Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.23 @ 23:05:20 Player: Darsidian Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (357) 357 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 2597 Bonus ------- Follower Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- Datajack Maul > --- INVENTORY (8) ---- Makeshift ECM Suite Experimental System Shield Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Visual Processing Unit 0b10 Decoder Chip [Scout] Hacking Drone Bay > --- WEAPON ----------- Maul Makeshift Spear > --- INVENTORY -------- Light Ion Engine Small Storage Unit Makeshift ECM Suite Grenade Launcher Datajack [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 48 | 7 13 6 . 13 9 Power 6 | 2 2 . . 1 1 Engine 5 | 2 2 . . . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 2 3 . 2 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 8 | . 2 2 . 2 2 Flight 1 | . . 1 . . . Utility 10 | 1 3 1 . 5 . Device 2 | . 1 . . 1 . Storage 5 | 1 1 1 . 2 . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 21 | 2 6 2 . 5 6 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 . . 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 . . . 2 Special Weapon 1 | . 1 . . . . Impact Weapon 7 | . . 2 . 2 3 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 4 | . 3 . . . 1 Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 94 100 100 89 Engine 3 | . 14 11 11 . . Core 7 | . . . . 10 8 Wheel 1 | . 9 . . . . Hover 29 | . 18 33 33 33 26 Storage 13 | . 15 16 22 12 11 Processor 18 | . 9 11 11 20 22 Ballistic Gun 2 | . 8 . . 1 . Special Weapon 1 | . 9 8 . . . Impact Weapon 7 | . . 2 11 9 6 Piercing Weapon 6 | . . . . 8 9 Special Melee Weapon 4 | . 9 11 11 2 1 Naked Turns . | . . . . . . Heaviest Build 18 | 14 17 15 15 18 15 Greatest Support 26 | 26 26 18 18 18 18 Greatest Overweight (x) 3 | . 2 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 2 6 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 3 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 739 | 294 166 . 46 115 118 Remotely . | . . . . . . Salvage Created 722 | 154 63 . 46 123 336 Parts 34 | 10 11 . . 1 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . . 11 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 7 | . . . . . 7 Melee 1 | . . . . . 1 AOE 6 | . . . . . 6 Classes Destroyed 7 | 2 2 . . . 3 Tunneler 6 | 3 1 . 2 . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . . . . . 3 Grunt 2 | . . . . . 2 Brawler 2 | . . . . . 2 Best Kill Streak 4 | 2 2 . 2 . 4 Combat Bots Only 4 | . . . . . 4 Max Kills in Single Turn 2 | 1 1 . 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1015 | . 12 66 . . 937 Core 417 | . . 10 . . 407 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 30 | 8 7 1 . 7 7 Largest 2 | 2 2 1 . 1 1 Hottest 100 | 70 70 100 . 20 30 Shots Fired 45 | 16 14 1 . 7 7 Gun 37 | 16 14 . . 7 . Cannon . | . . . . . . Launcher 7 | . . . . . 7 Special 1 | . . 1 . . . Kinetic 27 | 8 12 . . 7 . Thermal 11 | 8 2 1 . . . Explosive 7 | . . . . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 6 | 4 3 . . 5 6 Robot Miss Streak 4 | 2 4 . . 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 37 | 9 8 2 3 6 9 Core Hits 36 | 5 4 . . 3 24 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . . 1 . . 1 Smash 2 | . . 1 . . 1 Melee Attacks 18 | . 2 2 3 2 9 Impact 6 | . . 2 2 . 2 Slashing . | . . . . . . Piercing 7 | . . . . 2 5 Sneak Attacks 7 | . 2 . 3 . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1598 | 116 73 92 155 94 1068 Guns 283 | 116 73 . . 94 . Cannons . | . . . . . . Explosions 746 | . . . . . 746 Melee 569 | . . 92 155 . 322 Ramming . | . . . . . . Kinetic 207 | 52 61 . . 94 . Thermal 76 | 64 12 . . . . Explosive 746 | . . . . . 746 Electromagnetic . | . . . . . . Impact 272 | . . 92 155 . 25 Slashing . | . . . . . . Piercing 297 | . . . . . 297 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 267 | . . 43 113 . 111 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 267 | . . 43 113 . 111 Knockbacks 2 | . . 1 1 . . Impact 2 | . . 1 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . . . . 