Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.18 @ 21:15:36 Player: Dadrick Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (245) 1225 Value Destroyed (8194) 8194 Prototype IDs (83) 1660 Alien Tech Used (3) 600 Bonus (24447) 24447 TOTAL SCORE: 46426 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1119 Follower Combat Kills 393 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2876 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -341 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 40/700 System Corruption 18% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Graphene Brace > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Heat Sink Compact HERF Cannon Enhanced Nova Cannon Multirail Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Biometal Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Cooling System Medium Storage Unit Experimental Energy Well Quantum Capacitor Improved Utility Shielding Improved Heavy Armor Plating Centrium Light Armor Plating Graphene Brace Improved Force Field > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Fusion Compressor Quantum Reactor Advanced Heat Sink Improved Core Shielding Improved Force Field Compact HERF Cannon Enhanced Nova Cannon Multirail CR-A16's Behemoth Slayer [Rating: 210] Favorites ----------- Power Light Fission Core Engine Makeshift Power Source Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon Impact Mace Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . . . 1 1 . . . Utility 10 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . 1 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 201 | 7 4 9 27 . 2 1 20 17 2 . 5 1 10 2 3 . . 8 4 2 3 1 11 2 10 18 2 3 27 Power 24 | 1 . 2 3 . . . 2 1 1 . 1 . 1 . . . . . 1 . 2 . 1 . . 2 . . 6 Engine 13 | 1 . 1 3 . . . 2 1 1 . 1 . . . . . . . 1 . 2 . . . . . . . . Core 3 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 5 Propulsion 55 | 2 . 4 10 . . 1 8 3 . . . . 2 . . . . 1 . 1 . 1 2 . 3 11 . . 6 Treads 11 | 2 . . 3 . . 1 3 . . . . . . . . . . . . . . . . . . . . . 2 Leg 13 | . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . 4 3 . . . . 2 . . . . 1 . 1 . 1 2 . 3 11 . . . Utility 70 | 2 1 . 6 . . . 5 9 . . 2 1 7 2 . . . 5 . 1 1 . 4 2 5 2 1 3 11 Device 33 | 1 . . 2 . . . 1 4 . . 2 1 3 . . . . 2 . . 1 . 2 1 2 2 . 2 7 Storage 5 | 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Processor 7 | . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . 1 1 . . . . . Hackware 7 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . 3 . . . . Protection 17 | . . . 3 . . . 3 3 . . . . . 2 . . . 1 . . . . . . . . . 1 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 52 | 2 3 3 8 . 2 . 5 4 1 . 2 . . . 3 . . 2 3 . . . 4 . 2 3 1 . 4 Energy Gun 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 8 | . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . 1 Ballistic Gun 14 | 2 2 2 2 . 2 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 Ballistic Cannon 5 | . . . 2 . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . Launcher 8 | . 1 . 1 . . . 1 2 . . . . . . . . . . 1 . . . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 6 | . . 1 . . . . 1 1 . . . . . . 2 . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . Special Melee Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Unidentified Prototypes 25 | . . . 3 . . . 2 . . 1 . . . . . . . . . . . . 6 . 2 5 2 . 4 Parts Lost 34 | . . 1 2 . . . 2 1 . . . . . . . . . . 2 1 . . 1 . . . . . 24 Power 7 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 Propulsion 11 | . . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . 7 Utility 14 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 12 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 18 | . . 1 2 . . . 1 1 . . . . . . . . . . 2 1 . . 1 . . . . . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 13 19 19 20 20 18 19 5 5 5 4 5 5 10 10 10 10 9 9 8 9 9 9 9 10 9 9 9 8 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 Propulsion 1 | 1 3 5 4 6 6 6 4 . 1 1 1 1 . . . . . . . . . . . . . . . . . Utility 4 | . 4 6 7 7 6 6 7 2 2 2 1 2 3 7 6 6 6 5 4 4 5 5 5 5 5 4 4 3 2 Weapon 3 | . 4 6 6 6 6 5 5 1 1 1 1 . . . 1 2 2 2 3 2 2 2 3 2 2 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 1 1 7 . 1 . 4 5 . . . . 1 . 1 . . 1 . . . . 1 . . . . . 1 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 3 . 1 . 2 2 . . . . . . 1 . . 1 . . . . 1 . . . . . 1 Weapon 7 | . 1 . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 77 100 99 97 99 97 97 100 98 100 100 100 100 96 98 98 94 94 97 100 97 95 94 95 86 Engine 5 | . 14 12 8 11 11 11 9 6 6 7 7 7 1 . . . . 2 4 5 5 5 4 . 3 . . . . Core 1 | . . 1 2 . . . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 4 7 8 7 6 Treads 5 | . 28 5 6 33 33 33 17 . . . . . . . . . . . . . . . . . . . . . 3 Leg 4 | . . 22 25 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Wheel 1 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . . 37 38 37 35 35 36 37 37 37 37 33 32 33 30 30 35 35 34 33 33 30 13 Device 13 | . 14 14 13 11 11 11 5 13 7 7 11 14 9 7 6 6 6 5 11 14 15 15 10 15 15 18 20 25 22 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . 6 6 6 6 5 5 5 5 5 9 5 4 6 8 7 6 Processor 5 | . . . 2 11 . . . . 7 7 7 7 14 12 12 12 12 11 11 11 10 10 10 10 9 4 4 3 2 Hackware 7 | . . . . . . . 6 14 15 14 14 14 10 12 12 12 12 15 11 10 10 10 10 10 11 9 8 7 3 Protection 6 | . . . 5 . 10 11 14 7 7 6 7 7 5 4 6 6 6 5 5 4 5 5 4 4 3 4 3 3 8 Energy Cannon 1 | . . . 4 11 . . 3 6 5 . . . . . . . . . . . . . . . . 2 3 3 2 Ballistic Gun 4 | . 27 25 4 . . 22 8 . 1 7 3 . . . . . . . . . . . . . 3 . . . . Ballistic Cannon 1 | . . . 9 11 . . 2 . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 4 6 6 6 6 6 3 . . . . 2 . . . . . . Impact Weapon 2 | . . 1 2 . . . 