Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 01:22:18 Player: Wasdx Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (190) 190 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 624 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Targeting Computer > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Ion Engine Small Laser [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 4 8 4 Power 3 | . 2 1 Engine 2 | . 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 2 | . 2 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion . | . . . Utility 2 | . 1 1 Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 78 86 Engine 2 | . 2 5 Core 8 | . 8 6 Leg 23 | . 21 28 Device 17 | . 16 19 Processor 1 | . 1 . Energy Gun 23 | . 22 27 Ballistic Gun 3 | . 5 . Naked Turns . | . . . Heaviest Build 10 | 2 10 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 4 Average Carried 3 | 2 3 2 Final Capacity 5 | 5 5 5 Final Carried 4 | 3 4 3 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 362 | 243 93 26 Remotely . | . . . Salvage Created 509 | 89 344 76 Parts 28 | 3 21 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 8 | . 3 5 Guns 8 | . 3 5 Classes Destroyed 5 | 1 3 1 Tunneler 1 | . 1 . Recycler 3 | 1 2 . Watcher 1 | . 1 . Grunt 4 | . 3 1 Assembled 4 | . . 4 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 52 | . 38 14 Missed 11 | . 6 5 Damage Taken 834 | . 498 336 Core 272 | . 138 134 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | 3 34 8 Largest 2 | 2 2 2 Hottest 80 | 60 80 80 Shots Fired 86 | 6 64 16 Gun 86 | 6 64 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 21 | 3 18 . Thermal 51 | 3 32 16 Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 10 | 3 3 10 Robot Miss Streak 4 | 1 4 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 48 | 4 31 13 Core Hits 26 | 2 14 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 656 | 39 463 154 Guns 558 | 39 365 154 Cannons . | . . . Explosions 98 | . 98 . Melee . | . . . Ramming . | . . . Kinetic 74 | 8 66 . Thermal 467 | 31 282 154 Explosive . | . . . Electromagnetic 115 | . 115 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . 38 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | 10 84 . Average Temperature 41 | 7 46 . Received Heat Transfer 261 | . 261 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 950 | 75 525 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 103 | 5 103 20 Initial 3 | . 3 . Average 45 | 2 65 6 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 11 6 Peak Tracking Total 2 | . 2 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 32 | . . 32 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 13 | . . 13 Total Damage 109 | . . 109 Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 606 | 66 402 138 Spaces Moved 363 | 40 242 81 Core 9 | 7 2 . Treads . | . . . Legs 354 | 33 240 81 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 120 Average Speed 118 | 107 119 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 34 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile . | . . . AOE 4 | . 4 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 461 | 57 297 107 Wait 13 | 4 . 9 Move 361 | 39 241 81 Hop . | . . . Pick Up 19 | 7 9 3 Fast Attach . | . . . Attach 16 | 4 8 4 Detach . | . . . Swap . | . . . Drop 7 | . 5 2 Fire 45 | 3 34 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Core integrity fell below 50% 469 | -10/Materials | Entered Mines 470 | -10/Mines | Assembled infested the area 526 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 593 | -10/Mines | Core integrity fell below 20% 607 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- as-23506 destroyed. Acquired 10 matter. Acquired 5 matter. Dropped Lgt. Nuclear Core. Trooper 1a: "Hello LRC-V3. What is your command?" Trooper 1b: "Hello LRC-V3. What is your command?" You have a new controllable ally. Review and give out orders from the Allies menu (F5). Acquired Ion Engine. Dropped Sml. Laser. Acquired Sml. Laser. Acquired Aluminum Leg. as-61225 destroyed. Destroyed Asb. Hover Unit. as-57935 destroyed. Acquired 11 matter. Trooper 1a destroyed. Trooper 1b destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#####?????????????? | | ?????????? ########??????? | | ????????## # #??????? | | ???###### * #??????? | | ??## #< d % #??????? | | ?## d %== #??? | | ?# ! | | ?## | | ?# ### | | ?# ##?? % | | ?# # #???? # | | ?# @#### ##?????# | | ?## #??# ##???????# | | ??# #??# ##?????????### | | ??# #??## #?????????????? | | ??# ???### #?????????????? | | ??# #?????# #?????????????? | | ??# #?????# #####?????????? | | ??# #????## ####??????# | | ??# #???## ### #####?# | | ??# ##### #???# ## | | ??# ###### | | ??# | | ??######### | | ???????#!% ####### | | ???????#%[ * ##?????# ## | | ???????# %##?????# #### # | | ???????#### #?????# #???### | | ??????????## ####### #?????? | | ???????????## #?????? | | ????????????###########?????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledChipMatter Manual? 0 Play Time 00:10:01 Cumulative 4.2 hours Start 2024.04.24 @ 01:13:42 End 2024.04.24 @ 01:22:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d23fb2b1-2943-41c1-b958-27ac63346948