Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 02:19:26 Player: albenzo Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (228) 1140 Value Destroyed (9119) 9119 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (4156) 4156 TOTAL SCORE: 23515 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 2203 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -218 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 61% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Tactical Quantum Warhead Tactical Quantum Warhead Improved Remote Datajack Ionic Axe Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Energy Well Advanced Energy Well Advanced Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Experimental Armor Integrity Analyzer Experimental Core Shielding Layered Medium Armor Plating Advanced Hardlight Generator Point Defense Array Advanced Component Analysis Suite Mini Drone Bay > --- WEAPON ----------- Thunder Hammer Phasing Sabre > --- INVENTORY -------- Z-Drone Bay Mini Drone Bay Micro-nuke Launcher Tactical Quantum Warhead Tactical Quantum Warhead Improved Remote Datajack Shock Maul Ionic Axe Kinetic Spear [Rating: 138] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Core Analyzer Device Improved Sensor Array Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Pick Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Dual-blade Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 4 2 . . . . 2 . . . . 2 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Utility 12 | . . . 3 2 . . . . 2 . . . . 2 . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 342 | 2 6 15 37 23 15 10 . 19 38 3 3 9 11 30 41 4 4 29 1 2 5 5 30 Power 27 | . 1 1 1 1 1 . . 1 4 . . . 2 4 5 . 1 2 . . . 1 2 Engine 15 | . 1 1 1 1 . . . 1 3 . . . 2 . 4 . 1 . . . . . . Core 5 | . . . . . 1 . . . 1 . . . . 2 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . 2 . . . 2 . . . 1 2 Propulsion 92 | . 2 1 14 1 4 1 . 5 9 . 1 . 3 9 11 2 3 11 . . 3 3 9 Treads 10 | . 2 . 3 . . . . . . . . . . 1 3 . . . . . . . 1 Leg 59 | . . . 1 . 1 1 . 5 9 . 1 . 3 6 8 2 3 11 . . 1 3 4 Wheel 18 | . . 1 10 1 3 . . . . . . . . . . . . . . . . . 3 Hover 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Flight 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Utility 145 | 1 1 2 13 15 3 5 . 5 21 3 2 8 5 8 15 2 . 14 1 2 2 . 17 Device 62 | 1 . . 4 7 1 3 . 2 9 2 1 2 2 6 5 . . 5 . 1 . . 11 Storage 10 | . 1 . 1 1 . . . . 1 . . . . 1 1 . . 1 . 1 1 . 1 Processor 26 | . . . 5 1 1 . . . 4 . . 6 2 1 1 . . 2 . . . . 3 Hackware 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . Protection 45 | . . 2 3 5 1 2 . 3 6 1 1 . 1 . 8 2 . 6 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 1 2 11 9 6 7 4 . 8 4 . . 1 1 9 10 . . 2 . . . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 1 6 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 19 | . . 1 5 5 4 2 . 2 . . . . . . . . . . . . . . . Launcher 12 | . 1 . 2 . 3 2 . 2 . . . . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 15 | . . 4 . 1 . . . 2 1 . . . . 3 3 . . . . . . . 1 Slashing Weapon 13 | . . . . . . . . . . . . . . 4 6 . . 2 . . . 1 . Piercing Weapon 9 | . . . . . . . . 2 3 . . 1 1 . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 1 . . . 1 . . 5 . 5 2 1 . . . . 4 . . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 System Corruption 43 | . . . . . . . . . . . . . . . . . . 4 . . . . 39 Parts Lost 121 | . 1 4 8 7 5 1 . 5 6 . . . 12 9 9 . . 9 . 4 . 9 32 Power 11 | . . . 1 . 1 . . 1 1 . . . 1 . 2 . . 1 . . . 1 2 Propulsion 40 | . 1 2 3 . 2 1 . 1 4 . . . 5 2 3 . . 2 . . . 3 11 Utility 50 | . . 1 1 5 . . . 1 1 . . . 4 4 4 . . 6 . 4 . 4 15 Weapon 20 | . . 1 3 2 2 . . 2 . . . . 2 3 . . . . . . . 1 4 Highest Loss Streak 15 | . 1 2 4 2 3 1 . 5 4 . . . 12 5 7 . . 4 . 2 . 6 15 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 87 94 97 97 100 90 99 100 100 99 90 73 95 100 99 99 100 97 93 96 78 Engine 3 | . 13 14 3 7 . . . . 4 . . . 2 . 3 5 5 . . . . . . Core 1 | . . . . . 6 7 7 . 1 6 6 6 1 1 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 5 5 4 3 Treads 2 | . 22 18 3 . . . . . . . . . . 1 . . . . . . . . . Leg 12 | . 5 . 1 . 1 . 7 20 20 20 20 20 17 7 15 17 16 20 21 21 20 20 11 Wheel 4 | . . 9 19 18 18 20 15 1 . . . . . . . . . . . . . . 1 Device 8 | . 14 3 2 8 3 6 7 6 10 12 12 12 6 8 9 5 5 4 10 6 5 4 14 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 6 5 . 2 5 5 5 5 7 12 15 11 Processor 29 | . . . 28 23 37 38 38 38 39 40 40 40 41 43 31 35 35 29 26 26 26 25 20 Protection 7 | . . 10 2 8 3 . . . 1 . . . 2 . 14 17 17 22 21 20 12 13 4 Ballistic Gun 2 | . 