Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.17 @ 12:23:41 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (4594) 4594 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 10919 Bonus ------- Pacifist 200 High Alert Combat Kills 250 Cogmind --------- Core Integrity 1022/1150 Matter 277/300 Energy 121/450 System Corruption 1% Temperature Hot (225) Movement Immobile (Siege) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (10) ----- Improved Cooling System Improved Cooling System Energy Well Improved Targeting Computer Core Analyzer Medium Reactive Plating Damper Plating > --- WEAPON (3) ------- Wave Gun KE Penetrator > --- INVENTORY (5) ---- Armored Huge Wheel Micro-nuke Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Energy Well Experimental Signal Interpreter Improved Targeting Computer Core Analyzer Hardened Light Armor Plating Medium Reactive Plating Advanced Thermal Shield Improved Force Field > --- WEAPON ----------- Arc Projector Cooled Pulse Rifle Wave Gun > --- INVENTORY -------- Enhanced Nuclear Core Wheel Armored Huge Wheel IFF Parser Improved Particle Charger Microactuators Medium Reactive Plating Medium Reactive Plating Hacking Suite Improved System Restoration Module Advanced Trap Extractor Proton Missile Launcher Plasma Cutter Plasma Cutter [Rating: 86] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Improved Hover Unit Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Surge Thruster Utility Core Analyzer Device Improved Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Slots Evolved 12 | . . 2 2 2 . . 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . Utility 8 | . . . 2 2 . . 2 1 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 95 | . 4 13 10 17 5 4 12 7 13 10 Power 8 | . . 2 . 2 . 1 1 1 1 . Engine 5 | . . 2 . 1 . . . 1 1 . Core 3 | . . . . 1 . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 26 | . 2 2 5 4 4 . 1 3 2 3 Treads 5 | . . . . . 3 . . . . 2 Leg 4 | . . . . 4 . . . . . . Wheel 8 | . . . . . 1 . 1 3 2 1 Hover 5 | . 2 2 1 . . . . . . . Flight 4 | . . . 4 . . . . . . . Utility 38 | . . 5 5 5 1 . 7 3 8 4 Device 17 | . . 1 2 3 1 . 2 2 4 2 Storage 6 | . . 2 . . . . 1 . 3 . Processor 6 | . . . 1 2 . . 2 . 1 . Hackware 2 | . . . 2 . . . . . . . Protection 7 | . . 2 . . . . 2 1 . 2 Artifact . | . . . . . . . . . . . Weapon 23 | . 2 4 . 6 . 3 3 . 2 3 Energy Gun 9 | . 1 2 . 2 . 1 2 . 1 . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 2 | . 1 . . . . . . . . 1 Ballistic Cannon 4 | . . . . 3 . 1 . . . . Launcher 3 | . . 1 . . . . 1 . . 1 Special Weapon 3 | . . . . 1 . . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 2 . . . . 2 . Corrupted Parts 2 | . . . 1 . . . . . . 1 System Corruption 5 | . . . 4 . . . . . . 1 Parts Lost 37 | . . 2 1 13 1 7 . 2 2 9 Power 4 | . . . . 2 . 1 . . . 1 Propulsion 13 | . . . . 6 . 3 . . 2 2 Utility 10 | . . . . 2 1 2 . 1 . 4 Weapon 10 | . . 2 1 3 . 1 . 1 . 2 Highest Loss Streak 7 | . . 2 1 3 1 4 . 1 1 7 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 9 | . 6 7 8 6 7 6 10 14 13 8 Power 1 | . . 1 2 . 1 1 1 1 1 . Propulsion 2 | . 4 2 4 3 2 2 . 1 2 . Utility 3 | . . . . . 2 1 5 7 7 4 Weapon 1 | . 1 1 1 1 1 1 3 4 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 8 4 . 1 . . 1 4 1 6 Power 2 | . 