36 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 27 | 27 9 23 . . 5 Average Temperature 10 | 11 6 13 . . 5 Received Heat Transfer 294 | . 6 36 . . 252 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions 6 | . . 1 5 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 2 . . . . . Heat Transferred 222 | 185 37 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 96 | 20 96 56 31 . . Initial 40 | . 13 40 21 . . Average 50 | 6 72 42 28 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 2 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | . 4 4 . . 11 Peak Tracking Total 8 | . 2 6 . . 8 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 4 | . 4 . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 7 . . . . Successful 3 | . 3 . . . . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 . 1 . . Non-combat 2 | . 1 . 1 . . Combat . | . . . . . . Robot Hacks Applied 3 | . 2 . 1 . . parse_system 1 | . 1 . . . . no_distress 1 | . . . 1 . . find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 6 | . . . . 4 2 Largest Group 4 | . . . . 4 4 Highest-Rated Group 160 | . . . . 160 160 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 6 | . . . . . 6 Total Damage 130 | . . . . . 130 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 1944 | 124 312 81 34 1179 214 Spaces Moved 2794 | 93 399 112 51 1874 265 Core 19 | 5 . . . . 14 Treads . | . . . . . . Legs . | . . . . . . Wheels 159 | 88 71 . . . . Hover 2616 | . 328 112 51 1874 251 Flight . | . . . . . . Fastest Speed 50 | 50 56 52 52 52 52 Average Speed 55 | 87 62 52 52 52 58 Slowest Speed 200 | 90 180 52 52 52 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 47 9 10 90 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug 1 | . . 1 . . . Terrain Destroyed 26 | . . 1 . . 25 Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 25 | . . . . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 3124 | 115 447 127 53 2074 308 Wait 168 | 2 4 1 . 144 17 Move 2789 | 92 398 111 50 1873 265 Hop . | . . . . . . Pick Up 35 | 6 10 3 . 16 . Fast Attach 17 | 6 5 2 . 4 . Attach 9 | . 1 1 . 1 6 Detach 2 | . 1 . . . 1 Swap 22 | 1 7 3 . 8 3 Drop 34 | . 12 3 . 19 . Fire 30 | 8 7 1 . 7 7 Melee 18 | . 2 2 3 2 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 125 | -11/Junkyard | Entered Materials 357 | -10/Materials | Discovered new exit (range 3) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 505 | -9/Materials | Discovered new exit (range 6) 518 | -9/Materials | Entered Mines 522 | -9/Mines | Build established: Scavenger-Mutant 548 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 552 | -9/Mines | Entered Zion 620 | -7/Zion | Discovered new exit (range 14) 716 | -7/Zion | Learned location of 1 exit from Factory 845 | -7/Zion | Given the Hacking Drone Bay 847 | -7/Zion | Found Prototype Device 868 | -7/Zion | Identified Hacking Drone Bay 1118 | -7/Zion | Found Prototype Hackware 1138 | -7/Zion | Build established: Mutant 1344 | -7/Zion | Imprinted 1346 | -7/Zion | Declared Zion's savior 1731 | -7/Zion | Entered Proximity Caves 1731 | -6/Proximity Caves | Accompanied by 4 allies 1753 | -6/Proximity Caves | Learned location of Extension (-6) 1876 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1924 | -6/Proximity Caves | Core integrity fell below 50% 1935 | -6/Proximity Caves | Core integrity fell below 20% 1945 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 01910_ Hover Unit destroyed. 01915_ Hvy. Laser fries itself beyond repair. 01916_ Slug penetrates Earth. 01918_ Acquired 38 matter. 01919_ Lgt. Ion Engine destroyed. 01919_ Slug penetrates Wall. 01922_ Slug penetrates Y-54 Guardian. 01926_ Penetrated by Slug. 01927_ Mak. Spear severed. 01927_ Sneak attack on Y-54 Guardian. 01927_ Y-54 Guardian rewired. 01928_ Sneak attack on B-48 Gladiator. 01928_ B-48 Gladiator rewired. 01929_ Guardian 5a destroyed. 01929_ Slug penetrates Gladiator 5a. 01934_ Gladiator 5a destroyed. 01934_ Penetrated by Slug. 01937_ L-41 Fighter destroyed. 01942_ Slug penetrates Wall. 01943_ Y-64 Sentinel suffers critical hit (Smash). 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