27 13 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 13 16 13 14 14 15 7 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . 2 2 5 5 5 5 5 5 5 3 Slashing Weapon 1 | . . . . . . . . . . . . . . 2 4 5 5 4 5 5 5 4 3 Piercing Weapon 3 | . . . . . . . . 4 12 13 13 13 10 . 2 . . . . . . . . Peak Build Rating 138 | 7 8 13 35 49 49 47 46 55 67 65 65 77 72 90 90 86 87 122 117 113 118 118 138 Average Rating 63 | 6 7 11 29 40 45 43 46 47 63 64 64 67 65 65 76 82 86 109 114 109 108 114 104 On Entrance 60 | 6 7 8 12 33 47 45 46 46 54 64 65 64 72 48 60 75 86 85 117 112 101 118 89 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 29 34 67 73 64 64 58 58 62 32 32 25 39 33 50 50 49 64 63 68 63 63 71 Greatest Support 100 | 20 40 40 36 40 40 40 24 60 60 51 51 46 51 64 64 50 50 100 95 95 95 95 100 Greatest Overweight (x) 20 | . 1 1 5 2 2 2 2 3 1 . 1 . . 3 1 . . 1 . . 20 . 1 Average Overweight (x) . | . . . 1 1 1 1 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 10 10 10 10 5 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 8 13 15 19 20 20 20 20 20 17 10 10 10 9 5 7 10 10 10 10 10 10 10 8 Most Carried 20 | 7 15 15 20 20 20 20 19 20 20 10 10 10 10 5 10 10 10 10 10 10 10 10 10 Average Carried 12 | 6 10 14 18 16 18 19 19 19 17 10 10 9 8 4 7 9 10 9 10 10 10 9 7 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 10 10 10 10 5 5 10 10 10 10 10 10 10 10 5 Final Carried 20 | 7 15 15 20 19 20 19 19 20 10 10 10 10 5 5 10 10 10 10 10 10 10 6 5 Class Distribution -------------------- 38% | Mutant 28% | Scavenger-Gladiator 28% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Mutant | -5/Factory Scavenger-Gladiator | -5/Extension Scavenger-Gladiator | -5/Cetus Scavenger-Gladiator | -5/Archives Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Zhirov Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Matter Collected 6231 | 248 185 331 1006 824 293 354 . 529 453 40 62 74 98 310 450 113 55 227 79 42 . 134 324 Remotely 673 | . . . 528 145 . . . . . . . . . . . . . . . . . . . Salvage Created 11056 | 125 337 293 872 742 74 113 . 149 1572 121 363 . 445 342 1249 . 216 1593 . 529 . 111 1810 Parts 426 | 6 24 17 61 43 10 7 . 8 75 4 15 . 7 12 34 . 4 35 . 10 . 2 52 Haulers Intercepted 7 | . 1 . 2 1 . . . . . . . . . . . . . 2 . . . . 1 Recyclers Shooed 6 | . 1 . . . . . . . 1 . . . . . 2 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . 14 . . 6 8 . 5 . 3 14 . 13 . . . . . 6 5 . . . Prevented 24 | . . . . . . . . . . . . . 5 . . . . . 10 7 . 2 . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 174 | . 11 9 24 19 10 7 . 3 19 1 4 . 3 7 9 . 2 16 . 10 . 1 19 Melee 58 | . . . . . . . . 1 19 1 4 . 3 2 7 . 1 8 . 3 . . 9 Guns 13 | . 8 3 2 . . . . . . . . . . . . . . . . . . . . Cannons 44 | . . 6 17 18 1 1 . 1 . . . . . . . . . . . . . . . AOE 28 | . 3 . 5 . 9 6 . 1 . . . . . 4 . . . . . . . . . Classes Destroyed 18 | 2 6 2 3 1 . 1 . . . . . . . . 2 . . 1 . . . . . Worker 12 | . 1 . 4 3 . . . . 2 . . . . . . . . 1 . . . . 1 Builder 7 | . . . 4 2 . . . . 1 . . . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 2 1 . . . . . . . . . . . . . 2 . . . . 1 Recycler 20 | 1 1 . 1 . . . . . 6 . . . . 1 5 . . 2 . . . . 3 Operator 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . Watcher 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . Swarmer 43 | . 9 . 5 . 7 3 . . 11 . . . . 4 . . . . . 4 . . . Cutter 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Grunt 58 | . 2 . 11 13 3 3 . . 4 . 4 . 2 . 2 . . 7 . 4 . . 3 Duelist 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . Sentry 24 | . . 1 4 3 . . . . 2 1 . . . 1 3 . 2 3 . . . . 4 Hunter 19 | . . . 1 1 . . . 3 . . . . . 1 2 . . 2 . 2 . . 7 Programmer 13 | . . . . 2 . . . . 2 . . . . 1 . . . 3 . . . . 5 Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 5 | . . . . . . . . 2 . 1 . . . . . . . . . . . 2 . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 2 5 2 9 9 4 4 . 2 6 1 4 . 1 4 3 . 1 8 . 3 . 1 4 Combat Bots Only 8 | . 4 2 5 5 4 4 . 2 4 1 4 . 1 4 3 . 1 8 . 3 . 1 2 Max Kills in Single Turn 6 | 1 2 1 6 2 2 2 . 1 1 1 1 . 1 4 1 . 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 . 2 2 . 1 . . . . . 4 . . . . . . . . . Melee 1 | . . . . . . . . 1 1 1 1 . 1 1 1 . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1706 | . 43 47 124 121 43 14 . 75 102 21 19 . 94 163 108 . 15 201 4 91 . 51 370 Missed 535 | . 11 12 34 35 10 7 . 16 25 10 7 . 24 70 36 . 4 58 2 40 . 17 117 Damage Taken 21612 | . 402 820 1484 1133 697 105 . 854 1246 66 238 . 1546 1599 1687 45 302 3121 52 930 . 955 4330 Core 4212 | . 37 212 185 98 126 16 . 128 313 5 39 . 297 621 178 15 58 360 . 73 . 