Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 16:25:00 Player: Fangrelle Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (137) 685 Value Destroyed (4141) 4141 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 7522 Bonus ------- High Alert Combat Kills 743 Follower Combat Kills 93 Friendly Fire -100 Cogmind --------- Core Integrity 0/550 Matter 134/300 Energy 12/265 System Corruption 0% Temperature Danger (434) Movement Core (1650) Ox32 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Shield Generator > --- WEAPON (4) ------- Beam Rifle Particle Gun Advanced Beam Rifle > --- INVENTORY (25) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Sensor Array Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Improved Trap Extractor (0/6) Improved Datajack Plasma Cutter Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Cooling System Huge Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Improved Datajack > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Experimental Sensor Array Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Improved Trap Extractor Rocket Launcher Plasma Cutter Greatsword [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 104 | . 15 3 39 47 Power 12 | . 2 . 6 4 Engine 12 | . 2 . 6 4 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | . 4 . 5 9 Treads 6 | . 2 . . 4 Leg 4 | . . . 1 3 Wheel 6 | . 2 . 4 . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 26 | . 2 1 9 14 Device 11 | . 1 1 4 5 Storage 1 | . . . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 13 | . . . 4 9 Artifact . | . . . . . Weapon 48 | . 7 2 19 20 Energy Gun 26 | . 1 . 10 15 Energy Cannon 7 | . 3 . 4 . Ballistic Gun 5 | . 2 1 1 1 Ballistic Cannon . | . . . . . Launcher 6 | . 1 1 3 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 8 | . . 1 4 3 Parts Lost 27 | . 1 . 10 16 Power 3 | . . . 1 2 Propulsion 7 | . . . 5 2 Utility 7 | . . . 2 5 Weapon 10 | . 1 . 2 7 Highest Loss Streak 4 | . 1 . 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 98 99 83 88 Engine 10 | . 14 14 9 8 Treads 4 | . 18 . . 7 Wheel 7 | . 10 28 8 1 Device 11 | . 6 6 10 17 Storage 10 | . 14 14 11 9 Processor 1 | . 6 7 . . Protection 8 | . . . 11 8 Energy Gun 17 | . . . 19 23 Energy Cannon 9 | . 21 14 12 . Ballistic Gun 2 | . 5 7 . 5 Peak Build Rating 46 | . 9 16 24 46 Average Rating 22 | . 7 12 20 33 On Entrance 11 | 6 6 8 16 23 Naked Turns . | . . . . . Heaviest Build 113 | 13 17 17 109 113 Greatest Support 40 | 20 40 20 26 40 Greatest Overweight (x) 37 | . . . 35 37 Average Overweight (x) 4 | . . . 7 4 Largest Inventory Capacity 25 | . 8 8 25 25 Average Capacity 21 | . 8 8 24 25 Most Carried 25 | . 8 8 25 25 Average Carried 19 | . 6 7 21 24 Final Capacity 25 | 8 8 8 25 25 Final Carried 25 | 6 8 8 25 24 Class Distribution -------------------- 72% | Tank 19% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2089 | 200 350 450 574 515 Remotely . | . . . . . Salvage Created 5136 | . 655 54 1908 2519 Parts 305 | . 35 9 121 140 Haulers Intercepted 8 | . 1 . 3 4 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 98 | . 11 3 39 45 Guns 58 | . 1 2 14 41 Cannons 26 | . 10 1 13 2 AOE 13 | . . . 11 2 Classes Destroyed 16 | . 4 1 7 4 Worker 3 | . . . 1 2 Builder 4 | . . . 3 1 Tunneler 3 | . . . 1 2 Hauler 8 | . 1 . 3 4 Recycler 4 | . 1 . 2 1 Mechanic 3 | . . . 1 2 Operator 4 | . . . 3 1 Watcher 10 | . 3 . 4 3 Swarmer 13 | . . 3 10 . Grunt 50 | . 11 . 19 20 Brawler 8 | . . . 1 7 Duelist 4 | . . . . 4 Protector 1 | . . . . 1 Sentry 17 | . . . 9 8 Specialist 4 | . . . . 4 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 3 3 9 7 Combat Bots Only 7 | . 3 3 7 5 Max Kills in Single Turn 4 | . 