Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.09.07 @ 14:05:01 Player: Bepis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2380) 2380 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 6651 Bonus ------- High Alert Combat Kills 31 Cogmind --------- Core Integrity 370/850 Matter 240/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Cetus Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (3) ------- Improved EM Pulse Cannon Remote Datajack > --- INVENTORY (20) --- Light Treads VTOL Module Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Gatling Laser Remote Datajack > --- INVENTORY -------- Xenon Bombardment Thruster Field Laser Light EM Pulse Cannon Flak Gun Flak Gun Assault Cannon [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Slots Evolved 9 | . 1 2 2 2 . . 2 . . Power 2 | . . 1 . . . . 1 . . Propulsion 2 | . 1 . 1 . . . . . . Utility 4 | . . . 1 2 . . 1 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 116 | 7 6 29 21 7 5 . 12 25 4 Power 20 | 1 . 6 5 . 1 . 1 6 . Engine 16 | 1 . 5 4 . . . . 6 . Core 4 | . . 1 1 . 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 38 | 2 2 12 7 . 3 . 5 7 . Treads 2 | . . . . . . . . 2 . Leg 29 | 2 2 8 7 . 3 . 3 4 . Wheel . | . . . . . . . . . . Hover 3 | . . 3 . . . . . . . Flight 4 | . . 1 . . . . 2 1 . Utility 12 | 2 1 2 1 2 1 . 2 1 . Device 3 | . . . . 1 1 . . 1 . Storage 3 | 1 1 . . 1 . . . . . Processor 4 | 1 . 2 . . . . 1 . . Hackware 2 | . . . 1 . . . 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 46 | 2 3 9 8 5 . . 4 11 4 Energy Gun 15 | 1 . 4 2 2 . . 3 3 . Energy Cannon 6 | . . . 1 . . . 1 2 2 Ballistic Gun 16 | 1 2 4 2 2 . . . 4 1 Ballistic Cannon 2 | . . . 1 . . . . 1 . Launcher 3 | . 1 1 1 . . . . . . Special Weapon 3 | . . . . 1 . . . 1 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 24 | . . 1 2 . . . 1 11 9 Power 6 | . . . 1 . . . . 3 2 Propulsion 7 | . . . . . . . . 4 3 Utility 3 | . . . . . . . 1 1 1 Weapon 8 | . . 1 1 . . . . 3 3 Highest Loss Streak 11 | . . 1 2 . . . 1 11 9 To Critical Strikes 7 | . . . . . . . 1 2 4 Average Slot Usage (%) 90 | . 97 98 93 90 99 100 93 77 71 Engine 10 | . 12 18 13 14 9 7 6 7 10 Core 2 | . . . 2 . 4 7 7 2 . Leg 24 | . 34 29 32 28 27 28 24 11 15 Device 4 | . . . . 4 11 14 7 2 5 Storage 8 | . 12 10 8 8 9 7 6 6 6 Processor 9 | . 12 10 8 7 7 7 10 11 6 Hackware 6 | . . . 5 7 7 7 11 12 12 Energy Gun 5 | . 8 7 3 3 . . 9 8 4 Ballistic Gun 9 | . 4 17 11 10 14 14 2 4 6 Launcher 2 | . 11 4 . . . . . . . Special Weapon 2 | . . . . 2 7 7 6 2 2 Naked Turns . | . . . . . . . . . . Heaviest Build 81 | 19 21 30 31 77 77 68 73 81 81 Greatest Support 70 | 20 30 30 60 60 60 60 65 70 45 Greatest Overweight (x) 19 | 5 1 . . 1 2 1 1 19 4 Average Overweight (x) . | 2 . . . . 1 1 1 2 1 Largest Inventory Capacity 20 | 10 10 10 10 20 20 20 20 20 20 Average Capacity 15 | 9 10 10 10 12 20 20 20 20 20 Most Carried 13 | 5 5 8 9 10 13 8 9 9 5 Average Carried 5 | 1 3 4 5 8 7 8 6 5 4 Final Capacity 20 | 10 10 10 10 20 20 20 20 20 20 Final Carried 10 | 3 4 6 6 10 8 8 6 5 3 Class Distribution -------------------- 64% | Hacker-Mutant 22% | Scavenger-Mutant 9% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Matter Collected 2368 | 206 96 494 435 52 225 . 35 825 . Remotely . | . . . . . . . . . . Salvage Created 2329 | . 232 816 476 68 231 . 35 471 . Parts 129 | . 10 45 40 5 8 . . 21 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Combat Hostiles Destroyed 56 | . 5 20 12 1 6 . 1 11 . Guns 45 | . 2 19 7 1 6 . 1 9 . Cannons 4 | . . . 3 . . . . 1 . AOE 7 | . 3 1 2 . . . . 1 . Classes Destroyed 10 | . 3 3 2 . . . 1 1 . Builder 1 | . . . 1 . . . . . . Recycler 1 | . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 9 | . 1 2 3 . . . . 3 . Swarmer 15 | . . 5 6 . 1 . . 3 . Grunt 26 | . 5 10 3 . 4 . . 4 . Brawler 1 | . . 1 . . . . . . . Sentry 10 | . . 4 3 1 1 . . 1 . Hunter 3 | . . . . . . . 1 2 . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 8 | . 5 3 8 1 3 . 1 4 . Combat Bots Only 7 | . 3 3 7 1 3 . 1 4 . Max Kills in Single Turn 2 | . 2 1 2 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 1 . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Damage Taken 4417 | . 137 564 656 38 98 . 213 1535 1176 Core 651 | . 24 39 106 . 2 . . 273 207 Absorbed by Shields 173 | . . . . . 43 . 26 . 104 Regen/Repaired (Parts) 24 | . 24 . . . . . . . . Core Remaining (%) 91 | 100 90 90 80 . . 99 . . . Volleys Fired 212 | . 15 67 40 3 17 . 7 57 6 Largest 3 | . 2 3 3 3 2 . 2 3 3 Hottest 171 | . 83 132 127 148 56 . 143 171 116 Shots Fired 420 | . 20 156 87 7 27 . 13 98 12 Gun 353 | . 15 152 70 4 20 . 12 69 11 Cannon 41 | . . . 14 3 . . . 24 . Launcher 12 | . 5 4 3 . . . . . . Special 14 | . . . . . 7 . 1 5 1 Kinetic 264 | . . 113 59 3 20 . 6 56 7 Thermal 121 | . 15 39 23 1 . . 6 33 4 Explosive 12 | . 5 4 3 . . . . . . Electromagnetic 9 | . . . 2 3 . . . 4 . Robot Hit Streak 37 | . 6 21 27 12 23 . 6 37 11 Robot Miss Streak 4 | . 2 2 1 1 1 . 3 4 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 359 | . 14 125 75 6 23 . 13 91 12 Core Hits 205 | . 9 45 33 4 36 . 8 62 8 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 13 | . 3 8 . 1 . . . 1 . Burn 11 | . 3 6 . 1 . . . 1 . Destroy 2 | . . 2 . . . . . . . Melee Attacks 3 | . . . 3 . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6016 | . 516 1371 1273 92 440 . 200 1866 258 Guns 4353 | . 113 1237 745 56 440 . 200 1304 258 Cannons 935 | . . . 337 36 . . . 562 . Explosions 728 | . 403 134 191 . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 3427 | . . 811 750 38 440 . 73 1123 192 Thermal 1743 | . 188 426 256 18 . . 127 662 66 Explosive 653 | . 328 134 191 . . . . . . Electromagnetic 193 | . . . 76 36 . . . 81 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 5 Average Corruption 4 | . . . . . . . . 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . . . . . . . 32 2 Message Errors 11 | . . . . . . . . 11 . Matter Fused 9 | . . . . . . . . 9 . Heat Flow Errors 4 | . . . . . . . . 3 1 Energy Discharges 6 | . . . . . . . . 5 1 Data Loss (minor) 2 | . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 74 | . 74 . . . . . . . . Projectiles . | . . . . . . . . . . Explosions 74 | . 74 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . 1 . . . . 1 . Impact . | . . . . . . . . . . Kinetic 2 | . . . 1 . . . . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 19 | . . 19 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 437 | . 97 437 206 111 9 . 120 226 334 Average Temperature 70 | . 33 78 72 47 6 . 66 45 147 Received Heat Transfer 1516 | . 123 324 378 18 58 . . 339 276 Effects 9 | . . 2 2 . . . . . 5 Shutdowns 2 | . . 1 . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 5 | . . . 2 . . . . . 3 Short Circuit 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . 1 1 . . . 1 5 . Heat Transferred 4881 | . 605 1628 703 111 . . 286 1400 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Peak Influence 489 | . 325 489 421 89 . . 30 151 . Initial 97 | . . 97 62 44 . . . . . Average 105 | . 142 293 199 80 . . 14 22 . Maximum Alert Level 2 | . 1 2 2 . . . . . . Low Security (%) 75 | 100 55 20 56 100 . . 100 100 100 Level 1 22 | . 44 66 41 . . . . . . Level 2 2 | . . 12 2 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . . 2 . . . . . 1 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . 2 . . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Distress Signals 11 | . . 3 2 . . . . 5 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 9 26 18 1 6 . 1 20 5 Peak Tracking Total 6 | . 5 5 6 1 3 . 1 5 5 Tactical Retreats 2 | . . 2 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Traps Triggered 7 | . 1 1 . . . . 3 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Machines Disabled 5 | . 4 . . . . . . 1 . Max in Single Turn 2 | . 