1 1 . . . . . . . . Propulsion 6 | . 4 2 . . . . . . . . Utility 9 | . 1 . . 1 . . 1 . 1 5 Weapon 8 | . 2 1 . . . . . 4 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 93 92 70 92 77 86 93 92 71 Engine 4 | . 14 11 9 3 . . . 5 9 3 Core 3 | . . . . 2 7 6 6 5 . 2 Treads 4 | . . . . . 17 13 . . . 2 Leg 2 | . 19 . . 11 . . 6 2 . . Wheel 6 | . . . . . 5 3 5 11 14 9 Hover 8 | . 8 42 33 4 2 5 6 2 . . Device 9 | . . 2 8 9 12 4 5 10 14 9 Storage 8 | . 14 11 9 7 7 3 5 5 14 10 Processor 15 | . . . 6 14 23 23 28 23 10 10 Protection 4 | . . 7 . . . . 6 11 9 7 Energy Gun 10 | . 1 10 8 5 15 13 9 11 12 10 Energy Cannon 1 | . . 6 9 . . . . . . . Ballistic Cannon 1 | . . . . 5 . . 3 . . . Peak Build Rating 86 | . 10 19 29 44 47 44 61 71 86 86 Average Rating 48 | . 7 16 24 31 43 38 55 66 80 70 On Entrance 35 | 6 6 9 18 26 37 44 31 60 65 84 Avg Prop Armor Cover (%) 17 | . . 4 . . 24 22 8 5 . 16 Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 12 14 24 21 33 25 22 55 85 113 111 Greatest Support 140 | 20 20 32 32 72 16 48 28 48 48 140 Greatest Overweight (x) 3 | . 1 . 2 1 2 1 1 3 2 2 Average Overweight (x) . | . . . . . 1 . . 1 1 1 Largest Inventory Capacity 15 | . 8 15 8 8 8 8 15 15 15 15 Average Capacity 10 | . 8 8 8 8 8 6 14 15 15 10 Most Carried 15 | . 8 8 8 8 8 8 15 15 15 15 Average Carried 9 | . 6 7 7 6 7 6 10 14 14 9 Final Capacity 15 | 8 8 8 8 8 8 5 15 15 15 5 Final Carried 15 | 6 8 8 8 6 8 3 15 15 15 4 Class Distribution -------------------- 49% | Mutant 19% | Skirmisher 17% | Tank 7% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Tank | -4/Factory Scavenger-Tank | -4/Waste Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Matter Collected 2156 | 200 . 232 155 520 124 136 177 128 169 315 Remotely . | . . . . . . . . . . . Salvage Created 5444 | . . 710 177 574 198 510 179 688 1493 915 Parts 231 | . . 41 7 32 7 21 6 33 65 19 Haulers Intercepted 2 | . . . . 1 . . . 1 . . Recyclers Shooed 3 | . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 7 20 . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Combat Hostiles Destroyed 87 | . . 13 1 14 4 14 3 7 27 4 Guns 39 | . . 4 . 2 3 12 . 6 8 4 Cannons 12 | . . 4 1 4 . 1 1 . 1 . AOE 26 | . . 4 . 8 . . 1 . 13 . Classes Destroyed 14 | . . 6 2 3 . 1 . . 1 1 Worker 7 | . . . . 2 . . . 4 1 . Builder 4 | . . 1 . 2 . . . . 1 . Tunneler 1 | . . . . . . . . . 1 . Hauler 2 | . . . . 1 . . . 1 . . Recycler 6 | . . 2 1 3 . . . . . . Operator 2 | . . . 2 . . . . . . . Watcher 2 | . . 1 . . . . . 1 . . Swarmer 26 | . . 3 . 6 . 9 . . 8 . Grunt 33 | . . 6 . 4 3 1 3 3 13 . Brawler 2 | . . . . . . 2 . . . . Sentry 11 | . . 4 . 3 . 1 . . 2 1 Hunter 5 | . . . 1 . 1 1 . 2 . . Programmer 7 | . . . . 1 . . . 2 4 . Compactor 3 | . . . . . . . . . . 3 Best Kill Streak 16 | . . 13 1 9 3 5 3 4 16 1 Combat Bots Only 14 | . . 10 1 4 3 5 3 3 14 1 Max Kills in Single Turn 5 | . . 4 1 4 1 2 1 1 5 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . 2 . 3 . . 1 . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Hostile Shots Fired 616 | . . 41 14 224 16 140 9 53 106 13 Missed 204 | . . 16 5 78 6 43 4 16 36 . Hits 412 | . . 25 9 146 10 97 5 37 70 13 Melee 7 | . . . . . . . . . . 7 Projectile 405 | . . 25 9 146 10 97 5 37 70 6 Critical Strikes 18 | . . 2 1 3 . . . 2 5 5 Damage Taken 5057 | . . 