Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 23:18:58 Player: BottomOfTheSwamp Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (467) 467 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2382 Bonus ------- None Cogmind --------- Core Integrity 62/550 Matter 283/300 Energy 51/100 System Corruption 0% Temperature Cool (5) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Trap Scanner > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Trap Scanner > --- WEAPON ----------- Particle Gun Enhanced Autogun > --- INVENTORY -------- (None) [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 21 | 6 2 2 3 8 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . . 3 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 5 | 1 1 . 1 2 Device 3 | . . . 1 2 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 1 1 3 Energy Gun 6 | 2 1 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 12 | . . 2 3 7 Power 3 | . . 1 1 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 6 | . . 1 1 4 Highest Loss Streak 6 | . . 2 3 6 To Critical Strikes . | . . . . . Average Backups 1 | . 2 3 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . 1 . . Weapon 1 | . 1 2 1 . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 96 98 90 45 Engine 11 | . 14 12 11 6 Leg 22 | . 28 28 22 8 Device 3 | . . . 8 9 Storage 12 | . 14 14 14 9 Processor 7 | . 10 14 6 . Energy Gun 23 | . 28 28 28 9 Peak Build Rating 17 | 6 8 8 8 17 Average Rating 7 | 3 7 7 7 7 On Entrance 5 | . 6 8 8 7 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 15 | 13 14 14 15 15 Greatest Support 25 | 20 20 20 20 25 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 5 | 5 4 4 3 3 Average Carried 1 | 1 2 3 1 . Final Capacity 8 | 8 8 8 8 8 Final Carried 4 | . 4 3 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 452 | 260 20 15 20 137 Remotely . | . . . . . Salvage Created 563 | . 33 88 90 352 Parts 29 | . 6 2 9 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 12 | . . 2 2 8 Guns 12 | . . 2 2 8 Classes Destroyed 5 | . 1 1 1 2 Recycler 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 3 | . . . . 3 Grunt 7 | . . 2 . 5 Subdweller 2 | . . . 2 . Best Kill Streak 4 | . 1 1 2 4 Combat Bots Only 3 | . . 1 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 133 | . 8 24 23 78 Missed 28 | . 3 2 6 17 Hits 105 | . 5 22 17 61 Melee 4 | . . . . 4 Projectile 101 | . 5 22 17 57 Critical Strikes 2 | . . . 1 1 Damage Taken 1713 | . 57 269 365 1022 Core 667 | . 11 58 110 488 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . . 28 . Volleys Fired 68 | . 13 9 6 40 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 100 100 100 Shots Fired 100 | . 26 18 12 44 Gun 99 | . 26 18 12 43 Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 26 | . . . . 26 Thermal 74 | . 26 18 12 18 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 2 4 8 13 Robot Miss Streak 3 | . 3 2 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 62 | . 4 13 9 36 Core Hits 32 | . 2 5 6 19 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . 1 2 Burn 2 | . . . 1 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 880 | . 49 163 122 546 Guns 880 | . 49 163 122 546 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 355 | . . . . 355 Thermal 525 | . 49 163 122 191 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 315 | . 315 297 . 24 Average Temperature 126 | . 116 171 . 8 Received Heat Transfer 666 | . 30 150 . 486 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 1 . Heat Transferred 1702 | . 148 481 444 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 96 | . 7 30 . 96 Initial . | . . . . . Average 12 | . . 9 . 39 Influence Increases 280 | . 14 50 . 216 Destroy 0b10 Robot/C 200 | . . 40 . 160 Destroy 0b10 Robot/NC 15 | . 10 . . 5 Destroy Leader 34 | . 4 10 . 20 Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 194 | . 14 50 . 130 Time Decay 104 | . 14 30 . 60 Lost Part 90 | . . 20 . 70 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 6 2 2 13 Peak Tracking Total 7 | . 3 2 2 7 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful . | . . . . . Failed 2 | . . . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 503 | . 345 73 56 29 Optics 474 | . 345 73 56 . Traps 29 | . . . . 29 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 897 | 46 430 73 130 218 Spaces Moved 493 | 40 288 27 67 71 Core 30 | 18 . . . 12 Treads . | . . . . . Legs 463 | 22 288 27 67 59 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 88 120 120 144 176 Slowest Speed 250 | 120 120 120 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 3 48 12 4 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 663 | 50 346 49 89 129 Wait 60 | . 37 11 12 . Move 489 | 39 287 26 66 71 Hop . | . . . . . Pick Up 21 | 5 6 1 1 8 Fast Attach 1 | 1 . . . . Attach 19 | 5 1 2 3 8 Detach . | . . . . . Swap 1 | . 1 . . . Drop 4 | . 1 . 1 2 Fire 68 | . 13 9 6 40 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 12) 477 | -10/Materials | Entered Mines 538 | -10/Mines | Discovered new exit (range 9) 550 | -10/Mines | Entered Subcaves 551 | -10/Subcaves | Approached by a straggling Scientist 604 | -10/Subcaves | Core integrity fell below 50% 645 | -10/Subcaves | Discovered new exit (range 13) 651 | -10/Subcaves | Lost 3 parts (1p1n1w) 680 | -10/Subcaves | Entered Materials 680 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 816 | -8/Materials | Core integrity fell below 50% 876 | -8/Materials | Lost 6 parts (1p1n1u3w) 898 | -8/Materials | Core integrity fell below 20% 898 | -8/Materials | Self-destructed Last Messages --------------- 00845_ Heat Sink destroyed. 00849_ G-50 Soldier destroyed. 00857_ G-47 Trooper destroyed. 00857_ Critical hit (Burn: +37). 00859_ G-47 Trooper suffers critical hit (Destroy). 00859_ Destroyed Particle Gun. 00864_ Acquired Carbon-fiber Leg. 00866_ Acquired Imp. Heat Sink. 00868_ R-06 Scavenger collects Particle Gun. 00870_ Acquired 48 matter. 00871_ R-06 Scavenger destroyed. 00873_ Acquired 12 matter. 00875_ Acquired Broken Carbon-fiber Leg. 00876_ Dropped Broken Carbon-fiber Leg. 00878_ Acquired 23 matter. 00880_ Acquired 4 matter. 00885_ Acquired Particle Gun. 00887_ G-47 Trooper destroyed. 00891_ M-13 Machinist resupplies. 00894_ Enh. Autogun destroyed. 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