Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.16 @ 20:13:17 Player: HeikoO Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (478) 478 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2393 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 99/100 System Corruption 0% Temperature Cool (425) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Advanced Terrain Scan Processor Improved Power Shielding > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Heavy Ion Cannon Shock Bomb Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Advanced Terrain Scan Processor Protection Improved Power Shielding Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 33 | 2 5 5 8 13 Power 5 | . 1 . 1 3 Engine 5 | . 1 . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 1 1 2 5 1 Treads . | . . . . . Leg 8 | 1 1 2 3 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 6 | . 2 1 . 3 Device 4 | . 2 . . 2 Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 1 1 2 2 6 Energy Gun 2 | . 1 . . 1 Energy Cannon 7 | . . 2 1 4 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 . . 10 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 5 | . 1 . . 4 Highest Loss Streak 10 | . 1 . . 10 Average Slot Usage (%) 84 | . 87 84 90 78 Engine 13 | . 12 11 11 18 Leg 18 | . 26 30 22 . Flight 8 | . . . 12 17 Device 14 | . 25 11 11 13 Processor 1 | . . . . 4 Protection 8 | . . 10 11 8 Energy Gun 1 | . 7 . . . Energy Cannon 14 | . . 20 18 16 Ballistic Gun 2 | . 14 . . . Launcher 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 35 | 1 10 20 20 35 Greatest Support 40 | 10 20 40 40 8 Greatest Overweight (x) 6 | . . . 4 6 Average Overweight (x) . | . . . 1 3 Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 4 3 4 3 Average Carried 2 | 2 1 1 3 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 3 1 3 4 1 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 446 | 196 95 50 105 . Remotely . | . . . . . Salvage Created 788 | . 76 276 329 107 Parts 49 | . 5 17 21 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 18 | . 3 9 6 . Guns 3 | . 3 . . . Cannons 12 | . . 9 3 . AOE 1 | . . . 1 . Classes Destroyed 5 | . 2 . 3 . Worker 1 | . . . 1 . Builder 2 | . . . 1 1 Recycler 2 | . . . 1 1 Swarmer 9 | . 2 4 3 . Grunt 9 | . 1 5 3 . Best Kill Streak 4 | . 1 4 3 1 Combat Bots Only 4 | . 1 4 3 . Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1860 | . 278 153 166 1263 Core 644 | . 76 8 4 556 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 69 . 97 . Volleys Fired 64 | . 30 12 15 7 Largest 2 | . 2 2 2 2 Hottest 150 | . 60 150 150 130 Shots Fired 104 | . 44 24 25 11 Gun 44 | . 44 . . . Cannon 54 | . . 24 20 10 Launcher 6 | . . . 5 1 Special . | . . . . . Kinetic 30 | . 30 . . . Thermal 54 | . . 24 20 10 Explosive . | . . . . . Electromagnetic 20 | . 14 . 5 1 Robot Hit Streak 16 | . 12 16 16 4 Robot Miss Streak 4 | . 3 1 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | . 27 15 13 8 Core Hits 31 | . 6 10 7 8 Critical Hits 2 | . 1 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1340 | . 140 400 503 297 Guns 136 | . 136 . . . Cannons 838 | . . 400 250 188 Explosions 344 | . . . 253 91 Melee . | . . . . . Ramming 22 | . 4 . . 18 Kinetic 114 | . 114 . . . Thermal 838 | . . 400 250 188 Explosive . | . . . . . Electromagnetic 366 | . 22 . 253 91 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . 10 7 . Projectiles 10 | . . 10 . . Explosions 7 | . . . 7 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . . 16 8 Shots 2 | . . . 1 1 Rammed 6 | . . . . 6 Targets Rammed 8 | . 2 . . 6 Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 572 | . 80 324 324 572 Average Temperature 152 | . 38 147 121 329 Received Heat Transfer 999 | . 114 66 54 765 Effects 13 | . . 1 1 11 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . 1 . . Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . 1 . Damage (minor) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1221 | . . 592 370 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 253 | . 85 245 253 17 Initial 80 | . . 30 80 17 Average 93 | . 38 106 201 14 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 78 | 100 100 87 39 100 Level 1 21 | . . 12 60 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 6 13 7 6 Peak Tracking Total 7 | . 