381 134 1864 163 1038 66 460 638 313 Core 748 | . . 40 10 341 . 188 . 41 31 97 Absorbed by Shields 690 | . . . . . . . 30 90 520 50 Ignored by Resistances 596 | . . . . . . . . 94 401 101 Regen/Repaired (Parts) 143 | . . 31 . . . . . . 112 . Core Remaining (%) 86 | 100 100 90 98 . . 24 100 95 . . Volleys Fired 234 | . . 32 12 38 8 28 5 38 42 31 Largest 3 | . . 2 2 2 2 2 1 2 3 3 Hottest 156 | . . 113 113 120 120 120 40 120 156 156 Shots Fired 440 | . . 42 22 67 16 54 5 72 91 71 Gun 339 | . . 31 11 20 16 49 . 72 71 69 Cannon 63 | . . 9 11 37 . 5 1 . . . Launcher 29 | . . 2 . 10 . . 4 . 13 . Special 9 | . . . . . . . . . 7 2 Kinetic 51 | . . . . 37 . 5 1 . . 8 Thermal 225 | . . 9 11 20 16 49 . 12 53 55 Explosive 12 | . . 2 . 10 . . . . . . Electromagnetic 152 | . . 31 11 . . . 4 60 38 8 Robot Hit Streak 37 | . . 11 4 7 10 9 6 11 37 29 Robot Miss Streak 4 | . . 4 4 3 1 3 . 2 3 2 Penetration Max 1 | . . . . 1 . . . . . . Secondary Targets 9 | . . . . 1 . 4 . 1 1 2 Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 1 1 Shots Hit Robots 319 | . . 29 11 40 13 30 5 53 75 63 Core Hits 206 | . . 21 5 40 6 17 5 28 66 18 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . . 1 1 3 1 2 . . 1 2 Burn 6 | . . . . . 1 2 . . 1 2 Blast 3 | . . . . 3 . . . . . . Corrupt 2 | . . 1 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12019 | . . 936 201 2044 370 674 298 969 4937 1590 Guns 5345 | . . 338 119 284 370 643 . 921 1117 1553 Cannons 1078 | . . 163 82 774 . 31 28 . . . Explosions 5489 | . . 435 . 953 . . 270 48 3756 27 Melee . | . . . . . . . . . . . Ramming 33 | . . . . 33 . . . . . . Kinetic 1019 | . . . . 774 . 31 28 . . 186 Thermal 7228 | . . 328 82 574 370 643 . 343 3544 1344 Explosive 979 | . . 270 . 663 . . . . 46 . Electromagnetic 2760 | . . 338 119 . . . 270 626 1347 60 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 4 2 2 2 . 1 . 1 Average Corruption 1 | . . . 4 1 2 2 . 1 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . 2 . 8 5 . 1 . . Message Errors 3 | . . . . . 1 2 . . . . Matter Fused 7 | . . . 1 . 4 1 . 1 . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 2 | . . . . . 2 . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots 28 | . . . . 2 6 6 . 4 . 10 Effects 4 | . . . . . . 1 . 1 . 2 Heat Surge 2 | . . . . . . 1 . . . 1 Short Circuit 2 | . . . . . . . . 1 . 1 Overflow Damage 381 | . . 22 . 54 . . . . 305 . Projectiles 1 | . . . . 1 . . . . . . Explosions 380 | . . 22 . 53 . . . . 305 . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 369 | . . 38 . 175 . . . . 156 . Shots 10 | . . 2 . 4 . . . . 4 . Rammed 3 | . . . . 3 . . . . . . Targets Rammed 11 | . . . . 11 . . . . . . Kicked 8 | . . . . 8 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 316 | . . 312 187 63 239 261 3 64 105 316 Average Temperature 88 | . . 153 70 26 82 141 1 40 24 74 Received Heat Transfer 1239 | . . 162 . 513 90 192 30 105 135 12 Effects 3 | . . 1 . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Short Circuit 1 | . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . 1 Total Turns 9 | . . . . . . . . . . 9 Longest Duration 9 | . . . . . . . . . . 9 Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . 4 1 . Combat Hostiles 5 | . . . . . . . . 4 1 . Robots Corrupted 8 | . . 1 . . . . 