Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 20:16:10 Player: Bob Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (123) 615 Value Destroyed (5038) 5038 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3685) 3685 TOTAL SCORE: 15938 Bonus ------- Unstable Evolution 3500 High Alert Combat Kills 40 Follower Combat Kills 145 Cogmind --------- Core Integrity 405/1300 Matter 169/300 Energy 1143/1440 System Corruption 9% Temperature Warning (370) Movement Walking (186) Ox1 Location -3/Armory Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (6) ------ Advanced Cooling System Energy Well Energy Well Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (5) ------- Compact HERF Cannon Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (5) ---- Neutrino Core Neutrino Core Neutrino Core Quantum Reactor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Energy Well Energy Well Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Compact HERF Cannon Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Quantum Reactor Advanced Cooling System [Rating: 138] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Linear Gravjet Flight Unit Diametric Drive Utility Advanced Targeting Computer Device Improved Heat Sink Storage Improved Energy Well Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Slots Evolved 14 | . . . 2 2 2 . . 2 . 2 2 . . 2 . Power 3 | . . . 1 . 1 . . 1 . . . . . . . Propulsion 4 | . . . . . . . . 1 . 1 2 . . . . Utility 4 | . . . . 2 . . . . . 1 . . . 1 . Weapon 3 | . . . 1 . 1 . . . . . . . . 1 . Parts Attached 133 | 6 3 . 19 12 3 . 1 9 20 24 6 3 2 2 23 Power 31 | 1 . . 4 1 2 . . 4 6 6 . . 1 . 6 Engine 17 | 1 . . 3 1 2 . . 3 4 3 . . . . . Core 8 | . . . 1 . . . . 1 2 1 . . 1 . 2 Reactor 6 | . . . . . . . . . . 2 . . . . 4 Propulsion 36 | 2 . . 6 1 1 . . . 7 9 2 1 . 2 5 Treads 4 | . . . 2 1 1 . . . . . . . . . . Leg 28 | 2 . . 4 . . . . . 7 9 . . . 1 5 Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . Flight 3 | . . . . . . . . . . . 1 1 . 1 . Utility 34 | 1 2 . 2 6 . . . 3 2 6 4 1 1 . 6 Device 18 | . . . 1 3 . . . 2 1 4 3 1 1 . 2 Storage 4 | 1 . . . . . . . . . 1 . . . . 2 Processor 3 | . 1 . . 1 . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . 1 . 1 2 . . . 1 1 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 1 . 7 4 . . 1 2 5 3 . 1 . . 6 Energy Gun 17 | 1 1 . 6 2 . . . . 5 2 . . . . . Energy Cannon 10 | . . . . 2 . . . . . 1 . 1 . . 6 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . 1 . 2 . . . 1 . Parts Lost 40 | . . . 5 . . . . 2 9 10 8 3 . 1 2 Power 10 | . . . 2 . . . . . 4 3 1 . . . . Propulsion 10 | . . . 1 . . . . . 2 3 2 1 . . 1 Utility 11 | . . . . . . . . . 1 3 3 2 . 1 1 Weapon 9 | . . . 2 . . . . 2 2 1 2 . . . . Highest Loss Streak 5 | . . . 5 . . . . 2 2 5 5 3 . 1 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 82 | . 98 100 84 98 84 84 90 83 78 95 40 13 21 19 59 Engine 12 | . 14 14 11 18 15 15 15 16 10 13 . . . . . Reactor 1 | . . . . . . . . . . 4 2 . . . 8 Treads 7 | . . . 3 18 15 15 15 13 3 . . . . . . Leg 8 | . 28 28 16 . . . . . 12 21 6 . . 3 13 Device 11 | . . . 3 17 15 15 15 13 13 10 6 3 8 7 3 Storage 2 | . 14 14 7 . . . . . . 4 5 . . . 7 Processor 6 | . 1 14 7 7 7 7 7 6 6 5 5 5 5 4 4 Protection 6 | . 11 . 3 10 7 7 7 6 6 4 2 . . . 7 Energy Gun 11 | . 14 14 21 19 7 7 7 6 12 17 6 . . . . Energy Cannon 7 | . . . . 7 15 15 15 12 4 4 2 . . . 9 Ballistic Gun 1 | . 14 14 4 . . . . . . . . . . . . Peak Build Rating 138 | 6 8 8 23 34 39 36 39 56 65 89 65 37 18 32 138 Average Rating 43 | 3 7 8 12 30 34 36 38 44 49 79 45 12 17 25 87 On Entrance 28 | . 