Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 23:11:43 Player: Temnova Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (18) 90 Value Destroyed (422) 422 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1427) 1427 TOTAL SCORE: 5399 Bonus ------- Follower Combat Kills 827 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 75/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Transmission Jammer Recalibrator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- KE Penetrator GAL Module Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Sensor Array Improved Signal Interpreter Transmission Jammer Makeshift ECM Suite Improved Medium Armor Plating Makeshift System Shield Hacking Drone Bay > --- WEAPON ----------- Gatling Laser KE Penetrator Datajack > --- INVENTORY -------- Improved Heavy Armor Plating Recalibrator GAL Module [Rating: 53] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Flight Unit Flight Unit Utility Makeshift System Shield Device Sensor Array Processor Visual Processing Unit Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Datajack Energy Gun EM Pulse Gun Ballistic Gun KE Penetrator Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 5 | . . 2 . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 70 | 7 12 9 . 14 12 8 8 Power 5 | 2 . 1 . 1 1 . . Engine 4 | 2 . 1 . 1 . . . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 12 | 2 . 4 . 1 4 . 1 Treads 4 | . . . . . 4 . . Leg 1 | . . . . . . . 1 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 5 | . . 4 . 1 . . . Utility 34 | 1 6 3 . 8 6 6 4 Device 25 | 1 5 2 . 6 4 5 2 Storage . | . . . . . . . . Processor 4 | . 1 1 . 1 1 . . Hackware 1 | . . . . 1 . . . Protection 4 | . . . . . 1 1 2 Artifact . | . . . . . . . . Weapon 19 | 2 6 1 . 4 1 2 3 Energy Gun 6 | 1 2 . . 2 . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 4 | 1 2 . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 2 | . . . . 2 . . . Special Melee Weapon 4 | . 2 1 . . . . 1 Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 2 | . . 1 . . 1 . . System Corruption 6 | . . 1 . . 5 . . Parts Lost 16 | . . 1 . . 2 . 13 Power 2 | . . 1 . . . . 1 Propulsion 5 | . . . . . 2 . 3 Utility 5 | . . . . . . . 5 Weapon 4 | . . . . . . . 4 Highest Loss Streak 9 | . . 1 . . 1 . 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 90 91 88 98 97 71 36 Engine 7 | . 14 10 11 11 4 . . Core 2 | . . . . . 6 6 3 Treads 6 | . . . . . 17 13 6 Wheel 3 | . 28 6 . . . . . Flight 9 | . . 15 22 22 2 . . Device 17 | . 14 31 22 21 15 17 4 Processor 10 | . 4 12 22 15 10 6 3 Hackware 5 | . . . . 6 11 6 3 Protection 2 | . . . . . 6 5 3 Energy Gun 5 | . 8 10 . 8 4 3 3 Ballistic Gun 2 | . . . . . 6 3 . Special Weapon 1 | . 12 . . . . 1 3 Special Melee Weapon 8 | . 6 4 11 11 11 3 . Naked Turns 35 | . . . . . . . 35 Heaviest Build 49 | 6 8 9 8 11 28 49 37 Greatest Support 48 | 20 20 20 8 12 48 40 40 Greatest Overweight (x) 4 | . . 2 . 2 2 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 4 5 5 5 5 Average Carried 4 | . 2 3 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 4 4 5 5 5 2 Class Distribution -------------------- 45% | Scavenger-Mutant 28% | Mutant 17% | Derelict-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Matter Collected 797 | 270 16 53 . 87 301 . 70 Remotely . | . . . . . . . . Salvage Created 581 | 110 51 132 . . 56 127 105 Parts 39 | 8 7 12 . . 2 7 3 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 20 | . . . . . 20 . . Prevented 11 | . . . . . 11 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 11 | 1 . 5 . . 1 2 2 Guns 10 | 1 . 4 . . 1 2 2 AOE 1 | . . 1 . . . . . Classes Destroyed 8 | 3 3 1 . . . 1 . Worker 2 | 1 1 . . . . . . Builder 1 | . 1 . . . . . