Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 15:36:17 Player: paplal Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1157) 1157 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 3456 Bonus ------- Follower Combat Kills 62 Met Imprinter 300 Was Imprinted 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/400 Matter 64/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Grenade Launcher Heavy Missile Launcher Guided Missile Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Phasing AFG > --- WEAPON ----------- EM Pulse Cannon Precision Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Improved Treads Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Laser Improved Grenade Launcher Heavy Rocket Launcher Guided Missile Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Phasing AFG Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 44 | 5 13 9 5 11 1 Power 4 | 1 1 1 . 1 . Engine 4 | 1 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 3 4 3 . Treads 11 | . 2 2 4 3 . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 11 | . 5 2 . 4 . Device 3 | . . . . 3 . Storage 4 | . 2 1 . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 3 | . 2 1 . . . Artifact . | . . . . . . Weapon 15 | 2 5 3 1 3 1 Energy Gun 6 | 1 3 2 . . . Energy Cannon 4 | . 2 . 1 1 . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . Parts Lost 9 | . 1 2 3 . 3 Power 1 | . . . . . 1 Propulsion 4 | . . 1 2 . 1 Utility . | . . . . . . Weapon 4 | . 1 1 1 . 1 Highest Loss Streak 3 | . 1 1 3 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 84 77 74 87 67 Engine 10 | . 11 11 11 11 7 Treads 25 | . 3 25 30 31 25 Leg 3 | . 20 . . . . Device 6 | . . . . 9 9 Storage 11 | . 13 11 11 10 9 Processor 1 | . . 8 . . . Protection 4 | . 5 1 11 6 . Energy Gun 4 | . 13 13 . . . Energy Cannon 8 | . 5 4 8 10 2 Ballistic Gun 4 | . 8 . . 4 9 Launcher 3 | . . 2 2 3 4 Naked Turns 80 | . . . . 4 76 Heaviest Build 67 | 5 24 35 34 67 66 Greatest Support 69 | 20 40 63 69 69 69 Greatest Overweight (x) 11 | 1 1 . . 11 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 15 Average Capacity 13 | 5 9 14 15 14 13 Most Carried 15 | 5 10 15 13 15 14 Average Carried 11 | 4 7 11 10 12 12 Final Capacity 15 | 5 10 15 15 15 5 Final Carried 14 | 5 7 13 10 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 842 | 142 245 126 63 25 241 Remotely . | . . . . . . Salvage Created 1257 | . 275 604 166 . 212 Parts 71 | . 15 42 9 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 29 | . 5 15 3 . 6 Guns 13 | . 3 8 . . 2 Cannons 8 | . 2 5 1 . . AOE 8 | . . 2 2 . 4 Classes Destroyed 8 | . 2 3 1 . 2 Worker 2 | . . 2 . . . Mechanic 1 | . . . 1 . . Watcher 2 | . 2 . . . . Swarmer 4 | . . 4 . . . Grunt 19 | . 5 8 3 . 3 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . 3 . . 1 Best Kill Streak 4 | . 2 4 4 . 4 Combat Bots Only 4 | . 2 4 3 . 4 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 292 | . 34 82 7 . 169 Missed 93 | . 5 15 3 . 70 Damage Taken 2753 | . 424 810 137 . 1382 Core 507 | . 98 93 . . 316 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 60 . . . . Volleys Fired 102 | . 34 43 9 . 16 Largest 2 | . 2 2 1 . 2 Hottest 133 | . 113 133 63 . 91 Shots Fired 173 | . 58 75 9 . 31 Gun 111 | . 49 46 . . 16 Cannon 35 | . 9 19 6 . 1 Launcher 27 | . . 10 3 . 14 Special . | . . . . . . Kinetic 41 | . 25 . . . 16 Thermal 91 | . 30 61 . . . Explosive 14 | . . . . . 14 Electromagnetic 27 | . 3 14 9 . 1 Robot Hit Streak 13 | . 9 13 10 . 7 Robot Miss Streak 5 | . 4 5 . . 2 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 112 | . 35 49 9 . 19 Core Hits 67 | . 16 23 7 . 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2892 | . 445 959 449 . 1039 Guns 936 | . 300 401 . . 235 Cannons 649 | . 144 350 155 . . Explosions 1306 | . . 208 294 . 804 Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 383 | . 148 . . . 