Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.13 @ 19:00:11 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (162) 810 Value Destroyed (4881) 4881 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (828) 828 TOTAL SCORE: 12639 Bonus ------- High Alert Combat Kills 448 Follower Combat Kills 80 Met Data Miner 300 Cogmind --------- Core Integrity 83/1000 Matter 143/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Armored Wheel Advanced Sensor Array Heart of Steel Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Makeshift Terrain Scan Processor > --- WEAPON ----------- Heavy Ion Cannon Bore Cannon Bore Cannon Katana Great Axe > --- INVENTORY -------- Light Nuclear Core Armored Wheel Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Compact Matter Pod Layered Medium Armor Plating Hacking Suite Heart of Steel Assault Cannon Heavy Missile Launcher Long-range Missile Launcher [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . 1 Utility 5 | . . . . . 1 1 . . . . 2 . . . . 1 Weapon 2 | . . . 1 . 1 . . . . . . . . . . . Parts Attached 243 | 7 25 10 47 2 22 19 21 4 2 9 12 7 8 1 28 19 Power 19 | 1 3 2 6 . 3 . 1 1 . . 1 . . . . 1 Engine 9 | 1 3 . 4 . 1 . . . . . . . . . . . Core 10 | . . 2 2 . 2 . 1 1 . . 1 . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 47 | 2 7 1 13 1 3 2 7 . 1 1 2 . . . 1 6 Treads 7 | . 1 . 3 1 . . 1 . . . 1 . . . . . Leg 6 | 2 4 . . . . . . . . . . . . . . . Wheel 34 | . 2 1 10 . 3 2 6 . 1 1 1 . . . 1 6 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 79 | 1 5 1 7 . 5 11 5 . 1 3 7 6 1 1 14 11 Device 44 | . 2 1 3 . 4 8 1 . 1 3 3 3 1 . 10 4 Storage 8 | 1 2 . 1 . . . 2 . . . 1 . . . . 1 Processor 7 | . . . . . . 1 1 . . . 2 1 . . . 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 19 | . 1 . 3 . 1 2 1 . . . 1 2 . 1 4 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 98 | 3 10 6 21 1 11 6 8 3 . 5 2 1 7 . 13 1 Energy Gun 8 | 1 . . 1 . 2 2 2 . . . . . . . . . Energy Cannon 9 | . . 1 5 . . . . . . . 2 . 1 . . . Ballistic Gun 40 | 2 7 3 11 1 7 1 2 . . . . . 3 . 3 . Ballistic Cannon 7 | . . . . . . . 1 . . 1 . . 3 . 2 . Launcher 18 | . 3 2 3 . 2 . . 1 . 2 . . . . 4 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . 1 . . 3 3 2 . 2 . 1 . . 4 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 . . . . Parts Lost 56 | . . 1 8 . 7 1 15 1 . . . . . . 7 16 Power 6 | . . . 1 . 1 . 2 . . . . . . . . 2 Propulsion 17 | . . 1 3 . 1 . 6 . . . . . . . 2 4 Utility 13 | . . . 1 . 1 1 2 1 . . . . . . 1 6 Weapon 20 | . . . 3 . 4 . 5 . . . . . . . 4 4 Highest Loss Streak 14 | . . 1 4 . 2 1 14 1 . . . . . . 6 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 91 100 98 100 98 99 65 72 80 90 92 92 92 93 91 72 Engine 2 | . 14 . 4 11 4 7 3 . . . . . . . . . Core 4 | . . 13 6 . 3 . . 6 7 7 6 6 6 6 6 4 Treads 7 | . 5 14 11 11 9 7 4 7 7 7 5 6 6 6 6 2 Leg 1 | . 16 . . . . . . . . . . . . . . . Wheel 13 | . 5 14 21 22 17 23 12 7 12 15 12 12 12 12 11 10 Device 10 | . 5 5 8 11 14 20 6 . 5 13 17 12 12 12 11 9 Storage 8 | . 14 14 11 11 9 7 6 7 7 7 6 6 6 6 6 5 Processor 9 | . . . . . . . 9 15 7 7 15 19 18 18 18 16 Protection 1 | . 1 8 2 . 3 1 . . . . . . . . . 3 Energy Cannon 3 | . . 6 8 . . . . . . . 12 12 8 . . . Ballistic Gun 12 | . 27 21 23 33 28 15 9 . . . . . 4 18 13 2 Ballistic Cannon 3 | . . . . . . . 