Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 01:29:59 Player: Tmvn Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (37) 185 Value Destroyed (1117) 1117 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 7696 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 135/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Micro Fission Core Light Antimatter Reactor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Centrium Wheel Linear Gravjet Improved Antigrav System Improved VTOL Module Field Propulsion Array > --- UTILITY ---------- Compact Matter Pod Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Maneuvering Thrusters Improved Power Shielding Hardened Light Armor Plating Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hardcell Cannon Stasis Beam > --- INVENTORY -------- Heavy Deuterium Engine Light Antimatter Reactor Improved Sensor Array Improved Remote Datajack [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Improved VTOL Module Leg Potential Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Maneuvering Thrusters Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Stasis Beam Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Slots Evolved 12 | . . . . . 4 . . 4 2 2 . . Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . 1 1 1 . . Utility 7 | . . . . . 3 . . 3 . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 95 | . 5 10 4 . 9 12 3 22 13 9 4 4 Power 10 | . . 3 . . 1 1 . 1 3 1 . . Engine 6 | . . 3 . . 1 1 . . 1 . . . Core 4 | . . . . . . . . 1 2 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 29 | . 2 2 2 . 3 5 2 7 2 3 1 . Treads . | . . . . . . . . . . . . . Leg 4 | . . . 2 . . 2 . . . . . . Wheel 14 | . 2 2 . . 3 3 2 1 . 1 . . Hover 4 | . . . . . . . . . 2 1 1 . Flight 7 | . . . . . . . . 6 . 1 . . Utility 29 | . . 2 2 . 2 3 1 7 5 4 1 2 Device 10 | . . . . . . 3 . 2 2 1 1 1 Storage 6 | . . 2 1 . 1 . . 2 . . . . Processor 4 | . . . 1 . . . 1 1 . 1 . . Hackware 2 | . . . . . . . . . 1 1 . . Protection 7 | . . . . . 1 . . 2 2 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 27 | . 3 3 . . 3 3 . 7 3 1 2 2 Energy Gun 1 | . . . . . . . . 1 . . . . Energy Cannon 2 | . . . . . 1 . . . . . . 1 Ballistic Gun 11 | . 1 2 . . 2 1 . 5 . . . . Ballistic Cannon 3 | . . . . . . . . . . 1 1 1 Launcher 4 | . . 1 . . . 2 . 1 . . . . Special Weapon 4 | . . . . . . . . . 3 . 1 . Impact Weapon 2 | . 2 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 2 1 . . . Parts Lost 39 | . . 4 . . . 5 . 10 3 1 6 10 Power 4 | . . 2 . . . 1 . 1 . . . . Propulsion 12 | . . 2 . . . 2 . 2 . 1 3 2 Utility 16 | . . . . . . . . 4 3 . 2 7 Weapon 7 | . . . . . . 2 . 3 . . 1 1 Highest Loss Streak 9 | . . 3 . . . 3 . 9 1 1 6 8 Average Slot Usage (%) 82 | . 85 75 100 100 80 96 90 81 64 72 86 35 Engine 7 | . 14 13 14 14 9 9 9 3 . . . . Core 2 | . . . . . . . . 1 5 5 10 5 Leg 6 | . 6 . 22 28 . 10 5 . . . . . Wheel 10 | . 21 18 5 . 27 16 21 20 . . 5 1 Hover 1 | . . . . . . . . . 4 6 8 . Flight 3 | . . . . . . . . 1 17 17 9 2 Device 3 | . . . . . . 7 9 6 5 5 8 1 Storage 14 | . 14 15 25 14 15 18 18 19 5 5 5 2 Processor 7 | . . . 2 14 9 9 9 6 11 11 15 7 Hackware 2 | . . . . . . . . . 1 8 10 7 Protection 4 | . . . . . 1 9 9 11 10 9 6 1 Energy Cannon 1 | . . . . . 8 7 . . . . . 1 Ballistic Gun 6 | . 3 9 14 14 9 6 9 6 . . . . Launcher 3 | . . 2 14 14 . 2 . . . . . . Impact Weapon 2 | . 24 15 . . . . . . . . . . Naked Turns 37 | . . . . . . . . . . . . 