2 4 . . . . . . . 6 5 4 4 4 4 4 2 . 3 3 3 2 2 Piercing Weapon 1 | . . . . . . . . . . . 2 7 6 6 5 . 1 . . 5 . . . 3 . . . . . Peak Build Rating 210 | 7 9 11 17 17 18 18 34 46 45 45 50 50 65 63 67 63 63 75 78 94 87 89 111 115 125 176 189 191 210 Average Rating 73 | 5 8 9 14 17 13 17 25 40 43 44 48 48 59 61 63 63 63 67 73 86 83 85 106 112 120 166 176 187 190 On Entrance 65 | . 7 9 11 17 17 18 17 33 43 45 45 50 48 60 63 63 63 63 72 77 83 85 89 110 113 124 173 176 191 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 51 51 60 57 58 58 71 26 19 15 17 20 24 30 26 26 26 32 38 48 40 40 48 48 48 69 69 70 102 Greatest Support 157 | 40 40 40 63 63 63 63 40 26 26 26 26 26 43 41 26 26 32 44 41 52 43 51 54 54 54 80 79 88 157 Greatest Overweight (x) 4 | . 1 2 4 . . . 3 . . . . . . . . . . . . . . . . . . 1 . . 3 Average Overweight (x) . | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 18 20 20 20 20 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 7 20 20 20 20 20 18 20 15 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 3 14 19 19 20 19 18 19 5 4 5 4 5 5 9 9 10 10 9 9 9 9 9 9 9 9 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 7 20 20 20 20 18 18 16 5 5 5 5 5 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 39% | Hacker-Sprinter 25% | Mutant 12% | Scavenger-Mutant 9% | Hacker-Scout 3% | Ninja 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Ninja | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Trapper-Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 8201 | 280 189 398 908 . . 126 1033 426 116 . 70 110 270 70 46 . 85 468 1000 90 240 139 755 50 155 320 50 60 747 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9355 | 97 296 322 1174 . . 180 1270 282 . . . 47 573 . 21 . 121 662 1721 191 8 39 667 26 . 85 80 27 1466 Parts 406 | 7 14 19 62 . . 15 74 10 . . . 9 16 . 2 . 3 11 49 1 4 8 34 2 . 1 2 . 63 Haulers Intercepted 16 | . 1 . 4 . . . 3 . . . . . . . . . . 5 . 1 . . . . . 1 1 . . Recyclers Shooed 15 | . . 1 4 . . . . 3 . . . . 1 . . . . 1 5 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 1 . 8 . 3 3 . 3 . . . 4 8 . 1 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 152 | . 6 10 19 . . 3 22 3 . . . 4 . . . . 2 . 25 . 4 4 27 . . . . . 23 Melee 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Guns 21 | . 2 7 3 . . 3 6 . . . . . . . . . . . . . . . . . . . . . . Cannons 26 | . . . 10 . . . 4 . . . . . . . . . . . 2 . . . . . . . . . 10 AOE 95 | . 4 3 5 . . . 10 3 . . . 4 . . . . . . 21 . 4 4 27 . . . . . 10 Classes Destroyed 23 | 2 3 1 4 . . 1 3 . . . . 2 . . . . . . 1 . . . 3 . . . . . 3 Worker 11 | . 2 1 2 . . . 4 . . . . . . . . . . 1 1 . . . . . . . . . . Builder 12 | . . . . . . . 10 1 . . . . . . . . . . 1 . . . . . . . . . . Tunneler 6 | 2 . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 4 . . . 3 . . . . . . . . . . 5 . 1 . . . . . 1 1 . . Recycler 23 | 1 . 1 5 . . . 2 3 . . . . 4 . . . . 1 6 . . . . . . . . . . Minesweeper 5 | . . . . . . . . . . . . 1 . . 1 . 2 . . . . . . 1 . . . . . Mechanic 4 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . 1 Operator 3 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Watcher 12 | . . . 3 . . . 1 . . . . . 2 . . . . 1 1 2 . . . . . . . 1 1 Swarmer 58 | . . 6 5 . . . 7 3 . . . 3 . . . . . . 5 . 4 4 11 . . . . . 10 Grunt 57 | . 6 4 9 . . 2 10 . . . . . . . . . 1 . 14 . . . 10 . . . . . 1 Brawler 4 | . . . . . . 1 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Duelist 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 10 | . . . 4 . . . 3 . . . . . . . . . . . 3 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 14 | 3 5 5 3 . . 3 8 4 . . . 4 2 . 1 . 2 4 9 1 4 4 14 1 . 1 1 1 6 Combat Bots Only 14 | . 4 4 3 . . 3 4 3 . . . 4 . . . . 1 . 9 . 4 4 14 . . . . . 6 Max Kills in Single Turn 6 | 1 3 2 2 . . 2 3 3 . . . 3 1 . 1 . 1 1 6 1 3 4 4 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 2 . . . 3 2 . . . 3 . . . . . . 5 . 3 4 4 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Hostile Shots Fired 746 | . 27 64 106 . . 7 109 9 . . . 8 4 1 . . 4 . 26 30 1 . 12 . . 8 . . 330 Missed 214 | . 9 12 27 . . 1 28 3 . . . 5 2 . . . 2 . 12 18 1 . 5 . . 5 . . 84 Hits 532 | . 18 52 79 . . 6 81 6 . . . 3 2 1 . . 2 . 14 12 . . 7 . . 3 . . 246 Melee 7 | . . . 4 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Projectile 525 | . 18 52 75 . . 5 81 4 . . . 3 2 1 . . 2 . 14 12 . . 7 . . 3 . . 246 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 22 | . . . 4 . . . 2 . . . . . . . . . . . 2 1 . . 1 . . 1 . . 11 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 11626 | . 226 600 1087 . . 98 1024 125 . . . 53 31 19 . . 38 22 341 222 . . 228 . . 73 . 48 7391 Core 1707 | . 40 82 269 . . . 112 . . . . 18 . . . . . 22 107 22 . . . . . 27 . . 1008 Absorbed by Shields 1726 | . . . . . . . . 19 . . . . . . . . . . 53 . . . . . . . . . 1654 Reduced by Siege Mode 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Redirected to Shielding 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Regen/Repaired (Parts) 103 | . . . . . . . . . . . . . 102 . . . . . . . . . 1 . . . . . . Core Remaining (%) 84 | 100 . 51 . . . 32 79 . . . . 97 . . . . 100 . 87 . . . . 98 100 . 97 . . Volleys Fired 518 | 5 23 28 84 . . 8 74 8 1 . . 7 5 2 1 . 5 15 61 1 10 10 35 . 6 4 5 8 112 Largest 2 | 2 2 2 2 . . 2 2 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 Hottest 300 | 40 40 40 120 . . 46 101 68 30 . . 30 30 30 44 . 30 48 48 48 48 48 46 . 80 120 300 120 300 Shots Fired 687 | 10 43 52 157 1 . 16 110 8 1 . . 7 5 2 1 . 5 17 61 1 10 10 35 . 6 4 5 8 112 Gun 189 | 10 40 48 27 . . 16 43 . . . . . . . . . . . . . . . . . 5 . . . . Cannon 358 | . . . 122 1 . . 41 2 . . . . . . 1 . . 15 37 1 8 9 . . . 4 5 8 104 Launcher 140 | . 3 4 8 . . . 26 6 1 . . 