2 1 4 3 Gunslinging 1 | . . . . 1 Exploded 4 | . . . 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 433 | . 52 13 166 202 Missed 115 | . 10 4 47 54 Damage Taken 5158 | . 557 70 1523 3008 Core 873 | . 91 . 219 563 Absorbed by Shields 4 | . . . . 4 Regen/Repaired (Parts) 12 | . . . . 12 Core Remaining (%) 69 | 100 . 63 45 . Volleys Fired 275 | . 47 5 108 115 Largest 4 | . 2 2 3 4 Hottest 290 | . 120 80 198 290 Shots Fired 711 | . 94 10 247 360 Gun 487 | . 6 5 125 351 Cannon 216 | . 87 5 116 8 Launcher 8 | . 1 . 6 1 Special . | . . . . . Kinetic 69 | . 6 5 10 48 Thermal 600 | . 87 5 197 311 Explosive 8 | . 1 . 6 1 Electromagnetic 34 | . . . 34 . Robot Hit Streak 17 | . 7 2 11 17 Robot Miss Streak 10 | . 8 3 10 7 Penetration Max . | . . . . . Secondary Targets 11 | . . . . 11 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 464 | . 41 4 154 265 Core Hits 314 | . 19 3 103 189 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . . 3 7 Burn 8 | . . . 1 7 Meltdown 2 | . . . 2 . Melee Attacks 4 | . . . 4 . Impact 4 | . . . 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9335 | . 778 50 3474 5033 Guns 6099 | . 19 32 1346 4702 Cannons 2112 | . 753 18 1237 104 Explosions 1118 | . . . 891 227 Melee . | . . . . . Ramming 6 | . 6 . . . Kinetic 647 | . 19 32 74 522 Thermal 7301 | . 753 18 2246 4284 Explosive 946 | . . . 719 227 Electromagnetic 435 | . . . 435 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 7 . Average Corruption 6 | . . . 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . . . 47 . Message Errors 10 | . . . 10 . Matter Fused 12 | . . . 12 . Heat Flow Errors 3 | . . . 3 . Energy Discharges 5 | . . . 5 . Parts Rejected 1 | . . . 1 . Parts Fused 2 | . . . 2 . Data Loss (minor) 6 | . . . 6 . Data Loss (major) 3 | . . . 3 . Misfires 2 | . . . 2 . Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 85 | . 14 . 71 . Projectiles 33 | . 14 . 19 . Explosions 52 | . . . 52 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . 37 . Shots 1 | . . . 1 . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 534 | . 401 90 497 534 Average Temperature 162 | . 162 46 160 171 Received Heat Transfer 1734 | . 285 . 651 798 Effects 46 | . 13 . 22 11 Shutdowns 9 | . 2 . 3 4 Energy Bleed 2 | . . . 2 . Interference 18 | . 8 . 9 1 Matter Decay 4 | . 1 . 1 2 Short Circuit 2 | . 1 . 1 . Damage (minor) 4 | . 1 . 3 . Damage (major) 7 | . . . 3 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Melted 16 | . 2 . 7 7 Heat Transferred 14438 | . 1591 37 4047 8763 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 817 | . 204 154 715 817 Initial 300 | . . 76 . 300 Average 384 | . 96 55 339 625 Maximum Alert Level 3 | . 1 . 3 3 Low Security (%) 32 | . 97 100 29 . Level 1 25 | . 2 . 43 8 Level 2 30 | . . . 18 67 Level 3 11 | . . . 7 24 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 20 | . 3 . 6 11 Investigation 9 | . 3 . 4 2 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault 4 | . . . 1 3 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 2 . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 146 | . 19 3 55 69 Peak Tracking Total 7 | . 4 2 7 5 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 . 3 . Max in Single Turn 1 | . 1 . 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 39 | . 10 1 15 13 Terminals 28 | . 8 . 11 9 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 5 | . 2 . 2 1 Scanalyzers 3 | . . . 2 1 Garrison Access 1 | . . . . 1 Total Hacks 143 | . 31 1 71 40 Successful 91 | . 20 1 44 26 Failed 52 | . 11 . 27 14 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 103 | . 27 . 49 27 Terminals 99 | . 25 . 46 28 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 18 | . 