Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.28 @ 12:33:03 Player: VVRLD_D35TR0YER Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2420) 2420 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 5979 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 219 Friendly Fire -103 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 63/100 System Corruption 18% Temperature Cool (20) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cooled VTOL Module Cooled VTOL Module > --- UTILITY (7) ------ Scrap Engine Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Improved Heat Sink Large Battery (200) High-powered Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Gravmag-Titanium Exoskeleton > --- UTILITY ---------- Scrap Engine Improved Heat Sink High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Rapid KE Assault Construct/C > --- INVENTORY -------- Improved Heat Sink Disposable Heat Sink Medium Storage Unit Large Battery Energy Filter Energy Filter Improved Light Armor Plating Improved Medium Armor Plating Reflective Plating Powered Armor Remote Shield System Restoration Module Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Great Axe [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . . . 2 . . 3 Weapon . | . . . . . . . Parts Attached 94 | 6 7 . 20 14 19 28 Power 11 | 1 1 . 1 2 4 2 Engine 7 | 1 1 . 1 2 1 1 Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 20 | 2 1 . 5 1 4 7 Treads 9 | . . . 2 1 4 2 Leg 5 | 2 1 . 2 . . . Wheel 2 | . . . . . . 2 Hover 1 | . . . . . . 1 Flight 3 | . . . 1 . . 2 Utility 27 | 1 2 . 6 4 4 10 Device 9 | . 1 . 3 1 2 2 Storage 4 | 1 . . 3 . . . Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection 11 | . . . . 3 2 6 Artifact . | . . . . . . . Weapon 36 | 2 3 . 8 7 7 9 Energy Gun 15 | 1 . . 4 6 1 3 Energy Cannon 10 | . . . . 1 5 4 Ballistic Gun 5 | 1 3 . 1 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 5 | . . . 2 . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 1 3 1 2 Parts Lost 24 | . . . . 1 4 19 Power 4 | . . . . . 1 3 Propulsion 5 | . . . . . 1 4 Utility 10 | . . . . 1 1 8 Weapon 5 | . . . . . 1 4 Highest Loss Streak 12 | . . . . 1 2 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 92 100 97 99 97 85 Engine 8 | . 14 14 11 11 6 4 Core 3 | . . . . . 4 6 Treads 15 | . . . 10 22 21 10 Leg 4 | . 28 28 11 . . 1 Device 18 | . 4 . 19 22 21 14 Storage 10 | . 14 14 11 11 11 6 Processor 6 | . 2 14 11 4 . 13 Protection 6 | . . . . 6 9 7 Energy Gun 13 | . 3 . 14 21 14 7 Energy Cannon 3 | . . . . . 6 6 Ballistic Gun 2 | . 24 28 5 . . . Peak Build Rating 58 | 6 8 9 27 28 37 58 Average Rating 30 | 5 6 8 22 26 27 50 On Entrance 16 | . 6 8 9 27 27 37 Naked Turns . | . . . . . . . Heaviest Build 72 | 12 15 14 59 64 64 72 Greatest Support 48 | 20 20 20 40 40 40 48 Greatest Overweight (x) 23 | 1 . . 1 1 3 23 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 17 | 6 8 8 11 20 20 19 Most Carried 20 | 5 8 8 17 20 20 20 Average Carried 16 | 3 7 7 10 19 19 17 Final Capacity 20 | 8 8 8 20 20 20 5 Final Carried 20 | 5 8 8 17 20 18 5 Scrap Engine Consumption 17 | . . . . . 6 11 Constructs Created 2 | . . . . . . 2 Constructs Modified 3 | . . . . . . 3 Class Distribution -------------------- 72% | Scavenger-Mutant 16% | Commander-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 1357 | 275 73 40 360 135 193 281 Remotely . | . . . . . . . Salvage Created 3387 | 51 114 . 792 626 885 919 Parts 213 | 2 13 . 62 40 42 54 Haulers Intercepted 6 | . . . 4 2 . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 61 | . 4 . 16 12 13 16 Guns 43 | . 4 . 10 12 13 4 Cannons 8 | . . . 1 . . 7 AOE 9 | . . . 5 . . 4 Classes Destroyed 15 | 1 3 . 6 . 4 1 Worker 8 | . . . 4 1 . 3 Builder 7 | . . . 2 . . 5 Hauler 6 | . . . 4 2 . . Recycler 6 | 1 . . 1 . 3 1 Mechanic 1 | . . . 1 . . . Watcher 3 | . 1 . 1 1 . . Swarmer 15 | . 3 . 8 4 . . Grunt 18 | . 1 . 4 3 3 7 Brawler 3 | . . . . . . 3 Duelist 1 | . . . 1 . . . Protector 2 | . . . . . 2 . Sentry 15 | . . . 3 5 4 3 Hunter 4 | . . . . . 2 2 Programmer 2 | . . . . . 1 1 Scrapper 1 | . . . . . 1 . Best Kill Streak 11 | 1 3 . 5 5 7 11 Combat Bots Only 6 | . 3 . 4 5 6 6 Max Kills in Single Turn 2 | 1 1 . 2 2 2 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . 2 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 573 | . 13 3 56 63 83 355 Missed 191 | . 4 2 14 24 21 126 Damage Taken 4874 | . 74 11 508 476 914 2891 Core 1002 | . 8 . 137 102 55 700 Absorbed by Shields 87 | . . . . . 54 33 Ignored by Resistances 20 | . . . . . . 