7 5 2 . . 5 2 24 . 2 1 35 . 1 . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 355 | 10 40 48 94 1 . 16 70 . . . . . . . 1 . . 15 37 1 8 9 . . 5 . . . . Thermal 179 | . . . 55 . . . 14 2 . . . . . . . . . . . . . . . . . 4 5 8 91 Explosive 122 | . 3 4 8 . . . 8 6 1 . . 7 5 2 . . 5 2 24 . 2 1 35 . 1 . . . 8 Electromagnetic 31 | . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 19 | 5 5 9 9 . . 5 10 1 . . . . . . . . . 2 2 . . . 3 . . 1 . . 19 Robot Miss Streak 11 | 1 4 5 3 . . 2 11 2 . . . . . . . . . 1 4 . . . . . . 2 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 4 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Shots Hit Robots 426 | 6 22 41 97 . . 13 59 8 . . . 1 8 . 2 . 5 17 50 3 . . 3 2 . 5 1 1 82 Core Hits 397 | 5 16 18 41 . . 11 53 7 . . . 9 4 . 1 . . 5 65 1 8 4 100 . 1 . . 1 47 Critical Kills 8 | . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . 1 2 Critical Parts Destroyed 31 | . . 1 1 . . 1 1 . . . . . . . . . 1 3 10 1 . . . . . . 1 . 11 Critical Strikes 55 | . . 1 5 . . 1 1 . . . . . 1 . . . 1 6 13 1 . . . 1 . . 1 1 22 Meltdown 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 30 | . . . . . . 1 . . . . . . . . . . . . 11 . . . . . . . . . 18 Blast 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 13 | . . 1 1 . . . 1 . . . . . . . . . 1 3 2 1 . . . . . . 1 1 1 Impale 6 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . . . . 1 Melee Attacks 412 | . . 7 20 . . . 30 55 3 1 . 22 36 9 3 . 11 47 52 19 12 3 . 2 27 11 5 16 21 Impact 262 | . . 7 20 . . . 30 42 . . . . . . . . 8 35 20 10 12 3 . . 27 8 5 16 19 Slashing 17 | . . . . . . . . 13 3 1 . . . . . . . . . . . . . . . . . . . Piercing 107 | . . . . . . . . . . . . 22 36 9 3 . 3 12 9 9 . . . 2 . . . . 2 Sneak Attacks 73 | . . 5 3 . . . 5 2 . . . 1 7 . 1 . 3 6 29 2 . . . 1 . 4 1 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31536 | 68 500 848 2315 . . 191 3210 595 . . . 318 604 . 117 . 377 1067 4881 382 539 303 6159 119 28 157 100 163 8495 Guns 1749 | 68 277 426 221 . . 191 566 . . . . . . . . . . . . . . . . . . . . . . Cannons 9493 | . . . 1418 . . . 297 20 . . . . . . . . . . 512 . . . . . . 45 . . 7201 Explosions 15083 | . 211 118 513 . . . 2004 234 . . . 234 . . . . . 111 3465 . 539 303 6159 . 28 . . . 1164 Melee 5195 | . . 304 163 . . . 343 341 . . . 84 604 . 117 . 377 956 904 382 . . . 119 . 112 100 163 126 Ramming 16 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 3146 | 68 277 426 1035 . . 191 637 . . . . . . . . . . . 512 . . . . . . . . . . Thermal 8242 | . . . 604 . . . 226 20 . . . . . . . . . . 342 . . . . . . 45 . . 7005 Explosive 13764 | . 211 118 513 . . . 1027 234 . . . 234 . . . . . 111 3123 . 539 303 6159 . 28 . . . 1164 Electromagnetic 1173 | . . . . . . . 977 . . . . . . . . . . . . . . . . . . . . . 196 Impact 3237 | . . 304 163 . . . 343 240 . . . . . . . . 203 578 559 382 . . . . . 112 100 163 90 Slashing 101 | . . . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . Piercing 1857 | . . . . . . . . . . . . 84 604 . 117 . 174 378 345 . . . . 119 . . . . 36 Highest Corruption 16 | . . . 5 5 5 5 1 4 . . . . 1 1 1 1 1 1 1 . . . . . . 2 2 1 16 Average Corruption 3 | . . . 5 5 5 5 1 3 . . . . 1 1 1 1 1 1 1 . . . . . . 2 2 1 4 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 149 | . . . 39 1 8 11 3 4 . . . . . 1 . . 2 9 9 . . . . . . 13 1 1 47 Message Errors 38 | . . . 11 . 3 2 1 1 . . . . . . . . . 3 2 . . . . . . 7 . . 8 Matter Fused 34 | . . . 9 . 1 2 1 2 . . . . . . . . 2 4 2 . . . . . . . . . 11 Heat Flow Errors 20 | . . . 5 . . 2 1 . . . . . . 1 . . . . 3 . . . . . . 2 . 1 5 Energy Discharges 18 | . . . 6 . 2 3 . . . . . . . . . . . . . . . . . . . 1 . . 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Parts Fused 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . 4 . 1 1 . 1 . . . . . . . . . . 1 . . . . . . 2 1 . 5 Data Loss (major) 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Misfires 6 | . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 2 Alerts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3093 | . . 140 121 . . . 267 59 . . . . 189 . 31 . 233 440 555 235 57 . 123 106 . 92 100 . 345 Projectiles 275 | . . . 44 . . . 23 . . . . . . . . . . . 3 . . . . . . . . . 205 Explosions 364 | . . . . . . . 33 . . . . . . . . . . 5 96 . 57 . 123 . . . . . 50 Melee 2454 | . . 140 77 . . . 211 59 . . . . 189 . 31 . 233 435 456 235 . . . 106 . 92 100 . 90 Knockbacks 25 | . . 1 7 . . . 6 . . . . . . . . . . 2 7 . . . . . . . . . 2 Impact 14 | . . 1 1 . . . 4 . . . . . . . . . . 2 4 . . . . . . . . . 2 Kinetic 11 | . . . 6 . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . 15 15 . . . 66 . . . . . . . . . 2 22 . . . . . . . . . . 43 Shots 10 | . . 1 1 . . . 5 . . . . . . . . . 1 1 . . . . . . . . . . 1 Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 450 | . 4 20 353 . . 282 234 . . . 158 58 281 170 6 3 6 28 299 226 10 11 235 7 44 298 96 155 450 Average Temperature 69 | . 2 4 67 . . 147 58 . . . 67 14 142 57 1 1 1 8 166 94 5 6 54 2 13 103 51 42 137 Received Heat Transfer 1837 | . 126 252 405 . . 45 324 9 . . . 9 . 9 . . 18 . 12 55 . . 46 . . 9 . . 518 Effects 11 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 3 . . 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 26 | . . 1 2 . . . 7 1 . . . . . . . . 1 5 4 1 . . . . . 1 1 . 2 Combat Hostiles 4 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 Parts Fried 54 | . . 3 2 . . . 23 1 . . . . . . . . 3 8 10 1 . . . . . 1 . . 2 Impact Corruptions 52 | . . 5 4 . . . 10 2 . . . . . . . . 3 11 8 5 . . . . . 1 1 . 2 Robots Melted 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 13 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heat Transferred 2877 | . . . 1258 . . . 407 37 . . . . . . . . . . 