#???????????????????????? | | ?????????????#"" "############????????????? | | ################"" "## """""""""#???????????? | | """"""""""""""""""" "## ""!""""""#???????????? | | """"""""""""""""""" """""""""#???????????? | | "## """"#???????????? | | "## """"#???????????? | | "## " """"#???????????? | | ## """""""""#???????????? | | # """""""""#???????????? | | """ """"""""""" """""" ##""""""""""#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterMiningMinigun Manual? 0 Play Time 00:39:20 Cumulative 53.4 hours Start 2025.05.28 @ 16:53:24 End 2025.09.15 @ 17:59:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfedce81-62aa-4e90-a21a-a5c43f0b6d33