1 7 7 7 6 6 4 . 8 4 Slashing Weapon 6 | . . . . . . 4 6 19 23 21 6 7 12 12 6 10 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 63 | 14 34 34 61 57 62 63 63 29 30 31 56 60 60 50 63 54 Greatest Support 40 | 20 20 10 20 20 22 39 39 12 40 40 38 38 38 38 38 32 Greatest Overweight (x) 5 | . 3 3 5 2 5 2 5 2 2 . 1 1 1 1 3 4 Average Overweight (x) 1 | . 1 2 2 2 2 1 . 1 . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 15 15 15 15 15 15 Average Capacity 15 | 7 12 15 19 20 20 20 14 10 10 10 14 15 15 15 15 14 Most Carried 20 | 4 15 15 20 20 20 20 20 4 10 10 15 15 15 15 15 14 Average Carried 13 | 2 10 14 18 20 18 19 10 4 7 9 14 14 14 15 14 11 Final Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 15 15 15 15 15 10 Final Carried 20 | 4 15 15 20 20 19 19 4 4 10 10 15 14 15 15 11 5 Class Distribution -------------------- 35% | Derelict-Assassin 21% | Mutant 10% | Derelict-Mutant 7% | Scavenger-Gunner 6% | Gunner 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Derelict-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Assassin | -6/Factory Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Lower Caves Derelict-Assassin | -6/Data Miner Derelict-Assassin | -5/Proximity Caves Derelict-Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 5471 | 266 506 185 1441 83 622 238 235 61 20 119 296 121 90 . 893 295 Remotely 1169 | . . . 286 83 622 178 . . . . . . . . . . Salvage Created 6079 | . 642 328 2200 262 953 253 136 106 . 61 147 195 153 . 409 234 Parts 331 | . 43 20 154 15 45 10 10 4 . 8 . 1 . . 8 13 Haulers Intercepted 5 | . . . 5 . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 10 3 4 7 . . . . 14 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 115 | . 16 8 43 5 16 3 1 3 . 6 . . . . 11 3 Melee 4 | . . . . . . 1 . . . . . . . . . 3 Guns 65 | . 9 5 25 5 16 2 1 . . . . . . . 2 . Cannons 17 | . . 1 9 . . . . 1 . 3 . . . . 3 . AOE 29 | . 7 2 9 . . . . 2 . 3 . . . . 6 . Classes Destroyed 16 | . 6 . 7 . 1 . 2 . . . . . . . . . Worker 15 | . 4 . 9 1 . . . . . . . . . . . 1 Builder 10 | . 1 1 5 . 2 . . . . . . . . . . 1 Tunneler 2 | . . . 1 1 . . . . . . . . . . . . Hauler 5 | . . . 5 . . . . . . . . . . . . . Recycler 5 | . 1 . . . 2 1 . . . . 1 . . . . . Minesweeper 2 | . . . . . . . 1 . . 1 . . . . . . Operator 3 | . . . 1 . 1 . . . . . . . . . . 1 Watcher 5 | . 1 . 4 . . . . . . . . . . . . . Swarmer 17 | . 3 . 7 . . . . . . 6 . . . . 1 . Grunt 73 | . 13 8 22 4 11 3 . 3 . . . . . . 6 3 Brawler 2 | . . . 1 1 . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . . Sentry 16 | . . . 9 . 3 . . . . . . . . . 4 . Hunter 2 | . . . . . 2 . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | . 5 2 17 4 5 3 1 3 . 3 1 . . . 3 2 Combat Bots Only 13 | . 3 2 13 2 4 2 1 3 . 3 . . . . 3 2 Max Kills in Single Turn 3 | . 3 1 3 2 1 1 1 2 . 2 1 . . . 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 3 | . 2 1 3 . . . . 2 . 2 . . . . 2 . Melee 1 | . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 9403 | . 572 272 1937 10 877 295 1350 140 . 198 . . 62 . 1671 2019 Core 2041 | . 118 49 363 . 32 38 315 27 . 31 . . . . 151 917 Absorbed by Shields 66 | . . . . . . . . . . . . . . . . 66 Redirected to Shielding 73 | . 3 29 17 . 13 11 . . . . . . . . . . Regen/Repaired (Parts) 688 | . 58 . 102 . 