235 Thermal 1071 | . 277 715 79 . . Explosive 804 | . . . . . 804 Electromagnetic 633 | . 19 244 370 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 1 2 . . Matter Fused 2 | . . 1 1 . . Energy Discharges 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 17 | . . 1 16 . . Projectiles 13 | . . 1 12 . . Explosions 4 | . . . 4 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 110 | . . 24 76 . 10 Shots 7 | . . 2 4 . 1 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 313 | . 313 196 88 . 38 Average Temperature 74 | . 90 82 35 . 19 Received Heat Transfer 1123 | . 255 306 36 . 526 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 3 3 1 . . Heat Transferred 2190 | . 558 1582 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 348 | . 109 348 182 . . Initial 108 | . . 27 108 . . Average 121 | . 59 184 164 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 81 | 100 100 57 100 . . Level 1 18 | . . 42 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 3 1 . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault 2 | . . . 1 . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 10 20 5 . 22 Peak Tracking Total 11 | . 4 6 4 . 11 Tactical Retreats 6 | . . 1 . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 3 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Fabricated Traps 2 | . . . . 2 . Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 4 . . 1 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 8 . . 6 . Successful 9 | . 3 . . 6 . Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 8 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 . . 6 . Part Schematic 6 | . . . . 6 . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 20 | . . . . 20 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 5 | . . . 1 5 3 Highest-Rated Group 184 | . . . 31 184 107 Highest-Rated Ally 40 | . . . 31 40 39 Total Orders . | . . . . . . Ally Attacks 25 | . . . 6 . 19 Total Damage 403 | . . . 108 . 295 Kills 2 | . . . 1 . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4669 | 46 712 676 161 2605 469 Spaces Moved 2738 | 36 409 313 70 1557 353 Core 202 | 14 . . . 35 153 Treads 2157 | . 52 313 70 1522 200 Legs 379 | 22 357 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 100 50 Average Speed 153 | 94 142 160 160 164 119 Slowest Speed 600 | 120 190 160 160 600 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 60 24 18 89 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 Spaces Dug . | . . . . . . Terrain Destroyed 131 | . . . 4 . 127 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 129 | . . . 4 . 125 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3039 | 45 492 417 110 1605 370 Wait 54 | . 3 21 26 4 . Move 2733 | 35 408 312 69 1556 353 Hop . | . . . . . . Pick Up 70 | 5 20 18 1 26 . Fast Attach 11 | 5 . 3 . 3 . Attach 26 | . 11 3 4 8 . Detach 1 | . 1 . . . . Swap 7 | . 2 3 1 . 1 Drop 34 | . 12 14 . 8 . Fire 102 | . 34 43 9 . 16 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 7) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Discovered new exit (range 12) 1435 | -9/Materials | Entered Mines 1436 | -9/Mines | Met a Derelict testing a Signal Generator 1498 | -9/Mines | Lost 3 parts (2n1w) 1585 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1596 | -9/Mines | Entered Zion 1596 | -7/Zion | Accompanied by 1 ally 1651 | -7/Zion | System corruption cleaned by Quarantine Array 1688 | -7/Zion | Learned Factory garrison access intel 1769 | -7/Zion | Found Prototype Device 1793 | -7/Zion | Identified Phasing AFG 1859 | -7/Zion | Given the Hacking Drone Bay 2034 | -7/Zion | Imprinted 2037 | -7/Zion | Declared Zion's savior 2293 | -7/Zion | Found Prototype Launcher 2588 | -7/Zion | Learned location of Warlord (-4) 3095 | -7/Zion | Found Prototype Device 3107 | -7/Zion | Identified Bomb Factory No. 2 3174 | -7/Zion | Released all