200 . . . . . . 37 . . 938 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Maximum Alert Level 5 | . . . 1 . . . 1 1 . . . . 1 . . . . . 3 1 . . . . . . 5 4 4 Low Security (%) 68 | 100 100 100 83 100 . 100 74 99 . . . . 48 . . . . 100 18 81 . . . . 100 100 . . . Level 1 12 | . . . 16 . . . 25 . . . . . 51 . . . . . 36 18 . . . . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . 12 Level 3 12 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . 61 66 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Peak Influence 1694 | 5 155 169 229 78 . 70 397 207 . . . . 300 . . . . 150 878 392 . . . . 70 20 1694 1132 1255 Initial 1100 | . . 4 58 78 . . . 35 . . . . 300 . . . . 150 . 392 . . . . . 4 . 1100 668 Average 265 | 1 48 28 125 74 . 14 124 110 . . . . 198 . . . . 29 439 159 . . . . 16 . 1659 1089 1018 Influence Increases 8585 | 15 237 294 747 . . 80 807 678 . . . 80 720 45 5 . 35 334 1496 111 95 150 530 5 247 61 94 160 1559 Destroy 0b10 Robot/C 3280 | . 120 200 380 . . 60 440 120 . . . 60 . . . . 20 . 740 . 80 80 520 . . . . . 460 Destroy 0b10 Robot/NC 485 | 15 15 15 75 . . 10 105 25 . . . 10 35 . 5 . 15 45 60 15 . . 10 5 . 5 5 5 10 Destroy Leader 530 | . 32 40 114 . . 10 98 20 . . . 10 4 . . . . 12 96 6 . 10 . . . 2 2 2 72 Allied During Kill 139 | . . . . . . . . . . . . . . . . . . . 139 . . . . . . . . . . Trap Triggered on 0b10 190 | . . . . . . . 10 50 . . . . 70 . . . . 10 . 20 . . . . . . . . 30 Successful Hack 376 | . 20 . 47 . . . 20 93 . . . . 58 . . . . 12 36 9 . . . . 36 . . 24 21 Select Force Hacks 60 | . 30 . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . Disable Machine 360 | . . . 30 . . . 30 75 . . . . 45 . . . . 15 30 15 . . . . . . 30 . 90 Destroy Structure 1425 | . 20 24 71 . . . 89 70 . . . . 73 . . . . 90 320 16 . . . . 76 24 12 69 471 Advance Influence 450 | . . . . . . . . . . . . . 300 . . . . 150 . . . . . . . . . . . Partial Spotted 495 | . . . . . . . . 60 . . . . 60 . . . . . 45 30 . . . . 120 30 45 45 60 Lose Combat Pursuer 795 | . . 15 30 . . . 15 165 . . . . 45 45 . . . . 30 . 15 60 . . 15 . . 15 345 Influence Decreases 8877 | 15 225 155 695 135 68 80 729 661 95 . . 80 526 239 5 . 35 334 695 823 164 100 216 389 238 70 . 892 1213 Entered New Map 2408 | . . 8 93 125 68 . . 43 36 . . . . 73 . . . . . 409 34 4 70 384 . 5 . 678 378 Time Decay 5252 | 15 225 137 582 10 . 80 409 488 59 . . 80 506 166 5 . 35 334 395 254 130 96 136 5 231 65 . 214 595 Lost Part 340 | . . 10 20 . . . 20 10 . . . . . . . . . . 20 10 . . 10 . . . . . 240 Lost Ally 427 | . . . . . . . . 120 . . . . 20 . . . . . 280 . . . . . 7 . . . . Purge Threat 450 | . . . . . . . 300 . . . . . . . . . . . . 150 . . . . . . . . . Squads Dispatched 64 | . 1 . 2 . . . 3 10 . . . . 8 . . . . 3 3 4 . . . . 2 1 9 1 17 Investigation 14 | . 1 . . . . . . 2 . . . . 3 . . . . 1 . 1 . . . . . . . . 6 Extermination 22 | . . . . . . . . 4 . . . . 4 . . . . 2 . 2 . . . . 2 . . 1 7 Reinforcement 10 | . . . 2 . . . 3 1 . . . . 1 . . . . . . 1 . . . . . 1 . . 1 Assault 12 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 6 . 3 Garrison 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 27 | . . . 2 . . . 4 3 . . . 1 2 . . . . . 3 . . . . . 1 7 . 3 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Times Spotted 346 | . 11 9 34 . . 2 40 20 . . . 7 11 2 . . 2 6 31 15 4 2 49 . 11 16 12 4 58 Peak Tracking Total 13 | . 5 5 5 . . 2 6 6 . . . 2 3 3 . . 1 2 7 11 4 4 10 . 6 8 12 3 13 Tactical Retreats 42 | . . 1 2 . . . 1 7 . . . 1 3 2 . . . . 2 2 1 2 . . 4 2 . 2 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 14 | . . . 1 . . . 3 4 . . . . . . . . . . 2 . . . . . . . 1 1 2 Indirectly 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reused 19 | . . . . . . . 1 5 . . . . 7 . . . . 1 . 2 . . . . . . . . 3 Traps Reconfigurated 54 | . . . . . . . 6 7 . . . . 25 . . . . 4 6 6 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Triggered 19 | . . . . . . . 1 5 . . . . 7 . . . . 1 . 2 . . . . . . . . 3 Most Traps Carried 8 | . . . . . . . . . . . . 6 6 6 6 6 6 6 6 6 6 6 6 8 8 8 8 8 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 29 | . . . 2 . . . 2 5 1 . . . 3 . . . . 1 3 1 . 1 2 . . . 2 . 6 Max in Single Turn 3 | . . . 1 . . . 1 1 1 . . . 3 . . . . 1 1 1 . 1 2 . . . 1 . 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 125 | . 8 . 8 . 2 1 12 16 . . 1 1 16 1 1 4 . 13 6 12 1 1 2 . 7 1 . 3 8 Terminals 81 | . 6 . 8 . . 1 8 12 . . . 1 9 . . . . 8 6 8 . . . . 3 . . 3 8 Fabricators 7 | . . . . . . . . 3 . . . . 2 . . . . 1 . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Recycling Units 15 | . 2 . . . . . 2 1 . . . . 3 . . . . 2 . 3 . . . . 2 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 1 . . . Total Hacks 310 | . 25 . 20 . 2 2 42 40 . . 5 1 40 1 1 28 . 25 9 30 1 1 3 . 12 2 . 6 14 Successful 200 | . 17 . 12 . 2 . 29 24 . . 5 1 28 1 1 28 . 9 6 16 1 1 3 . 9 1 . 3 3 Failed 109 | . 7 . 8 . . 2 13 16 . . . . 12 . . . . 16 3 14 . . . . 3 1 . 3 11 Catastrophic 21 | . . . 2 . . . 1 2 . . . . 2 . . . . 5 2 2 . . . . 1 . . 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 20 . 13 . 1 2 20 13 1 . . . 26 . . . . 7 4 10 . . 1 . 3 . . . 7 Terminals 198 | . 21 . 20 . . 2 30 28 . . . 1 25 . . . . 13 9 23 . . . . 6 . . 6 14 Fabricators 21 | . . . . . . . . 10 . . . . 5 . . . . 3 . 3 . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . Recycling Units 24 | . 4 . . . . . 2 2 . . . . 4 . . . . 4 . 4 . . . . 4 . . . . Scanalyzers 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . . . 2 . . . . 5 . . . . . . 1 2 . . . Terminal Hacks 111 | . 3 . 9 . 2 . 9 12 . . 5 1 10 1 1 28 . 3 6 8 1 1 3 . 2 . . 3 3 Record 17 | . . . . . 1 . . . . . . 1 . . . 11 . . 2 . . . 2 . . . . . . Part Schematic 27 | . . . 1 . . . . 4 . . 5 . 5 . . 11 . . . 