Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.31 @ 13:24:00 Player: Minty Result: Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (4229) 4229 Prototype IDs (52) 1040 Alien Tech Used (3) 600 Bonus (18548) 18548 TOTAL SCORE: 30712 Bonus ------- High Alert Combat Kills 353 Follower Combat Kills 545 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8350 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1020 Matter 700/700 Energy 847/1000 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Armored Medium Treads Experimental Biometal Heavy Treads > --- UTILITY (9) ------ Experimental Cooling System Enhanced Optical Array Centrium Medium Armor Plating System Shield > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (7) ---- Backup Power III Backup Power III Improved Particle Charger High-powered Disruptor Cannon Null Cannon Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Field Propulsion Drive Impulse Thruster Cooled Field Propulsion Drive Diametric Drive Diametric Drive Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Experimental Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Hacking Suite Makeshift System Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Precision Phase Gun Companion Sword > --- INVENTORY -------- Advanced Weight Redist. System Enhanced Optical Array Improved Particle Charger Graphene Brace Improved Thermal Shield Thermal Defense Suite Experimental Hardlight Generator Improved Hacking Suite Improved Hacking Suite Improved System Shield High-powered Disruptor Cannon Neutron Cannon Neutron Cannon Null Cannon [Rating: 154] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Flightbrick Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Companion Sword Energy Gun Gamma Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Companion Sword Piercing Weapon Force Lance Build | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Slots Evolved 16 | . . . . 10 2 2 . 2 . Power 1 | . . . . 1 . . . . . Propulsion 7 | . . . . 6 1 . . . . Utility 7 | . . . . 3 1 1 . 2 . Weapon 1 | . . . . . . 1 . . . Parts Attached 133 | . 12 4 4 28 14 17 22 11 21 Power 18 | . 1 . . 4 3 2 2 1 5 Engine 6 | . 1 . . 2 . . . 1 2 Core 4 | . . . . 2 2 . . . . Reactor 8 | . . . . . 1 2 2 . 3 Propulsion 38 | . 4 . 3 10 3 6 8 1 3 Treads 5 | . 2 . 1 . . . . . 2 Leg 7 | . . . . 4 2 . . . 1 Wheel 3 | . 2 . . . 1 . . . . Hover 9 | . . . 2 . . 6 1 . . Flight 14 | . . . . 6 . . 7 1 . Utility 51 | . 3 2 . 11 5 6 8 7 9 Device 21 | . . 2 . 3 3 . 5 3 5 Storage 3 | . 2 . . . 1 . . . . Processor 9 | . . . . 1 1 5 1 1 . Hackware 15 | . . . . 7 . 1 1 3 3 Protection 3 | . 1 . . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 26 | . 4 2 1 3 3 3 4 2 4 Energy Gun 2 | . . . . . . . 1 . 1 Energy Cannon 5 | . . . . . 2 . 2 1 . Ballistic Gun 2 | . . . . 2 . . . . . Ballistic Cannon 8 | . 3 2 . . 1 1 . 1 . Launcher 3 | . 1 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . 2 1 . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 29 | . . 2 1 2 2 . 14 3 5 Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 6 | . . . . 6 . . . . . Parts Lost 54 | . . . . 6 4 10 5 8 21 Power 9 | . . . . 1 1 1 1 2 3 Propulsion 20 | . . . . 3 1 5 2 5 4 Utility 18 | . . . . 2 1 3 . 1 11 Weapon 7 | . . . . . 1 1 2 . 3 Highest Loss Streak 14 | . . . . 3 1 5 4 7 14 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 12 | . 8 11 11 12 17 16 14 14 8 Power . | . . . . 1 . . . . . Propulsion 2 | . 4 4 5 . 1 1 . . . Utility 5 | . . 2 2 6 10 11 9 8 3 Weapon 4 | . 2 4 3 3 4 4 4 5 4 Tool/Special . | . . . . . . . . . . Unused Backups 39 | . 11 2 3 3 4 9 3 1 3 Power 3 | . 2 . . 1 . . . . . Propulsion 7 | . 6 . 1 . . . . . . Utility 19 | . . 2 . . 2 9 3 . 3 Weapon 9 | . 3 . 2 1 2 . . 1 . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 84 | . 95 100 100 73 84 79 76 74 39 Engine 7 | . 14 14 14 6 1 . . . 2 Core 1 | . . . . 1 6 1 . . . Reactor 1 | . . . . . . 