Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 19:23:39 Player: Sanae Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1153) 1153 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4653 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine VSS Leg Large Storage Unit Compact Battery (200) Improved Sensor Array Improved Propulsion Shielding Improved Light Armor Plating Hardlight Generator Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Advanced Targeting Computer Reactive Plating Hardlight Generator > --- WEAPON ----------- Improved EM Shotgun Heavy Laser Particle Cannon > --- INVENTORY -------- Ion Engine Heavy Ion Engine Large Storage Unit Compact Battery Improved Sensor Array Improved Propulsion Shielding Improved Light Armor Plating Hardlight Generator Heavy EM Shotgun Heavy Laser Heavy Laser Advanced EMP Blaster Proton Missile Launcher [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Reactive Plating Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 42 | 5 8 2 13 8 2 4 Power 6 | 1 . . 3 1 1 . Engine 5 | 1 . . 3 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 3 . 4 1 . 1 Treads 4 | . . . 3 1 . . Leg 1 | . . . . . . 1 Wheel 4 | 2 1 . 1 . . . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 14 | . 5 1 3 4 1 . Device 5 | . 2 1 . 1 1 . Storage 4 | . 3 . 1 . . . Processor 3 | . . . 1 2 . . Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 11 | 2 . 1 3 2 . 3 Energy Gun 6 | 2 . . 2 1 . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 1 . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 2 Parts Lost 20 | . . . 3 1 . 16 Power 4 | . . . 1 . . 3 Propulsion 7 | . . . 2 1 . 4 Utility 3 | . . . . . . 3 Weapon 6 | . . . . . . 6 Highest Loss Streak 15 | . . . 1 1 . 15 To Critical Strikes . | . . . . . . . Average Backups 9 | 1 5 8 8 13 14 11 Power 1 | . . . 2 3 2 1 Propulsion . | . 2 2 . . . . Utility 3 | . . 2 1 5 7 6 Weapon 3 | . 2 3 3 4 5 3 Tool/Special . | . . . . . . . Unused Backups 18 | . 1 . 5 4 . 8 Power 1 | . . . . 1 . . Propulsion 1 | . 1 . . . . . Utility 10 | . . . 3 1 . 6 Weapon 6 | . . . 2 2 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 92 100 96 99 92 64 Engine 9 | . 12 14 10 9 7 4 Treads 18 | . . . 20 26 23 8 Wheel 8 | . 28 28 10 . . . Device 7 | . 10 14 5 6 7 9 Storage 10 | . 12 14 11 9 7 7 Processor 8 | . . . 10 11 7 7 Protection 5 | . . . 5 8 7 3 Energy Gun 16 | . 28 24 12 17 15 8 Energy Cannon 7 | . . . 9 9 7 3 Peak Build Rating 33 | 5 7 7 16 27 33 33 Average Rating 17 | 3 6 7 13 25 32 22 On Entrance 13 | . 5 7 7 16 27 33 Avg Prop Armor Cover (%) 10 | . . . 10 . . . Naked Turns . | . . . . . . . Heaviest Build 60 | 6 26 13 38 50 60 60 Greatest Support 60 | 20 20 20 60 60 60 60 Greatest Overweight (x) 6 | . 1 . 1 1 . 6 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 5 15 8 15 15 15 15 Average Capacity 11 | 5 8 8 8 15 15 15 Most Carried 15 | 4 8 8 9 15 14 15 Average Carried 9 | 1 5 7 8 13 13 11 Final Capacity 15 | 5 8 8 15 15 15 15 Final Carried 15 | 4 8 8 9 15 13 10 Class Distribution -------------------- 37% | Mutant 29% | Scavenger-Gunner 21% | Scavenger-Mutant 9% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 703 | 250 61 65 213 110 . 4 Remotely 65 | . . 65 . . . . Salvage Created 1504 | 58 61 9 662 562 . 152 Parts 94 | 3 8 . 46 30 . 7 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 35 | 1 2 3 15 12 . 2 Guns 17 | 1 1 . 7 7 . 1 Cannons 13 | . . . 7 5 . 1 AOE 5 | . 1 3 1 . . . Classes Destroyed 9 | 2 2 . 3 1 . 1 Worker 1 | 1 . . . . . . Hauler 2 | . 1 . 1 . . . Recycler 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 14 | . 2 3 6 3 . . Grunt 9 | 1 . . 4 4 . . Duelist 2 | . . . . 2 . . Sentry 8 | . . . 5 3 . . Specialist 2 | . . . . . . 2 Best Kill Streak 9 | 1 3 3 9 5 . 1 Combat Bots Only 6 | 1 2 3 6 5 . 1 Max Kills in Single Turn 2 | 1 2 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 1 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 357 | 6 23 10 40 41 . 237 Missed 116 | 2 8 2 10 9 . 85 Hits 241 | 4 15 8 30 32 . 152 Melee 7 | . . . . 7 . . Projectile 234 | 4 15 8 30 25 . 152 Critical Strikes 7 | . 1 . . 2 . 4 Damage Taken 2791 | 42 119 104 339 485 . 1702 Core 872 | 11 44 42 14 59 . 702 Absorbed by Shields 392 | . . . . . . 392 Ignored by Resistances 166 | . . . . 38 . 128 Regen/Repaired (Parts) 122 | . 18 . 24 80 . . Core Remaining (%) 85 | 95 . 61 96 89 . . Volleys Fired 78 | 6 7 4 36 18 . 