Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.25 @ 01:46:29 Player: willyarr Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (4336) 4336 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10486 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 24/100 System Corruption 9% Temperature Critical (524) Movement Hovering (58) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Large Storage Unit Trap Scanner Visual Processing Unit Advanced Melee Analysis Suite Authchip [Armor] > --- WEAPON (6) ------- Field Laser > --- INVENTORY (15) --- Fission Core Improved Fusion Compressor Antigrav System Linear Gravjet Combat Gravmag System Combat Gravmag System Advanced Power Amplifier Advanced Heat Sink Particle Charger Reaction Control System Graphene Brace EM Shield EM Disruption Field Point Defense System Point Defense System Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Trap Scanner Visual Processing Unit Improved Sensor Array Transport Network Coupler Advanced Melee Analysis Suite > --- WEAPON ----------- Variable Charge Gun Proton Cannon Heavy Phase Cannon Hypervelocity Coil Gun Heavy Flail Ripper > --- INVENTORY -------- Light Antimatter Reactor Antigrav System Gyrokinetic Inverter Linear Gravjet Linear Gravjet Combat Gravmag System Combat Gravmag System Advanced Power Amplifier Advanced Heat Sink Particle Charger EM Disruption Field Point Defense System Point Defense System Authchip [Armor] Field Laser [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Visual Processing Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Authchip [Armor] Protection Propulsion Shielding Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Slots Evolved 12 | . . . 4 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . . . 1 Utility 5 | . . . 2 1 . . 1 . 1 . Weapon 4 | . . . 2 . . . 1 . 1 . Parts Attached 105 | 6 3 5 26 15 11 . 2 8 12 17 Power 14 | 1 . 1 4 1 2 . . 1 2 2 Engine 9 | 1 . 1 3 . 2 . . 1 1 . Core 4 | . . . 1 1 . . . . 1 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 33 | 2 . 2 6 7 3 . . 4 2 7 Treads . | . . . . . . . . . . . Leg 6 | . . 2 4 . . . . . . . Wheel 4 | 2 . . 2 . . . . . . . Hover 23 | . . . . 7 3 . . 4 2 7 Flight . | . . . . . . . . . . . Utility 20 | 1 2 1 5 3 . . 1 . 3 4 Device 12 | . 1 1 3 2 . . 1 . 2 2 Storage 3 | 1 1 . . 1 . . . . . . Processor 3 | . . . 2 . . . . . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 38 | 2 1 1 11 4 6 . 1 3 5 4 Energy Gun 16 | 2 1 1 3 2 1 . . 2 1 3 Energy Cannon 6 | . . . 2 1 1 . . . 2 . Ballistic Gun 9 | . . . 5 . 2 . . 1 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 1 1 . . . . . Slashing Weapon 4 | . . . . . 1 . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 52 | . 1 4 7 4 11 . . 5 3 17 Power 8 | . . 1 1 1 2 . . 1 . 2 Propulsion 8 | . . 1 . . 3 . . 1 1 2 Utility 6 | . . 1 . 1 . . . . . 4 Weapon 30 | . 1 1 6 2 6 . . 3 2 9 Highest Loss Streak 11 | . 1 2 4 3 11 . . 4 2 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 3 12 19 19 14 12 13 11 13 13 13 Power 1 | . 1 2 2 2 1 1 . 1 . 1 Propulsion 5 | 2 6 8 8 2 1 . . 1 2 5 Utility 5 | . 2 5 5 5 6 8 6 7 7 6 Weapon 2 | . 1 2 2 4 2 4 4 4 3 . Tool/Special . | . . . . . . . . . . . Unused Backups 44 | . 3 3 6 10 3 . . 4 4 11 Power 5 | . . . 1 . 1 . . 1 1 1 Propulsion 10 | . 2 . 3 3 . . . . . 2 Utility 19 | . 1 . 