5 3 3 . Treads 11 | . 26 28 21 . . . . . 1 Leg 3 | . 1 . . 3 19 6 . . . Hover 2 | . . . 2 . . 11 8 4 . Flight 5 | . . . . 16 4 2 18 19 3 Device 4 | . . 3 14 2 8 4 4 2 1 Storage 8 | . 18 14 14 4 4 4 4 4 1 Processor 5 | . . . . . 4 16 17 15 8 Hackware 10 | . . . . 28 25 16 8 13 11 Protection 2 | . 5 10 . . . . . 2 1 Ballistic Cannon 11 | . 25 27 18 . . 1 . . . Slashing Weapon 4 | . . . 9 5 4 8 8 4 4 Peak Build Rating 154 | . 11 25 35 113 151 153 154 152 120 Average Rating 70 | . 9 15 29 91 135 137 119 131 65 On Entrance 67 | 6 6 11 25 35 111 145 101 138 96 Avg Prop Armor Cover (%) 16 | . 10 . 18 29 23 27 7 4 19 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 12 40 43 39 55 87 88 67 56 47 Greatest Support 125 | 20 40 40 43 88 116 125 84 60 48 Greatest Overweight (x) 3 | . . 1 3 2 . 1 2 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 17 17 Average Capacity 14 | . 8 15 15 15 18 19 16 17 10 Most Carried 20 | . 9 15 15 15 20 20 19 17 17 Average Carried 13 | . 8 12 14 12 17 17 14 15 9 Final Capacity 20 | 8 15 15 15 15 20 20 17 17 7 Final Carried 20 | 6 9 15 15 15 20 13 15 15 7 Transmogrified Parts 8 | . . . 8 . . . . . . Integrity Recovered 105 | . . . 105 . . . . . . Class Distribution -------------------- 45% | Mutant 15% | Wizard-Mutant 12% | Hacker-Mutant 9% | Hacker-Sprinter 8% | Hacker-Gladiator 8% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Wizard-Sprinter | -5/Factory Wizard-Mutant | -4/Factory Hacker-Gladiator | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Matter Collected 4214 | 183 547 192 90 665 897 270 330 140 900 Remotely . | . . . . . . . . . . Salvage Created 4769 | . 369 116 . 762 1147 558 623 336 858 Parts 227 | . 21 8 . 53 52 22 35 13 23 Haulers Intercepted 5 | . 1 . . 1 1 1 . 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . 13 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Combat Hostiles Destroyed 60 | . 8 6 . 10 10 10 5 2 9 Melee 19 | . . . . 2 2 3 5 2 5 Cannons 18 | . 8 3 . . 4 3 . . . AOE 18 | . . 3 . 5 3 4 . . 3 Classes Destroyed 15 | . 6 2 . 3 3 . . . 1 Worker 9 | . 1 . . 4 2 . 1 1 . Builder 7 | . . . . 2 4 . . . 1 Tunneler 2 | . 1 . . 1 . . . . . Hauler 5 | . 1 . . 1 1 1 . 1 . Recycler 6 | . 1 . . . 2 . 1 . 2 Mechanic 1 | . . . . 1 . . . . . Operator 7 | . 2 . . 2 . 1 1 . 1 Watcher 1 | . . . . . 1 . . . . Swarmer 11 | . . 3 . 2 . 6 . . . Grunt 21 | . 8 . . 4 7 2 . . . Researcher 1 | . . . . . . . . . 1 Sentry 4 | . . . . . 2 2 . . . Hunter 13 | . . . . 2 . . 2 2 7 Programmer 6 | . . . . . 1 . 3 . 2 Subdweller 3 | . . 3 . . . . . . . Wasp 2 | . . . . 2 . . . . . Best Kill Streak 7 | . 4 3 . 3 6 7 2 2 7 Combat Bots Only 7 | . 2 3 . 2 4 7 2 2 4 Max Kills in Single Turn 3 | . 2 2 . 3 2 3 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 . 2 2 3 . . 2 Melee 1 | . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Hostile Shots Fired 703 | . 21 7 . 134 93 83 78 48 239 Missed 256 | . 9 1 . 53 24 35 38 18 78 Hits 447 | . 12 6 . 81 69 48 40 30 161 Projectile 447 | . 12 6 . 81 69 48 40 30 161 Critical Strikes 29 | . . . . 2 7 5 2 1 12 Actively Blocked 1 | . . . . . . . . 1 . Part Disruptions 4 | . . . . . . . 1 . 3 Damage Taken 10426 | . 162 157 . 1714 1538 1291 875 710 3979 Core 2256 | . 34 18 . 188 214 128 168 90 1416 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 63 | . . . . 10 . 29 . . 24 Core Remaining (%) 85 | 100 . . 79 81 81 . 88 . . Volleys Fired 85 | . 19 13 . 16 25 6 . . 6 Largest 3 | . 2 2 . 1 1 3 . . 1 Hottest 136 | . 66 73 . 43 88 136 . . 52 Shots Fired 125 | . 39 24 . 17 27 12 . . 6 Gun . | . . . . . . . . . . Cannon 92 | . 39 22 . . 21 10 . . . Launcher 33 | . . 2 . 17 6 2 . . 6 Special . | . . . . . . . . . . Kinetic 76 | . 39 22 . . 5 10 . . . Thermal . | . . . . . . . . . . Explosive 22 | . . 2 . 6 6 2 . . 6 Electromagnetic 27 | . . . . 11 16 . . . . Robot Hit Streak 8 | . 5 7 . 5 8 6 . . 2 Robot Miss Streak 4 | . 4 2 . . 