37 Heaviest Build 67 | 9 13 25 49 41 58 62 53 67 19 29 29 36 Greatest Support 60 | 20 20 20 60 60 36 60 34 50 18 41 29 6 Greatest Overweight (x) 11 | . . 4 2 . 1 5 2 11 1 . 3 8 Average Overweight (x) . | . . . . . 1 1 1 1 . . . . Largest Inventory Capacity 20 | . 6 12 16 12 16 16 16 20 4 4 4 4 Average Capacity 10 | . 6 6 12 12 14 16 16 19 4 4 4 4 Most Carried 16 | . 6 7 11 12 12 13 15 16 4 4 4 4 Average Carried 8 | . 4 5 9 11 11 11 12 11 3 3 3 3 Final Capacity 16 | 6 6 12 12 12 16 16 16 4 4 4 4 4 Final Carried 13 | 6 5 7 11 12 12 13 12 4 4 4 3 4 Class Distribution -------------------- 46% | Mutant 11% | Scavenger-Mutant 11% | Hauler-Mutant 10% | Sprinter 9% | Hacker-Mutant 7% | Hacker-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Matter Collected 1291 | 200 12 156 . 57 78 153 . 308 . 221 57 49 Remotely . | . . . . . . . . . . . . . Salvage Created 965 | . 12 179 . 158 . 308 . 218 . 58 . 32 Parts 63 | . 1 5 . 7 . 22 . 23 . 4 . 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Combat Hostiles Destroyed 31 | . . 6 . 3 . 10 . 7 . 1 . 4 Melee 2 | . . 2 . . . . . . . . . . Guns 4 | . . . . . . . . 4 . . . . Cannons 10 | . . 1 . . . 4 . . . 1 . 4 AOE 14 | . . 2 . 3 . 6 . 3 . . . . Classes Destroyed 9 | . 1 3 . 1 . 3 . 1 . . . . Worker 1 | . . . . . . 1 . . . . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 15 | . . 3 . . . 4 . 4 . . . 4 Grunt 10 | . . 3 . 3 . 4 . . . . . . Sentry 4 | . . . . . . 2 . 1 . 1 . . Programmer 2 | . . . . . . . . 2 . . . . Best Kill Streak 10 | . 1 3 . 4 . 10 . 4 . 1 . 3 Combat Bots Only 9 | . . 2 . 3 . 9 . 4 . 1 . 3 Max Kills in Single Turn 3 | . 1 2 . 2 . 3 . 3 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 . 2 . 3 . . . . Melee 1 | . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Damage Taken 5753 | . . 412 . 51 64 532 . 1349 600 161 817 1767 Core 1675 | . . 137 . . . 60 . 199 113 22 184 960 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 45 . . 89 76 88 . . . Volleys Fired 82 | . . 3 . 5 1 14 . 25 4 2 2 26 Largest 2 | . . 2 . 2 2 2 . 2 1 1 1 2 Hottest 175 | . . 50 . 50 100 111 . 86 100 65 . 175 Shots Fired 128 | . . 5 . 8 2 24 . 46 4 2 2 35 Gun 57 | . . 3 . 5 1 3 . 45 . . . . Cannon 52 | . . . . . 1 14 . . . 2 . 35 Launcher 13 | . . 2 . 3 . 7 . 1 . . . . Special 6 | . . . . . . . . . 4 . 2 . Kinetic 76 | . . 3 . 5 1 3 . 39 . 2 . 23 Thermal 31 | . . . . . 1 14 . . 4 . . 12 Explosive 13 | . . 2 . 3 . 7 . 1 . . . . Electromagnetic 6 | . . . . . . . . 6 . . . . Robot Hit Streak 12 | . . . . 5 7 12 . 6 . 5 . 6 Robot Miss Streak 5 | . . . . 1 . 2 . 3 . . . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . Shots Hit Robots 82 | . 1 14 . 6 2 14 . 30 . 2 . 13 Core Hits 54 | . . 8 . 8 . 15 . 14 . 2 . 7 Critical Hits 2 | . . . . . . . . 1 . . . 1 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Melee Attacks 29 | . 3 26 . . . . . . . . . . Impact 29 | . 3 26 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . 1 1 . . . . . . . . . . Damage Inflicted 3126 | . 42 525 . 210 53 825 . 762 . 65 . 644 Guns 597 | . . 6 . 27 14 33 . 517 . . . . Cannons 965 | . . . . . 25 250 . . . 65 . 625 Explosions 1031 | . . 79 . 183 . 524 . 245 . . . . Melee 482 | . 42 440 . . . . . . . . . . Ramming 51 | . . . . . 14 18 . . . . . 19 Kinetic 1038 | . . 6 . 27 14 33 . 469 . 65 . 424 Thermal 476 | . . . . . 25 250 . . . . . 201 Explosive 1031 | . . 79 . 183 . 524 . 245 . . . . Electromagnetic 48 | . . . . . . . . 48 . . . . Impact 482 | . 