137 1314 Absorbed by Shields 591 | . . . . . . . . . . . . . . . . 15 . . . . . . 576 Redirected to Shielding 314 | . . . . . . . . . . . . . . . 58 . . 74 . 27 . 89 66 Ignored by Resistances 89 | . . . . . . . . . . . . . . . . . . 50 8 31 . . . Regen/Repaired (Parts) 196 | . 59 . 137 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 42 | 100 . . 66 . . . . 47 . . . . 23 . . . 12 . . . . 50 . Volleys Fired 227 | 7 30 34 68 46 16 8 . 13 . . . . . 5 . . . . . . . . . Largest 2 | 2 2 2 2 2 2 2 . 2 . . . . . 1 . . . . . . . . . Hottest 96 | 40 40 62 96 96 96 96 . 96 . . . . . 36 . . . . . . . . . Shots Fired 406 | 14 57 68 127 82 20 11 . 22 . . . . . 5 . . . . . . . . . Gun 129 | 14 54 34 27 . . . . . . . . . . . . . . . . . . . . Cannon 238 | . . 34 93 82 7 6 . 16 . . . . . . . . . . . . . . . Launcher 39 | . 3 . 7 . 13 5 . 6 . . . . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 367 | 14 54 68 120 82 7 6 . 16 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 39 | . 3 . 7 . 13 5 . 6 . . . . . 5 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 7 5 13 11 12 4 3 . 13 . . . . . . . . . . . . . . . Robot Miss Streak 5 | 2 5 3 4 3 2 2 . 2 . . . . . 1 . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 587 | 9 25 48 80 66 9 5 . 21 54 6 15 . 28 7 32 1 14 61 . 15 . 16 75 Core Hits 261 | 4 20 15 51 35 15 13 . 11 27 4 8 . 10 6 14 . 2 8 . 2 . 2 14 Critical Kills 5 | . 1 . . . . . . . . . . . . 1 1 . . 1 . 1 . . . Critical Parts Destroyed 55 | . . . . 3 . . . . . . . . . 2 1 . 4 16 . 6 . 3 20 Critical Strikes 108 | . 1 1 4 10 . . . 3 10 . 3 . 6 3 9 . 5 20 . 7 . 3 23 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Blast 14 | . . 1 4 7 . . . 2 . . . . . . . . . . . . . . . Smash 60 | . . . . 3 . . . . . . . . . 3 3 . 4 17 . 7 . 3 20 Sever 6 | . . . . . . . . . . . . . . . 1 . 1 3 . . . . 1 Impale 27 | . . . . . . . . 1 10 . 3 . 6 . 5 . . . . . . . 2 Melee Attacks 463 | . . 15 . 8 . . . 8 95 7 16 . 41 10 35 2 15 71 . 16 . 22 102 Impact 207 | . . 15 . 8 . . . . 2 . . . . 9 9 2 14 49 . 15 . 21 63 Slashing 49 | . . . . . . . . . . . . . . 1 8 . 1 22 . 1 . 1 15 Piercing 207 | . . . . . . . . 8 93 7 16 . 41 . 18 . . . . . . . 24 Sneak Attacks 49 | . . . . 3 . . . 2 12 1 1 . . 5 8 . 2 6 . 1 . 2 6 Combat Hostiles 8 | . . . . . . . . . 1 . 1 . . 4 1 . . . . 1 . . . Follow-up Attacks 45 | . . . . . . . . . 7 1 1 . 7 . 6 . 1 11 . . . 1 10 Damage Inflicted 25828 | 95 823 818 2703 2040 1082 620 . 642 2116 354 690 . 1085 785 1672 42 783 3347 . 940 . 1098 4093 Guns 900 | 95 240 294 271 . . . . . . . . . . . . . . . . . . . . Cannons 3935 | . . 524 1427 1617 107 89 . 171 . . . . . . . . . . . . . . . Explosions 3455 | . 579 . 1005 . 975 531 . 173 . . . . . 192 . . . . . . . . . Melee 17523 | . . . . 423 . . . 298 2116 354 690 . 1083 593 1672 42 783 3347 . 940 . 1098 4084 Ramming 15 | . 4 . . . . . . . . . . . 2 . . . . . . . . . 9 Kinetic 4835 | 95 240 818 1698 1617 107 89 . 171 . . . . . . . . . . . . . . . Thermal 101 | . 101 . . . . . . . . . . . . . . . . . . . . . . Explosive 3250 | . 374 . 1005 . 975 531 . 173 . . . . . 192 . . . . . . . . . Electromagnetic 104 | . 104 . . . . . . . . . . . . . . . . . . . . . . Impact 9991 | . . . . 423 . . . . . . . . . 593 387 42 742 2813 . 940 . 1048 3003 Slashing 1339 | . . . . . . . . . . . . . . . 328 . 41 534 . . . 50 386 Piercing 6193 | . . . . . . . . 298 2116 354 690 . 1083 . 957 . . . . . . . 695 Highest Corruption 61 | . . . 3 2 1 1 1 1 1 1 1 1 1 4 4 4 4 8 4 4 4 6 61 Average Corruption 4 | . . . 2 1 1 1 1 1 1 1 1 1 1 2 4 4 4 5 4 4 4 4 40 Corruption Purged 9 | . . . . 1 . . . . . . . . . . . . . 8 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 198 | . . . 18 6 5 2 . 10 5 3 7 . 3 . 33 9 5 10 4 17 6 21 34 Message Errors 43 | . . . 6 1 1 1 . 5 3 . 1 . . . 8 . 2 2 1 3 2 1 6 Matter Fused 60 | . . . 3 2 2 . . 2 . 1 3 . 1 . 9 3 2 5 . 5 1 11 10 Heat Flow Errors 21 | . . . 3 . . 1 . 2 . . 1 . . . 3 1 . 1 1 4 . 1 3 Energy Discharges 21 | . . . . 2 . . . . . . . . . . 3 4 . 1 1 2 1 2 5 Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Data Loss (minor) 26 | . . . 4 1 1 . . . 1 2 1 . . . 2 . 1 1 1 2 1 5 3 Data Loss (major) 10 | . . . . . . . . . 1 . . . . . 3 1 . . . 1 1 . 3 Misfires 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . Alerts 6 | . . . 1 . . . . . . . 1 . . . 3 . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5984 | . 135 . 29 256 114 17 . 21 329 67 1 . 316 353 138 . 371 1483 . 474 . 361 1519 Projectiles 12 | . . . 4 . . . . . . . . . . . . . . . . . . . 8 Explosions 324 | . 135 . 25 . 114 17 . . . . . . . 33 . . . . . . . . . Melee 5648 | . . . . 256 . . . 