Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 20:29:03 Player: Edstelm Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (4302) 4302 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 11666 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/1450 Matter 14/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Advanced Weight Redist. System Improved Shock Absorption System Improved System Guard Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Reaction Control System Layered Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Mini Smartbomb Launcher Chainsword > --- INVENTORY -------- Mini Fusion Reactor Light Quantum Reactor Xenon Bombardment Thruster Impulse Thruster Array Advanced Weight Redist. System ECM Suite Enhanced Quantum Rifle [Rating: 133] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . . 1 . . Utility 12 | . . 1 2 1 2 2 . . 1 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 182 | 6 11 21 13 32 20 16 6 1 23 18 15 Power 16 | 1 1 1 1 2 1 3 . 1 1 3 1 Engine 4 | 1 1 1 1 . . . . . . . . Core 9 | . . . . 2 1 3 . 1 1 1 . Reactor 3 | . . . . . . . . . . 2 1 Propulsion 45 | 2 3 8 3 5 4 4 . . 7 7 2 Treads 10 | . . 7 3 . . . . . . . . Leg 6 | 2 3 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 29 | . . . . 5 4 4 . . 7 7 2 Utility 87 | 1 4 8 7 16 14 5 2 . 12 7 11 Device 50 | 1 . 1 3 11 11 2 1 . 7 3 10 Storage 6 | . 3 1 . 1 . . . . 1 . . Processor 6 | . . . 1 2 2 1 . . . . . Hackware 13 | . . 3 . 1 1 2 . . 3 2 1 Protection 12 | . 1 3 3 1 . . 1 . 1 2 . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 3 4 2 9 1 4 4 . 3 1 1 Energy Gun 5 | . 1 . 1 1 . . 1 . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | 2 2 4 1 . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 11 | . . . . 5 1 2 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . 2 . 2 . . . . . Piercing Weapon 2 | . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . 1 . . 1 2 Parts Lost 39 | . . 3 5 3 3 2 1 . . 6 16 Power 4 | . . . 1 1 . . . . . . 2 Propulsion 14 | . . . 1 1 2 2 . . . 3 5 Utility 14 | . . 2 1 . 1 . . . . 2 8 Weapon 7 | . . 1 2 1 . . 1 . . 1 1 Highest Loss Streak 8 | . . 1 2 3 2 1 1 . . 3 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 99 98 96 96 95 100 97 95 73 Engine 4 | . 14 11 9 4 . . . . . . . Core 3 | . . . . 2 6 5 5 5 5 7 2 Treads 8 | . . 30 27 . . . . . . . . Leg 3 | . 27 2 . . . . . . . . . Flight 13 | . . . . 29 25 21 23 23 24 19 10 Device 8 | . 1 2 5 11 13 16 7 5 11 14 13 Storage 7 | . 12 11 9 7 6 5 5 5 4 4 3 Processor 8 | . . . 5 7 13 11 17 17 15 14 11 Hackware 15 | . . 10 18 18 20 23 23 23 21 18 17 Protection 4 | . 13 8 7 . . . 1 5 2 3 2 Energy Gun 1 | . 7 . 5 1 . . . . 2 . . Ballistic Gun 7 | . 19 21 12 . . . 1 5 . . . Launcher 1 | . . . . 4 2 4 1 . . 1 3 Slashing Weapon 2 | . . . . 3 6 4 5 5 5 4 3 Naked Turns 71 | . . . . . . . . . . . 71 Heaviest Build 57 | 8 36 57 57 21 24 24 21 21 25 34 37 Greatest Support 60 | 20 26 60 60 24 24 24 22 22 33 37 38 Greatest Overweight (x) 3 | . 1 . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 20 20 20 8 8 8 8 8 8 8 Average Capacity 11 | 5 13 18 20 8 8 8 8 8 7 8 7 Most Carried 20 | 5 15 20 20 20 8 8 8 8 8 8 8 Average Carried 11 | 2 12 17 19 8 7 6 7 7 7 7 7 Final Capacity 20 | 5 15 20 20 8 8 8 8 8 8 8 5 Final Carried 20 | 5 15 20 20 8 5 8 8 8 8 8 5 Class Distribution -------------------- 26% | Scavenger-Mutant 26% | Hacker-Ninja 20% | Hacker-Scout 14% | Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 3035 | 271 279 788 278 160 454 . 220 16 171 337 61 Remotely . | . . . . . . . . . . . . Salvage Created 4274 | 49 424 1357 516 231 371 159 122 . 123 670 252 Parts 308 | 4 42 87 42 20 32 12 4 . 10 36 19 Haulers Intercepted 4 | . 2 1 . 1 . . . . . . . Recyclers Shooed 4 | . 