Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.29 @ 13:16:30 Player: Weasel455 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (222) 222 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 1229 Bonus ------- Follower Combat Kills 152 Cogmind --------- Core Integrity 46/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) Signal Interpreter ECM Suite Small Laser Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Plasma Cutter > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Signal Interpreter ECM Suite Small Laser Particle Gun Particle Gun Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 6 6 1 1 2 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 5 . . . Device . | . . . . . Storage 6 | 1 5 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . . 1 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 Average Slot Usage (%) 99 | . 98 100 100 98 Engine 13 | . 14 14 14 12 Leg 28 | . 28 28 28 28 Storage 27 | . 26 28 28 28 Ballistic Gun 25 | . 28 28 23 14 Special Weapon 2 | . . . 4 1 Naked Turns . | . . . . . Heaviest Build 40 | 12 38 38 38 40 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | 3 1 1 1 3 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 14 | 5 12 16 16 16 Most Carried 16 | 2 15 16 16 16 Average Carried 13 | 1 10 15 16 15 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 2 15 16 16 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 706 | 209 205 110 158 24 Remotely . | . . . . . Salvage Created 351 | . 271 71 . 9 Parts 22 | . 20 2 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 10 | . 8 1 . 1 Guns 10 | . 8 1 . 1 Classes Destroyed 4 | . 3 . . 1 Recycler 2 | . 1 1 . . Swarmer 4 | . 3 1 . . Grunt 5 | . 5 . . . Assembled 1 | . . . . 1 Best Kill Streak 5 | . 5 1 . 1 Combat Bots Only 5 | . 5 1 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 994 | . 313 59 . 622 Core 204 | . 53 14 . 137 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 54 | . 31 7 9 7 Largest 2 | . 2 2 2 2 Hottest 85 | . 40 40 40 85 Shots Fired 96 | . 62 14 10 10 Gun 85 | . 62 14 2 7 Cannon . | . . . . . Launcher . | . . . . . Special 11 | . . . 8 3 Kinetic 82 | . 62 14 2 4 Thermal 14 | . . . 8 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 12 6 . 2 Robot Miss Streak 1 | . 1 1 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 64 | . 48 10 . 6 Core Hits 27 | . 17 6 . 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 732 | . 513 113 . 106 Guns 699 | . 513 113 . 73 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 651 | . 513 113 . 25 Thermal 81 | . . . . 81 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 94 | . 18 9 . 94 Average Temperature 21 | . 8 9 . 45 Received Heat Transfer 265 | . 147 9 . 109 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 198 | . 198 153 . 92 Initial 44 | . . 44 . . Average 91 | . 99 97 . 74 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 15 5 . 9 Peak Tracking Total 4 | . 4 3 . 4 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 8 | . 4 . 4 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 15 . 4 . Successful 12 | . 8 . 4 . Failed 7 | . 7 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 10 | . 7 . 3 . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 4 . Record 4 | . . . 4 . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 2 Highest-Rated Group 40 | . . 40 24 24 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 31 | . . 14 . 17 Total Damage 305 | . . 152 . 153 Kills 6 | . . 3 . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2356 | 75 744 274 1180 83 Spaces Moved 1434 | 49 409 169 768 39 Core 23 | 23 . . . . Treads . | . . . . . Legs 1411 | 26 409 169 768 39 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 148 | 132 144 150 150 153 Slowest Speed 210 | 200 150 150 150 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 63 51 91 17 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1566 | 56 505 176 778 51 Wait 42 | . 41 . 1 . Move 1430 | 48 408 168 767 39 Hop . | . . . . . Pick Up 17 | 2 14 . . 1 Fast Attach 7 | 6 1 . . . Attach 2 | . . . . 2 Detach . | . . . . . Swap 7 | . 5 1 1 . Drop 7 | . 5 . . 2 Fire 54 | . 31 7 9 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Entered Mines 823 | -10/Mines | Learned location of Storage (-7) 873 | -10/Mines | Discovered new exit (range 8) 877 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1085 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1086 | -10/Mines | Discovered new exit (range 5) 1094 | -10/Mines | Entered Exiles 1094 | -10/Exiles | Found Exiles lab abandoned 1094 | -10/Exiles | Accompanied by 2 allies 1123 | -10/Exiles | Discovered new exit (range 15) 1349 | -10/Exiles | Discovered new exit (range 12) 2274 | -10/Exiles | Entered Mines 2274 | -9/Mines | Accompanied by 2 allies 2327 | -9/Mines | Assembled infested the area 2348 | -9/Mines | Core integrity fell below 50% 2357 | -9/Mines | Core integrity fell below 20% 2357 | -9/Mines | Self-destructed Last Messages --------------- 02309_ R-06 Scavenger collects Aluminum Leg. 02312_ R-06 Scavenger collects Ion Engine. 02315_ R-06 Scavenger collects Aluminum Leg. 02327_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02338_ Trooper 1a destroyed. 02341_ as-61083 destroyed. 02345_ C-30 ARC bursts open, deploying its payload. 02345_ D-53 Grenadier unfolds itself. 02346_ Mercenary 1a destroyed. 02347_ as-65633 destroyed. 02347_ as-34071 destroyed. 02348_ U-05 Engineer lays Concrete. 02349_ Lgt. Ion Engine destroyed. 02351_ Assault Rifle destroyed. 02352_ Aluminum Leg destroyed. 02354_ Ion Engine destroyed. 02354_ Particle Gun destroyed. 02355_ U-05 Engineer lays Concrete. 02357_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ?????????# ?????????????????????????????????? | | ?????????# ????#######??????????????????????? | | ??????????# ??### # ###????????????????????? | | ???????????# ### ##???????????????????? | | ??????????## ## ##??????????????????? | | ?????###### ## #??????????????????? | | ???### ######??????????????? | | ??? @ #????????????? | | ??? a #??????????? | | ??? u ### #?????????? | | ???# ## % % ##?????????????????? | | ???# ### ###??????????????????? | | ???# #?# d #######????????????????????? | | ???# #?# d ####??????????????????????????? | | ???# #?# ###?????????????????????????????? | | #??# ### ##??????????????????????????????? | | #### ## ##?????????????????????????????? | | #?????????????????????????????? | | " #?????????????????????????????? | | #### %### #?????????????????????????????? | | #??## ##?## ##?????????????????????????????? | | ????##### #???####??????????????????????????????? | | ????????# #?????????????????????????????????????? | | ???????? #?????????????????????????????????????? | | ??????? #?????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonMachineEngine Manual? 0 Play Time 00:18:47 Cumulative 49.1 hours Start 2021.08.29 @ 12:57:42 End 2021.08.29 @ 13:16:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42d8c8cf-4441-43b1-a946-aedf6dd790c8