7 Largest 3 | 2 2 1 2 3 . 3 Hottest 182 | 90 90 30 118 182 . 182 Shots Fired 159 | 12 13 4 62 54 . 14 Gun 101 | 12 13 . 32 36 . 8 Cannon 48 | . . . 27 18 . 3 Launcher 10 | . . 4 3 . . 3 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 115 | 12 13 . 47 36 . 7 Explosive 7 | . . 4 3 . . . Electromagnetic 37 | . . . 12 18 . 7 Robot Hit Streak 20 | 6 2 . 9 20 . 6 Robot Miss Streak 5 | 2 5 . 3 2 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 102 | 9 3 . 42 39 . 9 Core Hits 68 | 3 2 5 29 21 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2277 | 104 198 168 807 764 . 236 Guns 1131 | 104 34 . 340 539 . 114 Cannons 595 | . . . 328 225 . 42 Explosions 551 | . 164 168 139 . . 80 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 1350 | 104 198 . 476 474 . 98 Explosive 307 | . . 168 139 . . . Electromagnetic 620 | . . . 192 290 . 138 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 89 | . 63 26 . . . . Projectiles . | . . . . . . . Explosions 89 | . 63 26 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 47 | . . 40 7 . . . Shots 2 | . . 1 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 387 | 174 . . 176 387 . 42 Average Temperature 93 | 85 . . 65 138 . 22 Received Heat Transfer 473 | 24 . . 75 81 . 293 Effects 1 | . . . . 1 . . Shutdowns 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 1 . 1 2 . . Heat Transferred 2643 | 273 187 . 1036 962 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 85 100 100 100 Level 1 5 | . . . 14 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 215 | 20 97 108 215 132 52 74 Initial 80 | . 13 18 29 80 52 39 Average 76 | 3 41 86 123 58 52 27 Influence Increases 1117 | 25 107 90 471 339 5 80 Destroy 0b10 Robot/C 700 | 20 40 60 300 240 . 40 Destroy 0b10 Robot/NC 25 | 5 5 . 15 . . . Destroy Leader 196 | . 12 10 104 60 . 10 Successful Hack 22 | . . . 9 8 5 . Disable Machine 75 | . 45 . 15 . . 15 Destroy Structure 39 | . 5 20 13 1 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 45 | . . . . 30 . 15 Influence Decreases 1102 | 5 80 59 358 414 64 122 Entered New Map 278 | . 7 29 49 111 64 18 Time Decay 690 | 5 73 30 289 293 . . Lost Part 134 | . . . 20 10 . 104 Squads Dispatched 6 | . . . 4 . . 2 Investigation 3 | . . . 3 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | 1 4 3 22 19 . 8 Peak Tracking Total 5 | 1 3 3 4 5 . 4 Tactical Retreats 4 | . . . 2 1 . 1 ECM-based Alert Blocks 2 | . . . 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 5 | . 3 . 1 . . 1 Max in Single Turn 3 | . 3 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 13 | . 3 . 6 3 1 . Terminals 6 | . 1 . 3 1 1 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 1 . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access . | . . . . . . . Total Hacks 49 | . 9 . 25 14 1 . Successful 30 | . 6 . 14 9 1 . Failed 18 | . 3 . 11 4 . . Catastrophic 2 | . . . 2 . . . Database Lockouts 1 | . . . . 1 . . Manual . | . . . . . . . Terminals 23 | . 5 . 12 5 1 . Fabricators . | . . . . . . . Repair Stations 10 | . 3 . 5 2 . . Recycling Units 5 | . 1 . 4 . . . Scanalyzers 11 | . . . 4 7 . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 . 4 3 1 . Record 7 | . 3 . 2 2 . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Investigation Status 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 2 2 . . Scan Component 3 | . 1 . 1 1 . . Repair 3 | . 1 . 1 1 . . Recycling Unit Hacks 5 | . 1 . 4 . . . Process 2 | . . . 2 . . . Report Inventory 2 | . 1 . 1 . . . Retrieve Matter 1 | . . . 1 . . . Scanalyzer 8 | . . . 4 4 . . Insert Component 2 | . . . 1 1 . . Analyze 2 | . . . 2 . . . Retrieve Study 4 | . . . 1 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 4 2 . . Full Trace Events 4 | . 1 . 2 1 . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 1 3 . . Parts Repaired 3 | . 1 . 1 1 . . Time 103 | . 26 . 26 51 . . Parts Recycled . | . . . . . . . Recycled Matter 119 | . . . 119 . . . Retrieved Matter 364 | . . . 364 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 324 | . . 38 286 . . . ECM 324 | . . 38 286 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 1906 | 74 214 74 699 689 6 150 Spaces Moved 1134 | 61 176 74 430 347 3 43 Core 31 | 21 . . . . . 10 Treads 596 | . . . 218 347 3 28 Legs 5 | . . . . . . 5 Wheels 502 | 40 176 74 212 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 160 Average Speed 126 | 69 80 80 121 160 160 246 Slowest Speed 450 | 80 95 80 160 240 160 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 6 30 24 38 30 . 