21 329 67 1 . 316 320 138 . 371 1483 . 474 . 361 1511 Knockbacks 82 | . . 4 10 27 . 1 . . . . . . . 3 1 . 2 9 . 5 . . 20 Impact 37 | . . . . 1 . . . . . . . . . 3 1 . 2 9 . 5 . . 16 Kinetic 37 | . . 4 10 22 . 1 . . . . . . . . . . . . . . . . . Secondary 8 | . . . . 4 . . . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 607 | . 136 . 221 . 195 . . . . . . . . 51 . . . . . . . . 4 Shots 15 | . 2 . 7 . 4 . . . . . . . . 2 . . . . . . . . . Rammed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 12 . 290 342 81 156 . 196 . . 260 . 10 22 273 109 . 113 199 234 . 44 193 Average Temperature 88 | . 7 . 78 122 32 49 . 90 . . 132 . 6 12 123 59 . 34 108 109 . 44 80 Received Heat Transfer 3898 | . 36 177 477 519 81 18 . . 156 6 109 . 448 69 903 . 54 514 9 69 . 72 181 Effects 8 | . . . 3 2 . . . . . . . . . . . . . . . 3 . . . Interference 8 | . . . 3 2 . . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 40 | . . . . 2 . . . . . . . . . 1 2 . 3 14 . 7 . 1 10 Combat Hostiles 31 | . . . . 1 . . . . . . . . . 1 2 . 1 8 . 7 . 1 10 Parts Fried 47 | . . . . 4 . . . . . . . . . 3 . . 3 16 . 5 . 1 15 Impact Corruptions 127 | . . . . 8 . . . . . . . . . 8 3 . 12 36 . 11 . 10 39 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Peak Influence 520 | 10 322 . 520 454 . . . . 135 . . . . 499 417 342 151 457 . . . . 230 Initial 207 | . 6 . . 207 . . . . . . . . . 65 123 132 56 52 . . . . 9 Average 162 | 6 216 . 179 191 . . . . 58 . . . . 288 215 231 109 225 . . . . 65 Maximum Alert Level 2 | . 1 . 2 2 . . . . . . . . . 2 2 1 . 2 . . . . 1 Low Security (%) 63 | 100 29 . 70 38 . . . . 100 . . . . 26 45 49 100 41 . . . . 94 Level 1 31 | . 71 . 8 58 . . . . . . . . . 56 53 50 . 48 . . . . 5 Level 2 5 | . . . 20 2 . . . . . . . . . 17 . . . 10 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 5 4 . . . . 9 . . . 1 2 . . . 3 . 1 . . 4 Investigation 5 | . 1 . . . . . . . 2 . . . . . . . . . . . . . 2 Extermination 10 | . . . . 1 . . . . 3 . . . . 1 . . . 3 . . . . 2 Reinforcement 11 | . 1 . 5 3 . . . . 1 . . . . 1 . . . . . . . . . Assault 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Distress Signals 17 | . 2 . 5 3 . . . . 1 . . . . 1 1 2 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 18 9 35 26 15 8 . 3 28 1 6 . 19 33 18 9 4 28 5 19 . 4 31 Peak Tracking Total 12 | . 5 3 5 7 4 4 . 2 5 1 4 . 10 12 4 5 2 10 5 12 . 2 10 Tactical Retreats 37 | . 3 1 3 2 1 . . . 1 . 2 . 7 2 1 . . 4 . 7 . 2 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Traps Triggered 16 | . 1 1 2 2 . . . . 3 . . . . . 6 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Machines Disabled 19 | . 5 . 2 1 . . . . . . . . . 2 . 2 2 5 . . . . . Max in Single Turn 2 | . 2 . 2 1 . . . . . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Machines Accessed 39 | . 5 . 5 2 1 . 4 1 12 . . . . . . 3 . 1 . . 4 . 1 Terminals 22 | . 4 . 4 2 1 . . 1 7 . . . . . . 3 . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 108 | . 15 . 10 6 1 . 30 1 18 . . . . . . 8 . 1 . . 17 . 1 Successful 76 | . 9 . 5 3 1 . 30 1 5 . . . . . . 4 . 1 . . 17 . . Failed 32 | . 6 . 5 3 . . . . 13 . . . . . . 4 . . . . . . 1 Catastrophic 10 | . 1 . 2 . . . . . 5 . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 3 . 6 3 . . . . 3 . . 1 . 7 11 1 . 14 . . . . . Terminals 46 | . 13 . 6 6 1 . . 1 11 . . . . . . 8 . . . . . . . Fabricators 5 | . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 Repair Stations 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 64 | . 5 . 1 2 1 . 30 1 3 . . . . . . 4 . . . . 17 . . Record 22 | . . . . . 1 . 11 1 . . . . . . . 4 . . . . 5 . . Part Schematic 14 | . . . . . . . 10 . . . . . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 1 . . . . . 3 . . . . . . . . . . . . . 4 . . Branch Access Points 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . 1 . . . . 3 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Terminals 4 | . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Botnet 4 | . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 5 2 . . . . 12 . . . . . . 3 . 1 . . . . 1 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 10 . . . . . . . . . . . . . 4 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Time 90 | . 26 . 64 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . 10 . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Total Allies 52 | . . . . . . . . . 3 . . 4 . 7 31 . . 6 1 . . . . Largest Group 15 | . . . . . . . . . 3 . . 4 4 5 15 14 7 3 4 4 . . . Highest-Rated Group 541 | . . . . . . . . . 60 . . 154 154 255 541 522 311 288 286 286 . . . Highest-Rated Ally 159 | . . . . . . . . . 20 . . 