2 1 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 221 | . 23 9 . 27 49 35 29 14 35 Core Hits 152 | . 15 7 . 22 36 26 13 6 27 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . 1 3 . . 1 1 4 . 3 Destroy 1 | . . 1 . . . . . . . Blast 5 | . 1 2 . . 1 1 . . . Sever 1 | . . . . . . . . . 1 Melee Attacks 276 | . . . . 52 48 54 45 19 58 Impact . | . . . . . . . . . . Slashing 276 | . . . . 52 48 54 45 19 58 Piercing . | . . . . . . . . . . Sneak Attacks 30 | . . . . 12 8 3 4 2 1 Combat Hostiles 2 | . . . . . . . 2 . . Follow-up Attacks 10 | . . . . . . 6 3 . 1 Damage Inflicted 14096 | . 536 307 . 2494 2873 1970 1684 821 3411 Guns . | . . . . . . . . . . Cannons 1723 | . 525 185 . . 702 275 . . 36 Explosions 3939 | . . 122 . 928 698 334 . . 1857 Melee 8356 | . . . . 1566 1470 1361 1684 757 1518 Ramming 78 | . 11 . . . 3 . . 64 . Kinetic 1170 | . 525 185 . . 149 275 . . 36 Thermal 103 | . . . . 103 . . . . . Explosive 3255 | . . 122 . 244 698 334 . . 1857 Electromagnetic 1134 | . . . . 581 553 . . . . Impact . | . . . . . . . . . . Slashing 8356 | . . . . 1566 1470 1361 1684 757 1518 Piercing . | . . . . . . . . . . Highest Corruption 24 | . 1 1 . 9 20 4 24 2 20 Average Corruption 6 | . 1 1 . 6 13 4 12 1 14 Corruption Purged 8 | . . . . . 8 . . . . Corruption Blocked . | . . . . . . . . . . Effects 75 | . 6 6 . 7 20 1 20 . 15 Message Errors 19 | . 2 2 . 1 5 . 6 . 3 Matter Fused 17 | . 1 2 . . 6 1 4 . 3 Heat Flow Errors 7 | . . 1 . 1 1 . 2 . 2 Energy Discharges 8 | . 1 . . 2 3 . 1 . 1 Data Loss (minor) 14 | . . 1 . 1 4 . 4 . 4 Data Loss (major) 2 | . . . . 1 1 . . . . Misfires 1 | . 1 . . . . . . . . Alerts 2 | . 1 . . 1 . . . . . Misdirections 5 | . . . . . . . 3 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 1121 | . 21 8 . 369 182 154 67 55 265 Projectiles 55 | . 21 . . . 21 13 . . . Explosions 153 | . . 8 . 3 . . . . 142 Melee 913 | . . . . 366 161 141 67 55 123 Knockbacks 4 | . 2 1 . . 1 . . . . Impact . | . . . . . . . . . . Kinetic 4 | . 2 1 . . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 517 | . . . . 41 76 . . 32 368 Shots 11 | . . . . 3 4 . . . 4 Rammed 6 | . 5 . . . . . . 1 . Targets Rammed 9 | . 7 . . . 1 . . 1 . Kicked 1 | . . . . . 1 . . . . Crushed 2 | . 2 . . . . . . . . Highest Temperature 407 | . 72 130 . 170 175 182 407 1 184 Average Temperature 50 | . 20 75 . 32 51 57 82 1 94 Received Heat Transfer 969 | . 87 12 . 267 371 178 . 36 18 Effects 4 | . . . . . . . 4 . . Interference 3 | . . . . . . . 3 . . Short Circuit 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . 1 . 1 . . . Robots Corrupted 5 | . . . . 3 2 . . . . Combat Hostiles 4 | . . . . 3 1 . . . . Parts Fried 13 | . . . . 5 8 . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . . 2 Heat Transferred 100 | . . . . 100 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Maximum Alert Level 2 | . . . . 2 2 1 1 1 2 Low Security (%) 60 | . 100 . . 54 . 92 94 64 5 Level 1 18 | . . . . 39 34 7 5 35 19 Level 2 21 | . . . . 6 65 . . . 74 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 681 | . 84 . . 647 531 212 356 244 681 Initial 316 | . . . . . 316 192 97 137 108 Average 221 | . 28 . . 190 431 152 117 174 500 Influence Increases 5147 | . 267 60 . 1529 656 531 604 215 1285 Destroy 0b10 Robot/C 1520 | . 160 60 . 340 360 200 160 40 200 Destroy 0b10 Robot/NC 200 | . 30 . . 55 55 10 20 10 20 Destroy Leader 292 | . 52 . . 62 74 32 20 12 40 Allied During Kill 136 | . . . . 107 21 . 8 . . Trap Triggered on 0b10 40 | . . . . 20 . . . 20 . Successful Hack 174 | . 23 . . 24 14 12 41 14 46 Select Force Hacks 50 | . . . . . . . . 50 . Disable Machine 420 | . . . . 105 60 15 60 15 165 Destroy Structure 521 | . 2 . . 96 72 52 14 9 276 Partial Spotted 240 | . . . . 105 . 15 . 45 75 Lose Combat Pursuer 1080 | . . . . 615 . 195 45 . 225 Miscellaneous 474 | . . . . . . . 236 . 238 Influence Decreases 4522 | . 267 60 . 882 935 725 533 268 852 Entered New Map 776 | . . . . . 