42 440 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 10 . . . 10 Average Corruption 4 | . . . . . . 1 1 6 . . . 8 Corruption Purged . | . . . . . . . . . . . . . Effects 15 | . . . . . . . . 10 . . . 5 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 . . . . Heat Flow Errors 4 | . . . . . . . . 3 . . . 1 Energy Discharges 4 | . . . . . . . . 2 . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . 1 Targeting Errors 2 | . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 312 | . 12 139 . . . 12 . 18 . . . 131 Projectiles 139 | . . . . . . 8 . . . . . 131 Explosions 22 | . . . . . . 4 . 18 . . . . Melee 151 | . 12 139 . . . . . . . . . . Knockbacks 9 | . . 4 . . . . . . . . . 5 Impact 3 | . . 3 . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . 4 Secondary 2 | . . 1 . . . . . . . . . 1 Self-Inflicted Damage 62 | . . . . . 7 46 . . . . . 9 Shots 1 | . . . . . . 1 . . . . . . Rammed 6 | . . . . . 1 1 . . . . . 4 Targets Rammed 6 | . . . . . 1 1 . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 674 | . . 16 . 16 65 146 . 154 2 33 . 674 Average Temperature 206 | . . 10 . 9 45 85 . 45 2 21 . 317 Received Heat Transfer 711 | . . 87 . 30 18 198 . 132 63 27 54 102 Effects 23 | . . . . . . . . . . . . 23 Shutdowns 6 | . . . . . . . . . . . . 6 Energy Bleed 4 | . . . . . . . . . . . . 4 Interference 7 | . . . . . . . . . . . . 7 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . 4 . . . . . . . . . . Impact Corruptions 8 | . 1 6 . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 532 | . . . . . 37 370 . . . . . 125 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Peak Influence 717 | . 7 145 . 75 44 377 156 717 346 255 . . Initial 604 | . . 2 . . 29 18 142 604 262 127 . . Average 200 | . 3 50 . 20 29 204 41 608 283 197 . . Maximum Alert Level 3 | . . . . . . 1 . 3 1 1 . . Low Security (%) 61 | . 100 100 . 100 100 47 100 . 1 56 . . Level 1 19 | . . . . . . 52 . . 98 43 . . Level 2 15 | . . . . . . . . 80 . . . . Level 3 3 | . . . . . . . . 19 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . . 4 . 1 3 1 . 1 Investigation 1 | . . . . . . . . . . 1 . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 7 | . . . . . . 4 . . 3 . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Distress Signals 4 | . . 1 . . . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 1 9 . 3 1 20 3 10 43 5 11 14 Peak Tracking Total 12 | . 1 3 . 3 1 10 3 5 12 2 6 10 Tactical Retreats 16 | . . 1 . . . 2 . . 10 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Traps Triggered 3 | . . . . . . 1 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Machines Disabled 3 | . . . . . . 3 . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Machines Accessed 21 | . 1 . 5 . 2 . 3 1 2 6 1 . Terminals 9 | . 1 . . . 2 . 3 . 2 1 . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 3 | . . . . . . . . 1 . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 68 | . 1 . 41 . 4 . 4 2 3 12 1 . Successful 64 | . 1 . 41 . 4 . 4 1 3 9 1 . Failed 4 | . . . . . . . . 1 . 3 . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 1 . 1 . 3 4 4 2 3 2 . . Terminals 14 | . 1 . . . 4 . 4 . 3 2 . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 4 | . . . . . . . . . . 4 . . Recycling Units 6 | . . . . . . . . 2 . 4 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 47 | . . . 41 . 2 . 1 . 1 1 1 . Record 41 | . . . 40 . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 1 . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . . 2 . . Recycling Unit Hacks 4 | . . . . . . . . 1 . 3 . . Recycle Component 1 | . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 2 . 3 . 2 1 . . Terminals 8 | . 1 . . . 2 . 3 . 2 . . . Botnet 8 | . 1 . . . 2 . 3 . 2 . . . Fabricators 1 | . . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 . 2 2 . 5 . . Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . Time 44 | . . . . . . . . . . 44 . . Parts Recycled 1 | . . . . . . . . . . 1 . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Total Allies 1 | . . 1 . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . . Total Damage 103 | . . 103 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Turns Passed 4075 | . 98 434 692 345 376 172 168 520 297 315 445 213 Spaces Moved 5467 | 1 91 320 760 369 335 105 157 382 875 807 1064 201 Core 266 | . . 70 . . . . . . . . . 196 Treads . | . . . . . . . . . . . . . Legs 1031 | 1 15 . 599 369 . 47 . . . . . . Wheels 1400 | . 76 250 161 . 335 58 157 363 . . . . Hover . | . . . . . . . . . . . . . Flight 2770 | . . . . . . . . 19 875 807 1064 5 Fastest Speed 27 | 120 80 80 90 90 96 90 96 29 29 27 39 50 Average Speed 63 | 120 86 100 90 90 96 112 103 104 29 30 40 64 Slowest Speed 815 | 120 120 250 100 90 96 130 110 815 99 39 250 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . 13 6 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 2 14 46 93 75 17 30 41 13 24 21 78 31 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . . . . . . 1 1 Spaces Dug 8 | . . 8 . . . . . . . . . . Terrain Destroyed 138 | . . 17 . 15 . 79 . 8 . . . 19 Melee . | . . . . . . . . . . . . . Projectile 23 | . . . . . . 4 . . . . . 19 AOE 115 | . . 17 . 15 . 75 . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Upp Upp Total 5841 | . 107 376 767 374 388 132 163 459 888 864 1072 251 Wait 117 | . . 12 . . 35 . . 10 . 49 . 11 Move 5415 | . 90 319 759 368 335 104 156 381 849 794 1059 201 Hop 20 | . . . . . . . . . 12 6 2 . Pick Up 22 | . 3 3 1 1 2 . . 8 2 1 1 . Fast Attach 51 | . 3 6 2 . 2 2 1 11 10 9 2 3 Attach 30 | . 2 3 1 . 4 4 . 10 3 . 2 1 Detach 22 | . . 1 3 . 3 1 1 6 3 . 1 3 Swap 14 | . . 1 1 . 3 6 2 1 . . . . Drop 36 | . 7 3 . . 3 . 3 7 5 3 3 2 Fire 82 | . . 3 . 5 1 14 . 25 4 2 2 26 Melee 27 | . 2 25 . . . . . . . . . . Ram 5 | . . . . . . 1 . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 15) 99 | -10/Materials | Entered Mines 102 | -10/Mines | Received a Mining Laser from a helpful Derelict 217 | -10/Mines | Assembled infested the area 222 | -10/Mines | Assisted by a Guerilla fighting off Assembled 313 | -10/Mines | Build established: Mutant 326 | -10/Mines | Core integrity fell below 50% 333 | -10/Mines | Lost 3 parts (1p2n) 418 | -10/Mines | Learned location of Zion (-7) 528 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 529 | -10/Mines | Discovered new exit (range 5) 533 | -10/Mines | Entered Exiles 545 | -10/Exiles | Discovered new exit (range 15) 555 | -10/Exiles | Met 8R-AWN 571 | -10/Exiles | Met EX-HEX 597 | -10/Exiles | Met EX-BIN 626 | -10/Exiles | Aligned with FarCom system 627 | -10/Exiles | Given EX-Vault access code 672 | -10/Exiles | Opened EX-Vault 679 | -10/Exiles | Found Prototype Leg 679 | -10/Exiles | Identified Potential Leg 684 | -10/Exiles | Found Potential Leg 710 | -10/Exiles | Warned to stay clear of 0b10 Research branches 741 | -10/Exiles | Met EX-DEC 814 | -10/Exiles | Discovered new exit (range 10) 