39 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . 5 28 17 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 50 | . 5 28 17 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1465 | 80 235 84 545 443 4 74 Wait 108 | . 26 . 30 37 . 15 Move 1128 | 60 175 73 429 346 2 43 Hop . | . . . . . . . Pick Up 63 | 9 12 2 15 22 . 3 Fast Attach 8 | . . . 8 . . . Attach 28 | 5 5 1 2 7 2 6 Detach 2 | . 1 . . 1 . . Swap 19 | . 5 2 8 4 . . Drop 31 | . 4 2 17 8 . . Fire 78 | 6 7 4 36 18 . 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Repaired Lgt. Ion Engine 275 | -10/Materials | Discovered new exit (range 12) 289 | -10/Materials | Entered Mines 322 | -10/Mines | Build established: Mutant 333 | -10/Mines | Learned Materials terminal intel 350 | -10/Mines | Discovered new exit (range 14) 361 | -10/Mines | Assembled infested the area 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 364 | -9/Materials | Loaded intel: 12 terminal locations 600 | -9/Materials | Repaired Wheel 849 | -9/Materials | Discovered new exit (range 16) 968 | -9/Materials | Build established: Scavenger-Mutant 1019 | -9/Materials | Discovered new exit (range 16) 1062 | -9/Materials | Entered another Materials area 1062 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1402 | -8/Materials | Central database locked down 1523 | -8/Materials | Build established: Scavenger-Gunner 1584 | -8/Materials | Repaired Hvy. Ion Engine 1744 | -8/Materials | Discovered new exit (range 3) 1751 | -8/Materials | Entered Factory 1751 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1757 | -7/Factory | Identified exit to DSF 1757 | -7/Factory | Entered DSF 1784 | -7/DSF | Additional patrols routed to DSF 1871 | -7/DSF | Core integrity fell below 50% 1898 | -7/DSF | Lost 15 parts (3p3n3u6w) 1900 | -7/DSF | Core integrity fell below 20% 1907 | -7/DSF | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Knocked back. Lgt. Nuclear Core+ destroyed. Hvy. EM Shotgun destroyed. Proton Missile Launcher destroyed. Adv. EMP Blaster destroyed. Hvy. Ion Engine destroyed. Hardlight Generator destroyed. Critical hit (Blast). Y-54 Guardian IFF system glitched. Knocked back. Acquired 4 matter. VSS Leg destroyed. Penetrated by Slug. Knocked back. Acquired VSS Leg. Knocked back. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????"???????????????????????? | | ??????????"???????????????????????? | | ??????####"##?????????????????????? | | ??????#"""""#?###?????????????????? | | ??????#"""""## ??????????????????? | | ????"##"" ???????????????????? | | ????""""" ????????????????????? | | ??????#"" x#?????????????????????? | | ????????# @#??????????????????????? | | ???????## ###????????????????????? | | ???????#! #????????????????????? | | ???????#! #????????????????????? | | ???????#; ###????????????????????? | | ???????# !!#????????????????????? | | ??????## !!#????????????????????? | | ?????##; g !!#????????????????????? | | ?????#";HgY######???#?????????????? | | ?????## ## #?!!#?????????????? | | ?????#;==% [ #!!!## ????????? | | ?????##//%!%= ????????? | | ??????#//% ! ????????? | | ??????#// ????????? | | ??????#!! ##!!!#!!!## ????????? | | ??????#!! #?!!!#?!!#?????????????? | | ??????### ####/#???#?????????????? | | ???????#! #? #?????????????????? | | ???????#! #??#?????????????????? | | ???????#! #????????????????????? | | ???????## ###????????????????????? | | ???????#! !!!#????????????????????? | | ???????#![%!!#????????????????????? | | ???????## *###??#?????????????????? | | ??????### ##??!#???#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 55% | -10/Materials Wheel | 40% | -9/Materials Hvy. Ion Engine | 27% | -8/Materials Studied --------- Particle Cannon | -9/Materials | Hacked Ion Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Heavy Suspicion I Have A Map? Item+ Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Organ Harvest Part-time Mechanic Resistances Are Futile Risk Taker Safety First Storm Trooper There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed XenonActuatorRecalibrator Manual? 0 Play Time 01:35:03 Cumulative 1.5 hours Start 2025.11.19 @ 16:51:48 End 2025.11.19 @ 19:23:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 42/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e30edd5c-6925-466e-95ad-a715f12977b6