6 . 9 3 Scanalyzers 21 | . . . 16 5 Garrison Access 2 | . . . . 2 Terminal Hacks 5 | . . 1 1 3 Robot Analysis 1 | . . . 1 . Open Door 1 | . . 1 . . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 10 | . 4 . 4 2 Report Inventory 5 | . 2 . 2 1 Retrieve Components 5 | . 2 . 2 1 Scanalyzer 17 | . . . 13 4 Insert Component 7 | . . . 5 2 Analyze 10 | . . . 8 2 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 56 | . 16 . 26 14 Terminals 51 | . 14 . 24 13 Assimilate 11 | . 3 . 6 2 Botnet 26 | . 8 . 10 8 Operators 5 | . 1 . 3 1 Skim 9 | . 2 . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 2 1 Tunnel 5 | . 2 . 2 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used . | . . . . . Hacking Detections 34 | . 9 . 14 11 Full Trace Events 4 | . 2 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 3 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 30 | . . . . 30 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 31 | . 12 . 10 9 Parts Scanalyzed 6 | . . . 4 2 Part Schematics Acquired 5 | . . . 3 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 7 | . 1 4 2 . Largest Group 4 | . 1 4 3 . Highest-Rated Group 71 | . 10 71 40 . Highest-Rated Ally 31 | . 10 31 16 . Total Orders 3 | . 1 . 2 . STAY 2 | . 1 . 1 . FOLLOW 1 | . . . 1 . Ally Attacks 36 | . . . 36 . Total Damage 385 | . . . 385 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 11103 | . 1126 741 5780 3456 Spaces Moved 4046 | 1 813 832 1572 828 Core 197 | . . . 172 25 Treads 739 | . 375 . . 364 Legs 159 | 1 . . . 158 Wheels 2951 | . 438 832 1400 281 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 80 80 80 190 Average Speed 241 | 120 116 80 336 346 Slowest Speed 1900 | 120 160 80 1800 1900 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 73 | 2 98 102 98 66 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 5 | . 2 . 2 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 27 | . 9 . 18 . Terrain Destroyed 78 | . 9 . 55 14 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 76 | . 9 . 55 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 4823 | . 895 900 1859 1169 Wait 182 | . . 46 42 94 Move 4042 | . 812 831 1571 828 Hop . | . . . . . Pick Up 102 | . 9 8 48 37 Fast Attach 44 | . 3 . 18 23 Attach 28 | . 5 3 5 15 Detach 8 | . . . 5 3 Swap 33 | . 7 . 17 9 Drop 104 | . 11 7 41 45 Fire 275 | . 47 5 108 115 Melee 4 | . . . 4 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 10) 823 | -10/Materials | Discovered new exit (range 16) 927 | -10/Materials | Discovered new exit (range 15) 1127 | -10/Materials | Entered Mines 1129 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1157 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1159 | -10/Mines | Found Prototype Device 1219 | -10/Mines | Learned Materials terminal intel 1238 | -10/Mines | Learned Materials interactive machine intel 1420 | -10/Mines | Discovered new exit (range 18) 1487 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1533 | -10/Mines | Discovered new exit (range 7) 1538 | -10/Mines | Received a Mining Laser from a helpful Derelict 1544 | -10/Mines | Identified Exp. Sensor Array 1664 | -10/Mines | Discovered new exit (range 9) 1868 | -10/Mines | Entered Materials 1868 | -9/Materials | Accompanied by 3 allies 1868 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1869 | -9/Materials | Loaded intel: 18 interactive machine locations 1870 | -9/Materials | Loaded intel: 12 terminal locations 1950 | -9/Materials | Discovered new exit (range 8) 1985 | -9/Materials | Discovered new exit (range 16) 2202 | -9/Materials | Build established: Tank 2424 | -9/Materials | Discovered new exit (range 14) 2768 | -9/Materials | Destroyed 7 combat bots 5985 | -9/Materials | Discovered new exit (range 9) 6302 | -9/Materials | Discovered new exit (range 15) 7068 | -9/Materials | First assault squad dispatched 7160 | -9/Materials | Core integrity fell below 50% 7648 | -9/Materials | Entered another Materials area 7648 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7772 | -8/Materials | Garrison activated, responded to threat 8448 | -8/Materials | First assault squad dispatched 8557 | -8/Materials | Lost 4 parts (1u3w) 9982 | -8/Materials | Repaired Corrupted Imp. Trap Extractor 10161 | -8/Materials | Discovered new exit (range 15) 10716 | -8/Materials | Core integrity fell below 50% 11047 | -8/Materials | Lost 3 parts (1p1u1w) 11085 | -8/Materials | Core integrity fell below 20% 11104 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 11084_ Acquired Particle Gun. 11086_ M-28 Smith repairs H-61 Shepherd. 11088_ T-07 Excavator is excavating. 11089_ Hrd. Medium Armor Plating destroyed. 11090_ Arm. Treads blasted off. 11090_ Knocked back. 11091_ Acquired 13 matter. 11092_ Power failure, Imp. Ion Engine shutdown. 11092_ T-07 Excavator is excavating. 11094_ Destroyed Transmission Jammer. 11094_ U-05 Engineer lays Concrete. 11095_ Penetrated by Slug. 11095_ Knocked back. 11096_ T-07 Excavator is excavating. 11097_ Overheating: Matter decay (-44). 11097_ U-05 Engineer lays Concrete. 11098_ Power failure, Imp. Ion Engine shutdown. 11098_ U-05 Engineer lays Concrete. 11100_ R-06 Scavenger collects VSS Leg. 11103_ Overheating: Imp. Ion Engine damaged (-3). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????/???????????????????????????????????? | | ?????? ???????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ####?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | [ #?# ##?????????????????????????????????? | | #?# ??????????????????????????????????? | | #?# #??????????????????????????????????? | | ### ###?????#####??????????????????????? | | # ##### #??????????????????????? | | *#/ #######????????????????? | | =+% +???????????????? | | #= #?#r= #???????????????? | | #### ##### #?#[ #???????????????? | | ???## [######???????# +???????????????? | | ##### =%# ! #???????#% #???????????????? | | + = #???????# #??????#????????? | | # * #???????# #????? #????????? | | # ! #???????# #???? +????????? | | ### ## ! *#???????#k ##?? #????????? | | ### ## #???????# %@##? #????????? | | + ########?##???# %%### #????????? | | " #### #?###### #% =## #??????????? | | T #??# #?# # %%%= #??????????? | | " #### ### # ####H## #??????????? | | ## # ### ??# #?###??????????? | | ## # #?# ???# ![ #??????????????? | | ## T + #?##????#=% =#??????????????? | | #### # #??###### = g#??????????????? | | # #??# ## m] ##?????????????? | | ### ## #??# ]## + ????????????? | | ???# #? #??# ## ### ???????????? | | ????# #??#+#???#!] ## #??? ??????????? | | ###?# #??# #???#]| ## #????+?????????? | | ### #### #???# ###+###????????######? | | " # ## ##### #?# #??????????# #? | | T # ##+#### #??????????# #? | | " # == #??????????# #? | | + T *!%/ ^ #??????????# #? | | # [!%!%* ^^ % #??????????# #? | | ### [===/ % #### ############ #? | | # %%%###+#######+## ##! # #? | | ### "%### # ## # = #? | | #?# #?# """ # ## *# [ #? | | #?#% #?# "T" """ !# ## ##+##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Spread Laser | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyUltimateThermoblaster Manual? 0 Play Time 00:59:23 Cumulative 75.4 hours Start 2024.11.14 @ 15:25:51 End 2024.11.14 @ 16:25:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 35 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b129b81-8c65-4c4d-a760-b15177eaecc2