874 | -10/Exiles | Visited The Gauntlet 1116 | -10/Exiles | Identified exit to Mines 1225 | -10/Exiles | Left Exiles lab with Potential Leg 1225 | -10/Exiles | Entered Mines 1292 | -9/Mines | Found a hidden stash of uninstalled traps 1555 | -9/Mines | Learned location of 1 exit from Materials 1563 | -9/Mines | Discovered new exit (range 9) 1569 | -9/Mines | Identified exit to Materials 1570 | -9/Mines | Entered Materials 1570 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1571 | -8/Materials | Identified exit to Storage 1941 | -8/Materials | Discovered exit to Storage (range 3) 1946 | -8/Materials | Entered Storage 2055 | -8/Storage | Destroyed 9 combat bots 2062 | -8/Storage | Lost 3 parts (1p1n1w) 2114 | -8/Storage | Used back door to open Recycling access 2114 | -8/Storage | Discovered new exit (range 5) 2117 | -8/Storage | Identified exit to Recycling 2118 | -8/Storage | Entered Recycling 2210 | -8/Recycling | Spotter reported a threat 2213 | -8/Recycling | Spotter reported a threat 2222 | -8/Recycling | Spotter reported a threat 2259 | -8/Recycling | Discovered new exit (range 16) 2272 | -8/Recycling | Identified exit to Factory 2276 | -8/Recycling | Spotter reported a threat 2286 | -8/Recycling | Entered Factory 2286 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2659 | -6/Factory | Lost 9 parts (1p2n3u3w) 2751 | -6/Factory | System corruption reached 10% 2805 | -6/Factory | Discovered new exit (range 4) 2806 | -6/Factory | Identified exit to Factory 2806 | -6/Factory | Entered another Factory area 2806 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3074 | -5/Factory | Build established: Sprinter 3099 | -5/Factory | Discovered new exit (range 15) 3103 | -5/Factory | Identified exit to Factory 3103 | -5/Factory | Entered another Factory area 3103 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3133 | -4/Factory | Repaired Linear Gravjet 3169 | -4/Factory | Repaired Hrd. Light Armor Plating 3396 | -4/Factory | Discovered new exit (range 14) 3400 | -4/Factory | Identified exit to Upper Caves 3418 | -4/Factory | Entered Upper Caves 3844 | -4/Upper Caves | Discovered new exit (range 15) 3846 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3862 | -4/Upper Caves | Identified exit to Upper Caves 3863 | -4/Upper Caves | Entered another Upper Caves area 3890 | -4/Upper Caves | Lost 6 parts (3n2u1w) 3965 | -4/Upper Caves | Crushed by falling debris 4008 | -4/Upper Caves | Lost 8 parts (2n5u1w) 4018 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4024 | -4/Upper Caves | Core integrity fell below 50% 4031 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 4042 | -4/Upper Caves | System corruption reached 10% 4063 | -4/Upper Caves | Core integrity fell below 20% 4076 | -4/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03977_ Com. Matter Pod destroyed. 04001_ System corrupted: Energy discharge (-27). 04017_ Slug penetrates Wall. 04018_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04020_ Slug penetrates Wall. 04022_ Slammed into Y-64 Sentinel. 04023_ Penetrated by Slug. 04024_ Hacking Suite destroyed. 04026_ Slug penetrates Wall. 04027_ H9JQ FMO0F01BF3IZMSY9N QXSH I9= 04041_ Destabilizing: System corrupted (+1). 04042_ Slammed into G-67 Veteran. 04044_ Slug penetrates Wall. 04060_ System corrupted: Energy discharge (-36). 04062_ Penetrated by Slug. 04064_ Slug penetrates Wall. 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