123 . . . . . 405 . . . . . Core Remaining (%) 59 | 100 . 33 . 9 94 . . . . 41 . . . . 82 . Volleys Fired 316 | . 58 22 117 7 40 8 12 2 . 7 . . . . 37 6 Largest 5 | . 2 2 3 3 4 4 4 2 . 2 . . . . 5 1 Hottest 198 | . 40 80 106 69 168 168 168 77 . 83 . . . . 198 43 Shots Fired 894 | . 109 44 338 21 154 32 44 3 . 14 . . . . 129 6 Gun 698 | . 102 34 249 21 152 32 44 . . . . . . . 64 . Cannon 152 | . . 6 83 . . . . 2 . 8 . . . . 53 . Launcher 44 | . 7 4 6 . 2 . . 1 . 6 . . . . 12 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 707 | . 102 34 249 21 128 16 30 2 . 8 . . . . 117 . Thermal 143 | . . 6 83 . 24 16 14 . . . . . . . . . Explosive 44 | . 7 4 6 . 2 . . 1 . 6 . . . . 12 6 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 22 12 11 15 7 12 12 3 . 4 . . . . 6 . Robot Miss Streak 4 | . 2 2 4 2 3 3 2 . . 2 . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 595 | . 76 31 217 11 95 26 31 3 . 9 1 4 3 . 67 21 Core Hits 292 | . 37 21 103 9 44 8 8 6 . 10 1 1 1 . 34 9 Critical Kills 2 | . . . . . 1 . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . 1 . . . . . . . . . . . 3 . Critical Strikes 14 | . . . 1 . 4 . 2 . . . . . . . 5 2 Burn 5 | . . . . . 3 . 2 . . . . . . . . . Destroy 6 | . . . 1 . 1 . . . . . . . . . 4 . Blast 1 | . . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 100 | . . . 7 . . 8 3 . 1 2 6 15 3 . 7 48 Impact . | . . . . . . . . . . . . . . . . . Slashing 100 | . . . 7 . . 8 3 . 1 2 6 15 3 . 7 48 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 6 . . 1 . . . 1 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 1 3 Damage Inflicted 13515 | . 1314 568 4523 202 1643 539 574 191 . 645 58 255 212 . 1855 936 Guns 6525 | . 771 201 2363 202 1528 384 526 . . . . . . . 550 . Cannons 1871 | . . 105 982 . . . . 47 . 132 . . . . 605 . Explosions 2981 | . 543 262 808 . 115 . . 144 . 454 . . . . 655 . Melee 2138 | . . . 370 . . 155 48 . . 59 58 255 212 . 45 936 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6591 | . 771 201 2363 202 1208 184 328 47 . 132 . . . . 1155 . Thermal 1805 | . . 105 982 . 320 200 198 . . . . . . . . . Explosive 2981 | . 543 262 808 . 115 . . 144 . 454 . . . . 655 . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2138 | . . . 370 . . 155 48 . . 59 58 255 212 . 45 936 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 . . . . . . . . . . . 3 Average Corruption 3 | . . . 4 4 . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 12 | . . . 7 5 . . . . . . . . . . . . Message Errors 3 | . . . 1 2 . . . . . . . . . . . . Matter Fused 2 | . . . 1 1 . . . . . . . . . . . . Heat Flow Errors 6 | . . . 4 2 . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 499 | . 22 . 121 . . 23 43 . . 9 . 62 134 . 45 40 Projectiles 9 | . . . 9 . . . . . . . . . . . . . Explosions 80 | . 22 . 14 . . . . . . 9 . . . . 35 . Melee 410 | . . . 98 . . 23 43 . . . . 62 134 . 10 40 Knockbacks 6 | . . . . . . . . 1 . 1 . . . . 4 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . 1 . 1 . . . . 4 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . 50 . . . . . . 23 . . . . . . 69 53 Shots 6 | . 2 . . . . . . 1 . . . . . . 2 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 28 67 242 159 282 328 338 3 . . . . . . 265 . Average Temperature 69 | . 9 17 61 35 57 139 154 3 . . . . . . 