2 . . . . . . 1 . Energy Cycler 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Machines Accessed 8 | . 3 1 . . . . 2 2 . Terminals 6 | . 2 . . . . . 2 2 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 14 | . 5 3 . . . . 2 4 . Successful 13 | . 5 3 . . . . 2 3 . Failed 1 | . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 9 | . 3 . . . . . 2 4 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 3 . . . . . 2 3 . Open Door 2 | . . . . . . . 1 1 . Alert Level 2 | . 1 . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . 3 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Used RIF Installer . | . . . . . . . . . . Robots Hacked 14 | . . . 3 . 5 . 1 4 1 Non-combat 10 | . . . 2 . 3 . 1 4 . Combat 4 | . . . 1 . 2 . . . 1 Robot Hacks Applied 14 | . . . 3 . 5 . 1 4 1 parse_system 8 | . . . 3 . 4 . . . 1 no_distress 5 | . . . . . 1 . 1 3 . check_alert 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Turns Passed 6926 | 295 799 902 643 293 1281 133 578 1911 91 Spaces Moved 3538 | 149 579 533 403 202 641 71 274 655 31 Core 111 | 77 . . . . . . . 34 . Treads 136 | . . . . . . . . 136 . Legs 3267 | 72 579 533 403 202 641 71 274 461 31 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 24 | . . . . . . . . 24 . Fastest Speed 50 | 50 120 120 112 122 190 190 190 120 190 Average Speed 171 | 187 129 120 116 133 191 190 190 260 223 Slowest Speed 1075 | 300 190 120 122 192 260 190 190 1075 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 8 71 38 26 6 66 13 8 75 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 3 | . . . . . 3 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 108 | . 61 26 20 . . . . 1 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . AOE 107 | . 61 26 20 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Ext Cet Total 4039 | 163 610 676 501 217 678 70 317 766 41 Wait . | . . . . . . . . . . Move 3529 | 148 578 532 402 201 640 70 273 654 31 Hop . | . . . . . . . . . . Pick Up 96 | 8 7 26 18 6 7 . 5 19 . Fast Attach 3 | 2 . . . 1 . . . . . Attach 48 | 5 3 8 6 2 3 . 3 16 2 Detach 4 | . . 2 2 . . . . . . Swap 65 | . 3 21 15 4 2 . 9 9 2 Drop 64 | . 4 20 15 . 9 . 5 11 . Fire 212 | . 15 67 40 3 17 . 7 57 6 Melee 3 | . . . 3 . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus History --------- Turn | Location | Event 20 | -11/Scrapyard | Identified exit to Materials 20 | -11/Scrapyard | Discovered exit to Materials (range 15) 296 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Evolved 1 slot: Propulsion x1 333 | -10/Materials | Build established: Hacker-Mutant 597 | -10/Materials | Repaired Aluminum Leg 786 | -10/Materials | Identified exit to Materials 786 | -10/Materials | Discovered exit to Materials (range 16) 877 | -10/Materials | Identified exit to Mines 877 | -10/Materials | Discovered exit to Mines (range 11) 995 | -10/Materials | Discovered exit to Materials (range 15) 1095 | -10/Materials | Entered another Materials area 1095 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1251 | -9/Materials | Identified exit to Mines 1251 | -9/Materials | Discovered exit to Mines (range 14) 1988 | -9/Materials | Identified exit to Materials 1988 | -9/Materials | Discovered exit to Materials (range 5) 1997 | -9/Materials | Entered another Materials area 1997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -8/Materials | Build established: Hacker-Gunner 2172 | -8/Materials | Destroyed 7 combat bots 2396 | -8/Materials | Identified exit to Factory 2396 | -8/Materials | Discovered exit to Factory (range 16) 2640 | -8/Materials | Entered Factory 2640 | -7/Factory | Evolved 2 slots: Utility x2 2904 | -7/Factory | Identified exit to Lower Caves 2904 | -7/Factory | Discovered exit to Lower Caves (range 13) 2933 | -7/Factory | Entered Lower Caves 3157 | -7/Lower Caves | Build established: Hacker-Mutant 3648 | -7/Lower Caves | Build established: Scavenger-Mutant 3747 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3834 | -7/Lower Caves | Identified exit to Lower Caves 3834 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 3840 | -7/Lower Caves | Learned Factory interactive machine intel 3841 | -7/Lower Caves | Encountered a Warlord checkpoint 3868 | -7/Lower Caves | Learned Factory stockpile data 4214 | -7/Lower Caves | Entered another Lower Caves area 4296 | -7/Lower Caves | Identified exit to Factory 4296 | -7/Lower Caves | Discovered exit to Factory (range 13) 4347 | -7/Lower Caves | Entered Factory 4347 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4349 | -6/Factory | Loaded intel: 52 interactive machine locations 4910 | -6/Factory | Identified exit to Extension 4910 | -6/Factory | Discovered exit to Extension (range 5) 4925 | -6/Factory | Entered Extension 4983 | -6/Extension | Disrupted transfer network 5188 | -6/Extension | Energy Cycler disabled 5188 | -6/Extension | Rescued a captive Derelict 5188 | -6/Extension | Rescued a captive Derelict 5188 | -6/Extension | Rescued a captive Derelict 5189 | -6/Extension | Rescued a captive Derelict 5191 | -6/Extension | Rescued a captive Derelict 5193 | -6/Extension | Rescued a captive Derelict 5195 | -6/Extension | Rescued a captive Derelict 5306 | -6/Extension | Build established: Hacker-Mutant 5603 | -6/Extension | Spotted B-75 Beast 5660 | -6/Extension | Destroyed B-75 Beast 5666 | -6/Extension | Identified exit to Factory 5666 | -6/Extension | Discovered exit to Factory (range 15) 5703 | -6/Extension | Lost 11 parts (3p4n1u3w) 6782 | -6/Extension | Discovered exit to Factory (range 10) 6784 | -6/Extension | Identified exit to Cetus 6784 | -6/Extension | Discovered exit to Cetus (range 6) 6836 | -6/Extension | Entered Cetus 6860 | -6/Cetus | Spotted Cetus Guard 6860 | -6/Cetus | Spotted Cetus Guard 6865 | -6/Cetus | Spotted Cetus Guard 6898 | -6/Cetus | Spotted Cetus Guard 6920 | -6/Cetus | Core integrity fell below 50% 6927 | -6/Cetus | Self-destructed Last Messages --------------- Critical hit (Destroy). Carbon-fiber Leg destroyed. Slug penetrates Wall. Penetrated by Slug. Critical hit (Destroy). Force Field destroyed. Jacked Cetus Guard... >>parse_system Reading system data... New IDs: Centrium Heavy Treads Centrium Medium Armor Plating Adv. Variable Charge Gun Adv. KE Penetrator Penetrated by Slug. Critical hit (Destroy). Carbon-fiber Leg destroyed. Penetrated by Slug. Critical hit (Destroy). Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????; ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????????### #??????????????????????? | | ????????????????????# # ##?????????????????????? | | ?????????????????????#; ;??????????????????????? | | ?????????????????????#; ;??????????????????????? | | ?????????????????????#; ##?????????????????????? | | ??????????????????????# @;#?????????????????????? | | ??????????????????????# ##?????????????????????? | | ?????????????????????#; ;??????????????????????? | | ?????????????????????#; #??????????????????????? | | ????????????????????### #??????????????????????? | | ????????????????????# ; #??????????????????????? | | ????????????????????# YYYY;##????????????????????? | | ?#############""#""##;; ;"#"##?????????????????? | | ?# +???????????? | | ?# +???????????? | | ?# +???????????? | | ?##################;;########### ###???????????? | | ??????????????????####???????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 47 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Part-time Mechanic Safety First Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed ImpulseLightningMultirail Manual? 0 Play Time 01:12:53 Cumulative 4.0 hours Start 2022.09.07 @ 12:51:47 End 2022.09.07 @ 14:05:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 9 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dcaac5a7-cb5e-4423-9dcb-55d540e9c3a9