331 176 77 108 84 Time Decay 1817 | . 267 60 . 293 334 299 246 80 238 Search Patrol Dispatched 300 | . . . . 200 . . 100 . . Lost Part 540 | . . . . 60 40 100 50 80 210 Lost Ally 220 | . . . . 60 80 . 60 . 20 Purge Threat 869 | . . . . 269 150 150 . . 300 Squads Dispatched 49 | . 4 . . 14 6 8 6 7 4 Investigation 27 | . 2 . . 9 2 7 3 2 2 Extermination 7 | . . . . 1 1 1 2 2 . Reinforcement 14 | . 2 . . 4 2 . 1 3 2 Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 3 | . . . . 2 . . 1 . . Construction Impeded 3 | . . . . 1 2 . . . . Haulers Reinforced 2 | . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Distress Signals 5 | . . . . 2 2 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 199 | . 12 4 . 56 21 40 18 15 33 Peak Tracking Total 17 | . 2 1 . 17 4 15 9 6 12 Tactical Retreats 23 | . . . . 12 . 5 1 . 5 Traps | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Traps Triggered 7 | . 3 1 . 2 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 11 | . . . . 5 . . . 6 . Reused 4 | . . . . 2 . . . 2 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . 2 . . . 2 . Objects Rigged 5 | . . . . . . . . . 5 Exploded 4 | . . . . . . . . . 4 Machines | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Machines Disabled 29 | . . 1 . 7 4 1 4 1 11 Max in Single Turn 3 | . . 1 . 1 1 1 1 1 3 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . 2 . Hacking | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Machines Accessed 51 | . 5 1 1 15 5 5 10 4 5 Terminals 27 | . 4 . . 7 3 2 5 2 4 Fabricators 3 | . . . . 1 . . 1 1 . Repair Stations 5 | . . . . 1 . 1 2 . 1 Recycling Units 11 | . 1 . . 5 2 2 . 1 . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 162 | . 19 1 1 55 13 15 25 13 20 Successful 88 | . 9 1 1 38 8 5 5 9 12 Failed 73 | . 10 . . 16 5 10 20 4 8 Catastrophic 7 | . . . . 1 . 1 3 . 2 Database Lockouts 1 | . . . . 1 . . . . . Manual 82 | . 12 . . 36 7 6 11 6 4 Terminals 120 | . 16 . . 42 11 10 13 10 18 Fabricators 9 | . . . . 2 . . 5 2 . Repair Stations 9 | . . . . 1 . 1 5 . 2 Recycling Units 19 | . 3 . . 9 2 4 . 1 . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 62 | . 6 1 1 27 6 3 2 7 9 Part Schematic 2 | . . . . 2 . . . . . Robot Schematic 1 | . . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 2 | . . . . 1 . . . . 1 Open Door 1 | . . . 1 . . . . . . Level Access Points 2 | . . . . 1 1 . . . . Branch Access Points 2 | . . . . 1 . . . 1 . Emergency Access Points 2 | . . . . 1 . 1 . . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 9 | . . . . 2 3 . 1 1 2 Unreport Threat 6 | . . . . 2 1 1 . . 2 Locate Traps 4 | . . . . 1 . . . 2 1 Reprogram Traps 3 | . . . . 1 . . . 2 . Dispatch Records 1 | . . . . 1 . . . . . Maintenance Status 2 | . 1 . . . . . . . 1 Surveillance Status 1 | . . . . 1 . . . . . Patrol Status 2 | . . . . 1 . . 1 . . Transport Status 1 | . . . . 1 . . . . . Recall Investigation 2 | . . . . 2 . . . . . Recall Extermination 2 | . . . . 1 . . . . 1 Recall Reinforcements 4 | . . . . 3 . . . 1 . Hauler Manifests 3 | . 1 . . 2 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . Zone Layout 5 | . 2 . . 2 . . . . 1 Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 1 . . 1 . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . 2 Refit 2 | . . . . . . . . . 2 Recycling Unit Hacks 4 | . 3 . . 1 . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 16 | . . . . 8 2 2 1 2 1 Terminals 2 | . . . . 1 . . . . 1 Botnet 1 | . . . . 1 . . . . . Detonate 1 | . . . . . . . . . 1 Fabricators 3 | . . . . 1 . . 1 1 . Prioritize 1 | . . . . . . . 1 . . Overload 1 | . . . . . . . . 1 . Recompile 1 | . . . . 1 . . . . . Repair Stations 2 | . . . . 1 . 1 . . . Patch 2 | . . . . 1 . 1 . . . Recycling Units 9 | . . . . 5 2 1 . 1 . Fedlink 8 | . . . . 4 2 1 . 1 . Scrapoids 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 Used . | . . . . . . . . . . Hacking Detections 34 | . 