42 42 85 159 159 153 96 81 81 . . . Zionite Dispatches 9 | . . . . . . . . . . . . . . 3 3 . . 3 . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Fire 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . 2 4 . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . DROP 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 347 | . . . . . . . . . 18 . . . 30 19 141 89 6 22 14 8 . . . Total Damage 8385 | . . . . . . . . . 381 . . . 721 584 2450 1923 129 1331 714 152 . . . Kills 54 | . . . . . . . . . 3 . . . 4 6 16 10 2 6 5 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 13 | . . 1 . . 3 . . . . 1 2 3 1 . . . . . 1 1 . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Turns Passed 19824 | 69 800 1610 1377 1226 588 480 92 985 2440 459 524 1211 505 604 1592 520 312 1265 189 684 176 1132 984 Spaces Moved 11853 | 37 408 697 681 743 462 355 77 399 1258 366 408 991 410 546 716 277 172 743 145 471 131 875 485 Core 373 | . . . . . . . . . . . . . 155 175 . . . . . . 1 . 42 Treads 976 | . 312 611 9 . . . . . . . . . . . 44 . . . . . . . . Legs 7765 | 37 96 . . . . . . 332 1258 366 408 991 255 154 672 277 172 743 145 471 130 875 383 Wheels 2509 | . . 86 672 743 462 355 77 67 . . . . . . . . . . . . . . 47 Hover 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Flight 217 | . . . . . . . . . . . . . . 217 . . . . . . . . . Fastest Speed 39 | 120 120 120 95 105 108 108 120 120 110 110 110 110 50 39 110 120 120 120 120 120 120 120 50 Average Speed 123 | 120 151 194 117 111 111 110 120 120 143 110 110 110 87 71 130 120 120 133 120 120 127 120 114 Slowest Speed 1050 | 120 190 240 225 120 120 120 120 190 190 110 185 110 110 200 240 120 120 190 120 120 1050 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 54 54 62 17 63 47 68 53 39 65 48 90 56 11 73 79 96 21 32 53 60 83 14 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 7 | . . . . . 1 . 1 . . . . 1 . . . . . . . 1 3 . . Known Exits Taken 5 | . . . 1 1 . . . . . . . . 1 1 . . 1 . . . . . . Unknown Exits Taken 18 | 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 1 1 1 . Scrap Searched 21 | . . 3 . . 3 4 . 3 . 1 2 2 1 . . . . . . 1 . 1 . Spaces Dug 122 | . . 1 . 1 . . . 57 12 . . . . 42 . . . . . . . 6 3 Terrain Destroyed 442 | . 27 1 69 11 130 39 . 81 12 . . . . 63 . . . . . . . 6 3 Melee 23 | . . 1 . 1 . . . . 12 . . . . . . . . . . . . 6 3 Projectile 50 | . . . 30 10 2 3 . 5 . . . . . . . . . . . . . . . AOE 369 | . 27 . 39 . 128 36 . 76 . . . . . 63 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Total 16011 | 48 538 862 1127 1048 512 430 76 864 1796 413 460 1112 495 734 1319 466 254 925 161 562 139 919 751 Wait 2714 | 2 71 70 307 175 11 46 . 412 374 40 31 103 38 123 382 174 61 65 10 75 . 19 125 Move 11830 | 36 407 696 680 742 461 354 76 398 1257 365 407 990 409 545 715 276 171 742 144 470 130 874 485 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 147 | 1 15 16 16 24 8 6 . 6 19 . 2 1 . 4 11 3 . 11 . . . . 4 Fast Attach 143 | 1 1 2 18 3 . . . 4 4 . 1 8 3 23 30 1 2 8 . 2 6 1 25 Attach 68 | . 2 3 5 8 6 1 . 4 7 . . . 5 7 3 . . 9 . . . 4 4 Detach 36 | . 1 1 5 . . . . 2 3 . . 5 . 7 3 . . 5 . . . . 4 Swap 133 | 1 3 10 14 12 9 9 . 11 27 3 2 1 3 1 8 3 2 12 1 . . . 1 Drop 183 | . 7 15 14 22 1 6 . 6 28 . 3 4 3 10 20 7 4 18 1 . 3 . 11 Fire 227 | 7 30 34 68 46 16 8 . 13 . . . . . 5 . . . . . . . . . Melee 391 | . . 15 . 8 . . . 8 77 5 14 . 33 9 27 2 14 55 . 15 . 21 88 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . 8 . . . . . . . . . . 16 . . . . . . . . Rewire 109 | . . . . . . . . . . . . . . . 104 . . . 5 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 70 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Repaired Ion Engine 523 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Discovered new exit (range 10) 854 | -10/Materials | Discovered new exit (range 10) 870 | -10/Materials | Entered Subcaves 892 | -10/Subcaves | Learned 4 Materials zone layouts 903 | -10/Subcaves | Discovered new exit (range 14) 1036 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1430 | -10/Subcaves | Core integrity fell below 50% 2056 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2307 | -10/Subcaves | Discovered new exit (range 14) 2353 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2427 | -10/Subcaves | Core integrity fell below 20% 2480 | -10/Subcaves | Entered Materials 2480 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2481 | -8/Materials | Identified exit to Factory 2605 | -8/Materials | Lost 3 parts (1p1u1w) 3072 | -8/Materials | Discovered exit to Factory (range 11) 3487 | -8/Materials | Lost 4 parts (2n2w) 3692 | -8/Materials | Repaired Arm. Wheel 3726 | -8/Materials | Repaired Arm. Wheel 3855 | -8/Materials | Discovered exit to Factory (range 3) 3857 | -8/Materials | Entered Factory 3857 | -7/Factory | Evolved 2 slots: Utility x2 4457 | -7/Factory | Identified exit to Lower Caves 4492 | -7/Factory | Discovered new exit (range 6) 5083 | -7/Factory | Entered Lower Caves 5279 | -7/Lower Caves | Lost 3 parts (1n2w) 5304 | -7/Lower Caves | Learned Factory security intel 5655 | -7/Lower Caves | Learned location of Zion (-6) 5666 | -7/Lower Caves | Discovered new exit (range 5) 5671 | -7/Lower Caves | Entered another Lower Caves area 6116 | -7/Lower Caves | Discovered new exit (range 13) 6151 | -7/Lower Caves | Entered Data Miner 6151 | -7/Data Miner | Discovered new exit (range 6) 6174 | -7/Data Miner | Met Data Miner 6198 | -7/Data Miner | Learned location of Section 7 (-3) 6198 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6215 | -7/Data Miner | Received God Mode back door access code from Data Miner 6243 | -7/Data Miner | Entered Proximity Caves 6381 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 7003 | -6/Proximity Caves | Core integrity fell below 50% 7202 | -6/Proximity Caves | Discovered new exit (range 6) 7228 | -6/Proximity Caves | Entered Factory 7228 | -6/Factory | Evolved 2 slots: Utility x2 7510 | -6/Factory | Build established: Gladiator 7554 | -6/Factory | Fabricated B-48 Gladiator? 7633 | -6/Factory | Garrison activated, responded to threat 8089 | -6/Factory | Incoming investigation squad redirected 8201 | -6/Factory | Lost 4 parts (1p3n) 8337 | -6/Factory | Discovered new exit (range 16) 9658 | -6/Factory | Discovered new exit (range 9) 9668 | -6/Factory | Entered Lower Caves 9865 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9896 | -6/Lower Caves | Learned Factory emergency access door positions 10120 | -6/Lower Caves | Discovered new exit (range 8) 10127 | -6/Lower Caves | Entered another Lower Caves area 10312 | -6/Lower Caves | Learned Factory stockpile data 10541 | -6/Lower Caves | Discovered new exit (range 8) 10646 | -6/Lower Caves | Spotted B-75 Beast 10651 | -6/Lower Caves | Entered Zion 10672 | -6/Zion | Found CR-A16's Pointy Stick 10694 | -6/Zion | Learned location of Warlord (-5) 10739 | -6/Zion | System corruption cleaned by Quarantine Array 10798 | -6/Zion | Discovered new exit (range 13) 10889 | -6/Zion | Learned 4 Factory zone layouts 10933 | -6/Zion | Learned Factory emergency access door positions 10952 | -6/Zion | Learned Factory terminal intel 11101 | -6/Zion | Learned location of 2 exits from Factory 11212 | -6/Zion | Found Prototype Processor 11212 | -6/Zion | Identified Exp. Targeting Computer 11215 | -6/Zion | Found Prototype Processor 11215 | -6/Zion | Identified Exp. Terrain Scan Processor 11219 | -6/Zion | Found Prototype Processor 11219 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11227 | -6/Zion | Found Prototype Processor 11227 | -6/Zion | Identified Spectral Analyzer 11232 | -6/Zion | Found Prototype Processor 11232 | -6/Zion | Identified Exp. Melee Analysis Suite 11281 | -6/Zion | Received a visual enhancement algorithm 11498 | -6/Zion | Met Imprinter 11517 | -6/Zion | Imprinted 11519 | -6/Zion | Declared Zion's savior 11862 | -6/Zion | Entered Proximity Caves 11862 | -5/Proximity Caves | Accompanied by 4 allies 12131 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12189 | -5/Proximity Caves | Lost 3 allies 12241 | -5/Proximity Caves | Core integrity fell below 50% 12317 | -5/Proximity Caves | Lost 12 parts (1p5n4u2w) 12329 | -5/Proximity Caves | Identified exit to Factory 12367 | -5/Proximity Caves | Entered Factory 12367 | -5/Factory | Evolved 2 slots: Utility x2 12368 | -5/Factory | Identified exit to Upper Caves 12368 | -5/Factory | Identified exit to Extension 12369 | -5/Factory | Identified exit to Factory 12373 | -5/Factory | Loaded intel: 27 terminal locations 12559 | -5/Factory | Lost 3 parts (1n1u1w) 12561 | -5/Factory | Zion Fire squad teleported in 12594 | -5/Factory | Build established: Mutant 12634 | -5/Factory | Zion Melee Resupply teleported in 12645 | -5/Factory | Zion Heavy squad teleported in 12946 | -5/Factory | Cargo convoy interrupted 12964 | -5/Factory | Core integrity fell below 50% 12967 | -5/Factory | Lost 3 allies 12971 | -5/Factory | Entered Extension 13002 | -5/Extension | Lost 5 parts (1n3u1w) 13007 | -5/Extension | Rescued a captive Derelict 13111 | -5/Extension | Rescued a captive Derelict 13112 | -5/Extension | Rescued a captive Derelict 13120 | -5/Extension | Rescued a captive Derelict 13136 | -5/Extension | Zion