3 7 3 5 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . . 3 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 4 | . . 4 . . Successful 4 | . . 4 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Emergency Access Points 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 40 | . . . 40 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 3 | . . . . 3 Total Damage 20 | . . . . 20 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1366 | 47 235 274 419 391 Spaces Moved 679 | 41 130 188 209 111 Core 15 | 12 . . . 3 Treads . | . . . . . Legs 447 | 29 130 188 100 . Wheels . | . . . . . Hover . | . . . . . Flight 217 | . . . 109 108 Fastest Speed 50 | 50 120 120 120 50 Average Speed 164 | 99 120 120 170 304 Slowest Speed 520 | 120 120 120 390 520 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 43 22 42 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . 2 10 3 Melee . | . . . . . Projectile 15 | . . 2 10 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 833 | 47 171 213 248 154 Wait . | . . . . . Move 675 | 40 129 187 208 111 Hop . | . . . . . Pick Up 33 | 5 4 7 8 9 Fast Attach . | . . . . . Attach 22 | 2 5 5 1 9 Detach . | . . . . . Swap 11 | . . . 7 4 Drop 20 | . 1 2 9 8 Fire 64 | . 30 12 15 7 Melee . | . . . . . Ram 6 | . . . . 6 Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x2 331 | -9/Materials | Build established: Mutant 550 | -9/Materials | Discovered new exit (range 7) 557 | -9/Materials | Entered Mines 955 | -9/Mines | Discovered new exit (range 7) 976 | -9/Mines | Entered Materials 976 | -8/Materials | Accompanied by 1 ally 976 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 981 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1358 | -8/Materials | Core integrity fell below 50% 1364 | -8/Materials | Core integrity fell below 20% 1367 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01356_ Adv. Terrain Scan Processor temporarily disabled. 01357_ Overheating: Structural Scanner damaged (-1). 01357_ U-05 Engineer builds a Door. 01357_ G-50 Soldier IFF system glitched. 01357_ Flight Unit destroyed. 01357_ K-01 Serf collects debris. 01358_ Overheating: Core damaged (-66). 01358_ Structural Scanner destroyed. 01359_ Slammed into G-50 Soldier. 01359_ K-01 Serf collects debris. 01360_ Deuterium Engine destroyed. 01362_ Slammed into G-50 Soldier. 01362_ K-01 Serf collects debris. 01362_ G-50 Soldier IFF system glitched. 01363_ Overheating: Adv. Terrain Scan Processor damaged (-4). 01363_ Slammed into G-50 Soldier. 01364_ Slammed into G-47 Trooper. 01365_ G-47 Trooper knocked back. 01366_ K-01 Serf collects debris. 01367_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | "" """ #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #+######?????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ## ########????????????????????????????????????? | | ?# # #????????????????????????????????????? | | ?# # #????????????????????????????????????? | | ?# + """ #????????????????????????????????????? | | ?# # """ #????????????????????????????????????? | | ?# # """ #????????????????????????????????????? | | ?# # ########?????????????????????????????? | | ?# ########!![[ #?????????????????????????????? | | ?# #??????# ![ ] #?????????????????????????????? | | ?# #??????# #?????????????????????????????? | | ?# ######## ########??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?######################%kg#????#+########????????? | | ?????????????# # k #??? ???????? | | ??????????????? # #?? ???????? | | ??????????????????? + g ###k ?????????? | | ??????????????????????# g@ =!! ##???????????????? | | ??????????????????????# gguk!! ##???????????????? | | ??????????????????????# !=u!= #????????????????? | | ??????????????????????#######%] #????????????????? | | ?????????????????????????###?% #????????????????? | | ?????????????????????????????? #????????????????? | | ??????????????????????????????? #????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedBehemothTearclaws Manual? 0 Play Time 00:40:42 Cumulative 13.9 hours Start 2020.09.16 @ 19:30:11 End 2020.09.16 @ 20:13:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 14 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e352dea-89d9-4fb8-8798-3d4733c7cc8a