96 . Received Heat Transfer 2757 | . 270 150 744 6 459 162 168 57 . . . . 12 . 441 288 Effects 2 | . . . . . 1 . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . Heat Transferred 3887 | . . 222 2000 . 814 370 481 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 992 | . 397 357 992 477 428 337 . . . . 125 . . . . 230 Initial 357 | . . 154 82 357 185 177 . . . . 91 . . . . . Average 286 | . 163 280 591 422 322 214 . . . . 58 . . . . 61 Maximum Alert Level 3 | . 1 1 3 2 2 1 . . . . . . . . . 1 Low Security (%) 45 | 100 55 2 13 . 8 68 . . . . 100 . . . . 96 Level 1 29 | . 44 97 6 3 87 31 . . . . . . . . . 3 Level 2 16 | . . . 44 96 4 . . . . . . . . . . . Level 3 9 | . . . 35 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 4 . 7 . 3 2 . . . . 1 . . . . 3 Investigation 6 | . 3 . 1 . 1 . . . . . . . . . . 1 Extermination 2 | . . . . . . . . . . . 1 . . . . 1 Reinforcement 9 | . 1 . 3 . 2 2 . . . . . . . . . 1 Assault 3 | . . . 3 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 9 | . . . 6 . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 195 | . 25 8 68 4 22 9 8 7 . 6 . . 1 . 22 15 Peak Tracking Total 8 | . 3 2 8 2 6 4 3 5 . 3 1 . 1 . 5 6 Tactical Retreats 13 | . . . 2 . 1 2 4 . . . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 7 | . 4 . . . . 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . 6 . . 5 . . . . . . Triggered 5 | . . . . . . . 4 . . . . . 1 . . . Most Traps Carried 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 13 | . 1 3 4 . 1 . . . . . . . . . 1 3 Max in Single Turn 3 | . 1 3 1 . 1 . . . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 43 | . 7 1 10 . 6 3 1 . . . 9 . 2 1 1 2 Terminals 23 | . 4 . 7 . 4 2 . . . . 3 . 1 . 1 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . Repair Stations 7 | . 1 . 2 . 1 . . . . . 2 . . . . 1 Recycling Units 5 | . 2 . . . . . . . . . 3 . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 117 | . 16 1 37 . 17 7 1 . . . 24 . 2 8 1 3 Successful 68 | . 10 1 21 . 8 3 1 . . . 12 . 2 8 1 1 Failed 49 | . 6 . 16 . 9 4 . . . . 12 . . . . 2 Catastrophic 5 | . . . 2 . . 1 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 11 | . 2 . 1 . 1 2 . . . . 4 . . . . 1 Terminals 62 | . 7 . 24 . 11 5 . . . . 11 . 1 . 1 2 Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . Repair Stations 25 | . 4 . 10 . 4 . . . . . 6 . . . . 1 Recycling Units 10 | . 5 . . . . . . . . . 5 . . . . . Scanalyzers 5 | . . . 3 . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 36 | . 4 1 10 . 3 2 1 . . . 3 . 2 8 1 1 Record 1 | . . . . . . . . . . . . . 1 . . . Part Schematic 5 | . . . . . . . . . . . . . . 5 . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . 3 . . Open Door 4 | . . 1 . . . . 1 . . . . . 1 . 1 . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . Locate Traps 3 | . . . 1 . . 1 . . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . Transport Status 2 | . . . 1 . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . 1 . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 18 | . 4 . 7 . 2 . . . . . 5 . . . . . Scan Component 10 | . 2 . 4 . 1 . . . . . 3 . . . . . Repair 8 | . 2 . 3 . 1 . . . . . 2 . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . 1 . . . . . Retrieve Components 3 | . 2 . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . 3 . 2 . . . . . . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 1 1 . . . . 1 . . . . . Terminals 4 | . . . 1 . 1 1 . . . . 1 . . . . . Botnet 4 | . . . 1 . 1 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 6 . 8 . 6 3 . . . . 8 . . . 1 2 Full Trace Events 2 | . . . 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . 1 . . . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 3 . 1 . . . . . 2 . . . . . Time 286 | . 52 . 105 . 32 . . . . . 97 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . . . . . . . 1 . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . . . 7 . Total Damage 223 | . . . . . . . . . . . . . . . 223 . Kills 4 | . . . . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . 3 . 2 1 . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 11719 | 65 1143 660 1653 277 502 387 911 180 694 343 838 1068 479 81 1655 783 Spaces Moved 8557 | 47 580 518 945 218 255 298 723 142 681 326 661 971 380 76 1247 489 Core 16 | 7 . . . . . . . . . . . . . . . 9 Treads 1 | . . . 1 . . . . . . . . . . . . . Legs 334 | 40 294 . . . . . . . . . . . . . . . Wheels 8206 | . 286 518 944 218 255 298 723 142 681 326 661 971 380 76 1247 480 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 110 95 110 110 95 90 105 95 90 90 105 105 105 100 80 Average Speed 108 | 109 146 110 112 110 117 99 96 119 100 91 104 105 105 105 104 111 Slowest Speed 240 | 120 190 125 240 110 155 110 155 120 120 95 105 105 105 105 135 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 90 96 76 66 24 9 82 29 79 58 21 89 58 73 77 13 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . 1 . . . . 2 1 . . . . . . Known Exits Taken 9 | . . . . 1 . 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 . . . 1 1 . . . . . . Scrap Searched 14 | . . 1 . . . . 2 1 2 3 . 1 1 . 3 . Spaces Dug 103 | . . . 1 . 12 3 2 . . . 5 10 . . 17 53 Terrain Destroyed 449 | . 45 7 27 . 23 3 2 12 . 43 5 10 . . 122 150 Melee 38 | . . . 1 . . 3 2 . . . 5 10 . . 3 14 Projectile 11 | . . . . . . . . . . . . . . . 11 . AOE 400 | . 45 7 26 . 23 . . 12 . 43 . . . . 108 136 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 10192 | 57 775 568 1275 241 355 349 906 147 689 351 804 996 456 76 1499 648 Wait 788 | . 85 12 119 12 27 12 123 . . . 103 . 52 . 174 69 Move 8541 | 46 579 517 944 217 254 297 722 141 680 325 660 970 379 75 1246 489 Hop . | . . . . . . . . . . . . . . . . . Pick Up 78 | 3 14 2 16 1 7 4 2 . 6 1 9 1 3 . 4 5 Fast Attach 65 | 7 10 2 10 . 3 1 4 2 2 2 8 2 7 . 1 4 Attach 50 | . . 1 10 . 8 3 11 . . . 1 2 . . 5 9 Detach 30 | 1 3 1 3 . 2 . 4 . . 1 5 2 2 . . 6 Swap 129 | . 15 7 27 2 11 15 6 2 . 7 3 4 1 1 22 6 Drop 88 | . 11 4 22 2 3 1 13 . . 2 9 1 9 . 4 7 Fire 316 | . 58 22 117 7 40 8 12 2 . 7 . . . . 37 6 Melee 91 | . . . 7 . . 8 3 . 1 1 6 14 3 . 6 42 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . Trap 11 | . . . . . . . 6 . . 