Melee Resupply teleported in 13164 | -5/Extension | Rescued a captive Derelict 13179 | -5/Extension | Rescued a captive Derelict 13244 | -5/Extension | Lost 4 allies 13363 | -5/Extension | Build established: Scavenger-Gladiator 13374 | -5/Extension | Zion Fire squad teleported in 13378 | -5/Extension | Rescued a captive Derelict 13379 | -5/Extension | Rescued a captive Derelict 13397 | -5/Extension | Rescued a captive Derelict 13398 | -5/Extension | Rescued a captive Derelict 13473 | -5/Extension | Spotted B-75 Beast 13479 | -5/Extension | Spotted B-75 Beast 13497 | -5/Extension | Allies destroyed B-75 Beast 13506 | -5/Extension | Destroyed B-75 Beast 13536 | -5/Extension | Lost 7 parts (1p2n4u) 13636 | -5/Extension | Lost 12 allies 13843 | -5/Extension | Rescued a captive Derelict 13843 | -5/Extension | Rescued a captive Derelict 13873 | -5/Extension | Rescued a captive Derelict 13912 | -5/Extension | Zion Melee Resupply teleported in 14126 | -5/Extension | Rescued A7 14165 | -5/Extension | Rescued a captive Derelict 14166 | -5/Extension | Rescued a captive Derelict 14206 | -5/Extension | Discovered exit to Factory (range 10) 14209 | -5/Extension | Discovered new exit (range 6) 14376 | -5/Extension | Build established: Commander-Gladiator 14487 | -5/Extension | Terminal network hard line cut 14563 | -5/Extension | Entered Cetus 14563 | -5/Cetus | Accompanied by 14 allies (A7) 14568 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14592 | -5/Cetus | Spotted Cetus Guard 14593 | -5/Cetus | Spotted Cetus Guard 14599 | -5/Cetus | Spotted Cetus Guard 14612 | -5/Cetus | Allies destroyed Cetus Guard 14621 | -5/Cetus | Allies destroyed Cetus Guard 14643 | -5/Cetus | Lost 5 allies 14698 | -5/Cetus | Cetus Manufacturing Module disabled 14717 | -5/Cetus | Escorted A7 to Cetus Mainframe 14727 | -5/Cetus | Failed to start Cetus Manufacturing Module 14748 | -5/Cetus | Discovered new exit (range 15) 14772 | -5/Cetus | Spotted Cetus Guard 14773 | -5/Cetus | Spotted Cetus Guard 14775 | -5/Cetus | Core integrity fell below 20% 14781 | -5/Cetus | Spotted Cetus Guard 14781 | -5/Cetus | Spotted Cetus Guard 14791 | -5/Cetus | Allies destroyed Cetus Guard 14798 | -5/Cetus | Allies destroyed Cetus Guard 14800 | -5/Cetus | Discovered exit to Factory (range 16) 14805 | -5/Cetus | Allies destroyed Cetus Guard 14819 | -5/Cetus | Scared off Revision 17 14898 | -5/Cetus | Build established: Scavenger-Gladiator 15083 | -5/Cetus | Entered Archives 15083 | -5/Archives | Accompanied by 7 allies (A7) 15092 | -5/Archives | Received a hacking code to weaken MAIN.C 15127 | -5/Archives | Lost 4 allies 15295 | -5/Archives | Unable to access archive contents 15298 | -5/Archives | Discovered new exit (range 16) 15342 | -5/Archives | Discovered new exit (range 13) 15376 | -5/Archives | Discovered exit to Factory (range 16) 15395 | -5/Archives | Entered Factory 15395 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15584 | -4/Factory | Fabricated Antimatter Reactor? 15864 | -4/Factory | Retrieved Zion intel report: Trap Installations 15865 | -4/Factory | Zion Light squad teleported in 16208 | -4/Factory | Lost 4 parts (1n3u) 16216 | -4/Factory | Destroyed 8 combat bots 16302 | -4/Factory | Found Powered Armor 16506 | -4/Factory | Lost 3 parts (1p2u) 16525 | -4/Factory | Discovered new exit (range 5) 16553 | -4/Factory | Retrieved Zion intel report: Active Garrisons 16554 | -4/Factory | Zion Hacker squad teleported in 16613 | -4/Factory | Zion Recon squad teleported in 16660 | -4/Factory | Entered Upper Caves 16660 | -4/Upper Caves | Accompanied by 3 allies 16661 | -4/Upper Caves | Encountered a Warlord checkpoint 16680 | -4/Upper Caves | Learned Research terminal intel 16748 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16837 | -4/Upper Caves | Discovered new exit (range 6) 16849 | -4/Upper Caves | Entered another Upper Caves area 16849 | -4/Upper Caves | Accompanied by 4 allies 16850 | -4/Upper Caves | Spotted B-86 Titan 16893 | -4/Upper Caves | Lost 4 allies 17117 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17259 | -4/Upper Caves | Learned location of Quarantine (-3) 17528 | -4/Upper Caves | Discovered new exit (range 5) 17533 | -4/Upper Caves | Entered Zhirov 17533 | -4/Zhirov | Discovered new exit (range 3) 17555 | -4/Zhirov | Met Zhirov 17581 | -4/Zhirov | Learned location of Testing (-2) 17581 | -4/Zhirov | Learned location of Command (-1) 17587 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17608 | -4/Zhirov | Found Alien Artifact 17608 | -4/Zhirov | Identified Integrated Dissipator 17608 