1 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . 1 . . . 1 3 . . . . 1 . . 3 . . . . . . . . . . . 1 . Open Door 7 | . . . . . . . . . . . . . . 1 1 . . 1 . . 1 1 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 6 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 11 | . . . 2 . . . 2 2 . . . . 1 . . . . . 3 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 1 . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 8 | . 1 . 2 . . . 1 . . . . . . . . . . . 1 2 . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 5 . . . . 1 . . . . 2 . 1 . . . . . . . . . Network Status 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . Scan Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 16 | . 3 . . . . . 2 1 . . . . 2 . . . . 2 . 3 . . . . 3 . . . . Report Inventory 11 | . 2 . . . . . 2 1 . . . . 2 . . . . . . 2 . . . . 2 . . . . Retrieve Components 5 | . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . Scanalyzer 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . Seal Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . Unauthorized Hacks 47 | . 11 . 3 . . . 10 6 . . . . 10 . . . . 1 . 4 . . . . 2 . . . . Terminals 40 | . 10 . 3 . . . 10 4 . . . . 7 . . . . 1 . 3 . . . . 2 . . . . Assimilate 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . Botnet 24 | . 4 . 3 . . . 5 4 . . . . 5 . . . . . . 3 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 7 . 7 . . 1 8 15 . . . 1 13 . . . . 13 5 11 . . . . 5 . . 3 7 Full Trace Events 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 1 . . . 4 4 . . 5 . 5 . . 11 . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 134 | . . . . . . . . 67 . . . . . . . . . 67 . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 82 | . . . . . . . . . . . . . 82 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . parse_system 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 27 | . . . . . . . . 6 . . . . 2 . . . . 1 16 . . . . . 2 . . . . Largest Group 7 | . . . . . . . . 3 . . . . 1 . . . . 1 7 . . . . . 2 . . . . Highest-Rated Group 327 | . . . . . . . . 48 . . . . 26 . . . . 26 327 . . . . . 55 . . . . Highest-Rated Ally 159 | . . . . . . . . 16 . . . . 26 . . . . 26 159 . . . . . 45 . . . . Total Orders 9 | . . . . . . . . . . . . . 1 . . . . 1 5 . . . . . 2 . . . . STAY 7 | . . . . . . . . . . . . . 1 . . . . 1 3 . . . . . 2 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 139 | . . . . . . . . 22 . . . . . . . . . . 117 . . . . . . . . . . Total Damage 2677 | . . . . . . . . 244 . . . . . . . . . . 2433 . . . . . . . . . . Kills 18 | . . . . . . . . 3 . . . . . . . . . . 15 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Active Infowar (turns) 16235 | 45 717 1021 1825 31 373 356 1037 55 132 103 281 479 1307 477 103 23 164 1128 981 550 276 221 533 56 911 1009 128 447 1466 Optics 9675 | . . . . . . . . . . . . . 1202 477 103 23 164 1128 981 550 276 221 533 56 911 1009 128 447 1466 Sensors 3997 | . . . . . . . . 55 132 103 281 479 109 469 103 23 164 572 . . 276 221 530 56 424 . . . . Seismic 5401 | 45 717 1021 1821 31 373 356 1037 . . . . . . . . . . . . . . . . . . . . . . T.N.C. 499 | . . . 468 31 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 813 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 442 371 ECM 2578 | . . . . . . . . . . . . 143 685 109 . . . . . 228 . . . . 200 993 128 92 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . 1 . . 1 . 2 1 . 1 . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 18818 | 121 717 1021 1835 31 373 356 1567 1466 132 103 281 479 1372 477 103 23 164 1128 981 550 276 221 533 56 911 1009 128 447 1957 Spaces Moved 24785 | 58 245 340 749 20 230 202 781 2370 419 360 936 749 2665 496 283 83 393 1673 1836 986 597 471 1000 191 1803 1484 261 1023 2081 Core 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 1116 | 56 245 48 136 20 230 202 54 . . . . . . . . . . . . . . . . . . . . . 125 Legs 1348 | . . 292 531 . . . . . . . . . . . . . . . . . . . . . . . . . 525 Wheels 808 | . . . 82 . . . 726 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21510 | . . . . . . . 1 2370 419 360 936 749 2665 496 283 83 393 1673 1836 986 597 471 1000 191 1803 1484 261 1023 1430 Fastest Speed 7 | 50 160 240 150 160 160 160 120 26 27 27 27 27 20 24 27 27 24 16 23 13 23 22 19 19 16 8 7 7 7 Average Speed 41 | 156 222 257 180 160 160 160 128 26 27 27 27 27 26 25 27 27 26 25 23 20 23 22 20 19 17 15 16 16 53 Slowest Speed 260 | 160 240 260 260 160 160 160 245 31 27 27 27 27 27 27 27 27 27 27 26 23 23 23 22 19 19 91 17 17 250 Overloaded Moves 117 | . . . . . . . . . . . . . 16 . . . . 4 . 32 . . . . . 26 5 29 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . 4 . 1 . . 8 . . . . 2 7 5 . . . . 6 14 . 1 . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 50 83 70 5 61 30 69 50 63 63 84 64 56 74 47 75 48 42 84 23 72 61 90 46 27 38 32 26 56 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 13 | . 2 1 . . 1 . 2 . . . 1 . 1 1 . 1 1 . . . 1 1 . . . . . . . Known Exits Taken 23 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 20 | . . 1 . . . . . . 2 2 2 1 . 2 2 . 1 . . . 2 2 . 3 . . . . . Spaces Dug 328 | . . . 10 . . . 18 39 2 1 . 21 34 9 2 . 14 44 11 8 16 9 . . 34 6 6 23 21 Terrain Destroyed 1475 | . 20 26 83 . . . 93 78 16 1 . 104 87 30 2 . 45 56 287 8 55 23 150 . 52 8 23 23 205 Melee 252 | . . . 10 . . . 16 39 2 1 . 21 27 9 1 . 3 25 11 7 12 2 . . 27 6 2 15 16 Projectile 254 | . . . 3 . . . 5 . . . . . . . 1 . . 19 10 1 4 7 . . 7 2 21 8 166 AOE 969 | . 20 26 70 . . . 72 39 14 . . 83 60 21 . . 42 12 266 . 39 14 150 . 18 . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Upp Upp War Pro Res Res Qua Acc Com Total 31855 | 76 372 423 1041 19 237 219 1178 3095 432 362 964 971 3239 826 300 82 423 2261 2275 1296 702 569 1291 204 2330 2224 331 1261 2852 Wait 5290 | . 