5 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 8) 542 | -10/Materials | Repaired Assault Rifle 570 | -10/Materials | Repaired Aluminum Leg 773 | -10/Materials | Discovered new exit (range 7) 982 | -10/Materials | Discovered new exit (range 10) 1209 | -10/Materials | Entered Mines 1258 | -10/Mines | Core integrity fell below 50% 1268 | -10/Mines | Discovered new exit (range 7) 1361 | -10/Mines | Found the Drone Emporium 1381 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1560 | -10/Mines | Learned location of Storage (-9) 1642 | -10/Mines | Discovered new exit (range 11) 1758 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1784 | -10/Mines | Learned 2 Materials zone layouts 1869 | -10/Mines | Entered Materials 1869 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1870 | -9/Materials | Identified exit to Materials 2026 | -9/Materials | Repaired Propulsion Shielding 2054 | -9/Materials | Repaired Beam Cannon 2161 | -9/Materials | Discovered new exit (range 12) 2169 | -9/Materials | Destroyed 13 combat bots 2276 | -9/Materials | Repaired Broken Lgt. Nuclear Core 2669 | -9/Materials | First assault squad dispatched 2763 | -9/Materials | Discovered new exit (range 8) 2780 | -9/Materials | Build established: Scavenger-Gunner 3019 | -9/Materials | Discovered exit to Materials (range 9) 3159 | -9/Materials | Core integrity fell below 50% 3186 | -9/Materials | Build established: Gunner 3205 | -9/Materials | Core integrity fell below 20% 3240 | -9/Materials | Lost 4 parts (2n1u1w) 3255 | -9/Materials | Destroyed 9 combat bots 3522 | -9/Materials | Entered Mines 3553 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3577 | -9/Mines | Learned location of Zion (-7) 3667 | -9/Mines | Excavation squad dispatched 3667 | -9/Mines | A large section of the Mines collapsed 3784 | -9/Mines | Discovered exit to Materials (range 15) 3799 | -9/Mines | Entered Materials 3799 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4174 | -8/Materials | Discovered new exit (range 16) 4229 | -8/Materials | Repaired Rnf. Ion Engine? 4301 | -8/Materials | Entered Factory 4301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4421 | -7/Factory | Discovered new exit (range 3) 4566 | -7/Factory | Identified exit to Lower Caves 4688 | -7/Factory | Entered Lower Caves 4729 | -7/Lower Caves | Found Prototype Device 4782 | -7/Lower Caves | Spotted B-75 Beast 5148 | -7/Lower Caves | Lost 14 parts (2p6n2u4w) 5159 | -7/Lower Caves | Identified exit to Lower Caves 5351 | -7/Lower Caves | Build established: Mutant 5457 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 5468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5472 | -7/Lower Caves | Core integrity fell below 50% 5498 | -7/Lower Caves | Encountered a Warlord checkpoint 5599 | -7/Lower Caves | Entered another Lower Caves area 5600 | -7/Lower Caves | Identified exit to Zion 5779 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5779 | -7/Lower Caves | Entered Zion 5793 | -7/Zion | Given A8's code to call for help 5829 | -7/Zion | Discovered new exit (range 9) 5966 | -7/Zion | Learned Factory trap positions 5974 | -7/Zion | Build established: Derelict-Mutant 6126 | -7/Zion | Learned Factory emergency access door positions 6212 | -7/Zion | Learned location of Data Miner (-6) 6360 | -7/Zion | Given the Hacking Drone Bay 6473 | -7/Zion | Entered Proximity Caves 6801 | -6/Proximity Caves | Discovered new exit (range 9) 6816 | -6/Proximity Caves | Entered Factory 6816 | -6/Factory | Evolved 2 slots: Utility x2 6817 | -6/Factory | Loaded intel: 84 trap records 7191 | -6/Factory | Build established: Derelict-Assassin 7465 | -6/Factory | Repaired Broken Arm. Treads 