20 Regen/Repaired (Parts) 144 | . . . 21 73 . 50 Core Remaining (%) 74 | 100 . 96 . . 26 . Volleys Fired 221 | 5 11 2 63 43 29 68 Largest 2 | 2 2 2 2 2 2 2 Hottest 155 | 70 70 40 150 150 150 155 Shots Fired 400 | 10 22 4 112 86 57 109 Gun 305 | 10 22 4 106 86 50 27 Cannon 78 | . . . 1 . 6 71 Launcher 17 | . . . 5 . 1 11 Special . | . . . . . . . Kinetic 78 | 5 15 4 44 . . 10 Thermal 222 | 5 7 . 63 81 44 22 Explosive 17 | . . . 5 . 1 11 Electromagnetic 83 | . . . . 5 12 66 Robot Hit Streak 15 | 2 7 2 6 9 9 15 Robot Miss Streak 5 | 5 3 4 4 4 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 3 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 230 | 3 10 2 57 54 38 66 Core Hits 140 | 1 5 1 36 19 20 58 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . 6 4 4 . Burn 14 | . . . 6 4 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6300 | 40 128 29 1565 1145 949 2444 Guns 3644 | 40 128 29 1110 1123 759 455 Cannons 1147 | . . . 26 . 69 1052 Explosions 1386 | . . . 412 . 48 926 Melee . | . . . . . . . Ramming 123 | . . . 17 22 73 11 Kinetic 570 | 15 90 29 321 . . 115 Thermal 2978 | 25 38 . 815 1029 670 401 Explosive 1266 | . . . 412 . 48 806 Electromagnetic 1363 | . . . . 94 158 1111 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 18 | . . . . . 1 18 Average Corruption 2 | . . . . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . . . 13 18 Message Errors 5 | . . . . . 2 3 Matter Fused 6 | . . . . . 3 3 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 4 | . . . . . 3 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . 3 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 127 | . . . 27 10 . 90 Shots 5 | . . . 1 1 . 3 Rammed 19 | . . . 2 4 10 3 Targets Rammed 22 | . . . 5 4 10 3 Kicked 2 | . . . 2 . . . Crushed 1 | . . . 1 . . . Highest Temperature 398 | 27 63 12 45 169 374 398 Average Temperature 75 | 12 32 8 23 43 74 107 Received Heat Transfer 1005 | . . 6 93 150 243 513 Effects 5 | . . . . . . 5 Shutdowns 2 | . . . . . . 2 Energy Bleed 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 5 | . . . . . . 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . . 5 1 6 1 Heat Transferred 6151 | 74 111 . 1887 2109 1389 581 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . 1 1 2 Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Peak Influence 483 | 5 160 75 341 310 227 483 Initial 428 | . 3 62 29 111 85 428 Average 164 | . 114 74 189 160 57 331 Maximum Alert Level 2 | . . . 1 1 1 2 Low Security (%) 64 | 100 100 100 60 61 96 10 Level 1 27 | . . . 39 38 3 55 Level 2 8 | . . . . . . 34 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . 1 3 . . 5 Investigation 3 | . . 1 1 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . 2 . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 6 | . 1 1 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 9 1 29 14 17 37 Peak Tracking Total 16 | . 3 1 7 5 6 16 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 5 | . . . . 4 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 7 | . . . . 2 . 5 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 29 | . 1 2 6 5 13 2 Terminals 19 | . 1 1 5 4 6 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 84 | . 2 6 18 16 36 6 Successful 50 | . 2 3 8 9 25 3 Failed 34 | . . 3 10 7 11 3 Catastrophic 3 | . . 1 1 . 1 . Database Lockouts . | . . . . . . . Manual 50 | . 2 1 9 6 27 5 Terminals 59 | . 2 5 13 14 19 6 Fabricators . | . . . . . . . Repair Stations 7 | . . . 5 2 . . Recycling Units 15 | . . . . . 15 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 1 3 3 5 7 2 Robot Analysis 3 | . . . . . 2 1 Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . 1 . 1 . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 2 | . . . . . 1 1 Recycling Unit Index 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Zone Layout 6 | . 1 1 2 1 1 . Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . Scan Component 2 | . . . 1 1 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks 6 | . . . . . 6 . Report Inventory 6 | . . . . . 6 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 1 . 3 2 12 1 Terminals 10 | . 1 . 2 2 4 1 Assimilate 1 | . . . . . . 1 Botnet 9 | . 1 . 2 2 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Patch 1 | . . . 1 . . . Recycling Units 8 | . . . . . 8 . Monitor 1 | . . . . . 1 . Reject 2 | . . . . . 2 . Tunnel 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 1 1 5 4 7 2 Full Trace Events 4 | . . . . 1 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 100 | . . . 