82 26 90 . . 8 203 584 . . 17 188 504 310 3 . 11 491 233 286 63 72 217 3 469 692 12 207 519 Move 24666 | 57 244 339 748 19 229 201 780 2361 418 357 935 748 2648 495 282 82 392 1668 1822 975 596 470 999 190 1790 1461 259 1020 2081 Hop 41 | . . . . . . . . 4 . 1 . . 8 . . . . 2 6 5 . . . . 6 8 . 1 . Pick Up 134 | 7 14 3 18 . 1 . 16 4 2 . 2 . 7 2 2 . . 3 17 3 3 4 4 1 3 2 1 1 14 Fast Attach 162 | 7 1 2 15 . . 1 7 20 2 2 4 . 10 1 1 . . 3 7 2 3 1 14 2 8 18 4 3 24 Attach 75 | . . 1 5 . 3 . 7 4 . . 1 . 3 . . . . 3 18 1 3 3 1 . 2 1 1 1 17 Detach 17 | . . . 3 . 1 . 1 1 . . . . 3 . . . . 1 . . . . . . 2 . . . 5 Swap 201 | . 3 10 27 . . . 35 12 2 . . 6 7 4 5 . 4 21 10 9 6 2 5 3 8 6 . 2 14 Drop 245 | . 3 7 31 . 3 1 25 20 4 1 5 . 8 3 3 . . 5 22 2 6 4 16 3 9 21 6 2 35 Fire 518 | 5 23 28 84 . . 8 74 8 1 . . 7 5 2 1 . 5 15 61 1 10 10 35 . 6 4 5 8 112 Melee 404 | . . 7 20 . . . 30 55 3 1 . 22 36 9 3 . 11 47 51 12 12 3 . 2 27 11 5 16 21 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 88 | . . . . . . . . 22 . . . . . . . . . . 28 . . . . . . . 38 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 8 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 675 | -10/Materials | Central database locked down 699 | -10/Materials | Learned location of 1 exit from Storage 733 | -10/Materials | Identified exit to Materials 743 | -10/Materials | Discovered new exit (range 11) 755 | -10/Materials | Learned 2 Storage zone layouts 768 | -10/Materials | Learned location of 1 exit from Storage 780 | -10/Materials | Learned location of 2 exits from Subcaves 839 | -10/Materials | Entered Mines 846 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1054 | -10/Mines | Found DCF Scrap (14 items) 1860 | -10/Mines | Entered Materials 1860 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1861 | -9/Materials | Identified exit to Materials 2080 | -9/Materials | Build established: Scavenger-Mutant 3101 | -9/Materials | Build established: Mutant 3262 | -9/Materials | Core integrity fell below 50% 3474 | -9/Materials | Identified exit to Mines 3695 | -9/Materials | Entered Mines 3717 | -9/Mines | Assembled infested the area 3719 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3719 | -9/Mines | Discovered new exit (range 5) 3726 | -9/Mines | Entered Exiles 3767 | -9/Exiles | Met 8R-AWN 3796 | -9/Exiles | Met EX-HEX 3841 | -9/Exiles | Met EX-BIN 3860 | -9/Exiles | Aligned with FarCom system 3862 | -9/Exiles | Given EX-Vault access code 3900 | -9/Exiles | Opened EX-Vault 3910 | -9/Exiles | Found Trap Reconfigurator 3942 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3991 | -9/Exiles | Met EX-DEC 4004 | -9/Exiles | Learned location of Zion (-7) 4076 | -9/Exiles | Discovered new exit (range 14) 4099 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4099 | -9/Exiles | Entered Mines 4220 | -8/Mines | Discovered exit to Materials (range 9) 4386 | -8/Mines | Build established: Scavenger-Mutant 4455 | -8/Mines | Entered Materials 4455 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4757 | -8/Materials | Build established: Mutant 4841 | -8/Materials | Discovered new exit (range 15) 5646 | -8/Materials | Identified exit to Factory 5678 | -8/Materials | Learned Factory emergency access door positions 5716 | -8/Materials | Learned 4 Recycling zone layouts 5733 | -8/Materials | Learned Storage stockpile data 5756 | -8/Materials | Learned 8 Factory zone layouts 6022 | -8/Materials | Entered Factory 6022 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6023 | -7/Factory | Identified exit to Lower Caves 6024 | -7/Factory | Identified exit to Storage 6322 | -7/Factory | Build established: Hacker-Sprinter 6558 | -7/Factory | Garrison activated, responded to threat 6779 | -7/Factory | Discovered new exit (range 14) 6834 | -7/Factory | Discovered new exit (range 15) 7111 | -7/Factory | Fabricated Cld. VTOL Module? 7488 | -7/Factory | Entered Lower Caves 7529 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7537 | -7/Lower Caves | Learned Factory trap positions 7575 | -7/Lower Caves | Discovered new exit (range 10) 7577 | -7/Lower Caves | Found DCF Scrap (12 items) 7620 | -7/Lower Caves | Identified exit to Lower Caves 7620 | -7/Lower Caves | Entered another Lower Caves area 7625 | -7/Lower Caves | Discovered new exit (range 5) 7626 | -7/Lower Caves | Identified exit to Factory 7666 | -7/Lower Caves | Discovered new exit (range 15) 7670 | -7/Lower Caves | Identified exit to Zion 7690 | -7/Lower Caves | Found Alien Artifact 7690 | -7/Lower Caves | Identified Core Expander 7690 | -7/Lower Caves | Installed Core Expander, added new Utility slot 7723 | -7/Lower Caves | Entered Zion 7738 | -7/Zion | Given A8's code to call for help 7750 | -7/Zion | Discovered new exit (range 7) 7913 | -7/Zion | Found Unknown Piercing Weapon 7913 | -7/Zion | Identified CR-A16's Pointy Stick 7925 | -7/Zion | Rebuked by Imprinter 7945 | -7/Zion | Learned location of Data Miner (-6) 8004 | -7/Zion | Identified exit to Proximity Caves 8004 | -7/Zion | Entered Proximity Caves 8006 | -6/Proximity Caves | Spotter reported a threat 8007 | -6/Proximity Caves | Spotter reported a threat 8082 | -6/Proximity Caves | Learned Factory terminal intel 8479 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8483 | -6/Proximity Caves | Entered Factory 8483 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8484 | -6/Factory | Loaded intel: 85 trap records 8485 | -6/Factory | Loaded intel: 25 terminal locations 8536 | -6/Factory | Repaired Imp. Trap Extractor 8575 | -6/Factory | Repaired Imp. Light Armor Plating 8730 | -6/Factory | Identified exit to Lower Caves 8881 | -6/Factory | Discovered new exit (range 5) 8882 | -6/Factory | Identified