Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 01:46:20 Player: AlexTheBox Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1355) 1355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4980 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 25/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Recalibrator Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Terrain Scanner > --- WEAPON ----------- High-powered Shotgun Flak Gun Advanced Assault Cannon Mini Grenade Launcher Heavy Mace > --- INVENTORY -------- Ion Engine Medium Storage Unit Improved Terrain Scanner Recalibrator Plasma Cannon Gauss Cannon Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher Hammer [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . . 1 . . . 1 Weapon 3 | . . 1 1 1 . . . Parts Attached 49 | 6 3 8 8 3 . 11 10 Power 6 | 1 1 1 2 . . . 1 Engine 6 | 1 1 1 2 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 . 3 1 1 . 1 2 Treads 4 | 2 . 1 . . . 1 . Leg 1 | . . . . . . . 1 Wheel 5 | . . 2 1 1 . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 1 2 1 . 4 2 Device 8 | . . . 1 1 . 4 2 Storage 2 | 1 . . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . 1 1 . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 1 3 3 1 . 6 5 Energy Gun 2 | . . . . . . 2 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 7 | 2 . 2 1 . . 2 . Ballistic Cannon 6 | . 1 . 1 1 . 1 2 Launcher 3 | . . . 1 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 30 | . 1 . 3 . 3 1 22 Power 4 | . 1 . . . . . 3 Propulsion 8 | . . . 2 . 1 1 4 Utility 8 | . . . 1 . 2 . 5 Weapon 10 | . . . . . . . 10 Highest Loss Streak 12 | . 1 . 3 . 3 1 12 To Critical Strikes 1 | . . . . . . . 1 Average Backups 7 | 1 5 7 8 6 7 9 7 Power 1 | . . . 1 2 2 2 . Propulsion 1 | 1 2 2 2 . 1 1 . Utility 1 | . . . . 1 1 3 2 Weapon 3 | . 2 3 3 3 3 2 4 Tool/Special . | . . . . . . . . Unused Backups 5 | . . 2 1 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . . . 1 Weapon 3 | . . 2 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 87 99 88 97 75 81 75 Engine 9 | . 13 11 9 7 7 7 10 Treads 12 | . 28 22 17 15 11 6 3 Leg 1 | . . . . . . . 4 Wheel 6 | . . 10 8 15 10 7 4 Device 8 | . . . 1 13 7 13 15 Storage 8 | . 14 11 9 7 7 7 5 Protection 3 | . 2 11 7 . . . . Energy Gun 2 | . . . . . . 10 . Ballistic Gun 12 | . 15 21 18 15 10 3 9 Ballistic Cannon 9 | . 12 11 14 14 10 6 5 Launcher 3 | . . . . . . 7 4 Impact Weapon 4 | . . . 2 7 7 7 6 Peak Build Rating 41 | 6 7 12 17 24 24 29 41 Average Rating 20 | 3 6 10 15 22 16 25 33 On Entrance 13 | . 6 7 12 17 24 11 28 Avg Prop Armor Cover (%) 9 | . . 8 13 12 12 7 8 Naked Turns 50 | . . . . . . . 50 Heaviest Build 43 | 12 16 18 31 36 36 39 43 Greatest Support 40 | 40 40 40 20 32 32 20 28 Greatest Overweight (x) 2 | . . 1 2 1 1 2 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 9 Most Carried 10 | 4 6 8 10 7 7 10 10 Average Carried 7 | 1 5 7 8 6 7 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 10 | 4 6 8 8 7 7 10 3 Class Distribution -------------------- 30% | Scavenger-Gunner 23% | Tank 22% | Mutant 7% | Skirmisher 6% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 1238 | 187 38 492 367 . . 61 93 Remotely . | . . . . . . . . Salvage Created 1413 | . 62 439 602 . . 58 252 Parts 84 | . 12 21 32 . . 3 16 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 37 | . 6 12 11 . . 1 7 Guns 15 | . 2 9 3 . . 1 . Cannons 16 | . 3 3 8 . . . 2 AOE 5 | . 1 . . . . . 4 Classes Destroyed 11 | . 1 4 3 . . . 3 Worker 2 | . . . . . . . 