6 8 8 23 34 36 36 39 56 59 52 33 14 18 27 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 130 | 13 16 15 36 47 43 43 49 63 63 88 42 8 3 3 130 Greatest Support 144 | 20 20 20 40 40 40 40 40 40 65 80 55 4 4 28 144 Greatest Overweight (x) 12 | . . . 4 1 1 1 1 1 12 1 1 2 . . 1 Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 3 4 5 5 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 5 5 5 5 4 5 4 4 5 5 4 4 4 Class Distribution -------------------- 46% | Gunner 18% | Mutant 12% | Scavenger-Gunner 11% | Scavenger-Tank 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -6/Extension Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Matter Collected 2033 | 252 143 . 141 225 40 . 23 62 459 389 103 15 . . 181 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6147 | . 377 . 357 1289 335 45 97 393 724 1844 240 108 . . 338 Parts 265 | . 25 . 10 62 11 2 5 14 25 82 5 6 . . 18 Haulers Intercepted 4 | . . . 2 2 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 2 5 . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Combat Hostiles Destroyed 103 | . 9 . 3 23 3 1 5 8 14 26 3 4 . . 4 Melee 2 | . . . 2 . . . . . . . . . . . . Guns 54 | . 9 . 1 14 1 . . 2 5 21 1 . . . . Cannons 30 | . . . . 6 1 1 1 4 5 3 2 4 . . 3 AOE 4 | . . . . . . . 4 . . . . . . . . Classes Destroyed 12 | . 5 . 1 3 . 1 . . 1 . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . . . . Hauler 4 | . . . 2 2 . . . . . . . . . . . Recycler 7 | . 1 . 1 2 2 . . . . 1 . . . . . Operator 2 | . . . . 1 . . . . . 1 . . . . . Watcher 6 | . 2 . . 1 . . . 1 1 1 . . . . . Swarmer 28 | . 5 . . 4 . . 4 3 4 4 . 4 . . . Grunt 32 | . 4 . 3 7 . . . 3 3 12 . . . . . Sentry 20 | . . . . 9 2 . . 1 3 3 1 . . . 1 Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 11 | . . . . 3 1 . 1 1 3 . 2 . . . . Programmer 10 | . . . . . . 1 . . . 7 . . . . 2 Behemoth 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 3 . 2 7 3 1 4 3 4 6 1 4 . . 3 Combat Bots Only 6 | . 3 . 2 4 1 1 4 3 4 6 1 4 . . 3 Max Kills in Single Turn 4 | . 1 . 1 2 1 1 4 1 1 1 1 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . . . . . Melee 1 | . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Hostile Shots Fired 949 | . 44 . 46 93 31 6 25 62 177 229 121 16 . 55 44 Missed 298 | . 12 . 11 17 13 2 3 23 55 58 56 5 . 32 11 Damage Taken 9005 | . 262 . 344 828 139 45 263 699 1402 2211 911 138 . 396 1367 Core 2248 | . 38 . 41 85 . . 25 46 208 521 319 70 . 164 731 Absorbed by Shields 709 | . . . . . . . . . . 709 . . . . . Redirected to Shielding 5 | . 5 . . . . . . . . . . . . . . Ignored by Resistances 2494 | . 85 . 104 245 42 13 81 197 411 719 250 40 . 111 196 Core Remaining (%) 79 | 100 . 84 89 84 . . 96 . 70 47 . . 66 . . Volleys Fired 259 | . 35 . 16 43 7 3 5 17 42 67 10 6 . . 8 Largest 4 | . 2 . 3 3 3 3 3 4 4 4 2 1 . . 4 Hottest 419 | . 85 . 175 195 191 191 191 227 294 315 159 85 . . 419 Shots Fired 689 | . 70 . 35 127 21 9 12 52 125 192 19 6 . . 21 Gun 500 | . 70 . 35 93 7 3 3 17 89 172 11 . . . . Cannon 188 | . . . . 34 14 6 8 35 36 20 8 6 . . 21 Launcher 1 | . . . . . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 60 | . 35 . 13 . . . . 2 10 . . . . . . Thermal 614 | . 35 . 15 127 21 9 11 50 115 192 19 6 . . 14 Explosive 1 | . . . . . . . 1 . . . . . . . . Electromagnetic 14 | . . . 7 . . . . . . . . . . . 7 Robot Hit Streak 33 | . 17 . 9 19 15 6 10 14 29 33 12 18 . . 19 Robot Miss Streak 4 | . 2 . 