7511 | -6/Factory | Repaired Arm. Huge Wheel 7644 | -6/Factory | Discovered new exit (range 8) 7652 | -6/Factory | Identified exit to Lower Caves 7654 | -6/Factory | Entered Lower Caves 7899 | -6/Lower Caves | Discovered new exit (range 15) 7913 | -6/Lower Caves | Learned Factory emergency access door positions 7917 | -6/Lower Caves | Identified exit to Lower Caves 8312 | -6/Lower Caves | Encountered a Warlord checkpoint 8411 | -6/Lower Caves | Found Alien Artifact 8411 | -6/Lower Caves | Identified Core Expander 8411 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 8722 | -6/Lower Caves | Entered another Lower Caves area 8780 | -6/Lower Caves | Encountered a Warlord checkpoint 8838 | -6/Lower Caves | Learned Factory security intel 9178 | -6/Lower Caves | Discovered new exit (range 12) 9194 | -6/Lower Caves | Spotted B-75 Beast 9200 | -6/Lower Caves | Identified exit to Data Miner 9201 | -6/Lower Caves | Entered Data Miner 9201 | -6/Data Miner | Discovered new exit (range 6) 9208 | -6/Data Miner | Identified exit to Proximity Caves 9215 | -6/Data Miner | Met Data Miner 9255 | -6/Data Miner | Received God Mode back door access code from Data Miner 9282 | -6/Data Miner | Entered Proximity Caves 9391 | -5/Proximity Caves | Learned location of 1 exit from Factory 9392 | -5/Proximity Caves | Escorted by Enhanced Grunt 9642 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10262 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10553 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 10686 | -5/Proximity Caves | Lost 6 parts (1n1u4w) 10914 | -5/Proximity Caves | Discovered new exit (range 16) 10936 | -5/Proximity Caves | Identified exit to Factory 10937 | -5/Proximity Caves | Entered Factory 10937 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10938 | -5/Factory | Identified exit to Upper Caves 10939 | -5/Factory | Identified exit to Factory 11222 | -5/Factory | Spotted B-75 Beast 11336 | -5/Factory | Lost 5 parts (1p2n1u1w) 11695 | -5/Factory | Core integrity fell below 50% 11706 | -5/Factory | Core integrity fell below 20% 11720 | -5/Factory | Self-destructed Last Messages --------------- 11694_ Acquired 3 matter. 11694_ R-10 Processor collects Flexi-carbon Leg. 11696_ Penetrated by Slug. 11696_ Wheel destroyed. 11697_ Triggered Stasis Trap. 11697_ A bubble of rippling energy engulfs the area. 11697_ Field strength at 94. 11699_ Field strength at 88. 11699_ Hacking Suite destroyed. 11699_ Critical hit (Blast). 11700_ Penetrated by Slug. 11700_ Field strength at 42. 11701_ Field strength at 25. 11702_ Field strength at 19. 11703_ Field strength at 8. 11703_ Penetrated by Slug. 11703_ Stasis field depleted. 11707_ Penetrated by Slug. 11708_ ALERT: Cargo convoy en route, clear transfer corridor. 11717_ Slug penetrates Wall. 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[ ? ? | | ???????????????????????????# ?? ? ?? | | ???????????????????????????# ?? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GreatLayeredTreads Manual? 0 Play Time 24:10:51 Cumulative 727.1 hours Start 2022.06.29 @ 18:04:26 End 2022.08.13 @ 19:00:11 Sessions 100 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 173 Adventurer 36 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c51f6b7f-b2c1-4edf-979d-5d221383551f