1 2 2 . . 2 3 8 Weapon 10 | . . 3 1 5 . . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 98 99 92 100 92 92 93 91 Engine 6 | . 14 13 8 . 3 7 6 6 4 . Core 2 | . . . . 7 2 . . . . 9 Leg 6 | . . 21 14 . . . . . . . Wheel 3 | . 28 5 3 . . . . . . . Hover 10 | . . . . 22 19 23 20 19 16 16 Device 14 | . 13 13 10 14 15 15 20 20 17 15 Storage 8 | . 14 14 9 7 7 7 5 6 5 5 Processor 10 | . . . 16 15 15 15 13 13 11 12 Energy Gun 13 | . 28 27 8 7 5 7 6 5 10 11 Energy Cannon 5 | . . . 5 9 9 7 6 6 4 5 Ballistic Gun 5 | . . . 14 5 4 7 6 6 5 3 Impact Weapon 3 | . . . 6 7 5 7 . . . 4 Slashing Weapon 1 | . . . . . . . 5 6 4 2 Peak Build Rating 91 | 6 9 12 31 39 45 45 54 65 77 91 Average Rating 38 | 4 7 9 23 35 38 45 52 58 72 87 On Entrance 33 | . 6 9 12 31 39 45 45 54 47 77 Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 14 50 53 66 44 48 48 52 54 73 79 Greatest Support 44 | 26 26 26 32 25 26 26 26 27 29 44 Greatest Overweight (x) 13 | . 1 3 4 2 13 1 1 2 2 3 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 Average Capacity 16 | 7 14 20 20 15 15 15 13 15 15 15 Most Carried 20 | 7 20 20 20 20 15 15 15 15 15 15 Average Carried 15 | 3 12 19 19 14 13 15 12 14 13 13 Final Capacity 20 | 8 20 20 20 15 15 15 15 15 15 15 Final Carried 20 | 6 20 19 20 15 15 15 15 15 15 15 Class Distribution -------------------- 53% | Scavenger-Skirmisher 25% | Mutant 9% | Scavenger-Gladiator 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/DSF Scavenger-Skirmisher | -5/Factory Gladiator | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Matter Collected 2024 | 222 100 60 665 169 150 . . 181 183 294 Remotely 86 | . . . 86 . . . . . . . Salvage Created 4530 | . 376 357 1552 394 252 . . 451 567 581 Parts 234 | . 27 28 69 25 11 . . 23 29 22 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . 22 . . 10 . . . . . Prevented 1 | . . . . . 1 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Combat Hostiles Destroyed 93 | . 9 9 30 6 6 . . 7 15 11 Melee 1 | . . . . . 1 . . . . . Guns 59 | . 7 7 24 1 3 . . 4 7 6 Cannons 18 | . . . 5 4 1 . . 2 4 2 AOE 7 | . 1 2 . . . . . 1 3 . Classes Destroyed 12 | . 4 2 1 1 . . . 2 1 1 Recycler 1 | . 1 . . . . . . . . . Operator 1 | . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . Watcher 9 | . 3 . 4 2 . . . . . . Swarmer 28 | . 6 3 4 . 2 . . . 9 4 Grunt 30 | . 3 . 15 2 4 . . 4 . 2 Sentry 14 | . . . 11 1 . . . . 2 . Specialist 2 | . . . . . . . . 2 . . Hunter 2 | . . . . . . . . . . 2 Programmer 10 | . . . . 3 . . . . 4 3 Heavy 1 | . . . . . . . . 1 . . Subdweller 6 | . . 6 . . . . . . . . Best Kill Streak 6 | . 3 3 5 3 3 . . 3 5 6 Combat Bots Only 6 | . 3 3 5 3 3 . . 3 4 6 Max Kills in Single Turn 5 | . 2 2 2 1 1 . . 1 5 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . 1 2 . . . . . 1 3 . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Hostile Shots Fired 769 | . 21 76 165 78 119 . 9 86 72 143 Missed 232 | . 8 40 45 35 27 . 2 20 21 34 Hits 537 | . 13 36 120 43 92 . 7 66 51 109 Projectile 537 | . 13 36 120 43 92 . 7 66 51 109 AOE 3 | . . 3 . . . . . . . . Critical Strikes 36 | . 1 . 7 2 4 . . 7 4 11 Actively Blocked 2 | . . . . . . . . . 1 1 Part Disruptions 2 | . . . . 2 . . . . . . Damage Taken 8111 | . 131 381 1451 527 1081 . 36 1036 821 2647 Core 2292 | . 16 154 277 47 238 . 