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . 1 . . . . . . Mechanic 1 | . 1 . . . . . . Swarmer 3 | . . 3 . . . . . Grunt 7 | 1 . 2 . . 1 1 2 Sentry 1 | . . . . . . 1 . Best Kill Streak 3 | 2 3 3 . . 1 1 1 Combat Bots Only 3 | 1 . 3 . . 1 1 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Hostile Shots Fired 373 | 9 . 24 3 . 4 15 318 Missed 132 | 1 . 11 2 . 1 8 109 Damage Taken 2772 | 86 . 136 12 . 63 67 2408 Core 904 | 22 . 31 . . . 20 831 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 1 | . . . . . . . 1 Core Remaining (%) 91 | 91 91 . . . 92 . . Volleys Fired 85 | 13 22 17 . . 9 4 20 Largest 2 | 1 2 1 . . 1 1 1 Hottest 200 | 40 200 40 . . 33 80 80 Shots Fired 94 | 13 31 17 . . 9 4 20 Gun 63 | 13 5 17 . . 9 4 15 Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special 29 | . 26 . . . . . 3 Kinetic 10 | . . . . . 9 1 . Thermal 60 | 13 29 . . . . 3 15 Explosive . | . . . . . . . . Electromagnetic 21 | . 2 17 . . . . 2 Robot Hit Streak 10 | 2 2 8 . . 6 7 10 Robot Miss Streak 5 | 4 5 3 . . 1 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 69 | 7 18 15 1 . 7 4 17 Core Hits 38 | 5 4 7 . . 1 5 16 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . 1 . Destroy 1 | . . . . . . 1 . Melee Attacks 16 | . 10 3 3 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 13 | . 9 3 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1247 | 85 194 203 . . 163 96 506 Guns 877 | 85 26 137 . . 163 96 370 Cannons . | . . . . . . . . Explosions 202 | . . 66 . . . . 136 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 191 | . . . . . 163 28 . Thermal 768 | 85 179 66 . . . 68 370 Explosive . | . . . . . . . . Electromagnetic 288 | . 15 137 . . . . 136 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 2 2 2 5 . 3 Average Corruption 3 | . . 1 2 2 5 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . 2 1 15 . 6 Message Errors 8 | . . . 2 1 4 . 1 Matter Fused 2 | . . . . . 1 . 1 Heat Flow Errors 3 | . . . . . 3 . . Energy Discharges 4 | . . . . . 3 . 1 Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 3 | . . . . . . . 3 Alerts 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 5 | . 5 . . . . . . Projectiles 5 | . 5 . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 10 | . . 10 . . . . . Shots 1 | . . 1 . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 616 | 38 128 21 . . 271 114 616 Average Temperature 100 | 20 38 7 . . 117 63 291 Received Heat Transfer 837 | 48 . 42 6 . 18 18 705 Effects 13 | . . . . . 1 . 12 Energy Bleed 2 | . . . . . 1 . 1 Matter Decay 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 6 | . . . . . . . 6 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1600 | 200 375 50 . . . 150 825 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Peak Influence 336 | 35 72 180 70 . . 336 146 Initial 116 | . 22 5 70 . . 116 66 Average 78 | 14 28 82 70 . . 171 51 Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 95 | 100 100 100 100 . . 80 100 Level 1 4 | . . . . . . 19 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 1 . . . 1 2 Investigation 2 | . . 1 . . . . 1 Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Distress Signals 3 | . . . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | 1 5 10 1 . 14 2 24 Peak Tracking Total 13 | 1 1 3 1 . 11 1 13 Tactical Retreats 9 | . . 2 . . 2 . 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Traps Triggered 1 | . . 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Disabled 1 | . . . . . 1 . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Accessed 6 | . 2 1 . . 1 1 1 Terminals 6 | . 2 1 . . 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 10 3 . . 4 1 4 Successful 11 | . 6 . . . 4 1 . Failed 11 | . 4 3 . . . . 4 Catastrophic 3 | . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . Manual 10 | . . . . 3 3 4 . Terminals 22 | . 10 3 . . 4 1 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 6 . . . 4 1 . Record 7 | . 3 . . . 4 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 1 . . . . 1 Full Trace Events 3 | . 1 1 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 10 | . 7 1 1 . . . 1 Non-combat 8 | . 7 1 . . . . . Combat 2 | . . . 1 . . . 1 Robot Hacks Applied 12 | . 9 1 1 . . . 1 parse_system 3 | . 1 . 1 . . . 1 no_distress 9 | . 8 1 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total Allies 14 | . . . . 12 2 . . Largest Group 12 | . . . . 12 11 5 3 Highest-Rated Group 362 | . . . . 362 331 295 173 Highest-Rated Ally 96 | . . . . 39 96 96 96 Total Orders 1 | . . . . 1 . . . RETURN 1 | . . . . 1 . . . Ally Attacks 129 | . . . . . 105 12 12 Total Damage 3570 | . . . . . 2824 493 253 Kills 26 | . . . . . 22 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . Drone Launches 1 | . . . . 1 . . . Drone Recoveries 1 | . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Turns Passed 5010 | 121 573 303 205 1443 1391 531 443 Spaces Moved 4740 | 109 426 412 121 2379 717 217 359 Core 258 | 24 . . . . 13 . 221 Treads 858 | . . . . . 525 217 116 Legs 22 | . . . . . . . 22 Wheels 597 | 85 426 86 . . . . . Hover . | . . . . . . . . Flight 3005 | . . 326 121 2379 179 . . Fastest Speed 37 | 50 80 37 37 37 44 170 50 Average Speed 79 | 73 80 53 37 48 159 176 105 Slowest Speed 250 | 80 80 200 37 200 200 250 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . 2 1 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 6 44 19 14 91 75 5 45 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 7 | . . . . 3 4 . . Spaces Dug 4 | . 4 . . . . . . Terrain Destroyed 21 | . 17 4 . . . . . Melee . | . . . . . . . . Projectile 17 | . 17 . . . . . . AOE 4 | . . 4 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total 5842 | 136 571 475 278 2664 953 364 401 Wait 863 | . 82 27 156 258 206 125 9 Move 4727 | 108 425 407 118 2378 716 216 359 Hop 3 | . . 2 1 . . . . Pick Up 33 | 7 11 4 . 4 2 3 2 Fast Attach 19 | . 1 1 . 8 5 1 3 Attach 34 | 6 6 7 . 2 1 7 5 Detach 10 | . 3 2 . . 1 4 . Swap 17 | 1 5 1 . 4 6 . . Drop 34 | 1 6 4 . 10 7 4 2 Fire 85 | 13 22 17 . . 9 4 20 Melee 16 | . 10 3 3 . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Discovered new exit (range 7) 640 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Utility x2 995 | -9/Materials | Discovered new exit (range 7) 998 | -9/Materials | Entered Mines 999 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 999 | -9/Mines | Met a Derelict bent on vengeance 1040 | -9/Mines | Excavation squad dispatched 1040 | -9/Mines | A large section of the Mines collapsed 1203 | -9/Mines | Entered Zion 1242 | -7/Zion | Build established: Scavenger-Mutant 1252 | -7/Zion | System corruption cleaned by Quarantine Array 1319 | -7/Zion | Found GAL Module 1354 | -7/Zion | Found CR-A16's Pointy Stick 1608 | -7/Zion | Gained Derelict followers 1817 | -7/Zion | Given A8's code to call for help 1921 | -7/Zion | Imprinted 1923 | -7/Zion | Declared Zion's savior 2054 | -7/Zion | Gained Derelict followers 2065 | -7/Zion | Discovered new exit (range 17) 2099 | -7/Zion | Given the Hacking Drone Bay 2099 | -7/Zion | Found Prototype Device 2100 | -7/Zion | Identified Hacking Drone Bay 2121 | -7/Zion | Build established: Derelict-Mutant 2123 | -7/Zion | Received a hallucinogenic algorithm 2646 | -7/Zion | Entered Proximity Caves 2646 | -6/Proximity Caves | Accompanied by 12 allies 2659 | -6/Proximity Caves | Learned 4 Factory zone layouts 2893 | -6/Proximity Caves | Lost 5 allies 2901 | -6/Proximity Caves | Learned Factory garrison access intel 