1 1 5 . Combat Hostiles 8 | . . 1 . . . . 1 1 5 . Parts Fried 16 | . . . . . . . 1 4 11 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Parts Melted 17 | . . 1 1 1 3 5 . 2 4 . Heat Transferred 9040 | . . 446 148 720 646 1336 . 459 3131 2154 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . 2 . . . . . 1 3 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Maximum Alert Level 4 | . . 1 . 1 . . . . 4 2 Low Security (%) 71 | . 100 31 100 49 . . 100 100 87 . Level 1 23 | . . 68 . 50 . . . . . 74 Level 2 2 | . . . . . . . . . 1 25 Level 3 1 | . . . . . . . . . 6 . Level 4 1 | . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1198 | . . 319 103 268 . . 70 55 1198 429 Initial 419 | . . . 103 31 . . 52 . 2 419 Average 131 | . . 203 83 177 . . 20 23 143 339 Influence Increases 3298 | . . 443 77 613 100 310 83 212 1440 20 Destroy 0b10 Robot/C 1680 | . . 260 20 280 80 280 60 140 540 20 Destroy 0b10 Robot/NC 120 | . . 20 15 40 . . . 30 15 . Destroy Leader 348 | . . 82 10 62 20 30 10 34 100 . Successful Hack 75 | . . 19 17 . . . 13 . 26 . Disable Machine 465 | . . 15 . 120 . . . . 330 . Anti-Garrison Action 150 | . . . . . . . . . 150 . Destroy Structure 325 | . . 17 . 96 . . . 8 204 . Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 120 | . . 30 . 15 . . . . 75 . Influence Decreases 3059 | . . 198 252 447 310 252 167 206 248 979 Entered New Map 1090 | . . . 142 39 88 6 32 . 4 779 Time Decay 1597 | . . 178 100 278 212 176 135 174 234 110 Lost Part 360 | . . 20 10 130 10 70 . 20 10 90 Purge Threat 12 | . . . . . . . . 12 . . Squads Dispatched 20 | . . 1 1 6 . . 1 3 8 . Investigation 10 | . . 1 . 3 . . 1 2 3 . Extermination 4 | . . . . 1 . . . 1 2 . Reinforcement 2 | . . . 1 1 . . . . . . Assault 2 | . . . . . . . . . 2 . Garrison 2 | . . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Distress Signals 2 | . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . . 17 5 19 3 13 3 11 30 6 Peak Tracking Total 9 | . . 4 4 3 3 5 3 3 9 2 Tactical Retreats 5 | . . 2 . 1 . . . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Traps Triggered 9 | . . . . 2 . . . 1 6 . Indirectly 1 | . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 10 | . . . . . . . . . 10 . Exploded 2 | . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Machines Disabled 32 | . . 1 . 8 . . . . 23 . Max in Single Turn 11 | . . 1 . 4 . . . . 11 . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Machines Accessed 24 | . . 9 2 3 . . 2 3 5 . Terminals 14 | . . 5 2 2 . . 1 2 2 . Fabricators 2 | . . . . . . . . 1 1 . Repair Stations 3 | . . 1 . . . . . . 2 . Recycling Units 2 | . . 1 . . . . 1 . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 84 | . . 30 12 11 . . 8 10 13 . Successful 44 | . . 22 7 . . . 5 4 6 . Failed 39 | . . 7 5 11 . . 3 6 7 . Catastrophic 9 | . . 1 1 2 . . 1 3 1 . Database Lockouts 1 | . . 1 . . . . . . . . Manual 28 | . . 5 9 5 . . 2 2 5 . Terminals 50 | . . 13 12 8 . . 4 7 6 . Fabricators 5 | . . . . . . . . 3 2 . Repair Stations 10 | . . 5 . . . . . . 5 . Recycling Units 6 | . . 2 . . . . 4 . . . Scanalyzers 10 | . . 10 . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 17 | . . 7 4 . . . 3 3 . . Record 1 | . . 1 . . . . . . . . Robot Analysis 2 | . . 1 1 . . . . . . . Prototype ID Bank 5 | . . 