4 2 1 1 1 2 2 2 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . . . . . Shots Hit Robots 522 | . 51 . 29 92 13 6 10 39 102 146 17 6 . . 11 Core Hits 220 | . 18 . 11 48 8 2 7 13 32 64 7 4 . . 6 Critical Kills 6 | . . . . 1 1 . . 1 . 2 1 . . . . Critical Parts Destroyed 10 | . . . . . . . . . . 10 . . . . . Critical Strikes 39 | . 1 . 1 5 1 . . 3 8 18 2 . . . . Burn 22 | . 1 . 1 4 . . . 1 8 6 1 . . . . Meltdown 3 | . . . . 1 1 . . 1 . . . . . . . Destroy 13 | . . . . . . . . . . 12 1 . . . . Blast 1 | . . . . . . . . 1 . . . . . . . Melee Attacks 8 | . . . 8 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 8 | . . . 8 . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11419 | . 740 . 530 1730 282 148 368 862 2110 3605 416 180 . . 448 Guns 7501 | . 740 . 342 1142 67 40 50 201 1529 3198 192 . . . . Cannons 3542 | . . . . 588 215 108 130 661 581 407 224 180 . . 448 Explosions 188 | . . . . . . . 188 . . . . . . . . Melee 188 | . . . 188 . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 598 | . 295 . 137 . . . . 55 111 . . . . . . Thermal 10265 | . 445 . 132 1730 282 148 180 807 1999 3605 416 180 . . 341 Explosive 188 | . . . . . . . 188 . . . . . . . . Electromagnetic 180 | . . . 73 . . . . . . . . . . . 107 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 188 | . . . 188 . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 . . . . . 12 2 2 2 . 9 Average Corruption 2 | . . . 1 1 . . . . . 6 1 2 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . 1 5 . . . . . 7 . . 1 . 5 Message Errors 4 | . . . . . . . . . . 3 . . . . 1 Matter Fused 5 | . . . . 1 . . . . . 1 . . 1 . 2 Heat Flow Errors 3 | . . . . 2 . . . . . . . . . . 1 Parts Rejected 2 | . . . 1 . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . 1 Weapon Failures 2 | . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 65 | . . . . 16 . 6 4 32 . 5 . . . . 2 Projectiles 61 | . . . . 16 . 6 . 32 . 5 . . . . 2 Explosions 4 | . . . . . . . 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 776 | . 276 . 355 279 108 180 120 168 412 652 324 41 . . 776 Average Temperature 161 | . 69 . 138 81 43 92 55 76 149 243 149 29 . . 449 Received Heat Transfer 1620 | . 144 . 267 369 42 . . 72 345 291 39 9 . 42 . Effects 96 | . . . 4 . . . . . 1 70 1 . . . 20 Shutdowns 57 | . . . 1 . . . . . 1 45 . . . . 10 Energy Bleed 7 | . . . . . . . . . . 5 . . . . 2 Interference 8 | . . . 1 . . . . . . 4 1 . . . 2 Matter Decay 6 | . . . 1 . . . . . . 5 . . . . . Short Circuit 4 | . . . . . . . . . . 2 . . . . 2 Damage (minor) 2 | . . . 1 . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . 7 . . . . . Damage (core) 5 | . . . . . . . . . . 2 . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . 3 1 . . 2 4 2 . . . . . Combat Hostiles 12 | . . . . 3 1 . . 2 4 2 . . . . . Parts Melted 76 | . 1 . 3 15 2 2 . 6 18 23 3 . . . 3 Heat Transferred 19773 | . 1100 . 370 3922 518 222 333 1554 4292 6150 794 222 . . 296 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Peak Influence 437 | . 299 32 64 313 194 . . 126 152 437 190 . . 210 224 Initial 95 | . . 32 10 . 49 . . . 18 57 62 . . 70 95 Average 125 | . 149 32 34 180 94 . . 26 69 223 107 . . 94 142 Maximum Alert Level 2 | . 1 . . 1 . . . . . 2 . . . 1 1 Low Security (%) 74 | 100 55 100 100 45 100 . . 100 100 39 100 . . 89 95 Level 1 24 | . 44 . . 54 . . . . . 57 . . . 10 4 Level 2 . | . . . . . . . . . . 2 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . 2 2 . . 1 1 5 2 . . . 1 Investigation 2 | . 1 . . . . . . . 1 . . . . . . Extermination 5 | . . . . . . . . 1 . 3 . . . . 