4 . . 8 3 3 10 2 4 Full Trace Events 11 | . 2 . . 2 . 2 3 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked 1 | . . . . 1 . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built 4 | . . . . . . . 4 . . Authchips . | . . . . . . . . . . Time 204 | . . . . . . . 204 . . Total Robot Build Rating 32 | . . . . . . . 32 . . Part Schematics Acquired 4 | . . . . 2 . . . . 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 214 | . 214 . . . . . . . . Retrieved Matter 415 | . 415 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked 3 | . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Total Allies 15 | . . . . 8 . . 4 . 3 Largest Group 5 | . . . . 5 5 . 4 . 3 Highest-Rated Group 238 | . . . . 238 235 . 120 . 207 Highest-Rated Ally 69 | . . . . 50 47 . 30 . 69 Initial UFD Resources 97 | . . . . 38 55 73 83 87 97 Total Orders . | . . . . . . . . . . Ally Attacks 117 | . . . . 52 33 . 27 . 5 Total Damage 2494 | . . . . 805 922 . 540 . 227 Kills 20 | . . . . 7 10 . 3 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . X0-1V1 Amusement Gains 196 | . 10 . . 35 . 55 . 5 91 Good Acts 33 | . . . . 7 3 3 3 . 17 Bad Acts 56 | . . 3 . 11 9 8 7 6 12 Intel | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Active Infowar (turns) 2624 | . . . . 18 727 710 493 170 506 Optics 675 | . . . . . . . . 169 506 Sensors 1991 | . . . . 1 727 710 493 60 . Terrain 24 | . . . . . . . . . 24 Structural 17 | . . . . 17 . . . . . Jamming 2 | . . . . . . . . . 2 Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Turns Passed 6096 | . 862 962 913 705 748 710 520 170 506 Spaces Moved 5751 | 1 480 476 611 1081 428 812 850 345 667 Core 413 | . . . . . . . 1 . 412 Treads 1276 | . 456 476 344 . . . . . . Legs 731 | 1 22 . . 118 428 156 . . 6 Wheels 238 | . 2 . 236 . . . . . . Hover 962 | . . . 31 . . 656 275 . . Flight 2131 | . . . . 963 . . 574 345 249 Fastest Speed 16 | 120 90 160 120 24 120 36 16 22 29 Average Speed 79 | 120 157 189 146 38 120 57 28 25 44 Slowest Speed 240 | 120 160 240 240 194 120 120 150 29 110 Overloaded Moves 52 | . . . . . . . 15 37 . Propulsion Burnouts 1 | . . . . . . . . 1 . Robots Hopped 16 | . . . . 12 . . 1 . 3 Potential Cave-ins 15 | . . . . 2 3 8 . . 2 Cave-ins Triggered 2 | . . . . 1 . 1 . . . Exploration Rate (%) 36 | 2 76 27 44 36 12 14 82 12 56 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 4 | . . . . 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . Scrap Searched 5 | . . 3 2 . . . . . . Spaces Dug 71 | . . . . 17 8 23 7 3 13 Terrain Destroyed 350 | . . 25 . 38 34 34 7 3 209 Melee 71 | . . . . 17 8 23 7 3 13 Projectile 11 | . . 6 . . 2 3 . . . AOE 268 | . . 19 . 21 24 8 . . 196 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Qua Total 6738 | . 544 511 628 1263 564 980 1062 399 787 Wait 251 | . 1 3 2 56 17 56 93 10 13 Move 5712 | . 479 475 610 1057 428 810 847 345 661 Hop 15 | . . . . 11 . . 1 . 3 Pick Up 77 | . 13 7 3 16 11 12 11 2 2 Fast Attach 83 | . 1 1 3 14 9 10 21 5 19 Attach 48 | . 2 . . 17 3 10 8 4 4 Detach 37 | . . 1 . 9 5 2 9 4 7 Swap 62 | . 10 6 3 8 9 6 7 8 5 Drop 97 | . 12 5 7 9 9 20 23 2 10 Fire 85 | . 19 13 . 16 25 6 . . 6 Melee 262 | . . . . 49 48 47 42 19 57 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . 7 . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 8) 373 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Discovered new exit (range 14) 852 | -10/Materials | Discovered new exit (range 6) 860 | -10/Materials | Prayed at D.C.S.S. Altar Unit 863 | -10/Materials | Entered Subcaves 864 | -10/Subcaves | Approached by a straggling Scientist 870 | -10/Subcaves | Discovered new exit (range 14) 934 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1018 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1025 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1031 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 1034 