2 Builder 2 | . . . . . . . 2 Hauler 1 | . . . 1 . . . . Recycler 3 | . . 1 2 . . . . Swarmer 12 | . 6 3 . . . . 3 Grunt 17 | . . 7 8 . . . 2 Brawler 1 | . . 1 . . . . . Duelist 2 | . . . 1 . . . 1 Sentry 3 | . . 1 1 . . 1 . Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | . 3 4 6 . . 1 5 Combat Bots Only 4 | . 3 3 4 . . 1 4 Max Kills in Single Turn 3 | . 1 1 1 . . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 361 | . 18 40 40 . 2 18 243 Missed 114 | . 8 13 10 . . 8 75 Hits 247 | . 10 27 30 . 2 10 168 Melee 11 | . . . . . 2 . 9 Projectile 236 | . 10 27 30 . . 10 159 AOE 2 | . . . . . . . 2 Critical Strikes 8 | . . 2 . . 1 . 5 Damage Taken 4711 | . 163 331 747 . 111 72 3287 Core 1020 | . 17 63 57 . . 17 866 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 17 | . . . 17 . . . . Core Remaining (%) 92 | 100 93 84 89 . . 97 . Volleys Fired 82 | . 8 28 22 . . 5 19 Largest 4 | . 2 3 4 . . 3 3 Hottest 168 | . 50 73 109 . . 168 108 Shots Fired 228 | . 16 84 76 . . 15 37 Gun 123 | . 8 56 36 . . 10 13 Cannon 99 | . 8 28 40 . . 5 18 Launcher 6 | . . . . . . . 6 Special . | . . . . . . . . Kinetic 211 | . 16 84 76 . . 8 27 Thermal 6 | . . . . . . 2 4 Explosive 6 | . . . . . . . 6 Electromagnetic 5 | . . . . . . 5 . Robot Hit Streak 10 | . 3 8 10 . . 8 3 Robot Miss Streak 12 | . 3 3 3 . . 3 12 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 139 | . 7 50 47 . . 9 26 Core Hits 95 | . 5 22 31 . . 4 33 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 2 | . . 1 . . . . 1 Destroy 1 | . . 1 . . . . . Smash 1 | . . . . . . . 1 Melee Attacks 39 | . . 5 8 . . 3 23 Impact 39 | . . 5 8 . . 3 23 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3145 | . 113 733 856 . . 187 1256 Guns 1200 | . 50 432 410 . . 139 169 Cannons 996 | . 63 285 429 . . 48 171 Explosions 735 | . . . . . . . 735 Melee 198 | . . . 17 . . . 181 Ramming 16 | . . 16 . . . . . Kinetic 2040 | . 113 717 839 . . 82 289 Thermal 84 | . . . . . . 33 51 Explosive 735 | . . . . . . . 735 Electromagnetic 72 | . . . . . . 72 . Impact 198 | . . . 17 . . . 181 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 24 | . . . 7 . . . 24 Average Corruption 5 | . . . 7 . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . 1 . . . 10 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . . 3 Energy Discharges 2 | . . . 1 . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 47 | . . . . . . . 47 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 47 | . . . . . . . 47 Knockbacks 11 | . . 5 4 . . . 2 Impact 1 | . . . . . . . 1 Kinetic 9 | . . 5 4 . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 65 | . . 7 . . . . 58 Shots 2 | . . . . . . . 2 Rammed 2 | . . 2 . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 172 | . 6 88 172 . . 111 63 Average Temperature 36 | . 6 32 44 . . 51 20 Received Heat Transfer 1233 | . . 192 252 . . 18 771 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 175 | . . . . . . 75 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 99 | 100 100 100 90 100 100 100 100 Level 1 . | . . . 9 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 202 | . 81 176 202 16 . 30 158 Initial 70 | . . 29 70 16 . . . Average 30 | . 19 55 126 3 . 1 18 Influence Increases 1163 | . 145 381 297 . . 31 309 Destroy 0b10 Robot/C 740 | . 120 240 220 . . 20 140 Destroy 0b10 Robot/NC 40 | . . 5 15 . . . 20 Destroy Leader 152 | . 20 50 52 . . 10 20 Successful Hack 14 | . 4 5 5 . . . . Disable Machine 45 | . . 30 . . . . 