2 1 . . . 2 . . . Alert Level 4 | . . 2 1 . . . . 1 . . Unreport Threat 2 | . . . . . . . 1 1 . . Locate Traps 1 | . . . . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 2 . Load Schematic 2 | . . . . . . . . 1 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 6 | . . 4 . . . . . . 2 . Scan Component 3 | . . 2 . . . . . . 1 . Repair 3 | . . 2 . . . . . . 1 . Recycling Unit Hacks 4 | . . 2 . . . . 2 . . . Process 1 | . . 1 . . . . . . . . Report Inventory 2 | . . 1 . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 8 | . . 8 . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . Analyze 3 | . . 3 . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . 1 3 . . . . . 2 . Terminals 5 | . . 1 3 . . . . . 1 . Botnet 3 | . . 1 2 . . . . . . . Detonate 1 | . . . . . . . . . 1 . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Patch 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . . 8 2 3 . . 2 3 5 . Full Trace Events 8 | . . 1 . 3 . . 1 2 1 . Feedback Events 2 | . . . . 2 . . . . . . Hackware Fried 2 | . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . Total Part Build Rating 4 | . . . . . . . . . 4 . Part Studies Acquired 2 | . . 2 . . . . . . . . Parts Repaired 3 | . . 2 . . . . . . 1 . Time 119 | . . 97 . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . Recycled Matter 229 | . . 229 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Total Allies 2 | . . . . . . 1 . 1 . . Largest Group 1 | . . . . . . 1 . 1 . . Highest-Rated Group 135 | . . . . . . 135 . 49 . . Highest-Rated Ally 135 | . . . . . . 135 . 49 . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 . . Total Damage 25 | . . . . . . . . 25 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Active Infowar (turns) 2765 | . . . 157 600 701 421 411 444 31 . Optics 2764 | . . . 156 600 701 421 411 444 31 . Sensors 1227 | . . . . 328 701 198 . . . . ECM 1 | . . . 1 . . . . . . . Robot Analysis Total 2 | . . 1 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Turns Passed 4316 | . 95 411 203 600 701 421 411 444 797 233 Spaces Moved 3150 | 1 88 451 232 419 501 346 283 265 461 103 Core . | . . . . . . . . . . . Treads 24 | . . . . . . 10 . . . 14 Legs 270 | 1 49 . . 180 . 25 15 . . . Wheels 1613 | . . . . . 402 128 268 265 461 89 Hover 1115 | . 39 451 232 111 99 183 . . . . Flight 128 | . . . . 128 . . . . . . Fastest Speed 26 | 120 56 48 45 26 105 51 100 101 101 100 Average Speed 92 | 120 92 48 46 93 114 79 115 110 115 119 Slowest Speed 190 | 120 130 52 180 190 120 165 120 145 120 160 Overloaded Moves 10 | . . . . 10 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . 3 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 2 18 26 27 14 63 37 5 7 15 24 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . Scrap Searched 4 | . . . . . 3 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 245 | . . 15 . 104 1 5 . 4 116 . Melee . | . . . . . . . . . . . Projectile 18 | . . . . 11 1 5 . 1 . . AOE 227 | . . 15 . 93 . . . 3 116 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Fac Was Total 4090 | . 101 600 303 552 608 439 359 344 634 150 Wait 392 | . . 80 35 26 92 46 39 1 71 2 Move 3135 | . 87 450 231 412 500 345 282 264 461 103 Hop 3 | . . . . 3 . . . . . . Pick Up 61 | . 6 10 . 10 1 3 14 10 7 . Fast Attach 63 | . . 