parts (8) 3525 | -7/Zion | Discovered new exit (range 13) 4201 | -7/Zion | Entered Proximity Caves 4201 | -6/Proximity Caves | Accompanied by 3 allies 4434 | -6/Proximity Caves | Learned 12 Factory zone layouts 4487 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4548 | -6/Proximity Caves | Core integrity fell below 50% 4568 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4594 | -6/Proximity Caves | Released all parts (5) 4638 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4638 | -6/Proximity Caves | Core integrity fell below 20% 4670 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04556_ Slug penetrates Wall. 04594_ Released Bomb Factory No. 2. 04594_ Released Imp. Treads. 04594_ Released Gauss Rifle. 04594_ Released Lrg. Storage Unit. 04612_ Critical hit (Burn: +37). 04638_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04642_ Y-64 Sentinel: "REQUESTING BACKUP." 04647_ Acquired 2 matter. 04649_ Acquired 26 matter. 04651_ Acquired 3 matter. 04653_ Acquired 5 matter. 04654_ Acquired 1 matter. 04654_ Acquired 5 matter. 04655_ Acquired 6 matter. 04656_ Acquired 3 matter. 04659_ Acquired 2 matter. 04660_ Acquired 1 matter. 04662_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ########### #????????? #?????????????? | | ??????????## #### #??????### #?????????????? | | ???????????### ##??# #????### ??????????????? | | ?????????????# #???# #????# #??????????????? | | ?????????????# #?### #???## #??????????????? | | ?????????????# ### ##??# ##?????????????? | | ?????????????# ## ###? ##????????????? | | ?????????????# ##? #?##?#???????? | | ?????????????#### ## *%! ## ????????? | | ???????????????# ### ## %= ? ????????? | | ??????????????# ##?# # = ?? ?????????? | | ??????????????# ##??# % #?? ??????????? | | ??????????????###???# ## ##?# #??????????? | | ?????????????????# ## ## ### #??????????? | | ????????????????# #?##### ## #??????????? | | ??????????????? ##???????# #??????????? | | ????????????? ??????##??## # ##?????????? | | ????????????# ?????## #??# #?????????? | | ?????????????? ??????# #??## # #?????????? | | ????????????? ??????? #??# #?????????? | | ?????????????????????# #??# ####??????? | | ?????????????????????# #?## #??????? | | ?????????????????????# ### #??????? | | ?????????????????????# # ### ######## | | ??????###????????????# ## | | ?????? ????????????# @## ## | | ?????? ???????????##% ## ## ## | | ??????# #??????##### # # ## ##? | | ??????# #??????# % ## # #?? | | ??????# #??????# %# ### # # #?? | | ??????# #?????## s ## # ######?? | | ????### %#?????# l %#### # #??????? | | ???## %#??#### g % #?## # # #??????? | | ??## %% #?## b ### ##??#### # ## ??????? | | ?## ### b ##?#####??????# #### #?????? | | ## % % % % % #?????????????# ???## ?????? | | %% % ####?????????????? ????#### ?????? | | ### #??????????????????# ?????# ?????? | | ?????## % ##??????????????????# ????# ?????# | | ????## %######???????????????????# ##??# #????# | | ???## %##????????????????????? ??# #?# #?#### | | #### %##??????????????????? ??## ## ### | | # ##???????????????????# ### | | ##???????????????????## | | %##??????????????????### | | #???????????????????? ?### | | ###?????###???????????? ????## | | ## ?? #????????????? ?????# # | | ## ####### #?#####???###??# #?????# ## | | ## #""""# ### ##??# ##??# ??????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Phasing Sabre | -7/Zion | Free Enh. Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Mak. Hover Unit | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Microactuators | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed TitaniumMobileRail Manual? 0 Play Time 00:47:32 Cumulative 8.4 hours Start 2024.04.18 @ 21:18:55 End 2024.04.26 @ 15:36:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 25x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 175e975d-d177-42e7-bed9-53b09fd449e2