1 Reinforcement 8 | . . . . 2 2 . . . . 2 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Distress Signals 10 | . . . . 2 . . . 2 1 1 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 185 | . 13 . 8 33 4 1 5 12 20 35 24 5 . 11 14 Peak Tracking Total 10 | . 4 . 3 5 2 1 4 4 4 6 9 4 . 10 5 Tactical Retreats 10 | . . . . . . . . . . 3 4 . . 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Traps Triggered 6 | . 1 . 1 1 . . . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Machines Disabled 4 | . 2 . . . . . . . . 1 . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Machines Accessed 5 | . . 1 . . . . . 1 3 . . . . . . Terminals 5 | . . 1 . . . . . 1 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 9 | . . 4 . . . . . 1 4 . . . . . . Successful 6 | . . 3 . . . . . 1 2 . . . . . . Failed 3 | . . 1 . . . . . . 2 . . . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 9 | . . 4 . . . . . 1 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 6 | . . 3 . . . . . 1 2 . . . . . . Record 2 | . . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 4 | . . 1 . . . . . . 3 . . . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 8 . . . . . Programmers 8 | . . . . . . . . . . 8 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Total Allies 7 | . . . . . . . . . 7 . . . . . . Largest Group 4 | . . . . . . . . . 4 1 . . . . . Highest-Rated Group 96 | . . . . . . . . . 96 20 . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 20 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . 31 . . . . . . Total Damage 787 | . . . . . . . . . 787 . . . . . . Kills 3 | . . . . . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 2 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Turns Passed 8819 | 66 424 183 433 1246 450 1070 606 882 692 1428 572 149 34 223 361 Spaces Moved 5157 | 54 243 152 230 503 205 425 237 322 268 670 826 359 87 322 254 Core 28 | 15 . . 3 . . . . . 2 . . 5 . 3 . Treads 1803 | . . . 38 503 205 425 237 322 73 . . . . . . Legs 1940 | 39 243 152 189 . . . . . 193 670 206 . . 64 184 Wheels . | . . . . . . . . . . . . . . . . Hover 94 | . . . . . . . . . . . 94 . . . . Flight 1292 | . . . . . . . . . . . 526 354 87 255 70 Fastest Speed 35 | 50 120 120 120 170 170 250 250 250 120 120 40 35 35 35 40 Average Speed 144 | 100 120 120 132 203 206 250 250 250 169 168 63 36 35 53 113 Slowest Speed 650 | 120 120 120 250 250 250 250 250 250 650 190 190 150 35 110 186 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . 9 1 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 44 36 25 68 5 54 40 14 47 19 26 50 12 13 13 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 2 . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 18 | . . . . 1 . . 8 . 4 4 1 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 10 | . . . . 1 . . . . 4 4 1 . . . . AOE 8 | . . . . . . . 8 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Ext Fac Fac Upp Upp Res Arm Total 5959 | 65 306 152 323 636 217 427 242 362 414 835 845 368 88 372 307 Wait 210 | . 19 . 18 53 . . . 4 21 38 7 . . 47 3 Move 5118 | 53 242 151 229 502 204 424 236 321 267 669 807 356 84 319 254 Hop 12 | . . . . . . . . . . . 9 1 1 1 . Pick Up 94 | 6 5 1 21 10 . . . 5 11 16 3 1 . 2 13 Fast Attach 33 | . . . . 2 2 . . 4 5 3 4 1 1 . 11 Attach 64 | 6 2 . 17 3 . . 1 2 9 7 1 2 1 2 11 Detach 3 | . 1 . . 1 . . . . . . . 1 . . . Swap 36 | . 1 . 2 7 1 . . 3 6 14 1 . . . 1 Drop 77 | . 1 . 12 15 3 . . 6 13 16 3 . 1 1 6 Fire 259 | . 35 . 16 43 7 3 5 17 42 67 10 6 . . 8 Melee 8 | . . . 