Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.14 @ 01:55:19 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (379) 379 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1344 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 268/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Light Armor Plating > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (10) --- Ion Engine Ion Engine Light Ion Engine Light Treads Compact Wheel Compact Wheel Armored Wheel Assault Rifle Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Compact Wheel Compact Wheel Armored Wheel Assault Rifle Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 7 3 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 1 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 6 | 2 5 9 Power 1 | . 1 2 Propulsion 2 | 1 2 3 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 92 | . 100 79 Engine 12 | . 14 11 Treads 25 | . 28 22 Device 12 | . 14 11 Storage 12 | . 14 11 Protection 1 | . . 2 Energy Gun 8 | . 14 1 Ballistic Gun 16 | . 14 20 Peak Build Rating 11 | 7 7 11 Average Rating 7 | 4 7 10 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 25 | 13 20 25 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 3 7 10 Average Carried 6 | 2 5 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 3 7 10 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 534 | 79 189 266 Remotely . | . . . Salvage Created 447 | 40 225 182 Parts 30 | 7 10 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 4 5 Guns 9 | . 4 5 Classes Destroyed 4 | 1 2 1 Tunneler 3 | 3 . . Hauler 1 | . 1 . Grunt 8 | . 4 4 Sentry 1 | . . 1 Best Kill Streak 2 | 2 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 57 | . 32 25 Missed 8 | . 4 4 Hits 49 | . 28 21 Projectile 49 | . 28 21 Critical Strikes 1 | . 1 . Damage Taken 644 | . 363 281 Core 79 | . 63 16 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 52 | 10 30 12 Largest 2 | 2 2 2 Hottest 70 | 70 70 46 Shots Fired 104 | 20 60 24 Gun 104 | 20 60 24 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 64 | 10 30 24 Thermal 40 | 10 30 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 3 12 6 Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 70 | 9 39 22 Core Hits 25 | 3 10 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 954 | 122 490 342 Guns 954 | 122 490 342 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 594 | 36 216 342 Thermal 360 | 86 274 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 219 | 27 219 1 Average Temperature 52 | 11 68 1 Received Heat Transfer 372 | . 225 147 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1221 | 259 962 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 60 | 5 45 60 Initial 1 | . . 1 Average 15 | . 16 21 Influence Increases 269 | 15 124 130 Destroy 0b10 Robot/C 180 | . 80 100 Destroy 0b10 Robot/NC 20 | 15 5 . Destroy Leader 52 | . 22 30 Destroy Structure 2 | . 2 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 209 | 15 120 74 Entered New Map 3 | . . 3 Time Decay 206 | 15 120 71 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 7 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 641 | 5 386 250 Seismic 641 | 5 386 250 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 752 | 116 386 250 Spaces Moved 343 | 47 177 119 Core 3 | 3 . . Treads 340 | 44 177 119 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 152 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 5 28 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 440 | 68 219 153 Wait 24 | 2 7 15 Move 341 | 46 176 119 Hop . | . . . Pick Up 6 | 3 2 1 Fast Attach 8 | 7 . 1 Attach . | . . . Detach . | . . . Swap 7 | . 3 4 Drop 2 | . 1 1 Fire 52 | 10 30 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 6) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x2 586 | -9/Materials | Discovered new exit (range 13) 753 | -9/Materials | Self-destructed Last Messages --------------- 00452_ EXIT=FOUND 00484_ K-01 Serf collects debris. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 00523_ Acquired Shotgun. 00529_ Acquired Arm. Wheel. 00579_ Acquired 172 matter. 00586_ EXIT=FOUND 00607_ Y-45 Defender destroyed. 00644_ G-47 Trooper destroyed. 00647_ G-34 Mercenary destroyed. 00652_ Acquired 29 matter. 00657_ Acquired 32 matter. 00681_ Dropped Lgt. Treads. 00682_ Acquired 23 matter. 00685_ Acquired Lgt. Armor Plating. 00687_ Acquired 10 matter. 00737_ G-47 Trooper destroyed. 00746_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????#########?????????????????????????????????? | | ######## #??????????????????????###????????? | | #################### ????????? | | ???????? | | %= < t @! ! ???????? | | [ %[%= ???????? | | ############ * """"" ??????????? | | ######## #??????????? """?????????????? | | #?#########???????????? """?????????????? | | #?????????????????????? ????????????? | | #??????????????????????? ???????????? | | #??????????????????????? ##??????????? | | " #????????????????????????#### #???????????? | | "" #????????????????????????????? #???????????? | | " #?????????????????????????????? #???????????? | | ######???????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed CobblerRiotProtection Manual? 0 Play Time 00:05:07 Cumulative 71.8 hours Start 2026.01.14 @ 01:50:49 End 2026.01.14 @ 01:55:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da287b9c-27c2-44be-967a-316414bf4069