50 50 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 8 | . . . . . 8 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies 10 | . . 2 . . 8 . Largest Group 8 | . . 2 2 . 8 6 Highest-Rated Group 94 | . . 42 42 . 94 74 Highest-Rated Ally 31 | . . 31 31 . 27 27 Total Orders . | . . . . . . . Ally Attacks 73 | . . . 10 . 39 24 Total Damage 830 | . . . 148 . 440 242 Kills 9 | . . . 1 . 6 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Robot Analysis Total 3 | . . . . . 2 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 6405 | 108 216 240 1099 1058 2145 1539 Spaces Moved 2559 | 70 128 182 494 359 784 542 Core 53 | 7 . . . . . 46 Treads 1777 | . . . 237 359 784 397 Legs 671 | 63 128 182 257 . . 41 Wheels 51 | . . . . . . 51 Hover . | . . . . . . . Flight 7 | . . . . . . 7 Fastest Speed 26 | 50 120 120 120 240 240 26 Average Speed 205 | 113 120 120 157 240 240 235 Slowest Speed 1200 | 120 120 120 240 240 400 1200 Overloaded Moves 2 | . . . . . . 2 Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 21 40 39 45 96 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . . . . 5 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 108 | . . . 27 6 22 53 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 107 | . . . 27 5 22 53 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 3295 | 85 170 202 698 463 973 704 Wait 173 | . 16 9 88 22 1 37 Move 2551 | 69 127 181 493 358 783 540 Hop 1 | . . . . . . 1 Pick Up 53 | 5 4 5 14 7 6 12 Fast Attach 31 | 6 2 . 8 6 3 6 Attach 20 | . 1 . 1 2 3 13 Detach 7 | . . . . 3 . 4 Swap 43 | . 4 . 11 6 13 9 Drop 53 | . 5 5 15 6 11 11 Fire 221 | 5 11 2 63 43 29 68 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 2 | . . . 2 . . . Crush 18 | . . . 3 4 10 1 Escape Stasis 6 | . . . . 6 . . Rewire 114 | . . . . . 114 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 18) 325 | -10/Materials | Entered Mines 327 | -10/Mines | Identified exit to Materials 342 | -10/Mines | Met a Derelict shopkeep closing up shop 478 | -10/Mines | Assembled infested the area 546 | -10/Mines | Build established: Mutant 565 | -10/Mines | Entered Materials 565 | -9/Materials | Accompanied by 2 allies 565 | -9/Materials | Evolved 2 slots: Utility x2 570 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 613 | -9/Materials | Discovered new exit (range 18) 867 | -9/Materials | Repaired Beamcaster 881 | -9/Materials | Discovered new exit (range 5) 1057 | -9/Materials | Build established: Scavenger-Mutant 1195 | -9/Materials | Identified exit to Mines 1195 | -9/Materials | Identified exit to Storage 1664 | -9/Materials | Entered Storage 1773 | -9/Storage | Core integrity fell below 50% 2176 | -9/Storage | Repaired Beamcaster? 2363 | -9/Storage | Used back door to open Recycling access 2363 | -9/Storage | Discovered new exit (range 5) 2722 | -9/Storage | Entered Recycling 4128 | -9/Recycling | Build established: Commander-Mutant 4368 | -9/Recycling | Scanned before Scraplab entrance 4380 | -9/Recycling | Angered Scraplab inhabitants 4479 | -9/Recycling | Found Prototype Device 4479 | -9/Recycling | Identified Scrap Engine 4781 | -9/Recycling | Discovered new exit (range 5) 4867 | -9/Recycling | Entered Factory 4867 | -7/Factory | Accompanied by 6 allies 4867 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 4991 | -7/Factory | Lost 3 allies 5160 | -7/Factory | Build established: Scavenger-Mutant 5197 | -7/Factory | Lost 3 allies 5630 | -7/Factory | Found Powered Armor 6183 | -7/Factory | System corruption reached 10% 6225 | -7/Factory | Lost 4 parts (1p1n2u) 6342 | -7/Factory | Cargo convoy interrupted 6382 | -7/Factory | Core integrity fell below 50% 6390 | -7/Factory | Core integrity fell below 20% 6406 | -7/Factory | Lost 12 parts (1p2n5u4w) 6406 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06380_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 06381_ >> Machine Analyzer network decryption results: 06381_ Terminal x2 06383_ Penetrated by Slug. 06385_ Slug penetrates Wall. 06386_ Penetrated by Slug. 06389_ K-01 Serf cleans the Nuclear Reactor. 06391_ System corrupted: Substantial component data lost. 06392_ Slug penetrates Repair Station. 06399_ Acquired Prototype Flight Unit. 06399_ Identified Cld. VTOL Module. 06400_ Acquired Cld. VTOL Module. 06402_ Dropped Med. Treads. 06403_ Acquired Hpw. Shotgun. 06404_ Dropped Disposable Heat Sink. 06405_ Acquired Cld. VTOL Module. 06406_ Slug penetrates Door. 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