8 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . . Rewire 40 | . . . . . . . . . 40 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension -5/Factory -4/Factory (discovered 3 exits: [*Res] / [*Upp x2]) -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 15) 451 | -10/Materials | Identified exit to Mines 491 | -10/Materials | Entered Mines 536 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 544 | -10/Mines | Learned location of Mines (-8) 610 | -10/Mines | Discovered new exit (range 14) 672 | -10/Mines | Identified exit to Materials 674 | -10/Mines | Entered Materials 674 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 885 | -9/Materials | Lost 5 parts (2p1n2w) 1080 | -9/Materials | Discovered new exit (range 16) 1107 | -9/Materials | Entered another Materials area 1107 | -8/Materials | Evolved 2 slots: Utility x2 1290 | -8/Materials | Build established: Tank 1608 | -8/Materials | Build established: Gunner 2324 | -8/Materials | Discovered new exit (range 16) 2353 | -8/Materials | Entered Factory 2353 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2775 | -7/Factory | Discovered new exit (range 4) 2803 | -7/Factory | Entered Lower Caves 3093 | -7/Lower Caves | Learned Factory emergency access door positions 3606 | -7/Lower Caves | Discovered new exit (range 8) 3873 | -7/Lower Caves | Entered another Lower Caves area 3897 | -7/Lower Caves | Discovered new exit (range 15) 4479 | -7/Lower Caves | Entered Factory 4479 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5353 | -6/Factory | Discovered new exit (range 5) 5361 | -6/Factory | Entered Extension 5687 | -6/Extension | Lost 3 allies 5951 | -6/Extension | Spotted B-75 Beast 5985 | -6/Extension | Spotted B-75 Beast 5995 | -6/Extension | Allies destroyed B-75 Beast 6011 | -6/Extension | Destroyed B-75 Beast 6023 | -6/Extension | Lost 3 allies 6043 | -6/Extension | Discovered new exit (range 3) 6053 | -6/Extension | Entered Factory 6053 | -5/Factory | Accompanied by 1 ally 6053 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6362 | -5/Factory | Build established: Scavenger-Gunner 6450 | -5/Factory | Lost 3 parts (1n2u) 6739 | -5/Factory | Build established: Scavenger-Tank 7432 | -5/Factory | System corruption reached 10% 7463 | -5/Factory | Discovered new exit (range 10) 7477 | -5/Factory | Core integrity fell below 50% 7481 | -5/Factory | Entered another Factory area 7481 | -4/Factory | Evolved 2 slots: Propulsion x2 7510 | -4/Factory | Lost 5 parts (3p1n1w) 7760 | -4/Factory | Lost 5 parts (1p2n1u1w) 7930 | -4/Factory | Discovered new exit (range 14) 8024 | -4/Factory | Build established: Mutant 8049 | -4/Factory | Discovered new exit (range 8) 8052 | -4/Factory | Discovered new exit (range 15) 8053 | -4/Factory | Entered Upper Caves 8086 | -4/Upper Caves | Lost 3 parts (1n2u) 8103 | -4/Upper Caves | Learned Research trap positions 8115 | -4/Upper Caves | Encountered a Warlord checkpoint 8193 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8199 | -4/Upper Caves | Discovered new exit (range 3) 8202 | -4/Upper Caves | Entered another Upper Caves area 8231 | -4/Upper Caves | Discovered new exit (range 7) 8236 | -4/Upper Caves | Entered Research 8236 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8237 | -3/Research | Loaded intel: 113 trap records 8456 | -3/Research | Discovered new exit (range 4) 8459 | -3/Research | Entered Armory 8460 | -3/Armory | Met VL-GR5, who suggested a friendly competition 8484 | -3/Armory | Spotted B-86 Titan 8605 | -3/Armory | VL-GR5 did not survive their latest romp through Armory 8811 | -3/Armory | Core integrity fell below 50% 8820 | -3/Armory | Self-destructed Last Messages --------------- 08803_ Adv. Cooling System melted. 