2 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 96 | 1 9 27 13 6 9 8 4 . 1 15 3 Melee 21 | . . . . 2 5 4 2 . 1 4 3 Guns 47 | 1 9 27 10 . . . . . . . . AOE 28 | . . . 3 4 4 4 2 . . 11 . Classes Destroyed 12 | 1 6 2 . 1 2 . . . . . . Worker 10 | . . . . 3 3 . . . . 3 1 Builder 4 | . 1 . . 1 1 . . . . . 1 Hauler 4 | . 2 1 . 1 . . . . . . . Recycler 2 | . 1 1 . . . . . . . . . Operator 9 | . 1 3 1 1 . . . . 1 1 1 Watcher 15 | . 2 2 2 3 3 . . . 1 2 . Swarmer 38 | . 6 4 7 6 . 8 1 . . 6 . Cutter 5 | . . . . . 5 . . . . . . Grunt 34 | 1 3 17 3 . 1 . 3 . . 5 1 Brawler 1 | . . 1 . . . . . . . . . Sentry 8 | . . 5 3 . . . . . . . . Programmer 10 | . . . . . 3 . . . 1 4 2 Best Kill Streak 10 | 1 4 6 4 10 7 4 2 . 1 7 4 Combat Bots Only 7 | 1 3 6 4 6 5 4 2 . 1 7 1 Max Kills in Single Turn 4 | 1 2 1 3 3 4 4 1 . 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . . . 3 1 3 4 1 . . 2 . Melee 1 | . . . . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 537 | 2 37 105 55 42 47 21 13 . 5 62 148 Missed 192 | . 11 28 17 15 29 7 7 . 3 26 49 Damage Taken 6463 | 24 270 1028 633 377 384 259 102 . 151 868 2367 Core 2276 | 12 57 91 40 74 163 52 21 . 110 201 1455 Absorbed by Shields 67 | . . . . . . . . . . . 67 Regen/Repaired (Parts) 276 | . . . . . 22 117 . . 137 . . Core Remaining (%) 85 | 95 72 77 92 89 80 . . 92 90 84 . Volleys Fired 193 | 2 35 88 41 6 3 1 3 . . 11 3 Largest 2 | 2 2 2 2 1 1 1 1 . . 1 1 Hottest 88 | 40 88 88 73 33 39 39 39 . . 80 80 Shots Fired 354 | 4 70 176 78 6 3 1 3 . . 11 2 Gun 328 | 4 70 176 78 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 26 | . . . . 6 3 1 3 . . 11 2 Special . | . . . . . . . . . . . . Kinetic 282 | 4 48 173 57 . . . . . . . . Thermal 25 | . 22 3 . . . . . . . . . Explosive 26 | . . . . 6 3 1 3 . . 11 2 Electromagnetic 21 | . . . 21 . . . . . . . . Robot Hit Streak 19 | 3 7 12 19 11 . 1 2 . . 6 . Robot Miss Streak 10 | 1 7 3 10 1 2 . 1 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 303 | 3 45 111 55 11 18 7 4 . 10 22 17 Core Hits 216 | 2 36 57 25 14 18 6 7 . 3 38 10 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 13 | . . . 1 . 2 . . . 3 4 3 Destroy 1 | . . . 1 . . . . . . . . Sever 11 | . . . . . 2 . . . 3 3 3 Impale 1 | . . . . . . . . . . 1 . Melee Attacks 209 | . . . . 17 52 7 6 1 26 61 39 Impact 9 | . . . . 9 . . . . . . . Slashing 189 | . . . . 8 52 7 6 1 25 51 39 Piercing 11 | . . . . . . . . . 1 10 . Sneak Attacks 11 | . . . . 1 4 . . . 2 2 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . Damage Inflicted 10612 | 40 639 1789 1141 936 1171 513 465 . 486 2602 830 Guns 3436 | 40 639 1789 968 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 3549 | . . . 173 531 362 286 386 . . 1746 65 Melee 3615 | . . . . 405 809 227 79 . 486 856 753 Ramming 12 | . . . . . . . . . . . 12 Kinetic 2833 | 40 428 1754 611 . . . . . . . . Thermal 419 | . 211 35 173 . . . . . . . . Explosive 3376 | . . . . 531 362 286 386 . . 1746 65 Electromagnetic 357 | . . . 357 . . . . . . . . Impact 219 | . . . . 219 . . . . . . . Slashing 3294 | . . . . 186 809 227 79 . 486 754 753 Piercing 102 | . . . . . . . . . . 102 . Highest Corruption 17 | . . 4 . 3 1 . . . . 7 17 Average Corruption 3 | . . 4 . 2 1 . . . . 4 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . . 33 . 9 1 . . . . 9 9 Message Errors 14 | . . 8 . 2 . . . . . 2 2 Matter Fused 18 | . . 10 . 4 . . . . . 3 1 Heat Flow Errors 8 | . . 2 . 2 1 . . . . 2 1 Energy Discharges 5 | . . 4 . . . . . . . 1 . Parts Rejected 2 | . . . . 1 . . . . . . 1 Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 5 | . . 4 . . . . . . . 1 . Data Loss (major) 2 | . . 2 . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 2 | . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 617 | . . . 32 102 131 35 . . 46 164 107 Projectiles . | . . . . . . . . . . . . Explosions 136 | . . . 32 5 . 20 . . . 58 21 Melee 481 | . . . . 97 131 15 . . 46 106 86 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 233 | . . . 88 51 39 . . . . . 55 Shots 6 | . . . 2 2 1 . . . . . 1 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 612 | . 204 234 24 261 166 . . . . 285 612 Average Temperature 82 | . 56 43 6 122 117 . . . . 127 207 Received Heat Transfer 1792 | 12 90 483 162 6 6 36 18 . . 39 940 Effects 4 | . . . . 1 . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . 3 8 . . . . . . . Impact Corruptions 5 | . . . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 445 | . 255 40 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 494 | 20 181 432 282 358 248 494 . . 316 457 352 Initial 252 | . 13 27 45 68 29 121 . . 210 3 252 Average 167 | 3 90 229 134 240 69 302 . . 156 143 277 Maximum Alert Level 2 | . . 2 1 1 1 2 . . 1 2 1 Low Security (%) 61 | 100 100 42 79 35 99 21 . . 57 65 9 Level 1 34 | . . 53 20 64 . 61 . . 42 21 90 Level 2 3 | . . 4 . . . 16 . . . 12 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 5 1 5 6 . . . 2 2 4 Investigation 11 | . . 3 . 4 1 . . . 1 . 2 Extermination 5 | . . . . . 2 . . . . 2 1 Reinforcement 10 | . 1 2 1 1 3 . . . 1 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 14 | . 1 4 3 . 1 1 . . 2 2 . Communications Jammed 91 | . . . . 4 1 . . . . 65 21 Distress Signals 50 | . . . . 4 . . . . . 25 21 Times Spotted 201 | 1 16 35 21 19 17 17 6 . 11 28 30 Peak Tracking Total 12 | 1 4 7 7 7 4 6 3 . 5 7 12 Tactical Retreats 23 | . . 1 . 3 4 2 2 . 1 5 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 8 | . 1 1 . 1 . 2 . . 1 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . 1 . 3 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 8 | . . 1 1 3 . 2 . . . 1 . Max in Single Turn 2 | . . 1 1 1 . 2 . . . 1 . Garrison Access 8 | . . . 1 . 2 . . . 3 . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 85 | . 5 9 7 11 11 4 2 . 15 14 7 Terminals 52 | . 5 6 5 8 6 2 . . 4 11 5 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 8 | . . 1 . 1 2 1 . . 2 1 . Recycling Units 3 | . . . . . . . . . 2 1 . Scanalyzers 10 | . . 2 1 2 1 1 . . 2 1 . Garrison Access 8 | . . . 1 . 2 . . . 3 . 2 Total Hacks 330 | . 17 69 19 44 31 22 2 . 61 45 20 Successful 221 | . 4 59 13 20 17 19 2 . 48 27 12 Failed 106 | . 13 10 5 24 14 3 . . 12 17 8 Catastrophic 11 | . 2 1 . 3 2 . . . . 2 1 Database Lockouts 3 | . . . 1 . . . . . 1 1 . Manual 129 | . 11 21 15 24 9 4 . . 19 18 8 Terminals 205 | . 17 27 16 36 20 8 . . 28 35 18 Fabricators 4 | . . . . . . . . . 4 . . Repair Stations 24 | . . 2 . 2 4 6 . . 7 3 . Recycling Units 4 | . . . . . . . . . 2 2 . Scanalyzers 82 | . . 40 2 6 4 8 . . 17 5 . Garrison Access 9 | . . . 1 . 3 . . . 3 . 2 Terminal Hacks 96 | . 2 16 8 16 6 3 2 . 17 18 8 Record 16 | . . . . . . . 1 . 2 10 3 Part Schematic 9 | . 1 1 1 1 3 . . . 1 . 1 Robot Analysis 4 | . . 2 1 . . . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Level Access Points 5 | . . 1 1 1 . . . . 1 1 . Branch Access Points 3 | . . . 1 . 1 . . . 1 . . Machine Index 2 | . . . 1 . . . . . 1 . . Terminal Index 5 | . . 1 . 1 . . . . 1 1 1 Fabricator Index 2 | . . . . . . . . . 1 1 . Repair Station Index 1 | . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . Alert Level 7 | . . 2 1 1 . . . . 1 2 . Unreport Threat 6 | . . 2 . 2 . . . . 1 1 . Locate Traps 3 | . . 1 . . 1 . . . . . 1 Disarm Traps 1 | . . . 1 . . . . . . . . Reprogram Traps 2 | . . . . 1 . . . . 1 . . Dispatch Records 4 | . . 2 . 1 . . . . 1 . . Security Status 1 | . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . 1 . . Transport Status 2 | . . . . 2 . . . . . . . Recall Investigation 4 | . . . . 2 1 . . . 1 . . Recall Extermination 1 | . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . 1 . . Hauler Manifests 3 | . . 1 . 1 . 1 . . . . . Registered Components 6 | . . . 1 1 . 1 . . 1 1 1 Registered Prototypes 1 | . . . . . . . . . 1 . . Zone Layout 3 | . 1 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 19 | . . 2 . . 3 6 . . 6 2 . Scan Component 10 | . . 1 . . 2 3 . . 3 1 . Repair 9 | . . 1 . . 1 3 . . 3 1 . Recycling Unit Hacks 4 | . . . . . . . . . 2 2 . Report Inventory 3 | . . . . . . . . . 2 1 . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer 73 | . . 39 2 1 4 8 . . 16 3 . Insert Component 33 | . . 19 1 1 1 4 . . 6 1 . Analyze 40 | . . 20 1 . 3 4 . . 10 2 . Garrison Access Hacks 8 | . . . 1 . 2 . . . 3 . 2 Seal Access 8 | . . . 1 . 2 . . . 3 . 2 Unauthorized Hacks 19 | . 2 2 2 3 2 2 . . 2 2 2 Terminals 19 | . 2 2 2 3 2 2 . . 2 2 2 Botnet 19 | . 2 2 2 3 2 2 . . 2 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . . . . 1 1 1 Used 3 | . . . . . . . . . 1 1 1 Hacking Detections 71 | . 5 9 6 11 9 3 . . 10 13 5 Full Trace Events 11 | . . 3 . 4 1 . . . 1 . 2 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 39 | . 1 18 2 1 4 4 . . 7 1 1 Parts Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . Total Part Build Rating 6 | . . . . . . . . . 6 . . Parts Repaired 9 | . . 1 . . 1 3 . . 3 1 . Time 342 | . . 44 . . 14 168 . . 88 28 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . Parts Scanalyzed 31 | . . 17 1 1 1 4 . . 6 1 . Part Schematics Acquired 30 | . . 17 1 . 1 4 . . 6 1 . Parts Damaged 7 | . . 1 . 1 . 1 . . 3 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total 4 | . . 2 1 . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 8944 | 84 869 1739 870 679 1323 384 268 37 1014 1050 627 Spaces Moved 12289 | 69 410 841 420 1664 2478 546 781 112 1957 1815 1196 Core 190 | 29 . . . . . . . . . . 161 Treads 1187 | . . 767 420 . . . . . . . . Legs 524 | 40 410 74 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10388 | . . . . 1664 2478 546 781 112 1957 1815 1035 Fastest Speed 24 | 50 120 120 160 29 29 27 27 27 24 26 35 Average Speed 47 | 90 168 156 160 30 29 28 27 27 24 30 37 Slowest Speed 200 | 120 190 160 160 34 31 32 27 27 28 119 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 31 | . . . . . 2 2 . . 18 4 5 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 5 68 71 46 30 47 14 81 20 40 33 29 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . . Spaces Dug 118 | . . . . 5 52 1 2 1 12 23 22 Terrain Destroyed 295 | . . . 5 41 59 24 14 1 12 110 29 Melee 82 | . . . . 5 24 1 2 1 12 23 14 Projectile . | . . . . . . . . . . . . AOE 213 | . . . 5 36 35 23 12 . . 87 15 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total 14689 | 85 529 1097 543 1804 2987 755 824 117 2429 2208 1311 Wait 1552 | . 18 104 45 58 412 175 23 . 401 289 27 Move 12219 | 68 409 840 419 1663 2473 541 780 111 1923 1806 1186 Hop 28 | . . . . . 2 2 . . 15 4 5 Pick Up 156 | 8 29 23 15 8 11 9 3 2 20 16 12 Fast Attach 47 | 4 6 2 . 10 3 9 1 . 6 1 5 Attach 68 | 2 . 7 8 9 7 4 3 1 10 11 6 Detach 18 | . . . . 3 2 1 1 . 5 2 4 Swap 68 | . 5 12 5 13 10 3 2 . 7 6 5 Drop 131 | 1 27 21 10 17 12 3 2 2 16 9 11 Fire 193 | 2 35 88 41 6 3 1 3 . . 11 3 Melee 201 | . . . . 