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17709 | -4/Zhirov | Entered Proximity Caves 18187 | -3/Proximity Caves | Spotted B-86 Titan 18682 | -3/Proximity Caves | Destroyed B-86 Titan 18707 | -3/Proximity Caves | Lost 6 parts (1p1n3u1w) 18765 | -3/Proximity Caves | Discovered new exit (range 15) 18841 | -3/Proximity Caves | Entered Research 18841 | -3/Research | Evolved 2 slots: Utility x2 18842 | -3/Research | Loaded intel: 24 terminal locations 18849 | -3/Research | Lost 3 parts (2n1u) 18966 | -3/Research | Found Prototype Launcher 18977 | -3/Research | Identified Tactical Quantum Warhead 19014 | -3/Research | Found Tactical Quantum Warhead 19028 | -3/Research | Found Tactical Quantum Warhead 19120 | -3/Research | Build established: Gladiator 19134 | -3/Research | Lost 5 allies 19177 | -3/Research | System corruption reached 10% 19260 | -3/Research | Incoming investigation squad redirected 19362 | -3/Research | System corruption reached 30% 19461 | -3/Research | Build established: Scavenger-Gladiator 19646 | -3/Research | Lost 15 parts (1p4n8u2w) 19765 | -3/Research | Core integrity fell below 50% 19771 | -3/Research | Incoming investigation squad redirected 19813 | -3/Research | Spotted Striker 19813 | -3/Research | Spotted Executioner 19814 | -3/Research | Cargo convoy interrupted 19815 | -3/Research | Core integrity fell below 20% 19825 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 19813_ Slug penetrates U-05 Engineer. 19813_ U-05 Engineer destroyed. 19813_ Penetrated by Slug. 19813_ Slug penetrates Wall. 19814_ ALERT: Cargo convoy interrupted, initiating access lockdown. 19814_ Penetrated by Slug. 19814_ Adv. Component Analysis Suite destroyed. 19817_ Melee Analysis Suite destroyed. 19818_ Slug penetrates Wall. 19818_ Penetrated by Slug. 19818_ Kinetic Spear destroyed. 19819_ Slammed into H-77 Assassin. 19820_ System corrupted: Matter fused (-8). 19820_ Acquired 8 matter. 19820_ Slammed into H-77 Assassin. 19821_ Adv. Signal Interpreter broken. 19821_ Destabilizing: Short circuit. 19824_ Slug penetrates Wall. 19824_ Penetrated by Slug. 19824_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# #???????# #???????????????????? | | ?# """ !!#???????# #???????????????????? | | ?# """ ! #???????# ""Y"" #???????????????????? | | ?# """ #???????# """"" #???????????????????? | | ?# #???????# #???????????????????? | | ?# #???????# #???????????????????? | | ?# ???????###/#######???????????????????? | | ?#?##########????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????#!#?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????# #???########??????????????? | | ?????????????????????# #???# [[[ #??????????????? | | ?????????????????????# #???# [[ #??????????????? | | ?????????????????????# #???# [[ #??????????????? | | ?????????????????????# #???# ######?????????? | | ?????????????????????# #??## ""| !#?????????? | | ????????????????????## ##?# "%=%! #?????????? | | ????????????????????# g######+#### !# #?? | | ????????????????????+ ! gR %h%/%= "#????????? | | ????????????????????# !! ####[ ##????????? | | ????????????????????# !! #?##! #?????????? | | ????????????????????# #??#####" #???????? | | ????????????????????# % #???????# #???????? | | ?????????????????#### t #????????##???????? | | ??????????????+ @ #?????????????????? | | ??????????????# ######?????????????????T | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????+ k #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????######## #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# u???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ??????????""???????????? | | ?????????????????????# ??????????T"???????????? | | ?????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?T???????????????????????????????????????????????? | | ?????????????????????????????????T"??????????????? | | ??????????????????????????????????"??????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 35 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 900 Resistance: TH 25 Core Shielding 40 Weapon Shielding 66 Point Defense Rating 160 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 20 Melee Accuracy 27 Target Analysis 10 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Antimatter Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ServoAlertPower Manual? 0 Play Time 02:57:42 Cumulative 175.8 hours Start 2024.09.07 @ 22:59:53 End 2024.09.08 @ 02:19:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 72 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Swanston Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd808002-084b-49f5-9f6d-17374fd560a5