exit to Factory 9088 | -6/Factory | Discovered exit to Factory (range 8) 9419 | -6/Factory | Build established: Ninja 9855 | -6/Factory | Entered Lower Caves 10169 | -6/Lower Caves | Build established: Scout 10309 | -6/Lower Caves | Learned Factory emergency access door positions 10311 | -6/Lower Caves | Discovered new exit (range 7) 10312 | -6/Lower Caves | Identified exit to Lower Caves 10332 | -6/Lower Caves | Entered another Lower Caves area 10333 | -6/Lower Caves | Encountered a Warlord checkpoint 10343 | -6/Lower Caves | Spotted B-75 Beast 10391 | -6/Lower Caves | Learned Factory emergency access door positions 10431 | -6/Lower Caves | Discovered new exit (range 14) 10435 | -6/Lower Caves | Identified exit to Data Miner 10435 | -6/Lower Caves | Entered Data Miner 10435 | -6/Data Miner | Discovered new exit (range 6) 10439 | -6/Data Miner | Met Data Miner 10447 | -6/Data Miner | Learned location of Section 7 (-2) 10447 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10451 | -6/Data Miner | Received God Mode back door access code from Data Miner 10457 | -6/Data Miner | Identified exit to Proximity Caves 10458 | -6/Data Miner | Entered Proximity Caves 10461 | -5/Proximity Caves | Spotter reported a threat 10533 | -5/Proximity Caves | Learned location of Warlord (-4) 10620 | -5/Proximity Caves | Discovered exit to Factory (range 3) 10622 | -5/Proximity Caves | Entered Factory 10622 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10746 | -5/Factory | Discovered new exit (range 6) 10747 | -5/Factory | Identified exit to Extension 10938 | -5/Factory | Build established: Hacker-Scout 11175 | -5/Factory | Discovered new exit (range 19) 11185 | -5/Factory | Identified exit to Factory 11491 | -5/Factory | Build established: Hacker-Sprinter 11544 | -5/Factory | Discovered exit to Factory (range 21) 11634 | -5/Factory | Fabricated Cld. VTOL Module (x1) 11750 | -5/Factory | Entered Extension 11820 | -5/Extension | Rescued a captive Derelict 11824 | -5/Extension | Destroyed 9 combat bots 11832 | -5/Extension | Rescued a captive Derelict 11950 | -5/Extension | Lost 3 allies 11960 | -5/Extension | Rescued A7 11985 | -5/Extension | Rescued a captive Derelict 12136 | -5/Extension | Spotted B-75 Beast 12158 | -5/Extension | Spotted B-75 Beast 12189 | -5/Extension | Allies destroyed B-75 Beast 12206 | -5/Extension | Revealed the true nature of CR-A16's Pointy Stick 12209 | -5/Extension | Destroyed B-75 Beast 12251 | -5/Extension | Rescued a captive Derelict 12271 | -5/Extension | Rescued a captive Derelict 12341 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12350 | -5/Extension | First assault squad dispatched 12365 | -5/Extension | Lost 4 allies 12382 | -5/Extension | Energy Cycler disabled 12400 | -5/Extension | Disrupted transfer network 12458 | -5/Extension | Discovered exit to Factory (range 10) 12458 | -5/Extension | Discovered new exit (range 6) 12563 | -5/Extension | Discovered exit to Factory (range 18) 12630 | -5/Extension | Disrupted transfer network 12731 | -5/Extension | Entered Factory 12731 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12788 | -4/Factory | Identified exit to Upper Caves 12788 | -4/Factory | Identified exit to Armory 12794 | -4/Factory | Spotted B-86 Titan 13281 | -4/Factory | Entered Upper Caves 13363 | -4/Upper Caves | Learned Research terminal intel 13553 | -4/Upper Caves | Discovered new exit (range 13) 13555 | -4/Upper Caves | Build established: Hacker-Scout 13557 | -4/Upper Caves | Identified exit to Upper Caves 13557 | -4/Upper Caves | Entered another Upper Caves area 13562 | -4/Upper Caves | Discovered new exit (range 15) 13565 | -4/Upper Caves | Identified exit to Research 13587 | -4/Upper Caves | Learned Research non-interactive machine intel 13588 | -4/Upper Caves | Learned location of Armory (-4) 13737 | -4/Upper Caves | Discovered new exit (range 22) 13760 | -4/Upper Caves | Identified exit to Warlord 13778 | -4/Upper Caves | Entered Warlord 13815 | -4/Warlord | Opened Warlord's prototype stash 13820 | -4/Warlord | Found Prototype Processor 13820 | -4/Warlord | Identified Exp. Core Analyzer 13823 | -4/Warlord | Found Prototype Device 13823 | -4/Warlord | Identified Exp. Phase Shifter 13880 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 13884 | -4/Warlord | Met Warlord 13909 | -4/Warlord | Visited the Vortex Lab 13909 | -4/Warlord | Warlord's base attacked by MAIN.C 13910 | -4/Warlord | Found Prototype Energy Cannon 13911 | -4/Warlord | Identified Vortex Cannon 14208 | -4/Warlord | Destroyed 8 combat bots 14218 | -4/Warlord | Warlord forces counterattacked 14268 | -4/Warlord | Spotted Striker 14300 | -4/Warlord | Destroyed 14 combat bots 14309 | -4/Warlord | Spotted B-86 Titan 14310 | -4/Warlord | Discovered new exit (range 8) 14311 | -4/Warlord | Identified exit to Proximity Caves 14311 | -4/Warlord | Entered Proximity Caves 14363 | -3/Proximity Caves | Discovered exit to Research (range 20) 14367 | -3/Proximity Caves | Entered Research 14367 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14368 | -3/Research | Loaded intel: 61 non-interactive machine locations 14369 | -3/Research | Loaded intel: 21 terminal locations 14628 | -3/Research | Build established: Trapper-Scout 14787 | -3/Research | Discovered new exit (range 9) 14789 | -3/Research | Found Prototype Launcher 14789 | -3/Research | Identified Mni. Smartbomb Launcher 14828 | -3/Research | Identified exit to Research 14851 | -3/Research | Found Prototype Hackware 14851 | -3/Research | Identified Exp. System Shield 15097 | -3/Research | Build established: Hacker-Sprinter 15278 | -3/Research | Entered another Research area 15278 | -2/Research | Warlord forces began assault on 0b10 15278 