17 52 7 6 1 26 53 39 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 10) 773 | -10/Materials | Discovered new exit (range 13) 954 | -10/Materials | Entered another Materials area 954 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1407 | -9/Materials | Identified exit to Materials 1671 | -9/Materials | Discovered new exit (range 12) 1679 | -9/Materials | Build established: Scavenger-Mutant 1937 | -9/Materials | Discovered new exit (range 5) 2183 | -9/Materials | Discovered new exit (range 6) 2628 | -9/Materials | Repaired Broken Hvy. Assault Rifle 2693 | -9/Materials | Entered another Materials area 2693 | -8/Materials | Evolved 2 slots: Utility x2 3217 | -8/Materials | Discovered new exit (range 3) 3467 | -8/Materials | Central database locked down 3467 | -8/Materials | Identified exit to Factory 3563 | -8/Materials | Entered Factory 3563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3878 | -7/Factory | Found Prototype Launcher 3878 | -7/Factory | Identified Rocket Array 3965 | -7/Factory | Identified exit to Factory 4028 | -7/Factory | Lost 3 parts (1p1n1w) 4128 | -7/Factory | Build established: Hacker-Sprinter 4242 | -7/Factory | Entered another Factory area 4242 | -6/Factory | Evolved 2 slots: Utility x2 4516 | -6/Factory | Discovered new exit (range 8) 4564 | -6/Factory | Identified exit to Lower Caves 4564 | -6/Factory | Identified exit to Extension 4815 | -6/Factory | Build established: Hacker-Scout 5075 | -6/Factory | Repaired Xenon Bombardment Thruster 5111 | -6/Factory | Cargo convoy interrupted 5359 | -6/Factory | Discovered new exit (range 22) 5565 | -6/Factory | Entered another Factory area 5565 | -5/Factory | Evolved 2 slots: Utility x2 5750 | -5/Factory | Repaired Biomechanical Wings 5796 | -5/Factory | Repaired Chainsword 5841 | -5/Factory | Repaired Hvy. Missile Launcher 5907 | -5/Factory | Discovered new exit (range 16) 5941 | -5/Factory | Identified exit to Upper Caves 5949 | -5/Factory | Entered Upper Caves 5952 | -5/Upper Caves | Encountered a Warlord checkpoint 6212 | -5/Upper Caves | Discovered new exit (range 17) 6216 | -5/Upper Caves | Identified exit to Upper Caves 6217 | -5/Upper Caves | Entered another Upper Caves area 6252 | -5/Upper Caves | Discovered new exit (range 8) 6254 | -5/Upper Caves | Identified exit to Factory 6254 | -5/Upper Caves | Entered Factory 6254 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6318 | -4/Factory | Discovered new exit (range 15) 6376 | -4/Factory | Repaired Sml. Storage Unit 6557 | -4/Factory | Discovered new exit (range 12) 6584 | -4/Factory | Repaired Cld. Cesium-ion Thruster 6620 | -4/Factory | Repaired Imp. Cesium-ion Thruster 6796 | -4/Factory | Central database locked down 6796 | -4/Factory | Identified exit to Research 6796 | -4/Factory | Identified exit to Upper Caves 6796 | -4/Factory | Identified exit to Armory 7209 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 7260 | -4/Factory | Build established: Hacker-Ninja 7268 | -4/Factory | Entered Research 7268 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7313 | -3/Research | Repaired Broken Impulse Thruster 7386 | -3/Research | Discovered new exit (range 16) 7544 | -3/Research | Identified exit to Research 7587 | -3/Research | Spotted B-86 Titan 7636 | -3/Research | Spotted B-86 Titan 7946 | -3/Research | Destroyed 7 combat bots 8003 | -3/Research | Central database locked down 8211 | -3/Research | Lost 3 parts (2n1u) 8318 | -3/Research | Entered another Research area 8318 | -2/Research | Evolved 2 slots: Utility x2 8665 | -2/Research | Found Prototype Device 8668 | -2/Research | Identified Exp. Force Field 8834 | -2/Research | Lost 7 parts (2p3n2u) 8837 | -2/Research | Spotted B-90 Cyclops 8855 | -2/Research | Released all parts (9) 8859 | -2/Research | Core integrity fell below 50% 8859 | -2/Research | System corruption reached 10% 8884 | -2/Research | Lost 8 parts (2n5u1w) 8908 | -2/Research | Found Prototype Device 8908 | -2/Research | Identified Beam Splitter 8941 | -2/Research | Core integrity fell below 20% 8945 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08859_ Fabricator disabled. 