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1132 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1177 | -10/Subcaves | Disturbed a concealed Subdweller 1502 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 1589 | -10/Subcaves | Visited 4L-MR0's lab 1605 | -10/Subcaves | Found Prototype Device 1605 | -10/Subcaves | Identified Sfc. Transmogrifier 1615 | -10/Subcaves | Found Flightbrick 1825 | -10/Subcaves | Entered Scraptown 1825 | -7/Scraptown | System corruption cleaned by C-Scrubber 1917 | -7/Scraptown | Visited Cave Peace 1949 | -7/Scraptown | Visited Shadow of the Wyrm 1984 | -7/Scraptown | Visited Fellowship of the Rings 2022 | -7/Scraptown | Visited Symbiants 2107 | -7/Scraptown | Visited UFD Registry 2107 | -7/Scraptown | Registered with UFD as "Slugbot" 2163 | -7/Scraptown | Visited Infowarlord's Domain 2178 | -7/Scraptown | Found Exp. Sensor Array 2208 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2214 | -7/Scraptown | Found DCF Scrap (28 items) 2389 | -7/Scraptown | Visited Sword Containment 2405 | -7/Scraptown | Found Prototype Slashing Weapon 2405 | -7/Scraptown | Identified Companion Sword 2454 | -7/Scraptown | Visited Research Penetration Think Tank 2482 | -7/Scraptown | Visited Botcube Research 2551 | -7/Scraptown | Visited Junk Cannon Lab 2665 | -7/Scraptown | Met Optimus 2665 | -7/Scraptown | Accepted into 0bPrime 2703 | -7/Scraptown | Visited Science Guys 2733 | -7/Scraptown | Discovered new exit (range 5) 2738 | -7/Scraptown | Entered Factory 2738 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x6, Utility x3 2741 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 2753 | -5/Factory | Loaded intel: 8 recycling unit locations 2836 | -5/Factory | Identified exit to Factory 2838 | -5/Factory | Learned location of Protoforge (-2) 2871 | -5/Factory | X0-1V1 sent hostile Wasp (x2) 2902 | -5/Factory | X0-1V1 activates XOMVISION 2949 | -5/Factory | X0-1V1 announced a LAN party 2985 | -5/Factory | X0-1V1 sent allied Guerrilla (x2) 3013 | -5/Factory | Utility slot count permanently improved by X0-1V1 (+1) 3038 | -5/Factory | Search patrols dispatched 3063 | -5/Factory | Discovered new exit (range 8) 3126 | -5/Factory | Spotted B-75 Beast 3128 | -5/Factory | Allied Derelicts emerged from ambush trap array 3130 | -5/Factory | Central database locked down 3140 | -5/Factory | Crushed by falling debris 3147 | -5/Factory | Discovered new exit (range 8) 3164 | -5/Factory | Identified exit to Upper Caves 3164 | -5/Factory | Identified exit to Extension 3175 | -5/Factory | Build established: Wizard-Sprinter 3176 | -5/Factory | Lost 3 allies 3199 | -5/Factory | Lost 3 parts (1n2u) 3315 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 15) 3338 | -5/Factory | Search patrols dispatched 3365 | -5/Factory | Scrapoid reinforcements arrived 3443 | -5/Factory | Entered another Factory area 3443 | -4/Factory | Accompanied by 5 allies 3443 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3472 | -4/Factory | Identified exit to Research 3485 | -4/Factory | Build established: Wizard-Mutant 3543 | -4/Factory | Lost 4 allies 3579 | -4/Factory | Loaded intel: 8 recycling unit locations 3693 | -4/Factory | First assault squad dispatched 3714 | -4/Factory | System corruption reached 10% 3873 | -4/Factory | X0-1V1 whisked you away to safety 4191 | -4/Factory | Entered Research 4191 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4351 | -3/Research | Mass support permanently improved by X0-1V1 (+9; -230 max core) 4410 | -3/Research | Build established: Hacker-Mutant 4422 | -3/Research | Destroyed 7 combat bots 4586 | -3/Research | Loaded intel: 5 recycling unit locations 4652 | -3/Research | X0-1V1 sent hostile S-43 Plague (x4) 4673 | -3/Research | X0-1V1 enhanced Transport squad support 4731 | -3/Research | Lost 5 parts (2n2u1w) 4870 | -3/Research | X0-1V1 announced a LAN party 4876 | -3/Research | Crushed by falling