4 234 161 1161 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 53 | . . . . . . . . . 44 9 Ignored by Resistances 2064 | . 34 116 412 162 314 . 15 295 232 484 Regen/Repaired (Parts) 271 | . . . 118 20 . . 112 . . 21 Core Remaining (%) 65 | 100 . 32 49 . . 59 . 72 83 . Volleys Fired 227 | . 19 34 79 22 10 . . 20 19 24 Largest 5 | . 2 2 4 3 3 . . 3 4 5 Hottest 344 | . 90 110 220 194 194 . . 159 264 344 Shots Fired 630 | . 36 67 243 66 15 . . 56 69 78 Gun 497 | . 36 67 200 37 12 . . 36 51 58 Cannon 133 | . . . 43 29 3 . . 20 18 20 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 198 | . . . 124 9 11 . . 24 18 12 Thermal 326 | . 17 40 119 36 2 . . 23 51 38 Explosive . | . . . . . . . . . . . Electromagnetic 106 | . 19 27 . 21 2 . . 9 . 28 Robot Hit Streak 32 | . 10 31 32 17 24 . . 26 15 20 Robot Miss Streak 5 | . 1 1 3 3 . . . 1 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 . 5 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 483 | . 27 48 180 51 21 . . 48 48 60 Core Hits 193 | . 15 20 68 19 9 . . 19 21 22 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . 2 . . . . 3 Critical Strikes 21 | . 1 2 7 1 3 . . . 3 4 Burn 11 | . 1 1 7 . . . . . 2 . Destroy 5 | . . 1 . . 1 . . . . 3 Corrupt 1 | . . . . 1 . . . . . . Smash 2 | . . . . . 1 . . . . 1 Sever 2 | . . . . . 1 . . . 1 . Melee Attacks 14 | . . . . . 7 . . . 4 3 Impact 8 | . . . . . 5 . . . . 3 Slashing 6 | . . . . . 2 . . . 4 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9380 | . 436 772 2999 872 512 . . 910 1578 1301 Guns 6073 | . 375 713 2389 425 181 . . 458 762 770 Cannons 2223 | . . . 610 390 64 . . 392 436 331 Explosions 530 | . 25 59 . 57 . . . 60 329 . Melee 507 | . . . . . 267 . . . 51 189 Ramming 47 | . 36 . . . . . . . . 11 Kinetic 2276 | . . . 1407 74 164 . . 320 243 68 Thermal 5468 | . 163 571 1592 574 35 . . 507 1284 742 Explosive . | . . . . . . . . . . . Electromagnetic 1082 | . 237 201 . 224 46 . . 83 . 291 Impact 352 | . . . . . 163 . . . . 189 Slashing 155 | . . . . . 104 . . . 51 . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . 3 3 3 . . 4 9 Average Corruption 2 | . . . . 1 3 3 . . 2 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . 3 11 3 . . 7 4 Message Errors 7 | . . . . 1 2 1 . . 2 1 Matter Fused 5 | . . . . . 3 . . . 2 . Heat Flow Errors 3 | . . . . 1 . . . . 2 . Energy Discharges 3 | . . . . . 1 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 3 1 . . . . Data Loss (major) 2 | . . . . . 1 . . . . 1 Misfires 2 | . . . . 1 . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots 4 | . . . . . . . . . . 4 Overflow Damage 263 | . . . . 9 46 . . . 84 124 Projectiles 2 | . . . . . . . . . 2 . Explosions 91 | . . . . 9 . . . . 82 . Melee 170 | . . . . . 46 . . . . 124 Knockbacks 4 | . . . . . 1 . . . . 3 Impact 4 | . . . . . 1 . . . . 3 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 218 | . 18 . . 81 . . . 45 69 5 Shots 7 | . . . . 5 . . . 1 1 . Rammed 2 | . 1 . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 788 | . 298 24 536 310 126 . . 76 504 788 Average Temperature 158 | . 91 8 126 80 70 . . 38 141 267 Received Heat Transfer 2876 | . 78 189 990 99 630 . 12 493 45 340 Effects 58 | . 3 . 11 . . . . . 2 42 Shutdowns 18 | . . . 3 . . . . . 1 14 Energy Bleed 6 | . . . 2 . . . . . 1 3 Interference 12 | . 3 . 4 . . . . . . 