08870_ Acquired Adv. Cloaking Device. 08872_ System corrupted: Matter fused (-7). 08886_ Slammed into M-36 Artificer. 08887_ Adv. Cloaking Device destroyed. 08887_ System corrupted by crushing effect (+3). 08901_ L2VG/B%P:EFL7JZJKT1E8FVVZIHHUH>W 08908_ Acquired Prototype Device. 08908_ Identified Beam Splitter. 08908_ Faulty integration triggers energy drain (-48). 08921_ Dropped Faulty Beam Splitter. 08922_ Acquired Imp. System Guard. 08923_ XN7KL>|UIJ5AMM%T3CCG1,ZCZTB0, 08929_ Dropped Lyr. Light Armor Plating. 08930_ Acquired Lyr. Light Armor Plating. 08932_ Graviton Restrictor disabled. 08932_ Dropped Lyr. Light Armor Plating. 08933_ Acquired Cmb. Linear Gravjet. 08944_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##+###????????????????????????????????? | | ???? ??? #????????????????????????????????? | | ???# ??? #????????????????????????????????? | | ???# ? #????????????????????????????????? | | ???#!!] """ ????????????????????????????????? | | ???#!] """ #????????????????????????????????? | | ???#!] """ #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# ^ #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# !!! #????????????????????????????????? | | #### !! ###########+######???????????????? | | !! sss ss @ ????????? | | s s ##???????????????? | | t #????????????????? | | p p Rw #????????????????? | | ########### ############ #????????????????? | | ###########/#######????# #????????????????? | | # #????# A ???????????????? | | # #????# ###??????????????? | | # """"" """"" #????# #????????????????? | | + """"" """"" #????? #????????????????? | | # """"" """ #????? #????????????????? | | # ! ! #????? ##+#????????????????? | | # #????? #???????????????????? | | ###################????? #???????????????????? | | #???????????????? #???????????????????? | | #???????????????? ?????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #### #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # ####?????????????????????????????????????? | | + ??????????????????????????????? | | # ?????????????????????????????? | | # ??????????????????????????????? | | #### ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Armor Coverage 150 Phase Shifting 5 Evasion (%) 80 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 24 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked ECM Suite | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Hacked VTOL Module | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Hvy. EM Shotgun | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Cld. Cesium-ion Thruster | -7/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Adv. Signal Interpreter | -5/Factory | Scanalyzed Lyr. Light Armor Plating | -5/Factory | Scanalyzed Mic. Nuclear Core | -5/Factory | Scanalyzed Imp. Component Analysis Suite | -5/Factory | Scanalyzed Hvy. Antimatter Reactor | -4/Factory | Scanalyzed Mni. Smartbomb Launcher | -4/Factory | Hacked Impulse Thruster | -4/Factory | Scanalyzed Imp. Transmission Jammer | -4/Factory | Scanalyzed Adv. Hacking Suite | -4/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Adv. Reaction Control System | -4/Factory | Scanalyzed Imp. Diametric Drive | -3/Research | Scanalyzed Exp. Terrain Scanner | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Mni. Smartbomb Launcher | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns Maximum Efficiency Origins Watch This! Challenges ------------ None Game ------ Seed StormGatlingBeamcaster Manual? 0 Play Time 06:42:07 Cumulative 83.8 hours Start 2024.08.04 @ 02:02:56 End 2024.08.05 @ 20:29:03 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01cc5ba3-24d3-41b6-ad65-60b66262b82b