Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 22:19:57 Player: MasterLemons Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (567) 567 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1759 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/400 Matter 7/300 Energy 100/100 System Corruption 5% Temperature Cool (15) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Structural Scanner Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Structural Scanner Beam Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 28 | 5 14 9 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 1 3 1 Treads 5 | 1 3 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . . 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 6 6 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 6 | . 2 4 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 3 | . . 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 85 | . 89 73 Engine 12 | . 13 8 Treads 24 | . 27 16 Device 2 | . . 8 Storage 13 | . 14 11 Processor 11 | . 11 11 Energy Gun 6 | . 5 9 Ballistic Gun 8 | . 11 . Launcher 6 | . 5 8 Naked Turns . | . . . Heaviest Build 92 | 11 86 92 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 30 | . 4 30 Average Overweight (x) . | . . 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 14 | 7 11 25 Most Carried 10 | 5 10 8 Average Carried 6 | 1 6 6 Final Capacity 25 | 8 25 25 Final Carried 9 | 2 9 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 430 | 188 201 41 Remotely . | . . . Salvage Created 480 | . 192 288 Parts 46 | . 20 26 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 9 11 Guns 2 | . 1 1 AOE 18 | . 8 10 Classes Destroyed 7 | . 5 2 Worker 3 | . 1 2 Builder 2 | . 1 1 Recycler 2 | . . 2 Watcher 3 | . 1 2 Swarmer 11 | . 3 8 Grunt 8 | . 6 2 Brawler 1 | . . 1 Best Kill Streak 9 | . 7 9 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 143 | . 26 117 Missed 32 | . 11 21 Damage Taken 1442 | . 171 1271 Core 442 | . 35 407 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 86 . Volleys Fired 52 | . 24 28 Largest 2 | . 2 2 Hottest 112 | . 70 112 Shots Fired 80 | . 43 37 Gun 54 | . 31 23 Cannon . | . . . Launcher 26 | . 12 14 Special . | . . . Kinetic 17 | . 17 . Thermal 37 | . 14 23 Explosive 26 | . 12 14 Electromagnetic . | . . . Robot Hit Streak 9 | . 4 9 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 37 | . 17 20 Core Hits 45 | . 22 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1953 | . 780 1173 Guns 325 | . 163 162 Cannons . | . . . Explosions 1615 | . 604 1011 Melee . | . . . Ramming 13 | . 13 . Kinetic 64 | . 64 . Thermal 502 | . 170 332 Explosive 1374 | . 533 841 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . . 16 Message Errors 3 | . . 3 Matter Fused 3 | . . 3 Heat Flow Errors 3 | . . 3 Data Loss (minor) 3 | . . 3 Alerts 1 | . . 1 Weapon Failures 3 | . . 3 Overload Shots . | . . . Overflow Damage 123 | . . 123 Projectiles . | . . . Explosions 123 | . . 123 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 158 | . 6 152 Shots 5 | . 1 4 Rammed 4 | . 3 1 Targets Rammed 4 | . 3 1 Kicked . | . . . Crushed . | . . . Highest Temperature 634 | . 66 634 Average Temperature 159 | . 22 240 Received Heat Transfer 504 | . 75 429 Effects 16 | . . 16 Shutdowns 3 | . . 3 Energy Bleed 4 | . . 4 Interference 3 | . . 3 Matter Decay 3 | . . 3 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 977 | . 346 631 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 410 | . 243 410 Initial 39 | . . 39 Average 136 | . 96 273 Maximum Alert Level 2 | . 1 2 Low Security (%) 73 | 100 86 31 Level 1 22 | . 13 51 Level 2 4 | . . 17 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 18 15 Peak Tracking Total 6 | . 6 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 4 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 8 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 24 3 Successful 13 | . 11 2 Failed 13 | . 12 1 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 26 | . 23 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 10 2 Record 2 | . 2 . Prototype ID Bank 4 | . 3 1 Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Transport Status 1 | . . 1 Recall Reinforcements 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1614 | 56 1165 393 Spaces Moved 710 | 35 603 72 Core 17 | 10 . 7 Treads 693 | 25 603 65 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 198 | 128 176 412 Slowest Speed 1550 | 160 480 1550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 3 85 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 155 | . 59 96 Melee . | . . . Projectile . | . . . AOE 155 | . 59 96 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 824 | 46 662 116 Wait . | . . . Move 708 | 34 602 72 Hop . | . . . Pick Up 28 | 7 16 5 Fast Attach . | . . . Attach 19 | 5 7 7 Detach . | . . . Swap 9 | . 7 2 Drop 4 | . 3 1 Fire 52 | . 24 28 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Central database locked down 198 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Discovered new exit (range 7) 1101 | -10/Materials | Discovered new exit (range 16) 1218 | -10/Materials | Identified exit to Materials 1222 | -10/Materials | Entered another Materials area 1222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -9/Materials | Core integrity fell below 50% 1607 | -9/Materials | Core integrity fell below 20% 1615 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01506_ RMUXRA1>FNVUX XGUUPJ6GE:ISVMFEW,8 01506_ U-05 Engineer lays Concrete. 01507_ G-34 Mercenary heat short circuits Ion Engine. 01507_ U-05 Engineer lays Concrete. 01511_ G-34 Mercenary heat damages Aluminum Leg. 01511_ U-05 Engineer lays Concrete. 01525_ Ion Engine destroyed. 01525_ U-05 Engineer lays Concrete. 01536_ System corrupted: Component data lost. 01556_ Acquired Mni. Grenade Launcher. 01559_ Broken Beam Rifle destroyed. 01560_ System corrupted: IFF burst signal emitted. 01571_ Beam Rifle destroyed. 01572_ Acquired Mni. Grenade Launcher. 01583_ System corrupted: Matter fused (-5). 01597_ Mni. Grenade Launcher destroyed. 01603_ Slammed into G-34 Mercenary. 01609_ Atomic Centrifuge disabled. 01612_ Critical hit (Burn: +37). 01613_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???##???????????##############???????????????????? | | ??? ???????????# #???????????????????? | | """" #??????????# """ #???????????????????? | | """" #??????????# []] """ #???????????????????? | | """" #?########?# []] "" #???????????????????? | | #?###### ### ] Y@ #???????????????????? | | """" #?## # ############g####???????????????????? | | """" ### # # ####### ##???????????????????? | | """" ### #### ######## ##???????????????????? | | + ^^ ##???????????????????? | | #+######## # ## ^^ ##???????????????????? | | #???#### # "T" ^! ##???????????????????? | | # [[# # ## ?????????????????? | | # [ # # # ######???????????????? | | # ##### #### ??????????? | | #! ##### ## ## ????????? | | # + %%%[ ##????????? | | + ######## ##/##????????? | | ############""############# ## # ???????????? | | #????????## " %# ### # ???????????? | | #????????###" ########?? # ???????????? | | ????????## " # ??? # ???????????? | | ] ????????###" # ???? + ???????????? | | ???????## " # ???????????????? | | ???????###"[ + #####???????????????? | | #???????###" = # #####???????????????? | | #+##?????????### # ##??????????????????? | | ?????????????######"""""## ##??????????????????? | | ??????????????##### # # ??????????????????? | | ?????????????????## ? # ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 218 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotStructuralProjector Manual? 0 Play Time 00:14:50 Cumulative 3.9 hours Start 2024.03.31 @ 22:07:53 End 2024.03.31 @ 22:19:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 10 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a2cc084-8800-4e39-93fa-c13314566c83