5 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 5 | . . . 1 . . . . . . 4 Damage (major) 7 | . . . 1 . . . . . . 6 Damage (core) 5 | . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 5 | . 1 . . . 1 . . . . 3 Combat Hostiles 5 | . 1 . . . 1 . . . . 3 Parts Fried 8 | . 2 . . . 1 . . . . 5 Impact Corruptions 7 | . . . . . 2 . . . . 5 Robots Melted 3 | . . . 1 1 . . . . 1 . Combat Hostiles 3 | . . . 1 1 . . . . 1 . Parts Melted 31 | . 1 3 7 4 . . . . 13 3 Heat Transferred 10156 | . 531 1056 3962 999 74 . . 790 1767 977 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 1 . 1 . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 96 | 100 100 . 100 100 . . 100 100 79 100 Level 1 3 | . . . . . . . . . 20 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 242 | . 189 . 197 85 . . 4 139 242 116 Initial 53 | . . . . 22 . . . . 53 15 Average 58 | . 94 . 70 8 . . . 75 138 21 Influence Increases 3281 | . 275 535 913 305 135 . 8 169 525 416 Destroy 0b10 Robot/C 1780 | . 180 100 600 120 120 . . 140 300 220 Destroy 0b10 Robot/NC 55 | . 20 . 20 10 . . . . 5 . Destroy Leader 358 | . 36 . 148 54 . . . 20 60 40 Trap Triggered on 0b10 10 | . . . . . . . . . 10 . Successful Hack 194 | . 31 . 51 71 . . 8 . 12 21 Disable Machine 135 | . . . 27 45 . . . 9 36 18 Destroy Structure 104 | . 8 . 7 5 . . . . 72 12 Lose Combat Pursuer 645 | . . 435 60 . 15 . . . 30 105 Influence Decreases 3281 | . 214 596 856 362 135 . 8 50 606 454 Entered New Map 158 | . . 34 . 35 . . . . 66 23 Time Decay 2658 | . 204 542 786 262 60 . 8 . 510 286 Lost Part 430 | . 10 20 70 30 75 . . 50 30 145 Purge Threat 35 | . . . . 35 . . . . . . Squads Dispatched 18 | . . . 4 4 . . . 2 3 5 Investigation 2 | . . . 1 1 . . . . . . Extermination 7 | . . . . 3 . . . . 2 2 Reinforcement 6 | . . . . . . . . 2 1 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Distress Signals 2 | . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 153 | . 11 26 41 11 7 . 1 13 17 26 Peak Tracking Total 7 | . 3 6 6 4 6 . 1 7 5 6 Tactical Retreats 13 | . . 3 3 . 1 . . . 2 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Traps Triggered 2 | . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . Reused 1 | . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Machines Disabled 15 | . . . 3 5 . . . 1 4 2 Max in Single Turn 5 | . . . 1 5 . . . 1 4 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Machines Accessed 40 | . 5 . 10 11 2 . 2 . 3 7 Terminals 25 | . 5 . 6 6 1 . 1 . 2 4 Fabricators 3 | . . . . 1 . . . . 1 1 Repair Stations 6 | . . . 2 2 . . 1 . . 1 Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 4 | . . . 1 2 . . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 124 | . 14 . 33 43 6 . 5 . 9 14 Successful 84 | . 9 . 22 29 6 . 5 . 7 6 Failed 40 | . 5 . 11 14 . . . . 2 8 Catastrophic 7 | . 2 . 2 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 72 | . 14 . 17 21 5 . 1 . 7 7 Fabricators 6 | . . . . 1 . . . . 2 3 Repair Stations 20 | . . . 9 5 . . 4 . . 2 Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers 23 | . . . 5 16 . . . . . 2 Garrison Access . | . . . . . . . . . . . Terminal Hacks 46 | . 9 . 11 11 6 . 1 . 5 3 Record 12 | . 1 . 4 1 5 . . . . 1 Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . Open Door 1 | . . . . . 1 . . . . . Open DSF 4 | . . . . 1 . . 1 . 