15 Destroy Structure 52 | . 1 6 5 . . 1 39 Lose Combat Pursuer 120 | . . 45 . . . . 75 Influence Decreases 1110 | . 74 284 428 37 . 31 256 Entered New Map 161 | . . 42 98 21 . . . Time Decay 613 | . 64 242 150 16 . 31 110 Lost Part 186 | . 10 . 30 . . . 146 Purge Threat 150 | . . . 150 . . . . Squads Dispatched 10 | . . 2 1 1 . 1 5 Investigation 2 | . . . 1 . . . 1 Extermination 3 | . . . . . . 1 2 Reinforcement 5 | . . 2 . 1 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 7 14 19 . 6 1 23 Peak Tracking Total 9 | . 4 3 5 1 6 1 9 Tactical Retreats 8 | . . 3 . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 3 | . . . 1 1 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . 1 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 3 | . . 2 . . . . 1 Max in Single Turn 1 | . . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed 10 | . 4 2 1 1 . 1 1 Terminals 6 | . 3 2 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 23 | . 8 3 5 1 . 2 4 Successful 10 | . 3 1 4 . . 1 1 Failed 13 | . 5 2 1 1 . 1 3 Catastrophic 3 | . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . 2 . . . . Terminals 14 | . 6 3 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 2 . . . . . 4 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . Terminal Hacks 7 | . 2 1 4 . . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Process 1 | . 1 . . . . . . Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 2 . 1 . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 18 | . 18 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Active Infowar (turns) 1379 | . . . . . . 491 888 Terrain 1379 | . . . . . . 491 888 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 3198 | 162 330 563 312 130 77 649 975 Spaces Moved 1831 | 156 186 300 155 110 67 315 542 Core 90 | 90 . . . . . . . Treads 408 | 66 186 150 1 . . 2 3 Legs 68 | . . . . . . . 68 Wheels 1265 | . . 150 154 110 67 313 471 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 105 105 115 115 115 100 Average Speed 131 | 96 160 133 118 115 115 128 140 Slowest Speed 320 | 160 160 160 240 115 115 240 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 Cave-ins Triggered 2 | . . . 1 . . . 1 Exploration Rate (%) 22 | 3 44 23 16 3 64 14 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 15 | . . 2 3 . . 1 9 Terrain Destroyed 59 | . . 2 4 . . 1 52 Melee 15 | . . 2 3 . . 1 9 Projectile 10 | . . . 1 . . . 9 AOE 34 | . . . . . . . 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 2384 | 165 202 392 218 114 67 539 687 Wait 325 | . 3 31 12 . 1 193 85 Move 1825 | 155 185 299 154 110 66 314 542 Hop . | . . . . . . . . Pick Up 30 | 4 3 8 5 1 . 6 3 Fast Attach 21 | 6 1 2 2 1 . 7 2 Attach 23 | . 1 3 4 2 . 2 11 Detach 5 | . . . 2 . . 1 2 Swap 14 | . 1 5 4 . . 3 1 Drop 20 | . . 9 5 . . 5 1 Fire 82 | . 8 28 22 . . 5 19 Melee 37 | . . 5 8 . . 3 21 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 7) 469 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 795 | -9/Materials | Build established: Tank 1013 | -9/Materials | Discovered new exit (range 5) 1056 | -9/Materials | Entered another Materials area 1056 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1316 | -8/Materials | Crushed by falling debris 1347 | -8/Materials | Lost 3 parts (2n1u) 1350 | -8/Materials | Discovered new exit (range 13) 1368 | -8/Materials | Entered Factory 1368 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1498 | -7/Factory | Sucked down chute 1498 | -7/Factory | Entered Waste 1508 | -7/Waste | Spotted C-40 Crusher 1511 | -7/Waste | Spotted C-40 Crusher 1521 | -7/Waste | Spotted C-40 Crusher 1528 | -7/Waste | Spotted C-40 Crusher 1529 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1532 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1541 | -7/Waste | Spotted C-40 Crusher 1543 | -7/Waste | Spotted C-40 Crusher 1558 | -7/Waste | Discovered new exit (range 16) 1563 | -7/Waste | Lost 3 parts (1n2u) 1575 | -7/Waste | Entered Factory 2219 | -7/Factory | Discovered new exit (range 5) 2224 | -7/Factory | Entered another Factory area 2224 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2303 | -6/Factory | Build established: Scavenger-Gunner 2746 | -6/Factory | Spotted B-75 Beast 2914 | -6/Factory | Lost 3 parts (3w) 2962 | -6/Factory | Crushed by falling debris 3111 | -6/Factory | System corruption reached 10% 3132 | -6/Factory | Core integrity fell below 50% 3180 | -6/Factory | Lost 12 parts (1p2n3u6w) 3182 | -6/Factory | Core integrity fell below 20% 3199 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- effect. 03119_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 03120_ Gauss Cannon destroyed. 03120_ System corrupted by crushing effect (+5). 03125_ Critical hit (Smash). 03125_ Hammer destroyed. 03125_ System corrupted by crushing effect (+4). 03127_ System corrupted: IFF burst signal emitted. 03128_ Knocked back. 03133_ Arm. Leg destroyed. 03144_ X3% 5UNWX7L:I/#C5#AFB:WNZRHVU 03149_ Plasma Cannon destroyed. 03151_ The unstable cave ceiling collapses. 03165_ System corrupted: Matter fused (-5). 03182_ WCKKB0FIF3OD/WWVJ:,SBRT 03192_ U-05 Engineer lays Concrete. 03197_ K-01 Serf cleans the Power Conduit. 03198_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ????????????# "" = ????????????#????????? | | ???????????## % ?????????????????????? | | ???????" / ! ##?#?????????????????? | | ?????? ###### % #????????????#??????? | | ??????????????######## ?????????????#??????? | | ??????????????#####?## ????????????????????? | | ???????????? ? ?# % ##??????????????????? | | ??????????????" """ ?# |[ * #???########???????? | | ??????????????" """ #!%! ##### ! #???????? | | ?????????? """ """ # ="" # T #???????? | | ?????????# + T # #???????? | | ?????????? """ """ # # ! #???????? | | ??????????????" """ # * ## # #???#???? | | ??????????????" """ ?# ## # ????????? | | ?????????????? ?## ### # ######????? | | ?????????#????#####???# #?# #????? | | ????????????????????? #?# ! % #????? | | ??????????????????? #?# =%= """ #????? | | ??????????????????? #?# "" #????? | | ????????????????? #?# % """ #????? | | ??????????? ? ??? #?# +????? | | ?????????????????############?# ! ! #????? | | ???????????????????????#########+### # #????? | | ???????????????????????# ggpgg k ##????? | | ???????????????????????#"""g""""""""" #? #?????? | | ???????????????????????#"@gb #? + ????? | | ???????????????????????#""" """"""""" #?? # ???? | | ???????????????????? ??# #?? # ??? | | ???????????????????????# #??? #? ?? | | ???????????????????????################??? #?? ?? | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????????????? | | ????????????????????????#??????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Throw Away The Key Challenges ------------ None Game ------ Seed MomentumZioniteBeamcaster Manual? 0 Play Time 00:50:57 Cumulative 15.2 hours Start 2026.05.16 @ 00:59:42 End 2026.05.16 @ 01:46:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b62a50a-7ede-4eeb-afbe-5bc98da08ed5