debris 4881 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+3) 4899 | -3/Research | Discovered new exit (range 3) 4900 | -3/Research | Identified exit to Testing 4901 | -3/Research | Entered Testing 4907 | -3/Testing | Lost 4 parts (1p2n1u) 4918 | -3/Testing | Found Prototype Energy Cannon 4918 | -3/Testing | Identified Null Cannon 5008 | -3/Testing | Fabricated S-43 Plague (x4) 5019 | -3/Testing | Build established: Hacker-Gladiator 5153 | -3/Testing | System corruption reached 10% 5164 | -3/Testing | Found Prototype Energy Cannon 5164 | -3/Testing | Identified Hpw. Disruptor Cannon 5225 | -3/Testing | Lost 4 parts (1p1n2w) 5278 | -3/Testing | Found Prototype Device 5278 | -3/Testing | Identified Exp. Hardlight Generator 5327 | -3/Testing | X0-1V1 announced a LAN party 5352 | -3/Testing | Build established: Hacker-Sprinter 5353 | -3/Testing | X0-1V1 enhanced Transport squad support 5359 | -3/Testing | Found Exp. Signal Interpreter 5361 | -3/Testing | Found Prototype Hackware 5361 | -3/Testing | Identified Exp. Hacking Suite 5362 | -3/Testing | X0-1V1 sent hostile B-60 Warrior (x2) 5391 | -3/Testing | X0-1V1 added 0b10 threat records associated with you (major) 5398 | -3/Testing | Spotted Striker 5401 | -3/Testing | Search patrols dispatched 5402 | -3/Testing | Inventory capacity permanently improved by X0-1V1 (+2; -200 max core) 5416 | -3/Testing | Discovered new exit (range 13) 5421 | -3/Testing | Entered Research 5421 | -2/Research | Evolved 2 slots: Utility x2 5494 | -2/Research | Identified exit to Quarantine 5514 | -2/Research | Loaded intel: 5 recycling unit locations 5586 | -2/Research | Spotted B-90 Cyclops 5586 | -2/Research | X0-1V1 sent you into danger 5591 | -2/Research | Entered Quarantine 5600 | -2/Quarantine | Found Alien Artifact 5621 | -2/Quarantine | X0-1V1 added 0b10 threat records associated with you (major) 5622 | -2/Quarantine | Lost 7 parts (2p4n1u) 5640 | -2/Quarantine | Scanned by Researcher 5659 | -2/Quarantine | Found Unknown Launcher 5659 | -2/Quarantine | Identified Fusion Bomb Launcher 5692 | -2/Quarantine | Found Alien Reactor 5710 | -2/Quarantine | System corruption reached 10% 5710 | -2/Quarantine | Identified Matter Drive 5733 | -2/Quarantine | Core integrity fell below 50% 5755 | -2/Quarantine | Core integrity fell below 20% 5761 | -2/Quarantine | X0-1V1 mutated your Propulsion slot to Weapon slot 5774 | -2/Quarantine | Cryocooling Duct disabled 5779 | -2/Quarantine | Cryocooling Duct disabled 5785 | -2/Quarantine | Lost 14 parts (2p3n6u3w) 5789 | -2/Quarantine | Ambient heat levels rising (+20) 5789 | -2/Quarantine | Non-combat units ordered to evacuate 5794 | -2/Quarantine | Ambient heat levels rising (+20) 5794 | -2/Quarantine | Combat units ordered to evacuate 5796 | -2/Quarantine | X0-1V1 rescued you from certain death 5847 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 5860 | -2/Quarantine | X0-1V1 activates XOMVISION 5885 | -2/Quarantine | Found Alien Artifact 5885 | -2/Quarantine | Identified Core Reset Matrix 5885 | -2/Quarantine | Used Core Reset Matrix 5889 | -2/Quarantine | Detected hypermatrix surge 5889 | -2/Quarantine | Sensed 12 artifacts in vicinity 5894 | -2/Quarantine | Quarantine Guard activated 5911 | -2/Quarantine | Found Sigix Broadsword 5985 | -2/Quarantine | Lost 4 parts (1p3u) 5995 | -2/Quarantine | Spotted Quarantine Guard 5996 | -2/Quarantine | Build established: Hacker-Mutant 6007 | -2/Quarantine | Spotted Quarantine Guard 6011 | -2/Quarantine | X0-1V1 activates XOMVISION 6013 | -2/Quarantine | Spotted Quarantine Guard 6013 | -2/Quarantine | X0-1V1 sent you to a vault 6041 | -2/Quarantine | Spotted Quarantine Guard 6056 | -2/Quarantine | Spotted Quarantine Guard 6056 | -2/Quarantine | Spotted Quarantine Guard 6056 | -2/Quarantine | Spotted Quarantine Guard 6056 | -2/Quarantine | X0-1V1 sent you into danger 6073 | -2/Quarantine | X0-1V1 mutated your Utility slot to Power slot 6097 | -2/Quarantine | Destroyed by Quarantine Guard with Hypercooled Linear Accelerator Last Messages --------------- 06056_ Adv. Transmission Jammer tossed aside. 