1 1 Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . Locate Traps 4 | . 2 . . 1 . . . . 1 . Reprogram Traps 1 | . . . . . . . . . 1 . Dispatch Records 1 | . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Surveillance Status 2 | . . . . 2 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . Zone Layout 5 | . 2 . 1 . . . . . 1 1 Fabricator Hacks 3 | . . . . 1 . . . . 2 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 16 | . . . 7 3 . . 4 . . 2 Scan Component 9 | . . . 4 2 . . 2 . . 1 Repair 7 | . . . 3 1 . . 2 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 19 | . . . 4 14 . . . . . 1 Insert Component 9 | . . . 2 6 . . . . . 1 Analyze 10 | . . . 2 8 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 31 | . 4 . 9 9 1 . 1 . 1 6 Full Trace Events 3 | . . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . Time 40 | . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . 1 . . . . . . Part Schematics Acquired 8 | . . . 2 6 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . . . 3 1 . . 2 . . 1 Time 223 | . . . 96 25 . . 64 . . 38 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 6 . . . . . 1 Part Schematics Acquired 7 | . . . 2 5 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Active Infowar (turns) 8184 | . 440 1504 1669 1441 626 68 198 209 1022 1007 Optics 6243 | . . 20 1668 1441 626 68 198 209 1022 991 Sensors 906 | . . . . . . . . . . 906 Terrain 1924 | . 440 1484 . . . . . . . . Traps 3597 | . . . . 473 626 68 198 209 1022 1001 T.N.C. 5787 | . . . 1667 1441 626 68 198 209 1022 556 Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Turns Passed 8307 | 51 479 1522 1684 1441 626 68 198 209 1022 1007 Spaces Moved 4608 | 40 405 673 599 1088 466 61 105 94 490 587 Core 13 | 5 . . . . 8 . . . . . Treads . | . . . . . . . . . . . Legs 868 | . . 451 417 . . . . . . . Wheels 844 | 35 405 222 182 . . . . . . . Hover 2883 | . . . . 1088 458 61 105 94 490 587 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 105 112 112 112 112 112 111 112 55 Average Speed 144 | 83 98 209 203 112 119 112 112 114 185 107 Slowest Speed 700 | 90 105 260 330 176 700 112 112 196 192 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 84 44 51 31 72 14 2 74 13 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . Scrap Searched 2 | . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 61 | . 6 2 4 6 . . . . 38 5 Melee . | . . . . . . . . . . . Projectile 12 | . . . 4 . . . . . 3 5 AOE 49 | . 6 2 . 6 . . . . 35 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac DSF Fac Fac Total 5794 | 57 450 724 915 1264 510 60 185 160 558 911 Wait 611 | . . . 160 99 . . 64 23 7 258 Move 4598 | 39 404 672 598 1087 465 60 104 93 489 587 Hop . | . . . . . . . . . . . Pick Up 145 | 12 19 7 27 18 13 . 13 6 16 14 Fast Attach 9 | . . . 3 2 . . 1 1 . 2 Attach 77 | 6 2 5 19 8 11 . 2 1 9 14 Detach 4 | . . . . . . . 1 . . 3 Swap 29 | . 1 1 7 7 . . . 6 5 2 Drop 78 | . 4 5 22 21 4 . . 10 9 3 Fire 227 | . 19 34 79 22 10 . . 20 19 24 Melee 14 | . . . . . 7 . . . 4 3 Ram 2 | . 1 . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 4) 412 | -10/Materials | Discovered new exit (range 10) 522 | -10/Materials | Discovered new exit (range 10) 531 | -10/Materials | Entered Subcaves 777 | -10/Subcaves | Discovered new exit (range 11) 1081 | -10/Subcaves | Learned 8 Materials zone layouts 1090 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1120 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1276 | -10/Subcaves | Learned location of Zion (-7) 1276 | -10/Subcaves | Met a Zionite searching for "candidates" 1992 | -10/Subcaves | Discovered new exit (range 9) 2015 | -10/Subcaves | Ambushed by Subdweller buried in earth 2016 | -10/Subcaves | Core integrity fell below 50% 2053 | -10/Subcaves | Entered Materials 2053 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2054 | -8/Materials | Identified exit to Factory 2396 | -8/Materials | Garrison activated, responded to threat 2405 | -8/Materials | Build established: Scavenger-Skirmisher 2424 | -8/Materials | Lost 4 parts (1p3w) 3399 | -8/Materials | Repaired Hvy. Assault Rifle 3448 | -8/Materials | Repaired Beam Cannon 3488 | -8/Materials | Repaired Hvy. Mace 3600 | -8/Materials | Discovered exit to Factory (range 17) 3673 | -8/Materials | Core integrity fell below 50% 3737 | -8/Materials | Entered Factory 3737 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3849 | -7/Factory | Fabricated A-02 Transporter (x1) 3955 | -7/Factory | Repaired Adv. Heat Sink 4293 | -7/Factory | Discovered new exit (range 12) 4358 | -7/Factory | Discovered new exit (range 7) 4732 | -7/Factory | Lost 3 parts (1p1u1w) 5178 | -7/Factory | Entered Lower Caves 5383 | -7/Lower Caves | Attracted the attention of an 0b10 base 5488 | -7/Lower Caves | Lost 11 parts (2p3n6w) 5495 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5495 | -7/Lower Caves | Learned Factory trap positions 5610 | -7/Lower Caves | Encountered a Warlord checkpoint 5663 | -7/Lower Caves | Learned 8 Factory zone layouts 5743 | -7/Lower Caves | Found DCF Scrap (13 items) 5786 | -7/Lower Caves | Discovered new exit (range 17) 5804 | -7/Lower Caves | Entered another Lower Caves area 5817 | -7/Lower Caves | Learned Factory emergency access door positions 5832 | -7/Lower Caves | Learned Factory trap positions 5856 | -7/Lower Caves | Discovered new exit (range 12) 5872 | -7/Lower Caves | Entered Factory 5872 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5873 | -6/Factory | Identified exit to Factory 5874 | -6/Factory | Loaded intel: 78 trap records 5877 | -6/Factory | Identified exit to DSF 5940 | -6/Factory | Repaired Lrg. Storage Unit 6008 | -6/Factory | Repaired Imp. Sensor Array 6070 | -6/Factory | Entered DSF 6103 | -6/DSF | Additional patrols routed to DSF 6238 | -6/DSF | Discovered exit to Factory (range 15) 6250 | -6/DSF | Build established: Scavenger-Gladiator 6279 | -6/DSF | Entered Factory 6279 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6280 | -5/Factory | Loaded intel: 88 trap records 6307 | -5/Factory | Lost 4 parts (1p1n2w) 6938 | -5/Factory | Build established: Scavenger-Skirmisher 6969 | -5/Factory | Discovered new exit (range 15) 7301 | -5/Factory | Entered another Factory area 7301 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7312 | -4/Factory | Identified exit to DSF 7397 | -4/Factory | Lost 3 parts (2u1w) 7673 | -4/Factory | Build established: Gladiator 7843 | -4/Factory | Core integrity fell below 50% 7850 | -4/Factory | Core integrity fell below 20% 7996 | -4/Factory | Lost 3 parts (1n2w) 8236 | -4/Factory | Build established: Scavenger-Skirmisher 8259 | -4/Factory | Repaired Particle Charger 8308 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08298_ Slammed into G-67 Veteran. 