4 7 15 4 3 7 4 12 7 Attach 45 | . . 4 4 16 1 6 1 3 6 4 Detach 23 | . . 2 4 6 2 2 1 . 4 2 Swap 50 | . 4 10 4 6 . 1 6 4 14 1 Drop 51 | . 4 8 6 9 . 5 4 11 4 . Fire 234 | . . 32 12 38 8 28 5 38 42 31 Melee . | . . . . . . . . . . . Ram 3 | . . . . 3 . . . . . . Kick 8 | . . . . 8 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . Rewire 13 | . . . . . . . . 1 12 . Trap . | . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 5) 96 | -10/Materials | Entered another Materials area 96 | -9/Materials | Evolved 2 slots: Propulsion x2 145 | -9/Materials | Central database locked down 301 | -9/Materials | Repaired Broken Imp. Hover Unit+ 302 | -9/Materials | Destroyed 10 combat bots 357 | -9/Materials | Discovered new exit (range 16) 365 | -9/Materials | Build established: Mutant 467 | -9/Materials | Repaired Broken Surge Thruster 507 | -9/Materials | Entered another Materials area 507 | -8/Materials | Evolved 2 slots: Utility x2 638 | -8/Materials | Discovered new exit (range 3) 710 | -8/Materials | Entered Factory 710 | -7/Factory | Evolved 2 slots: Utility x2 726 | -7/Factory | Hacking Suite fried by hacking feedback 774 | -7/Factory | Hacking Suite fried by hacking feedback 794 | -7/Factory | Garrison activated, responded to threat 805 | -7/Factory | Lost 3 parts (1n1u1w) 1043 | -7/Factory | Lost 3 parts (2n1w) 1248 | -7/Factory | Lost 3 parts (2n1w) 1269 | -7/Factory | Discovered new exit (range 15) 1309 | -7/Factory | Identified exit to Lower Caves 1310 | -7/Factory | Entered Lower Caves 1318 | -7/Lower Caves | Identified exit to Lower Caves 1512 | -7/Lower Caves | Build established: Skirmisher 1832 | -7/Lower Caves | Build established: Derelict-Skirmisher 1935 | -7/Lower Caves | Encountered a Warlord checkpoint 2011 | -7/Lower Caves | Entered another Lower Caves area 2135 | -7/Lower Caves | Core integrity fell below 50% 2174 | -7/Lower Caves | Build established: Skirmisher 2181 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2276 | -7/Lower Caves | Lost 4 parts (2n2u) 2415 | -7/Lower Caves | AD-0RF showed up to help 2417 | -7/Lower Caves | AD-0RF revealed a hidden path 2417 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2431 | -7/Lower Caves | Identified exit to Factory 2432 | -7/Lower Caves | Entered Factory 2432 | -6/Factory | Evolved 2 slots: Utility x2 2508 | -6/Factory | Discovered new exit (range 13) 2510 | -6/Factory | Build established: Mutant 2529 | -6/Factory | Identified exit to Factory 2843 | -6/Factory | Entered another Factory area 2843 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2937 | -5/Factory | Discovered new exit (range 19) 3287 | -5/Factory | Entered another Factory area 3287 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3351 | -4/Factory | Fabricated Plasma Cutter (x2) 3723 | -4/Factory | Found Prototype Processor 3723 | -4/Factory | Identified Exp. Signal Interpreter 3832 | -4/Factory | Repaired Arc Projector 3977 | -4/Factory | Garrison activated, responded to threat 4032 | -4/Factory | Destroyed 14 combat bots 4084 | -4/Factory | Sucked down chute 4084 | -4/Factory | Entered Waste 4092 | -4/Waste | Spotted C-40 Crusher 4137 | -4/Waste | Spotted C-40 Crusher 4140 | -4/Waste | Build established: Tank 4144 | -4/Waste | Spotted C-40 Crusher 4156 | -4/Waste | Destroyed C-40 Crusher 4177 | -4/Waste | Spotted C-40 Crusher 4191 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4192 | -4/Waste | Destroyed C-40 Crusher 4201 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4204 | -4/Waste | Crushed by Compactor (1 part destroyed) 4207 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4210 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4213 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4244 | -4/Waste | Lost 7 parts (2n4u1w) 4260 | -4/Waste | Destroyed C-40 Crusher 4271 | -4/Waste | Found Damper Plating 4293 | -4/Waste | Spotted C-40 Crusher 4317 | -4/Waste | Self-destructed Last Messages --------------- 04238_ Imp. Cooling System crushed. 04240_ Acquired Broken Micro-nuke Launcher. 04248_ Acquired Corrupted KE Penetrator. 04248_ Integrated Corrupted KE Penetrator (+1). 04248_ Complication: System interference. 04248_ Wave Gun temporarily disabled. 04260_ Slug penetrates C-40 Crusher. 04260_ C-40 Crusher destroyed. 04268_ Acquired Hvy. Treads. 04271_ Acquired Damper Plating. 04272_ Acquired 64 matter. 04276_ Acquired Imp. Cooling System. 04283_ Acquired 20 matter. 04296_ Slug penetrates C-40 Crusher. 04309_ Activated siege mode. 04310_ Slug penetrates C-40 Crusher. 04316_ Plasma Cutter destroyed. 04317_ Overheating: System interference. 04317_ KE Penetrator temporarily disabled. 04317_ Wave Gun temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? #????????????? | | ???????????????????????????# #####????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ??????????? | | ??????????????????????????? ???????????? | | ??????????????????????????? ????????????? | | ???????????????????????????# #????????????? | | ?????????????############??# #????????????? | | ?????????????# #??# #????????????? | | ?????????????# #??# #????????? ??? | | ?????????????# ! #### ######## ?? | | ?????????????# CC ?? | | ?????????????#! CC ? | | ?????????????# % @CC ? | | ?????????????# CC ? | | ?????????????# #### ######## ????? | | ?????????????# #??# #????????????? | | ?????????????# #??# #????????????? | | ?????????????############??# #????????????? | | ?????????????????????????### #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ?????????????????????????### #????????????? | | ???????????????????????????# !!#????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????#[ #????????????? | | ???????????????????????????#!! #????????????? | | ???????????????????????????######????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 3650 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Evasion (%) 64 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Surge Thruster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -4/Factory Repaired ---------- Imp. Hover Unit | 11% | -9/Materials | Broken Surge Thruster | 99% | -9/Materials | Broken Arc Projector | 3% | -4/Factory Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeProjectionShell Manual? 0 Play Time 00:36:12 Cumulative 1202.8 hours Start 2025.10.15 @ 16:28:31 End 2025.10.17 @ 12:23:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1479 Rogue 1195 Adventurer 124 Explorer 160 Win Type - Total 54 Types 40/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fc3f66b-2c9c-4adb-b822-c4af57a93e3b