06060_ Acquired 2 matter. 06060_ Knocked back. 06060_ Exp. Hacking Suite destroyed. 06060_ Critical hit (Blast). 06060_ Knocked back. 06069_ X0-1V1: "A box. Just for you." 06072_ X0-1V1: "I sense action potential over that way (Garrison Access located)." 06073_ X0-1V1: "Evolution hits right when you least expect it." (Utility slot mutated into Power slot) 06082_ Acquired Prototype Device. 06082_ Identified Exp. Cooling System. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 06084_ Acquired Unknown Piercing Weapon. 06084_ Identified Force Lance. 06086_ Dropped Force Lance. 06096_ X0-1V1 briefly opens a portal to the matter dimension. 06097_ Acquired 302 matter. 06097_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ????????????? ##?????????????????????????????????? | | ####?#?????? #?????????????????????????????????? | | # ?????? ??????????????????????????????????? | | # ?????? #?????????????????????????????????? | | ????? #?????????????????????????????????? | | #????? *#?????????????????????????????????? | | #????? ??????????????????????????????????? | | #???? ???????????????????????????????????? | | ????? ?????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ####### ###/###########??????????????????????????? | | % % #??????????????????????????? | | %????????????????????????? | | % #??????????????????????????? | | ####+####### #?????????????????????????????????? | | #???# #????###??????????????????????????? | | #???#Y #????# #??????????????????????????? | | #???# ###### #####??????????????????????? | | """"" #???# ## #??????????????????????? | | """"" #???# ## % #??????????????????????? | | """"" #??## ! ## *[ #??????????????Y???????? | | #??# [ # ! #??????????????????????? | | "#?# # "" #??????????????????????? | | #######"### " + [ #??????????????????????? | | ??????## ## Y# "" #??????????????????????? | | ???????## # %/ # ! Y @#??????????????????????? | | ????????##"############;###??????????????????????? | | ?????????###??????????## ???????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? "???????????????????? | | ????????????????????????? ""??????????????????? | | ????????????????????????? " ????####+########? | | ????????????????????????? "" ""??# ? | | ????????????????????????? ?"" ""??# | | ?????????????????????????? ?" ""??# """ """ | | ?????????????????????????? ?" "??# """ """ | | ?????????????????????????? ? ??# """ """ | | ?????????????????????????? ???? ?# | | ???????????????????????????###+#+#### """ """ | | ???????????????????########### """ """ | | ???????????????????# % # """ """ | | ???????????????????# # | | ???????????????????# % # | | ???????????????????# %# ###"###"" | | ???????????????????# """" # # """#?? | | ???????????????????# """!"% # # """#?? | | ???????????????????# """"" % # [ + ""#?? | | ???????????????????#%""""" + # """#?? | | ???????????????????# """!" % # ""T"" # """#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 47 Energy Capacity 1000 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 20 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 18 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 23 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-43 Plague | x4 | -3/Testing | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Matter Drive Core Reset Matrix Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed ForceAntimissileInverter Manual? 0 Play Time 01:01:03 Cumulative 1350.1 hours Start 2026.07.31 @ 12:20:21 End 2026.07.31 @ 13:24:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1651 Rogue 1367 Adventurer 124 Explorer 160 Win Type - Total 68 Types 53/0/9/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a440961-a24f-4e21-a9da-c794f6aabe4f