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15388 | -2/Research | Research machine network offline 15404 | -2/Research | Met up with Warlord 15488 | -2/Research | Discovered new exit (range 12) 15639 | -2/Research | Borebot progress halted 15962 | -2/Research | Borebot progress halted 16035 | -2/Research | Borebot progress halted 16278 | -2/Research | Warlord invited to help at Command 16278 | -2/Research | Given Cave Seal Controls access code 16283 | -2/Research | Spotted Executioner 16287 | -2/Research | Entered Quarantine 16288 | -2/Quarantine | Maximum security lockdown engaged 16294 | -2/Quarantine | Found Alien Energy Cannon 16294 | -2/Quarantine | Identified Core Cannon 16308 | -2/Quarantine | Found Alien Artifact 16308 | -2/Quarantine | Identified Phase Redirector 16317 | -2/Quarantine | Spotted Alpha 7 16415 | -2/Quarantine | Discovered new exit (range 4) 16415 | -2/Quarantine | Entered Access 16415 | -1/Access | Evolved 2 slots: Utility x2 16423 | -1/Access | Identified exit to Command 16490 | -1/Access | Spotted B-99 Colossus 16547 | -1/Access | Lost 3 allies 16695 | -1/Access | Spotted B-99 Colossus 16862 | -1/Access | Entered Command 16993 | -1/Command | Spotted B-99 Colossus 16995 | -1/Command | Destroyed B-99 Colossus 17060 | -1/Command | Disengaged cave seal 17061 | -1/Command | Welcomed Warlord to Command 17095 | -1/Command | P-80 Master assimilated allied 5J-FEX(i) 17112 | -1/Command | First assault squad dispatched 17146 | -1/Command | Identified exit to Surface 17257 | -1/Command | Spotted M Guard 17257 | -1/Command | Spotted M Guard 17257 | -1/Command | Spotted Combat Programmer 17259 | -1/Command | Spotted Combat Programmer 17266 | -1/Command | Spotted Alpha 7 17266 | -1/Command | Spotted Striker 17294 | -1/Command | Destroyed Striker 17307 | -1/Command | Destroyed Alpha 7 17311 | -1/Command | Lost 6 allies 17408 | -1/Command | Warlord destroyed during the assault 17466 | -1/Command | Destroyed M Guard 17586 | -1/Command | Disengaged cave seal 17586 | -1/Command | Derelicts emerged from the dark tunnel 17637 | -1/Command | Incoming assault squad redirected 17721 | -1/Command | Found Prototype Launcher 17721 | -1/Command | Identified Ragnarok Missile Launcher 17787 | -1/Command | Lost 3 allies 17936 | -1/Command | Found Prototype Ballistic Gun 17936 | -1/Command | Identified Multirail 17955 | -1/Command | All MAIN.C guards destroyed 18208 | -1/Command | Build established: Scavenger-Mutant 18239 | -1/Command | Found Quantum Capacitor 18289 | -1/Command | Found Prototype Reactor 18289 | -1/Command | Identified Zero-point Reactor 18439 | -1/Command | Met MAIN.C 18440 | -1/Command | 0b10 Conduit disabled 18477 | -1/Command | System corruption reached 10% 18744 | -1/Command | Destroyed MAIN.C Shell 18745 | -1/Command | MAIN.C activated Command garrisons 18761 | -1/Command | Core integrity fell below 50% 18815 | -1/Command | Core integrity fell below 20% 18819 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18805_ C-30 ARC bursts open, deploying its payload. 18805_ P-80 Master unfolds itself. 18806_ 0b10 Conduit collapses. 18807_ Imp. Force Field destroyed. 18807_ Imp. Core Shielding destroyed. 18807_ Knocked back. 18807_ C-30 ARC bursts open, deploying its payload. 18807_ G-73 Enforcer unfolds itself. 18808_ 0b10 Conduit collapses. 18810_ MAIN.C suffers critical hit (Impale). 18811_ 0b10 Conduit collapses. 18814_ Knocked back. 18815_ System corrupted: Matter fused (-9). 18815_ 0b10 Conduit collapses. 18815_ Kicked MAIN.C out of the way. 18815_ MAIN.C knocked back. 18816_ 0b10 Conduit collapses. 18817_ Centrium Leg destroyed. 18817_ Knocked back. 18819_ Quantum Capacitor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????" | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#############???????????? | | ???????????????????????? """" #???????????? | | ???????????????????????? "" ##????# ???? | | ??????????????????????? "" "####"""##### | | ????????????????"""???""""" %/ % | | ????????????????" ? """ ; | | ????????????????"" """""" ; C% | | ???????????Y???#"" """""" ############# | | ???????????????# " """""" #???????????? | | ???????????????# " " % #???????????? | | ???????????????# " %% ""#???????????? | | ???????????????#""" p % """"""#???????????? | | ???????????????#"" %p """""""#???????????? | | ???????????????# ggpMgp """""""#???????????? | | ???????????????# @g% " " #??????????" | | ???????????????# p " " #?????????### | | ???????????????" % ]g% """" " #??????????? | | ???????????????" % % % """" #??????????## | | ???????????????" " ????????????? | | ???????????????# " ????????????? | | ???????????????# " " " """"""""????????????? | | ???????????????# """ " " " ?????????????? | | ???????????????###################?#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Energy Generation 67 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1500 Resistance: TH 10 Core Shielding 30 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 77 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Hvy. Siege Treads | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Trap Extractor | -4/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -5/Factory | Authchip Repaired ---------- Imp. Trap Extractor | 37% | -6/Factory Imp. Light Armor Plating | 72% | -6/Factory Alien Tech Used ----------------- Core Expander Core Cannon Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryMetaCore Manual? 0 Play Time 06:32:33 Cumulative 281.3 hours Start 2025.08.17 @ 09:29:26 End 2025.08.18 @ 21:15:36 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 105 Adventurer 21 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 49 Gallery% 67 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 777836af-06a1-4f4e-b3ed-35e705ddceb9