08803_ X-87 Electro destroyed. 08805_ Overheating: Energy bleed (-235). 08807_ Overheating: Core damaged (-156). 08808_ Power failure, Lgt. Quantum Reactor shutdown. 08808_ Overheating: System interference. 08808_ Adv. Targeting Computer temporarily disabled. 08808_ Adv. Cooling System temporarily disabled. 08809_ Overheating: Core damaged (-234). 08811_ Overheating: Core damaged (-260). 08812_ Power failure, Quantum Reactor shutdown. 08814_ Power failure, Lgt. Quantum Reactor shutdown. 08814_ Enh. Nova Cannon broken. 08814_ Overheating: Short circuit. 08815_ Biometal Leg broken. 08815_ Overheating: Short circuit. 08816_ Power failure, Mic. Antimatter Reactor shutdown. 08819_ System corrupted: Matter fused (-10). 08820_ Power failure, Quantum Reactor shutdown. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????==?????????????????????????? | | ??????????????????????[=??? ?????????????????????? | | ?????????????????????#!%"?" %[#??????????????????? | | ?????????????????????"!="""=!%# ?????????????????? | | ?????????????????????"%["" ![/??????????????????? | | ?????????????????????Y=!" ] #??????????????????? | | ?????????????????????"![!%! %!#??????????????????? | | ?????????????????????" [ * #??????????????????? | | ??????????????????#### #??????????????????? | | ??????????????????# [%[ [ #??????????????????? | | ??????????????????? ! !%* #????# ???????#?????? | | ???????????????????? [ #????# ?????? ??????? | | ?????????????????????# " #????# ?????? ??????? | | ?????????????????????#bp " ######"##?## ???????? | | ?????????????????????#%b=F" ^+ % # ???????? | | ?????????????????????#! /""x #? ] """ "????????? | | ?????????????????????#! b #? """ #????????? | | ?????????????????????# + """ #?"??????? | | ?????????????????????# @###### "" #? ??????? | | ?????????????????????# #????# "F #? ??????? | | ?????????????????????# #????# """ ##+####### | | ?????????????????????# #????# """ + %% | | ?????????????????????# ##???# "% "###### | | ?????????????????????# # = #########+##+# " #???? | | ?????????????????????# #!!%= = %!"#???? | | ?????????????????????# # ## * !%[#???? | | ?????????????????????# ###### ! #???? | | ?????????????????????# #????# "##???? | | ????????????????######+###### """ " ##????? | | ????????????????# # """ "" ####### | | ????????????????# " """" # """ """ !/ | | ????????????????# " "" " # *# | | ????????????????# "*"" " # !!%# | | ????????????????# " ! " # "" !+ | | ????????????????# " """" + "" # | | ????????????????# # "T # | | ???????????????#######+###### "" ####### | | ???????????????#! # "" * #?????? | | ???????????????# """ """ # *** ####### | | ???????????????#= """ """ + ** | | ???????????????# """ """ # #########+####### | | ???????????????#/ # #?????# | | ???????????????# #######?????# """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 79 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Unstable Evolution Game ------ Seed DimensionalPiercingConstruct Manual? 0 Play Time 01:13:27 Cumulative 180.9 hours Start 2024.08.08 @ 19:02:25 End 2024.08.08 @ 20:16:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 282 Rogue 241 Adventurer 41 Explorer 0 Win Type - Total 4 Types 1/1/0/2/0/0/0/0/0 Lore% 28 Gallery% 54 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c87d4351-2f2f-4e42-96f5-0715da814fcc