08298_ G-67 Veteran knocked back. 08299_ Hpw. Shock Rifle destroyed. 08300_ Power failure, Mic. Fission Core shutdown. 08300_ Critical hit (Burn: +50). 08300_ Antigrav System destroyed. 08301_ Overheating: Matter decay (-52). 08301_ Lgt. Antimatter Reactor destroyed. 08302_ Overheating: System interference. 08302_ Field Laser temporarily disabled. 08302_ Imp. Sensor Array temporarily disabled. 08302_ Trap Scanner temporarily disabled. 08302_ Acquired Antigrav System. 08302_ Imp. Sensor Array destroyed. 08302_ Mic. Fission Core destroyed. 08303_ Acquired 55 matter. 08304_ Critical hit (Burn: +50). 08306_ Gyrokinetic Inverter broken. 08306_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #?????????????? ???? | | ????????????????????????# #?????????????? ???? | | ????????????????????????#R #?????????????? #??? | | ????????????????????????# #?????????????? T??? | | ????????????????????????# #?????????????? ??? | | ????????????????????????# #?????????????? #??? | | ??????????############### #?????????????? #??? | | ??????????# # #?????????????? #??? | | ??????????# /R #?????????????# #??? | | ??????????# """ """ """ # #?????????????# ^#??? | | ??????????# """ """ """ # #?????????????# #??? | | ??????????# """ """ """ # #?????????????# #??? | | ??????????# # ############### #??? | | ??????????# """ """ #@ # # #??? | | ??????????# """ !! """ # # = # #??? | | ??????????# """ !!! """ # # # #??? | | ??????????# !! # + """ """ """ / #??? | | ??????????# # # """ """ """ # #??? | | ???############+######### # """ """ """ # #??? | | ???# #??# #???######p################ ##?? | | ???# #??# #???# | #???????# ### | | ???#""" #??# #???# [%"""""" #???????# | | ???#"R #??# #???# *"""""" #???????# " | | ???#""" ! #### ##### """"" #???????# | | ???# + / """"" #???????# *### | | ???#####+### ######## #???????# #####?? | | ?????? #??????# """""" #???????# #?????? | | ???? #??????# """""" #???????# #?????? | | ?? !! ####??????# """""" ?????????# #?????? | | !! #?????????# """""" ?????????# #?????? | | !! #?????????# ?????????# #?????? | | ?????????# !#???????# #?????? | | ?????????##############????#### #?????? | | ^ ! ???????????????????????????# #?????? | | ^ "" ??????????????????????????# #?????? | | "" ??????????????????????????# #?????? | | F" ??????????????????????????# #?????? | | ?" ?????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 42 Melee Accuracy 8 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Propulsion Shielding | -7/Factory | Scanalyzed Hover Unit | -7/Factory | Scanalyzed Great Axe | -7/Factory | Scanalyzed Heat Sink | -7/Factory | Scanalyzed Ion Cannon | -7/Factory | Scanalyzed Linear Gravjet | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 34% | -8/Materials Beam Cannon | 69% | -8/Materials Hvy. Mace | 90% | -8/Materials Adv. Heat Sink | 60% | -7/Factory Lrg. Storage Unit | 70% | -6/Factory Imp. Sensor Array | 68% | -6/Factory Particle Charger | 16% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumDispersionRegenerator Manual? 0 Play Time 01:40:41 Cumulative 10.1 hours Start 2025.05.25 @ 00:08:22 End 2025.05.25 @ 01:46:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9997067e-d662-4214-ab4c-57379ef0d120