2921 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2965 | -6/Proximity Caves | Build established: Mutant 3001 | -6/Proximity Caves | Learned Armory security intel 3001 | -6/Proximity Caves | Learned location of Extension (-6) 3001 | -6/Proximity Caves | Learned Extension garrison access intel 3005 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 3006 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 3489 | -6/Proximity Caves | Build established: Scavenger-Mutant 3770 | -6/Proximity Caves | Discovered new exit (range 5) 3777 | -6/Proximity Caves | Identified exit to Factory 3833 | -6/Proximity Caves | Spotted B-75 Beast 3848 | -6/Proximity Caves | Allies destroyed B-75 Beast 4037 | -6/Proximity Caves | Entered Factory 4037 | -6/Factory | Accompanied by 5 allies 4037 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4039 | -6/Factory | Loaded intel: 4 garrison access locations 4453 | -6/Factory | Discovered new exit (range 10) 4565 | -6/Factory | Identified exit to Extension 4568 | -6/Factory | Entered Extension 4568 | -6/Extension | Accompanied by 3 allies 4719 | -6/Extension | Spotted B-75 Beast 4728 | -6/Extension | Spotted B-75 Beast 4780 | -6/Extension | Lost 3 allies 4848 | -6/Extension | Lost 9 parts (1p2n4u2w) 4853 | -6/Extension | Core integrity fell below 50% 4992 | -6/Extension | Core integrity fell below 20% 5011 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- R-10 Processor collects Propulsion Shielding. System corrupted: Substantial component data lost. Imp. Datajack destroyed. Acquired Phasing Sabre. System corrupted: Energy discharge (-38). Critical hit (Burn: +37). System corrupted: Matter fused (-8). Imp. Proton Missile Launcher destroyed. Slammed into R-10 Processor. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Phasing Sabre broken. Destabilizing: Short circuit. Dropped Broken Phasing Sabre. System corrupted: Substantial component data lost. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. W-25 Informer sends out distress signal. Critical hit (Burn: +37). Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | !#?# #?# #??????????????????????????????????? | | ###?###+##### #??????????????????????????????????? | | ???# # #??????????????????????????????????? | | " #??# / / # ################???????????????????? | | T #??# / " #???????????????????? | | ? #??# * ################ #???????????????????? | | ??#??# #??????????????# #???????????????????? | | ?????# #??????????????# #???????????????????? | | ?????########??????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????#/#???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???#???????????????? | | ????????????????????????####w### ## ###??????????? | | ????????????????????????#@"" g Y "" "????????? | | ????????????????????????#; "Y " " ???????? | | ???????????????????????? ; ggR u #??????? | | ??????????##????????????## #??????? | | ########################## % #??????? | | % [ ??????? | | %!% ??????? | | % !%! ??????? | | = % BB ???????? | | % % BB ???????? | | #""+"#############""###### t ????????? | | """ ##???????????????????# ????????? | | % #????????????????????# ?????????? | | #####????????????????????# ??????????? | | ?????????????????????????# ????????????? | | ?????????????????????????######T#""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Made in Tau Ceti IV Omniscient Cartographer Robot Respite Serviceable Loadout Slippery One The More The Merrier The One Challenges ------------ None Game ------ Seed PlasmaRestorationCutter Manual? 0 Play Time 01:03:16 Cumulative 6.5 hours Start 2024.07.16 @ 22:04:50 End 2024.07.16 @ 23:11:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 74fa6890-9fab-4f92-ae66-8ade80cbeab8