Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 23:40:53 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1323) 1323 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4268 Bonus ------- None Cogmind --------- Core Integrity 485/700 Matter 121/300 Energy 12/100 System Corruption 16% Temperature Cool (27) Movement Hovering (70) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Visual Processing Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Transmission Jammer > --- WEAPON (2) ------- Beam Rifle Precision Beam Rifle > --- INVENTORY (5) ---- Large Storage Unit High-capacity Battery (250) Weight Redist. System Improved Signal Interpreter Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Transmission Jammer Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Precision Beam Rifle > --- INVENTORY -------- High-capacity Battery Improved Signal Interpreter [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Utility Visual Processing Unit Device ECM Suite Storage High-capacity Battery Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 2 1 . . Weapon . | . . . . . . . Parts Attached 58 | 6 3 13 20 3 7 6 Power 6 | 1 . 2 2 . 1 . Engine 5 | 1 . 2 2 . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 . 5 5 1 . 2 Treads 3 | . . . 2 1 . . Leg 4 | . . 3 1 . . . Wheel 6 | 2 . 2 2 . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 22 | 1 2 3 9 1 4 2 Device 7 | . . 2 1 1 2 1 Storage 4 | 1 1 1 1 . . . Processor 4 | . 1 . 1 . 1 1 Hackware . | . . . . . . . Protection 7 | . . . 6 . 1 . Artifact . | . . . . . . . Weapon 15 | 2 1 3 4 1 2 2 Energy Gun 6 | 1 . . 2 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . Ballistic Cannon 2 | . . 2 . . . . Launcher 3 | . . . 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . Parts Lost 26 | . . 6 11 . 6 3 Power 4 | . . 1 2 . . 1 Propulsion 8 | . . 2 4 . 2 . Utility 8 | . . 1 3 . 2 2 Weapon 6 | . . 2 2 . 2 . Highest Loss Streak 6 | . . 5 5 . 6 3 To Critical Strikes . | . . . . . . . Average Backups 15 | 2 8 12 23 24 15 4 Power 1 | . 1 2 2 2 1 . Propulsion 2 | 1 4 2 3 2 1 . Utility 4 | . . 3 7 10 6 3 Weapon 6 | . 2 4 10 9 6 1 Tool/Special . | . . . . . . . Unused Backups 27 | . . 8 8 . 9 2 Power 3 | . . 2 . . 1 . Propulsion 4 | . . 4 . . . . Utility 8 | . . 1 2 . 4 1 Weapon 12 | . . 1 6 . 4 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 92 98 93 99 68 66 Engine 9 | . 14 10 8 7 3 . Treads 2 | . . . 2 23 10 . Leg 4 | . . 10 . . . . Wheel 10 | . 28 11 13 . . . Device 10 | . . 12 8 14 13 18 Storage 14 | . 14 20 12 7 3 . Processor 13 | . 8 11 14 15 15 22 Protection 6 | . . . 15 15 10 4 Energy Gun 4 | . 2 . 10 11 6 7 Ballistic Gun 6 | . 14 9 4 3 . . Ballistic Cannon 5 | . . 10 2 . . . Impact Weapon 1 | . 11 1 . . . . Peak Build Rating 44 | 6 9 16 32 35 33 44 Average Rating 19 | 4 7 13 24 32 22 32 On Entrance 15 | . 6 9 15 29 33 17 Avg Prop Armor Cover (%) 4 | . . . 4 . . . Naked Turns . | . . . . . . . Heaviest Build 106 | 14 29 41 106 106 105 15 Greatest Support 60 | 26 26 32 40 60 60 30 Greatest Overweight (x) 9 | . 1 9 6 1 1 . Average Overweight (x) 1 | . . . 3 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 5 Average Capacity 17 | 7 11 13 24 25 13 5 Most Carried 25 | 6 11 15 25 25 25 5 Average Carried 15 | 2 8 12 23 24 13 4 Final Capacity 25 | 8 15 15 25 25 5 5 Final Carried 25 | 6 11 15 25 25 5 5 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1013 | 209 60 350 394 . . . Remotely 350 | . . . 350 . . . Salvage Created 1355 | . 60 665 630 . . . Parts 72 | . 3 37 32 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 32 | . 1 14 17 . . . Melee 3 | . 1 2 . . . . Guns 13 | . . 2 11 . . . Cannons 11 | . . 10 1 . . . AOE 4 | . . . 4 . . . Classes Destroyed 10 | . 2 5 3 . . . Worker 1 | . . 1 . . . . Recycler 3 | . . 2 1 . . . Watcher 1 | . 1 . . . . . Swarmer 3 | . . . 3 . . . Grunt 14 | . 1 7 6 . . . Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 10 | . . 5 5 . . . Hunter 2 | . . . 2 . . . Heavy 1 | . . . 1 . . . Best Kill Streak 9 | . 1 8 9 . . . Combat Bots Only 9 | . 1 4 9 . . . Max Kills in Single Turn 2 | . 1 1 2 . . . Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . 1 . . . Melee 1 | . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 245 | . 7 79 93 . 4 62 Missed 62 | . 2 19 17 . 1 23 Hits 183 | . 5 60 76 . 3 39 Melee 14 | . . 11 . . 3 . Projectile 169 | . 5 49 76 . . 39 Critical Strikes 12 | . . 5 4 . 2 1 Actively Blocked 1 | . . . 1 . . . Damage Taken 3283 | . 53 887 1528 . 248 567 Core 525 | . 10 164 136 . 67 148 Absorbed by Shields 55 | . . 55 . . . . Redirected to Shielding 7 | . . . 7 . . . Core Remaining (%) 82 | 100 96 59 75 . . . Volleys Fired 92 | . . 41 44 . 2 5 Largest 2 | . . 2 2 . 2 2 Hottest 122 | . . 63 122 . 63 117 Shots Fired 152 | . . 62 77 . 3 10 Gun 86 | . . 15 61 . . 10 Cannon 55 | . . 47 8 . . . Launcher 11 | . . . 8 . 3 . Special . | . . . . . . . Kinetic 91 | . . 62 29 . . . Thermal 50 | . . . 40 . . 10 Explosive 11 | . . . 8 . 3 . Electromagnetic . | . . . . . . . Robot Hit Streak 42 | . . 13 42 . 11 12 Robot Miss Streak 2 | . . 2 2 . . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 125 | . 2 50 66 . 3 4 Core Hits 65 | . 1 21 39 . 2 2 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 10 | . 1 5 4 . . . Burn 4 | . . . 4 . . . Blast 3 | . . 3 . . . . Smash 3 | . 1 2 . . . . Melee Attacks 16 | . 6 10 . . . . Impact 16 | . 6 10 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2714 | . 45 889 1522 . 166 92 Guns 1121 | . . 155 888 . . 78 Cannons 711 | . . 589 122 . . . Explosions 678 | . . . 512 . 166 . Melee 190 | . 45 145 . . . . Ramming 14 | . . . . . . 14 Kinetic 1079 | . . 744 335 . . . Thermal 753 | . . . 675 . . 78 Explosive 678 | . . . 512 . 166 . Electromagnetic . | . . . . . . . Impact 190 | . 45 145 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . 2 . . 14 16 Average Corruption 9 | . . 2 . . 5 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . 4 5 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . 1 1 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 89 | . 20 23 . . 46 . Projectiles . | . . . . . . . Explosions 46 | . . . . . 46 . Melee 43 | . 20 23 . . . . Knockbacks 3 | . . 3 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary 2 | . . 2 . . . . Self-Inflicted Damage 129 | . . . . . 124 5 Shots 3 | . . . . . 3 . Rammed 9 | . . . . . . 9 Targets Rammed 9 | . . . . . . 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 479 | . . 11 479 . . 308 Average Temperature 159 | . . 5 197 . . 169 Received Heat Transfer 646 | . 30 265 351 . . . Effects 2 | . . . 2 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions 2 | . 1 1 . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 1924 | . . . 1739 . . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 82 100 100 100 Level 1 5 | . . . 17 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 249 | . 30 162 249 92 10 15 Initial 92 | . . 12 9 92 . . Average 41 | . 1 44 61 47 . 1 Influence Increases 972 | . 37 400 494 . 10 31 Destroy 0b10 Robot/C 640 | . 20 280 340 . . . Destroy 0b10 Robot/NC 25 | . 5 15 5 . . . Destroy Leader 212 | . 12 90 110 . . . Successful Hack 36 | . . 13 7 . . 16 Destroy Structure 44 | . . 2 32 . 10 . Lose Combat Pursuer 15 | . . . . . . 15 Influence Decreases 972 | . 7 408 312 202 12 31 Entered New Map 145 | . . 18 13 112 2 . Time Decay 702 | . 7 360 219 90 . 26 Lost Part 125 | . . 30 80 . 10 5 Squads Dispatched 9 | . 1 2 5 . . 1 Investigation 2 | . 1 . . . . 1 Extermination . | . . . . . . . Reinforcement 7 | . . 2 5 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 4 | . . 3 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 3 30 24 1 5 6 Peak Tracking Total 7 | . 2 7 5 1 5 5 Tactical Retreats 9 | . . 8 . . . 1 ECM-based Alert Blocks 11 | . . 11 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 4 | . 1 1 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 8 | . . 3 4 . . 1 Terminals 4 | . . 2 2 . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 2 . . . Garrison Access . | . . . . . . . Total Hacks 30 | . . 14 13 . . 3 Successful 19 | . . 9 8 . . 2 Failed 10 | . . 4 5 . . 1 Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . . 1 . . . . Manual . | . . . . . . . Terminals 8 | . . 4 4 . . . Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 19 | . . 10 9 . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 1 . . . Robot Analysis 1 | . . . 1 . . . Recall Investigation 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 15 | . . 8 7 . . . Retrieve Study 15 | . . 8 7 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 2 2 . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Part Build Rating 14 | . . . . . . 14 Part Studies Acquired 14 | . . 8 6 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 2731 | . 111 1307 845 195 119 154 Optics 2731 | . 111 1307 845 195 119 154 Jamming 143 | . . . . . . 143 ECM 1401 | . . 1307 94 . . . Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2857 | 45 179 1307 845 195 119 167 Spaces Moved 1429 | 34 161 537 396 86 118 97 Core 126 | 1 . 1 . . 95 29 Treads 152 | . . . 43 86 23 . Legs 291 | . . 291 . . . . Wheels 792 | 33 161 245 353 . . . Hover 68 | . . . . . . 68 Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 125 200 50 50 Average Speed 131 | 90 95 144 151 200 79 61 Slowest Speed 500 | 100 105 500 360 200 200 70 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 28 51 39 3 73 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . . 1 31 . 14 . Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 45 | . . . 31 . 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2223 | 45 175 992 568 111 138 194 Wait 507 | . . 353 63 14 6 71 Move 1424 | 33 160 536 395 86 117 97 Hop . | . . . . . . . Pick Up 66 | 6 4 19 30 3 2 2 Fast Attach 29 | 6 2 7 3 2 5 4 Attach 25 | . . 5 15 2 . 3 Detach 7 | . 1 1 3 . . 2 Swap 13 | . 1 5 4 1 2 . Drop 35 | . 1 15 11 3 4 1 Fire 92 | . . 41 44 . 2 5 Melee 16 | . 6 10 . . . . Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 4) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 452 | -9/Materials | Lost 5 parts (1p2n1u1w) 659 | -9/Materials | Central database locked down 744 | -9/Materials | Build established: Scavenger-Mutant 1512 | -9/Materials | Discovered new exit (range 16) 1532 | -9/Materials | Entered another Materials area 1532 | -8/Materials | Evolved 2 slots: Utility x2 2266 | -8/Materials | Destroyed 9 combat bots 2275 | -8/Materials | Lost 5 parts (1p1n2u1w) 2298 | -8/Materials | Discovered new exit (range 8) 2377 | -8/Materials | Entered Factory 2377 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2572 | -7/Factory | Sucked down chute 2572 | -7/Factory | Entered Waste 2587 | -7/Waste | EMP discharged 2588 | -7/Waste | Spotted C-40 Crusher 2622 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2625 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2628 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2631 | -7/Waste | Spotted C-40 Crusher 2655 | -7/Waste | Spotted C-40 Crusher 2658 | -7/Waste | Spotted C-40 Crusher 2659 | -7/Waste | Lost 6 parts (2n2u2w) 2671 | -7/Waste | Spotted C-40 Crusher 2672 | -7/Waste | Spotted C-40 Crusher 2682 | -7/Waste | Discovered new exit (range 20) 2687 | -7/Waste | EMP discharged 2687 | -7/Waste | System corruption reached 10% 2691 | -7/Waste | Entered Factory 2768 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 2858 | -7/Factory | Self-destructed Last Messages --------------- (162,173) - Idle (157,8) - Loaded: Hyp. Mass Driver 02782_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 02821_ System corrupted: Matter fused (-8). 02821_ ALERT: All DSF locations entering lockdown mode. 02837_ System corrupted: Substantial component data lost. 02837_ Lgt. Nuclear Core+ destroyed. 02846_ Reaction Control System destroyed. 02849_ Slammed into S-27 Virus. 02854_ K-01 Serf cleans the Nuclear Reactor. 02855_ Slammed into S-27 Virus. 02856_ Destabilizing: System corrupted (+2). 02857_ Slammed into S-27 Virus. 02857_ Imp. Gyrokinetic Inverter broken. 02857_ Destabilizing: Short circuit. 02857_ S-27 Virus destroyed. 02858_ Imp. Light Armor Plating destroyed. 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Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Hammer | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileCompanionTorch Manual? 0 Play Time 00:46:49 Cumulative 62.5 hours Start 2026.05.03 @ 22:50:24 End 2026.05.03 @ 23:40:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ff728c5d-1eb3-4f3d-8ddc-63555459a803